GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 85 Metascore
    • 85 Critic Score
    It's remarkable that EA has managed to catch up to the incredible effort from Sega in a single generation, and if it weren't for an overly trying physics engine on the ice, the two would be in a dead heat.
    • 79 Metascore
    • 75 Critic Score
    All the features put together make a fun addition to SimCity, but only because the expansion packs in so many different additions to the game.
    • 87 Metascore
    • 85 Critic Score
    Delivers a much more authentic representation of the fastest game on ice and this is reflected in its tight checking action (low-scoring games are now the norm) and truer-to-life gameplay mechanics.
    • 83 Metascore
    • 90 Critic Score
    The addition of the specialized generals, however, pushes this expansion set over the top. If you've already got Generals, you cannot go wrong with getting Zero Hour.
    • 69 Metascore
    • 75 Critic Score
    It's everything reality television should be -- cruel, funny and heartless -- but it's over all too quickly.
    • 72 Metascore
    • 75 Critic Score
    While it could have been a more inspired finale, the multiplayer aspect makes up for the single-player shortcomings. The aging engine has been used for all its worth.
    • 89 Metascore
    • 95 Critic Score
    Challenging. Addictive. Innovative. Accessible. Deep. Polished...after 30 hours, I'm still completely hooked. The customization options are a complete success, and I'm sure I won't put Tiger 2004 down until I've collected every trophy, medal, and item in the game.
    • 85 Metascore
    • 85 Critic Score
    It's remarkable that EA has managed to catch up to the incredible effort from Sega in a single generation, and if it weren't for an overly trying physics engine on the ice, the two would be in a dead heat.
    • 89 Metascore
    • 90 Critic Score
    A stellar title, and it's mainly the inherent differences with the GameCube controller that make me hesitate from giving it a full recommendation.
    • 85 Metascore
    • 85 Critic Score
    It's remarkable that EA has managed to catch up to the incredible effort from Sega in a single generation, and if it weren't for an overly trying physics engine on the ice, the two would be in a dead heat.
    • 81 Metascore
    • 75 Critic Score
    If you're looking for a true sequel, you likely find yourself a bit disappointed -- it's clearly the weakest entry in the series to date.
    • 67 Metascore
    • 60 Critic Score
    Its pace is often slow, almost to the point of being sluggish, but the game's story which is revealed both through in-game conversations and cinematic, between-level cutscenes (it is a Blizzard game, after all) definitely helped to pull me into the game despite the frustration I felt with its controls.
    • 72 Metascore
    • 85 Critic Score
    Both a souped-up "Gauntlet" and a stripped-down "Dark Alliance"; it's not as pretty as it should be, but the gameplay is rock-solid, and the multiplayer mode is can't-miss entertainment.
    • 66 Metascore
    • 60 Critic Score
    It's possible that the very touchy controls and high learning curve on many tracks may keep some players away, but there's a great racing engine here.
    • 88 Metascore
    • 85 Critic Score
    The meat of the game is in the career mode, which is incredibly deep, but takes a real time commitment to get the most out of.
    • 61 Metascore
    • 60 Critic Score
    If you can find the '01 Rugby on a "used" rack, I'd pick it up before this one; it doesn't accurately emulate as many aspects of the sport, but it's a better video game.
    • 71 Metascore
    • 90 Critic Score
    A rock-solid RPG that faithfully re-creates a classic adventure. It's only a few interface issues, lackluster storytelling, and a limited scope that keep it from being among the best in its genre.
    • 83 Metascore
    • 83 Critic Score
    Though Homeworld2 may technically be a sequel, it too doesn't distance itself very far from the original, and in some ways feels like a mission pack itself. However, that doesn't stop it from being a completely addictive -- if sometimes incredibly difficult -- addition to the Homeworld universe.
    • 78 Metascore
    • 90 Critic Score
    Very fun and very funny; it deftly satirizes "Grand Theft Auto" while being almost as entertaining -- and it even bests GTA with its instant mission restarts, superior in-game navigation, and more easily accessible collection of vehicles.
    • 78 Metascore
    • 85 Critic Score
    It may not unseat "NASCAR Racing 2003 Season" as this year's premier PC NASCAR sim, but the NASCAR Thunder series is now right on the leader's tail.
    • 58 Metascore
    • 60 Critic Score
    A super-deformed take on Diablo, wholly devoid of strategy or audiovisual pizzazz.
    • 83 Metascore
    • 75 Critic Score
    While Boktai is a solid game in its own right, the game itself has been done before and whole sun thing (read: "The Point") undermines the game experience more than it enhances it.
    • 51 Metascore
    • 60 Critic Score
    Should have been a campy romp; instead, it's barely more enjoyable than "Run Like Hell," with a camera that constantly fights you and combat that constantly bores you.
    • 81 Metascore
    • 90 Critic Score
    Very fun and very funny; it deftly satirizes "Grand Theft Auto" while being almost as entertaining, and even improves on several gameplay aspects of GTA (instant mission restarts, a superior guidance system, and an easily accessible collection of vehicles).
    • 85 Metascore
    • 85 Critic Score
    The only area that the Xbox version of this game really pales in comparison to its PS2 brother is in the lack of an online mode -- a pity when the system has the necessary hardware built right in!
    • 79 Metascore
    • 90 Critic Score
    Very fun and very funny; it deftly satirizes Grand Theft Auto while being almost as entertaining, and it even improves on several aspects of GTA's gameplay (instant mission restarts, a superior guidance system, and an easily accessible collection of vehicles).
    • 68 Metascore
    • 60 Critic Score
    While significant improvements are obvious in most aspects of the game, the ghost of the original title's schizophrenic gameplay still haunts Anchor's latest.
    • 68 Metascore
    • 75 Critic Score
    I came away really liking XGRA despite its flaws, though it's possible that the very touchy controls and high learning curve on many tracks may keep some players away. XGRA is the most satisfying heir to "Wipeout" the PS2 has seen in years.
    • 78 Metascore
    • 88 Critic Score
    An engaging, action-packed adventure that admirably re-creates the captivating atmosphere of the films.
    • 69 Metascore
    • 85 Critic Score
    What makes Grunty's Revenge work so well is that it never becomes boring or overly repetitive.

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