GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 84 Metascore
    • 90 Critic Score
    It's one of the finest crossover titles I've ever played; mainstream gamers will enjoy it for its excellent use of the movie license, sharp visuals, and easy-to-pickup gameplay, but it also has enough challenge and variety for hardcore players to soak up.
    • 77 Metascore
    • 85 Critic Score
    Too bad it's so short, but there's plenty to do in the city of L.A. once the story is over. This is the first game that treats the "GTA" model as inspiration rather than a quick ticket to the bank.
    • 88 Metascore
    • 90 Critic Score
    Here's to Nintendo for finally removing its blinders and giving us the chance to make our own decisions.
    • 77 Metascore
    • 85 Critic Score
    Too bad it's so short, but there's plenty to do in the city of L.A. once the story is over.
    • 77 Metascore
    • 85 Critic Score
    Too bad it's so short, but there's plenty to do in the city of L.A. once the story is over. This is the first game that treats the "GTA" model as inspiration rather than a quick ticket to the bank.
    • 37 Metascore
    • 30 Critic Score
    There are some brief fun moments, but they are far outweighed by the frustration of bugs, the lack of a compelling story and some convoluted puzzles.
    • 68 Metascore
    • 75 Critic Score
    The quick-paced gameplay also means that you'll have to make even more snap decisions when engaging against a human opponent and this will result in some heated matches.
    • 76 Metascore
    • 75 Critic Score
    It's just too bad that the second game in the series turns out to be a bit tarnished instead of the exemplary hobbyist tool it deserves to be.
    • 71 Metascore
    • 75 Critic Score
    A mixed bag. The innovative level design and variety keep things interesting, but it's over far too quickly.
    • 57 Metascore
    • 40 Critic Score
    While the basic gameplay engine is solid enough, TMNT forgets that less is sometimes more, and does a fine job of boring the player as a result.
    • 91 Metascore
    • 95 Critic Score
    A brilliant action game from beginning to end, and is packed with so many amazing moments that it's my leading candidate for the best PC game of 2003, and there's a good argument to be made that's it's the best WWII shooter ever.
    • 69 Metascore
    • 75 Critic Score
    The first-person shooter action doesn't compare with the likes of "Half-Life" or "Red Faction" and the team-based strategy element couldn't carry the night vision goggles of either "SOCOM" release.
    • 61 Metascore
    • 75 Critic Score
    The intelligent touches and relative difficulty make Rogue Ops generally fun for fans of the genre. The unevenness in the presentation and controls keep it from really setting the genre on fire.
    • 58 Metascore
    • 60 Critic Score
    May have the most interesting lineup of bonus features of all the video b-ball releases, but its sub-par gameplay keeps it from hanging on the same court as EA Sports' or Sega's game.
    • 69 Metascore
    • 75 Critic Score
    The headset is a gimmick, you and your team aren't always on the same page, and the whole thing plays like just another forgettable first-person shooter.
    • 65 Metascore
    • 75 Critic Score
    The intelligent touches and relative difficulty make Rogue Ops generally fun for fans of the genre. The unevenness in the presentation and controls keep it from really setting the genre on fire.
    • 78 Metascore
    • 90 Critic Score
    With its epic storylines, hundreds of combat scenarios, and open-ended structure, Gladius is one of the deepest games of the year. If you play strategy/RPGs because you're an anime fan, Gladius will bore you; if you play them because they're fun, Gladius will obsess you.
    • 69 Metascore
    • 75 Critic Score
    Packs a surprising amount of appeal.
    • 69 Metascore
    • 75 Critic Score
    It's exciting when a relatively unknown development house like Techland can spring forward with such an intriguing effort, and if nothing else, we applaud its ambition.
    • 79 Metascore
    • 60 Critic Score
    Gothic II's biggest problem: it's simply slow going.
    • 85 Metascore
    • 85 Critic Score
    It's beautiful, it's well-designed, and I can't wait to spend more time in it.
    • 73 Metascore
    • 75 Critic Score
    A slightly schizophrenic brew. The true-to-the-sport side won't please the football gamers used to deeper titles from EA or Sega, and those who just like the idea of flagrant late hits might be disappointed that some of the lunacy seems to have been toned down.
    • 73 Metascore
    • 75 Critic Score
    There's no multiplayer, no online play, and only a couple of difficulty modes. But it does its work extremely well, and it's safe to say you won't play a similar game this year.
    • 77 Metascore
    • 75 Critic Score
    One can't help imagine what might have been if more units had been added and specialized tactics would have been allowed to take shape.
    • 80 Metascore
    • 85 Critic Score
    The latest -- and probably last -- expansion pack for The Sims, Makin' Magic, is easily the most fun of the seven.
    • 75 Metascore
    • 75 Critic Score
    The most striking aspect of the new environments is how skilled Mythic is at art direction.
    • 45 Metascore
    • 30 Critic Score
    An insult to the men and women protecting our country.
    • 53 Metascore
    • 60 Critic Score
    While Harry Potter: Quidditch World Cup is a faithful handheld version of the literary sport, it doesn't quite work as a game without the feeling of flight that is Quidditch's most magical aspect.
    • 78 Metascore
    • 85 Critic Score
    Certainly one of the best racing titles for the system, even if there are no foolish spectators to mow down every time you slide a bit too widely around a curve.
    • 75 Metascore
    • 75 Critic Score
    The ability to play as both the Prince and Farah is an interesting addition, but in practice it devolves into standard "you stand on this switch and I'll stand on this one" gameplay. The resulting balance leaves the replay value quickly sucked dry once you've had your fill of the game.

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