GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 47 Metascore
    • 30 Critic Score
    Avoid it like the plague, and hope that if we're all in for a trilogy, the next episode sees the heroes-in-a-half-shell pursuing an adventure that's not nearly as half-baked.
    • 65 Metascore
    • 30 Critic Score
    From the shoddy AI, to the animation and controls that make it seem like you're always playing on mud, U.S. Open fails on an amazing number of levels.
    • 34 Metascore
    • 30 Critic Score
    While all of this good on paper, the game fails miserably when it comes to execution. Simply put, Evil Prophecy just isn't any fun.
    • 55 Metascore
    • 30 Critic Score
    If you're dying to play a business sim in which customers regularly toss their cookies, you'll have more fun with the "Rollercoaster Tycoon" series than this mess of a game.
    • 55 Metascore
    • 30 Critic Score
    A tragically missed opportunity.
    • 48 Metascore
    • 30 Critic Score
    Unfortunately, the story and pretty pictures aren't enough to wade through the random guessing that makes up the game itself. Selecting phrases until you pick the "right" one doesn't make for a good game.
    • 43 Metascore
    • 30 Critic Score
    Salvation is headed -- like so many hastily churned-out movie tie-ins before it -- to the dustbin of gaming history. Stay away.
    • tbd Metascore
    • 30 Critic Score
    It's frustrating, because I can see how much more fun this could be with the ability to play against more human players, and until there is I can't recommend Miner Wars Arena. There's the inkling of a good game in here, but you shouldn't have to pay $10 to go digging for it.
    • 45 Metascore
    • 30 Critic Score
    While it's still easing you into the pain to come during the first couple of hours, you can catch a glimpse of the good game this should be in the absence of draconian micromanagement and unfulling base building. It's especially apparent in the multiplayer mode (provided you can finish without a crash), where you might even have fun battling it out in Team Deathmatch or Capture the Flag (er, dragon) in the shared dungeon that smartly keeps each player's base inviolate.
    • 63 Metascore
    • 30 Critic Score
    The play mechanics are literally all wrong. Depth in character building doesn't matter when you wish your character would just take a wrong turn and fall off a cliff and land on some very sharp rocks.
    • 45 Metascore
    • 30 Critic Score
    A poorly implemented, poorly translated adventure game about an uninteresting character doing uninteresting things. Nearly the only things going for it are that it doesn't crash and should be playable on a wide variety of systems.
    • 61 Metascore
    • 30 Critic Score
    Hockey fans want to see their favorite players gliding effortlessly across the ice, not spastically jerking from end to end. The Great One was one of the smoothest players of all time, but his game is in dire need of a few visits from the zamboni to smooth out the bumps.
    • 56 Metascore
    • 30 Critic Score
    Everything on offer is either not worth checking out or is better experienced in its original form. As a result, EA Replay fails to justify its existence, much less its $20 price tag.
    • 53 Metascore
    • 30 Critic Score
    If At World's End had standard combat controls, it wouldn't be a great game, but it'd be solidly mediocre. As it is, it's just no fun to play. Even the biggest Pirates fan will quickly grow tired and toss in their "Dead Man's Chest" DVD to watch while they place an ice pack on their shoulder.
    • 47 Metascore
    • 30 Critic Score
    The final nail in Mage Knight's coffin is the camera system. It's the most bizarre use of a third-person camera of any game in recent memory.
    • 33 Metascore
    • 30 Critic Score
    To celebrate his fifteenth anniversary with such a lackluster product is upsetting to say the least. For shame, Sega. This doddering version of Sonic the Hedgehog has an appointment with the glue factory for sure.
    • 42 Metascore
    • 30 Critic Score
    Compared to Commandos and even knockoffs like Desperados and Prisoners, it's primitive and feeble, like an old Mafia boss that's out of touch and can't see the G-men bearing in on him.
    • 46 Metascore
    • 30 Critic Score
    I've played my share of games, and none have made my fingers ache like Lowrider. I like games of timed button-presses, but this feels too imprecise and button-mashy.
    • 55 Metascore
    • 30 Critic Score
    Overall, it's just a confusing, poorly conceived product that should set off a consumer's "money grab" senses.
    • 43 Metascore
    • 30 Critic Score
    While the multiplayer options are moderately enjoyable, only the youngest of gamers will find themselves with any longevity.
    • 48 Metascore
    • 30 Critic Score
    Although the game looks pretty good, it's not enough to hide the title's repetitive gameplay mechanics.
    • 47 Metascore
    • 30 Critic Score
    If you're that desperate for some new Transformers action, you'd be better off sticking to the console versions. Or better yet, track down a copy of Atari's old PS2 game based on Transformers Armada (sure, the cartoon kinda sucked, but the game was aces). In the meantime, this game should be the first thing to jettison when Astrotrain starts requesting that we lighten our burden.
    • 50 Metascore
    • 30 Critic Score
    Compared to most wrestling games, the movesets here have been whittled down to almost nothing. The basic attacks are almost all simple strikes that quickly become half-hearted combinations (punch, punch ... kick!) for button mashers.
    • 43 Metascore
    • 30 Critic Score
    Perhaps with a more DS-specific control scheme, this game could have been far better, but as it stands, it's the weakest of the bunch and entertaining only in short spurts.
    • 42 Metascore
    • 30 Critic Score
    Since the controls are so clunky, you'll be wobbling to align properly with the criminal in question; so while he's nailing you with bullets, your sole concern is landing one shot.
    • 58 Metascore
    • 30 Critic Score
    Manages to capture the clunky inapproachability of the d20 rules while keeping none of their underlying elegance, making it tough to recommend it to anyone.
    • 51 Metascore
    • 30 Critic Score
    This moral ambiguity is one of NARC's biggest selling points, but it's also one of the game's biggest flaws. No matter how far you cross the line, you're never beyond redemption.
    • 52 Metascore
    • 30 Critic Score
    The Doctor Who Cloned Me does at least include four new maps for the generally entertaining multiplayer modes, but no one seems to be playing them online, so they're pretty lonely -- and that situation isn't going to get any better when people hear what a waste of $10 this DLC is.
    • 45 Metascore
    • 30 Critic Score
    A mess of a game. Buggy, incomplete and all together boring, it's a huge disappointment for fans that are starving for a fun role-playing game on the PC that doesn't require a fast Internet connection.
    • 38 Metascore
    • 30 Critic Score
    So much presentation and bulked up features, with nothing of substance underneath.

Top Trailers