GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 51 Metascore
    • 50 Critic Score
    Plays like hundreds of other action fighting games, and looks worse than half of them.
    • 56 Metascore
    • 50 Critic Score
    A half-hearted attempt to make the game even more ubiquitous than it already is. Very little effort was put into making it a compelling experience in its own right, and thus, you have very little incentive to experience it.
    • 72 Metascore
    • 50 Critic Score
    For those who bought the original game and have supported it through two years of corporate turmoil, though, Soviet Assault feels like somebody's just trying to squeeze money out of a loyal fan base that really deserves better.
    • 51 Metascore
    • 50 Critic Score
    It looks okay, sounds all right, and plays decent. But nobody is going to fall in love with the game, unless they're in love with the sound of Jamie Little's big mouth.
    • 75 Metascore
    • 50 Critic Score
    Underneath all of the character imbalance, graphical bugs, odd level distribution, and unrealized LEGO potential is a decent, if sadly uneventful game.
    • 49 Metascore
    • 50 Critic Score
    Simply doesn't have much to offer.
    • 44 Metascore
    • 50 Critic Score
    Character choices aside, if you can get past the occasionally spotty controls and the somewhat sluggish combat, you'll have a decent time with this game, especially if you grew up watching Godzilla and King Ghidorah duke it out on Saturday afternoon TV. Just don't set your expectations too high.
    • 64 Metascore
    • 50 Critic Score
    If you're really into the whole brain training thing, Hot Brain is a perfectly serviceable game. Just be aware that you're not getting a lot of bang for your buck. You'll have fun, but once you finish a couple of rounds, you'll start to wish that you could have more.
    • 56 Metascore
    • 50 Critic Score
    If you or a kid you know loves Sonic, this game will suit your purposes just fine. If you don't love Sonic, but love any racing title you can get, then check it out. If you don't fall into either of those categories, then we're sure you're probably not even reading this review.
    • 52 Metascore
    • 50 Critic Score
    I can't imagine anyone but diehard fans going to these lengths. Everyone else should stick to Atari's game based on Transformers Armada -- it's still the best way to wage a battle to destroy the evil forces of the Decepticons.
    • 62 Metascore
    • 50 Critic Score
    The WW2 shooter has been done to death, and this game doesn't do anything at all to breathe life into the genre.
    • 72 Metascore
    • 50 Critic Score
    Primordia isn't a bad adventure, just not one with the spark of other recent attempts - not least Wadjet Eye's own library. The basic ideas are solid, and it's worth checking out at least the demo for the humor that the Horatio/Crispin dialogue brings.
    • 44 Metascore
    • 50 Critic Score
    If the A.I. was better and the combat system wasn't so clunky, Cops could have been the next great tactical shooter. As it is, however, it's a game in need of a minor overhaul to make it the great game it could have been.
    • 69 Metascore
    • 50 Critic Score
    The multiplayer features in SimCity DS are so disappointing that one might start wondering about the exact meaning of the word "multiplayer" itself as seen on the back of the box.
    • 76 Metascore
    • 50 Critic Score
    Modern Warfare may have finally found its way to the Wii, but I wish the original console controls had made the jump as well. Instead, Wii players get a game that forces heavy reliance on aim-assist (especially in multiplayer). The ultimate battle is with the controller, rather than the on-screen bad guys.
    • 59 Metascore
    • 50 Critic Score
    There are some things the game does right -- the drive-by shooting is pretty sweet -- but problems with the controls for the driving -- essentially the guts of the game -- more than suck any sort of fun out of the thing.
    • 46 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 67 Metascore
    • 50 Critic Score
    Once the initial enthusiasm fades, there's very little to keep a player's interest. The plot is inconsistent and the pace of the game is too discontinuous to be truly appreciated.
    • 37 Metascore
    • 50 Critic Score
    The ten-year-old "NBA Jam" is exponentially better than this. The two-year-old "NBA Street" is eight kajillion times better than this.
    • 51 Metascore
    • 50 Critic Score
    Dragon Blade is forgettable fun in its tepid way, but with its lackluster environments, flawed controls and limp storytelling, it's hard to recommend to anyone that isn't a hardcore fan of winged lizards, a devoted reader of Knaak's books or desperate for mindless hacking and slashing.
    • 54 Metascore
    • 50 Critic Score
    We were hoping for more from The Lord of the Rings: Conquest, and we're disappointed that the game didn't do more with such a powerful license. Star Wars: Battlefront hasn't aged very well, and to get essentially the same game with a different theme left us wanting more.
    • 62 Metascore
    • 50 Critic Score
    It's that lack of respect that keeps Blitz from being a truly entertaining alternative to vanilla football. Players are one-dimensional, drugs are easy to get and use, and playing the actual game itself is more about dumb luck and freaky bounces than skill and ingenuity.
    • 50 Metascore
    • 50 Critic Score
    The game is basically a watered down version of everything we've seen before in better console games. And it's also a case study in developers' overindulgence when dealing with new technology.
    • 69 Metascore
    • 49 Critic Score
    A cheery-looking game world but lousy, sleep-inducing gameplay.
    • 61 Metascore
    • 49 Critic Score
    Somewhere inside Nexagon: Deathmatch, there's an interesting concept trying to get out, but the arena combat, base building, and futuristic sports theme never gel. The lack of clear instruction, the fun-killing load times, frequently lame combat, and some bugs and pathfinding problems don't do the game any favors.
    • 62 Metascore
    • 49 Critic Score
    The game's more successful at being "Virtua Barbie" for the urbanite than playing a mean game of basketball.
    • 53 Metascore
    • 48 Critic Score
    Isn't worth the cost of an Extra Value Meal, let alone two.
    • 55 Metascore
    • 48 Critic Score
    A barely playable disappointment that'll spend less time in the hands of gamers than it will in the hands of the lawyers representing Lady Miss Kier.
    • 56 Metascore
    • 48 Critic Score
    If you're a Disney fan, you'll be disappointed by the lack of any real Disney-ness to the game. Other than the grainy images of Mickey and crew, you get no sense of the characters' personalities, voices, or quirks. If you're a racing fan, the game's dreadful camera takes away any potential for high-speed fun and action.
    • 47 Metascore
    • 48 Critic Score
    Mildly entertaining for as long as it will take you to win it, and you will win it, because unlimited lives and forgiving checkpoints make this something you can do all on a Sunday afternoon.

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