GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 53 Metascore
    • 60 Critic Score
    The purpose of parody is to comment on a topic, by means of humorous or satiric imitation, and Eat Lead manages to pull this off admirably. I enjoyed playing this game, not because it was a very good shooter, but because it made me think (and laugh) about the other games I play.
    • 56 Metascore
    • 60 Critic Score
    The problem with 08 is that it's not all that different from 07. Other than the chance to jump behind the wheel of the Car of Tomorrow or the ability to save races at any point -- which is cool -- there's not a whole lot that's shiny and new about it.
    • 70 Metascore
    • 60 Critic Score
    An ambitious, interesting game, but it's badly undercut by terrible AI and annoying and very distracting graphical glitches. They're bad enough to make the game feel like a chore.
    • 70 Metascore
    • 60 Critic Score
    While it's likely worth it for fans to get closure from Underworld, expect to trudge through a large amount of frustrating gameplay to get it. Suffering from a distinct lack of polish, Tomb Raider Underworld seems like it could have benefited greatly from a little more attention. If it didn't have so many technical issues, Underworld could have been a brilliant conclusion to Lara's latest trilogy.
    • 69 Metascore
    • 60 Critic Score
    Where "GTA" used humor, masses of distractions, OTT violence, and a giant game world with a real sense of space and depth to mask the unimpressive visuals, Driver is the opposite, using an impressive physics engine and city to hide repetitive and languid gameplay that's becoming increasingly difficult to enthuse about.
    • 62 Metascore
    • 60 Critic Score
    Only those with 20-20 vision, muscular thumbs, weeks of free time, and patience in overlooking overloaded graphical offerings need apply.
    • 68 Metascore
    • 60 Critic Score
    The kiddies will enjoy seeing more Robinsons goofiness, and you won't mind picking up the controller to help them through the occasional tough part.
    • 72 Metascore
    • 60 Critic Score
    It feels like we've traveled these claustrophobic corridors a million times before, and there's really nothing here to make you want to put down one of the far superior shooters that can be found on the Xbox.
    • 43 Metascore
    • 60 Critic Score
    You'll have to deal with a clunky interface and menu, silly single-player missions, brain-dead A.I., bizarre vehicle physics, horrible net code, dull graphics and sound, and more bugs than a Georgia swamp in June.
    • 62 Metascore
    • 60 Critic Score
    When you're not being underwhelmed by Sorcerer's Stone, you'll be infuriated by it.
    • 53 Metascore
    • 60 Critic Score
    A visually clumsy representation of the card game with an even clumsier and clunkier way to play against another duelist.
    • 69 Metascore
    • 60 Critic Score
    Sadly, a lot of the goodwill generated by Pariah is killed when the bugs come crawling out.
    • 69 Metascore
    • 60 Critic Score
    One frustrating game. It gets so many things right and it certainly looks the part, but fans of the genre -- especially those interested in Napoleon-era fighting -- will have a tough time getting around the game's lighthearted attempt at modeling combat.
    • 65 Metascore
    • 60 Critic Score
    Of all the versions of Tiger Woods 08 this year, the PS2 offering is the weakest, as development is clearly focusing on the next-gen consoles.
    • 58 Metascore
    • 60 Critic Score
    Granted, the snappy graphics are pretty boss, even in standard definition (and you'll notice a difference if you use an S-Video cable instead of the plain old composites), but that's just not enough to warrant the label next-gen -- not when you've got a machine as powerful as the PS3 flaunting its Cell processor.
    • 69 Metascore
    • 60 Critic Score
    There's no denying that serious stock car fans that own an Xbox 360 or PS3 will enjoy hitting the track with this racer; it's just a shame it doesn't crackle with the personality the real sport has been known for.
    • 74 Metascore
    • 60 Critic Score
    This is, in a nutshell, a piece of dung covered in gold dust.
    • 47 Metascore
    • 60 Critic Score
    Isometric platformers are just not the way to go; the tasks are monotonous; the level design is pathetic; and Bugs Bunny without jokes is like Arnold Schwarzenegger without the accent.
    • 64 Metascore
    • 60 Critic Score
    Though the game features several imaginative environments, the same can't be said for its pedestrian, trope-riddled story.
    • 74 Metascore
    • 60 Critic Score
    A strange beast. While the visuals and sounds are immaculate, I quickly found that after a few hours of playing -- including messing around in all the different modes -- I was a little bored. There was simply too much repetition involved.
    • 57 Metascore
    • 60 Critic Score
    Anyone who has experience with other RPGs will probably become bored with this game after an hour or two. Although the quest is relatively long, the gameplay offers little in the way of innovation, insuring that the only people who will see it through are the most diehard of Naruto fans.
    • 69 Metascore
    • 60 Critic Score
    Playing NFL Head Coach and having a good time while doing so is a daunting task, one far more challenging than taking the Browns to the Super Bowl.
    • 68 Metascore
    • 60 Critic Score
    It's incredible how nasty and trashy this gameplay looks, when something very similar looked so great. There are a lot of really nice touches here, but they're wasted on a game that feels like a high school talent show version of a great movie.
    • 79 Metascore
    • 60 Critic Score
    Other M is a sum of imperfect parts and compromised ideas.
    • 66 Metascore
    • 60 Critic Score
    At its core, War in the North isn't a bad game; it's merely a disappointing one.
    • 73 Metascore
    • 60 Critic Score
    In spite of its solid online multiplayer, good video editor, and fun arcade game, the overall experience can't rise to the level of the game's great predecessors.
    • 63 Metascore
    • 60 Critic Score
    Lots of fun as you're mastering the unique strategies of Star Trek: Tactical Assault, followed by a crushing tedium once you realize that it doesn't really get any better, or even any different.
    • 73 Metascore
    • 60 Critic Score
    So much of Red Dead feels like it's caught between two camps -- arcade and more modern third-person action -- that it all feels compromised.
    • 72 Metascore
    • 60 Critic Score
    The big reason for diehard Warriors fans to pick up Samurai XL obviously lies in its four new characters. Yep. Four. That's pretty pathetic compared to the nine added to "Dynasty 3 XL" (and even though "Dynasty 4 XL" featured no new warriors, its fun new gameplay modes compensated nicely).
    • 58 Metascore
    • 60 Critic Score
    Fans of the film may enjoy the idea of building their own criminal empire, but those expecting a fast-paced action experience are in for a rude awakening.

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