GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 61 Metascore
    • 56 Critic Score
    Even the overdone gore isn't realistic enough for the morally unhinged. It's a lackluster experience and part-time embarrassment to the hardware potential of this game system.
    • 50 Metascore
    • 55 Critic Score
    Feels like a confusing, unworthy amalgamation of all sixty-seven Hitchcock projects.
    • 70 Metascore
    • 55 Critic Score
    The worst, and most important thing about F1 Career Challenge, is the jerky handling I mentioned earlier. It takes about an hour of game time to get acclimated to it. Even after that, the cars are nearly impossible to drive smoothly, and it never really feels like you are in total control.
    • 58 Metascore
    • 55 Critic Score
    While initially exciting, the thrill of the speed will wear off within the first hour or so, leaving you with a poor arcade racer that's neither exciting enough to last beyond the initial play nor realistic enough to provide the depth of a real racer.
    • 62 Metascore
    • 55 Critic Score
    PS2 owners get the worst console version of a weak game.
    • tbd Metascore
    • 55 Critic Score
    Primal Prey isn't deep or imaginative, though it does have its moments...Still, the core gameplay isn't rewarding enough to make you want to keep searching for those moments.
    • 64 Metascore
    • 55 Critic Score
    If you've already been spoiled by the likes of GT3, you will ultimately be disappointed with the lack of GTC's car selection and customization.
    • 61 Metascore
    • 55 Critic Score
    Had the potential to be a much greater game, but the terrible missions really drag it down. After a while you get tired of having to rely on the strategy guide to find the only way through a map's wacky mission scripting.
    • tbd Metascore
    • 55 Critic Score
    The core gameplay is undeniably skill-based, but the frustration from the somewhat obtuse controls and just plain sloppy mechanics prevent it from reaching its full potential.
    • 50 Metascore
    • 55 Critic Score
    With all of the current A-list titles available, the flaws in Dragon Rage really scream out at you.
    • 54 Metascore
    • 55 Critic Score
    The generic nature of the challenges, graphics and controls forces me to propose that gamers try something else.
    • 56 Metascore
    • 55 Critic Score
    An entirely average platform romp skewed for a dumbed-down audience that doesn't live up to expectations.
    • 64 Metascore
    • 55 Critic Score
    A sad mess that not only has virtually nothing to do with the movie or the ride, but is a pretty poor game in its own right.
    • 66 Metascore
    • 55 Critic Score
    WTA Tour Tennis tries to be a "hip" tennis game, unfortunately it falls flat on its face.
    • 65 Metascore
    • 55 Critic Score
    Repetitive, ugly, short, nonsensical, and boring -- a beat-'em-up that gets almost everything wrong, and that's wildly overpriced at $50.
    • 61 Metascore
    • 55 Critic Score
    Looks and plays like it's ten years old.
    • 68 Metascore
    • 55 Critic Score
    What's worse is that the aforementioned combat system is more frustrating than losing a heel on prom night. Ultimately you're left with a game that's based on a really interesting idea, but as a whole is executed poorly.
    • 66 Metascore
    • 55 Critic Score
    A very mixed bag. The graphics will swing from impressive to tolerable to utterly nauseating in a split second, the customization options are almost nonexistant but offer a very quick and easy entrance into the game.
    • 63 Metascore
    • 55 Critic Score
    Simply too short to be a worthwhile addition to your PS2 library. Saving people and property is a mild diversion at best.
    • 46 Metascore
    • 55 Critic Score
    Underwhelming.
    • 59 Metascore
    • 55 Critic Score
    The biggest issue I had is that basically all of the AI drivers show a complete lack of road smarts.
    • 31 Metascore
    • 55 Critic Score
    Boring.
    • 70 Metascore
    • 55 Critic Score
    If you can get past the horrors of the interface and the terrible voice acting, you may find a pretty good, original story buried within.
    • 57 Metascore
    • 55 Critic Score
    It's unplayable out of the box and incomplete even when patched. But if it can survive, there're signs that WWII Online could be a winner.
    • 48 Metascore
    • 55 Critic Score
    A chunky mess of a game that bears some resemblance to the Crazy Taxi I know and love, but one which is lacking most of its fun.
    • 63 Metascore
    • 54 Critic Score
    With overly elongated levels, forced backtracking through previously explored stages, and increasingly eye-bleedingly giddy color schemes the further through the game you progress, Altered Beast: GotR is a slightly disastrous attempt to replicate the side-scrolling nature of its source material.
    • 61 Metascore
    • 54 Critic Score
    A borderline disaster. I say "borderline" because there are a few things which save the expansion from being a total flop, but they are few and far between.
    • 62 Metascore
    • 54 Critic Score
    Whether it is the long loading times, the low framerate, or the poor control, there is really no reason for anyone except a hardcore fan to purchase this game.
    • 64 Metascore
    • 54 Critic Score
    HH 2003 isn't a particularly awful game, but rather it's a bit dull and unrefined. It should have had a lot more conditioning before being released for the public.
    • 69 Metascore
    • 54 Critic Score
    Fail[s] to live up to its potential. What's left is simply a frustrating and tedious single-player game.
    • 48 Metascore
    • 54 Critic Score
    You'll likely spend more time laboriously and tediously pumping out units and then frantically chasing after them than doing anything rewarding or intelligent...Real War plays like a tired, third-rate RTS copycat.
    • 53 Metascore
    • 53 Critic Score
    There's just not a whole lot of game here, but what there is, is pure Britney. It's as shallow as the diva herself.
    • 58 Metascore
    • 53 Critic Score
    Wasn't great in 1995, and it's even less impressive in 2002.
    • 61 Metascore
    • 53 Critic Score
    Not even Eliot Ness and the Untouchables could bust down the doors and reveal the fun in Gangsters 2.
    • 76 Metascore
    • 53 Critic Score
    The gameplay is fast and furious and fun for about three fights. Unless button mashing becomes the latest fitness craze, Knockout Kings 2002 will not impress you or your fitness instructor.
    • 59 Metascore
    • 53 Critic Score
    It's like any "Resident Evil" game but with dinosaurs instead of zombies. It's also not a very good conversion. Recommended only if you are a survival horror fanatic. Everyone else… be afraid. Be very afraid.
    • 58 Metascore
    • 53 Critic Score
    You barely exchange two sentences to Trinity, and she ignores almost everything you say in favor offering pre-scripted responses before quickly dumping you back to the hacking interface.
    • 59 Metascore
    • 53 Critic Score
    It's just that LoW2 is missing that certain something … namely compelling gameplay.
    • 49 Metascore
    • 53 Critic Score
    Hardcore and casual gamers alike, however, will tire of it very quickly.
    • 62 Metascore
    • 52 Critic Score
    The game plays like a warped fighting game, and practically everything about it screams frustration.
    • 82 Metascore
    • 52 Critic Score
    An unexpected technical achievement for the GBA, but that doesn't make it a fun game -- it most decidedly is not a fun game.
    • 49 Metascore
    • 52 Critic Score
    A mess that 36-plus months of development time couldn't flesh out.
    • 58 Metascore
    • 52 Critic Score
    Extremely low replay value.
    • 59 Metascore
    • 52 Critic Score
    Although several light years ahead of the quality present in "The Sum of All Fears," the major reason the PC original received such kudos ... -- online multiplay -- is missing.
    • 50 Metascore
    • 52 Critic Score
    A simplistic beat-'em-up that turns out to be little more than a generic brawler at best.
    • 58 Metascore
    • 52 Critic Score
    Poor framerate, small cast and moves, and poor replayability among other issues. "Tony Hawk's Pro Skater" sells millions for a reason -- this just isn't it.
    • 56 Metascore
    • 52 Critic Score
    Yet another superhero game for the junk pile, ripe with so many run-of-the-mill bullet-points that even diehard fans will be turned off.
    • 61 Metascore
    • 52 Critic Score
    The AI is stuck in neutral, the races aren't exciting enough to get your engine running, and the missions feel a bit flat.
    • 56 Metascore
    • 52 Critic Score
    There's just not enough skill, diversity, or excitement involved in Savage Skies, and certainly not enough incentive to keep slogging through the repetitive missions.
    • 57 Metascore
    • 51 Critic Score
    Not half as fun as the full console versions.
    • 43 Metascore
    • 51 Critic Score
    A mediocre game. It's certainly not the worst I've played, but neither does it have the spark that draws gamers in.
    • 50 Metascore
    • 51 Critic Score
    Geared towards a younger audience, Mickey is mind-numbingly simple, and it's a shame that such impressive visuals had to go to waste on such a disposable game.
    • 72 Metascore
    • 50 Critic Score
    Divested of any real spark, Tokobot runs out of steam quickly, mires itself in mediocrity, and never manages to rise above it.
    • 70 Metascore
    • 50 Critic Score
    The real issue here isn't so much that Armageddon is a mediocre game -- which it is -- rather that it's such a letdown after its excellent predecessor.
    • 67 Metascore
    • 50 Critic Score
    Even playing on the easiest setting, the difficulty regularly spikes to bowel-clenching impossibility. This wouldn't be so bad if the checkpoints flowed a little more freely, as most of the difficulty spikes tend to arrive after a protracted battle has already left you tattered and bleeding.
    • 71 Metascore
    • 50 Critic Score
    The real issue here isn't so much that Armageddon is a mediocre game -- which it is -- rather that it's such a letdown after its excellent predecessor.
    • 51 Metascore
    • 50 Critic Score
    Outside of some annoying platform-jumping bits, the game's environments are mostly non-interactive and serve only as gloomy backdrops on which to thrash countless bio-mechanical baddies.
    • 81 Metascore
    • 50 Critic Score
    Despite how oddly compelling I found many of the diversions found herein, I couldn't get too into this game's dated fighting mechanic.
    • 51 Metascore
    • 50 Critic Score
    Unless you're very forgiving, impervious to frustration, or blindly love all things Monkey Ball, Super Monkey Ball Adventure probably isn't your idea of a good time.
    • tbd Metascore
    • 50 Critic Score
    A solid little game. Of course, if you're going to be investing in an animated movie-licensed game for the system, your money would certainly be better spent on last month's surprisingly good "TMNT."
    • 68 Metascore
    • 50 Critic Score
    Not a complete misfire -- the graphics and sound are fine, the control is tight, and WayForward continues to show the flair for character design first seen in Shantae -- but there's no saving a game where the core gameplay element is completely bland and uninteresting.
    • 44 Metascore
    • 50 Critic Score
    Just about every aspect of the game seems a half-hearted effort...Twenty hours with this game is ten hours too many.
    • 55 Metascore
    • 50 Critic Score
    Bullet Witch just doesn't have the legs to last more than a few days. That's a dreadful pity too, because with a little more attention to detail and some good old-fashioned craftsmanship, it might have been a winner.
    • 64 Metascore
    • 50 Critic Score
    Just be warned that you'll be sitting through a lot of black screens before you get to the good parts. And even then, they might run a little slow.
    • 61 Metascore
    • 50 Critic Score
    Unfortunately, similar products have been around for years now, and unless you're not old enough to play competitive poker on an online gambling site (most of which offer free games as well), it's hard to justify picking this one up.
    • 51 Metascore
    • 50 Critic Score
    About 10 years too late. If it had come out around the time the films first started appearing (1995), it may have set the gaming world on fire. As is, it's just another freestyle also-ran.
    • 71 Metascore
    • 50 Critic Score
    There's really no reason to go back and replay it. I have to admit a certain amount of nostalgia in the early going, especially as I remembered cool parts of the game, but that's not a compelling reason to fork over the bucks for this remake.
    • 55 Metascore
    • 50 Critic Score
    In part, Skin wants to be a party game, but the multiplayer modes do very little to expand on the solo game. You'll find run-of-the-mill split-screen competitive modes and the occasional variation on tag, but the underlying mechanics are all identical to what's in the solo missions.
    • 55 Metascore
    • 50 Critic Score
    That dark, propulsive song is a great mood-setter, but some memorable ambience can't fully make up for frustrating and uninspired missions, clunky combat, a horrible save system, and other flaws.
    • 66 Metascore
    • 50 Critic Score
    It's too bad that the action-packed feel of the sport hasn't been captured with this release.
    • 71 Metascore
    • 50 Critic Score
    I don't think it's awful -- I just think I experienced the entirety of what fun the game has to offer in just a couple of hours, and then repeated this until the credits rolled.
    • 59 Metascore
    • 50 Critic Score
    I've scored the GCN's LoW2 lower than the PS2 and Xbox versions because of its lack of the interviews featured on the other platforms... combined with the GCN's persistent slowdown.
    • 61 Metascore
    • 50 Critic Score
    Short games aren't immediately terrible, but even the short ones ought to have something to justify their length as much as the long ones.
    • 62 Metascore
    • 50 Critic Score
    The graphics are amazing, the gameplay isn't perfect, but decent, and the loading mini-game is very promising for what developers can do in the future with this new hardware. Unfortunately, the frame rate is atrociously choppy during replays, and the online is possibly the worst I've ever experienced with any online game that actually connected me with an opponent instead of just not connecting.
    • 58 Metascore
    • 50 Critic Score
    The novelty of the different musical styles just doesn't make up for the highly repetitive gameplay.
    • 56 Metascore
    • 50 Critic Score
    As excellent as the Square-sponsored source material is, the game is about as generic and bland as you can get.
    • 71 Metascore
    • 50 Critic Score
    The difficulty and level design problems are a real shame because when it's good, Narnia is really a lot of fun, but when the designers decided to make it really tough, they managed to sap most of the fun out of what should have been a whimsical action ride through the frozen land of Narnia.
    • 64 Metascore
    • 50 Critic Score
    Despite some smart moves on the part of the developers (voice talent, good graphics engine, franchise overhaul) none of them really pan out and bring much to the experience, leaving the game to flounder with its new but repetitive focus on combat.
    • 62 Metascore
    • 50 Critic Score
    It's just a shame that the gameplay flaws (seriously, why can't you tilt?) drag the entire package down so far. Maybe next time, Nintendo should just toss a few Koopa Troopas and Goombas into the "Pokémon Pinball" template.
    • 55 Metascore
    • 50 Critic Score
    Monster Bomber's gameplay is too picky and arbitrary-feeling to really develop a flow, and it ends up feeling like a once-simple concept has gotten stretched to the point of distracting complication.
    • 64 Metascore
    • 50 Critic Score
    If this new AvP were like a grapefruit, and you were like the Dole Fruit Company, you would probably buy it only for use in juicing, not to be eaten on its own, as it just doesn't have enough meat. And by "buy it only for use in juicing" I mean you probably wouldn't buy it at all, because it isn't very good.
    • 63 Metascore
    • 50 Critic Score
    The artificial intelligence is improved and ball physics are much more realistic than in the first game, but while FIFA Street 2 makes a good first impression, it gets bogged down by unresponsive player controls and repetitive action.
    • 64 Metascore
    • 50 Critic Score
    Straight fights in C&C4 play a lot like a boxing match between two guys with iron jaws and teensy weensy hands. You and your opponent can pound away at each other till you're both spent like an addict's last dollar, but nobody's knocking anybody out.
    • 66 Metascore
    • 50 Critic Score
    Unfortunately, the creators of Rise of an Empire have managed to make a Settlers game so narrow in scope and so lacking in player control that it's only slightly more interactive than dropping fish flakes in with the Neon Tetras.
    • 67 Metascore
    • 50 Critic Score
    The real downside to this is that you can't fail. You'll always uncover the real criminal, and you never have to worry about contaminating evidence using incorrect procedures.
    • 57 Metascore
    • 50 Critic Score
    Graphically, it's the best that NASCAR has ever looked, but once you get past the pretty picture, you're left with a racer with plenty of holes.
    • 63 Metascore
    • 50 Critic Score
    Considering how nice the game looks, it's a shame that the flighty control spoils it.
    • 62 Metascore
    • 50 Critic Score
    As dense and nihilistic as the source material, but not nearly as thrilling.
    • 63 Metascore
    • 50 Critic Score
    A missed opportunity. It's not that it's a terrible game (the graphics are nice, the character designs are sufficiently anime), but after about five hours I realized I'd been bored out of my skull for the last three due to the massive repetition.
    • 53 Metascore
    • 50 Critic Score
    The core game is unsatisfying because of the control scheme that seems Hell-bent on ruining your wrists; all that waggling is good for precisely nobody.
    • 70 Metascore
    • 50 Critic Score
    In the cold light of day it's simply another FPS that falls halfway between memorable extremes.
    • 54 Metascore
    • 50 Critic Score
    If you or a person on your Christmas list would like an adventure game with a good short story and wouldn't mind a few old-school arcade moments, Atlantis Evolution might suffice, but it's far from being a must-play.
    • 72 Metascore
    • 50 Critic Score
    It's just that the really sloppy platforming and box-moving, which take up a good chunk of the game, puts a big damper on any joy that we might find in shooting up bandits and cowboys.
    • 58 Metascore
    • 50 Critic Score
    Far from a bad game, but it seems content with being merely adequate, and nothing more.
    • 62 Metascore
    • 50 Critic Score
    If you're a gambler and need something to wean yourself off of the online poker sites, then you could do far worse than playing with the relatively benign token system at Pogo.com. On the other hand, if you're a gamer looking for a compelling puzzle diversion, then you could do far better.
    • 60 Metascore
    • 50 Critic Score
    While it has the series' trademark snappy dialogue, sultry vixens, and more double entendres than a classic Rodney Dangerfield routine, it's missing one thing: the fun. The mini-games dragged after only a few hours, and getting through the game felt like a chore.
    • 50 Metascore
    • 50 Critic Score
    Not quite as bad as the movie, but it is most certainly in the same ballpark.
    • 57 Metascore
    • 50 Critic Score
    We were hoping for more from The Lord of the Rings: Conquest, and we're disappointed that the game didn't do more with such a powerful license. Star Wars: Battlefront hasn't aged very well, and to get essentially the same game with a different theme left us wanting more.
    • 68 Metascore
    • 50 Critic Score
    All we get here is more of the potential and less of the execution, when it would be better off the other way around.
    • 44 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.

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