GameSpot's Scores

  • Games
For 12,657 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 73 Metascore
    • 81 Critic Score
    Despite its annoying technical issues, Soldiers of Anarchy is a lot of fun.
    • 83 Metascore
    • 85 Critic Score
    It retains enough simulation-style elements to appease those craving a realistic game, thus giving NBA Live 2003 a much broader appeal than its direct competitor, "NBA 2K3."
    • 89 Metascore
    • 83 Critic Score
    NBA 2K3's great gameplay, in-depth franchise mode, and functional (albeit shoddy) online play make it a must-have for fans of the sport.
    • 90 Metascore
    • 87 Critic Score
    May very well be the best split-screen multiplayer-focused first-person shooter ever created.
    • 83 Metascore
    • 87 Critic Score
    The game never skips a beat even with four players connected, which is good news considering that you'll eventually be able to tear computer opponents to ribbons.
    • 88 Metascore
    • 87 Critic Score
    May very well be the best split-screen multiplayer-focused first-person shooter ever created.
    • 82 Metascore
    • 82 Critic Score
    Focuses on the up-tempo aspects of the sport of basketball as opposed to the half-court set, and the result is plenty of fast breaks, quick passes, and few shot clock violations.
    • 73 Metascore
    • 69 Critic Score
    Turns out to be quite shallow.
    • 82 Metascore
    • 82 Critic Score
    Isn't much of a simulation, but it's still an incredibly fun game that should appeal to a wider spectrum of basketball fans.
    • 70 Metascore
    • 70 Critic Score
    The game's shallow goal design keeps it from achieving the same level of addictiveness as competing games like "Tony Hawk's Pro Skater 3" and "Aggressive Inline."
    • 72 Metascore
    • 63 Critic Score
    It's just too bad the developers didn't see fit to add any new gameplay features or a multiplayer mode.
    • 61 Metascore
    • 70 Critic Score
    The game desperately needs its own identity and doesn't quite achieve the same consistency as the more established fighting game franchises.
    • 71 Metascore
    • 63 Critic Score
    A lot more frustrating than fun.
    • 84 Metascore
    • 81 Critic Score
    Has some annoying flaws--the default passing system can be inaccurate, especially on the fast break, and there are some weird problems with shot selection--but in truth, these aren't flaws that dramatically hinder the gameplay experience.
    • 89 Metascore
    • 85 Critic Score
    Not only one of the best games in this long-running series, but also one of the fastest, most visceral, and most polished racing games currently available for Sony's console.
    • 75 Metascore
    • 72 Critic Score
    The [PS2] game is easily one of the best games in the series, whereas the sloppy controls, floaty cars, and average graphics of the [Xbox] game make it simply OK.
    • 68 Metascore
    • 72 Critic Score
    The Xbox and GameCube versions of Hot Pursuit II have slightly detuned graphics and mushier controls, and, inexplicably, they omit a variety of minute but tangible features found in the PlayStation 2 game.
    • 58 Metascore
    • 51 Critic Score
    After you play Taz Wanted and struggle with its terrible camera angles and repetitive tasks, you'll probably agree that all the authentic cartoon characters in the world couldn't make this game fun.
    • 87 Metascore
    • 86 Critic Score
    Fixes virtually all of the problems of its predecessor and stands tall on its own merits as an outstanding action game.
    • 85 Metascore
    • 86 Critic Score
    Exceptionally well done in most every way and represents a major improvement over the original.
    • 54 Metascore
    • 46 Critic Score
    Having to deal with Rogue States' frustrating AI is a bit like playing a multiplayer game with some guy who keeps breaking up the game by walking away from his computer to grab a snack from the kitchen.
    • 67 Metascore
    • 70 Critic Score
    A difficult game that's clearly designed for experienced role-playing gamers, but these are the same sorts of people who might have already lost their patience for this antiquated style of gameplay.
    • 84 Metascore
    • 86 Critic Score
    Exceptionally well done in most every way and represents a major improvement over the original.
    • tbd Metascore
    • 54 Critic Score
    You'd be better off just buying a Dreamcast console and a copy of the original Crazy Taxi, since the 2000 Dreamcast version looks better and plays better than the 2002 PC port.
    • 64 Metascore
    • 70 Critic Score
    Has some decidedly interesting qualities, and even though it's a relatively short game, it's still worth a look.
    • 75 Metascore
    • 84 Critic Score
    It continues a long-standing tradition by offering just enough in the way of improvements to warrant at least a cursory glance from past customers.
    • 79 Metascore
    • 83 Critic Score
    There are only a few improvements to help distinguish it from NHL 2002, but these changes further increase the realism of what is considered the best hockey simulation on the market.
    • 68 Metascore
    • 62 Critic Score
    There's not much plot development, and more importantly, the gameplay has numerous shortcomings.
    • 91 Metascore
    • 93 Critic Score
    It improves on almost everything that worked well in the first game, and it also fixes that game's problems...a rousing success on every level.
    • 86 Metascore
    • 88 Critic Score
    Exciting, nonstop combat in wild settings, all brought to life with a stunning, state-of-the-art graphics engine that leaves its competition in the dust.

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