GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 81 Metascore
    • 79 Critic Score
    It's a very good one-on-one fighting game with plenty of strategy, and it doesn't stray too far from the classic formula of simple fighting moves and extreme gore.
    • 72 Metascore
    • 72 Critic Score
    If you're a fan of the cartoon or are buying the game for someone who is, The Mummy more than lives up to expectations.
    • 48 Metascore
    • 45 Critic Score
    Just too light on action, production quality, and overall gameplay to make it a worthwhile purchase.
    • 74 Metascore
    • 79 Critic Score
    If you missed out on "MX 2002," Superfly is a perfect place to start.
    • 81 Metascore
    • 83 Critic Score
    Certainly becomes tough later on, but once you learn to master all your force powers and get a good grip on your lightsaber, you'll feel unstoppable.
    • 47 Metascore
    • 38 Critic Score
    The unfulfilling combat system and poorly implemented stealth mode turn up the frustration factor to a level where even the most die-hard Alba fan will turn back to reruns rather than finish this game.
    • 75 Metascore
    • 82 Critic Score
    The game's strong points--especially its combat--overshadow whatever problems Jedi Outcast may have early on.
    • 75 Metascore
    • 73 Critic Score
    The sheer number of playable games and unlockable items and the slick production values make it a great value for any gamer with an interest in the roots of console gaming as we know it.
    • 78 Metascore
    • 79 Critic Score
    It has a lot of flash, but it backs it up with a good amount of substance.
    • 50 Metascore
    • 41 Critic Score
    Uneven presentation and its incongruence with the spirit of the movie make it just another bad licensed-property video game.
    • 65 Metascore
    • 54 Critic Score
    Unfortunately, the game has some pretty glaring shortcomings all around, and while the design might have looked solid on paper, it just didn't make for a fun, engaging, or good-looking game.
    • 82 Metascore
    • 80 Critic Score
    It's easy enough so that anyone can play it but challenging enough to stump even the most intellectual of players.
    • 51 Metascore
    • 43 Critic Score
    Doesn't possess anywhere near the level of polish or charm of its Genesis namesake.
    • 54 Metascore
    • 41 Critic Score
    Uneven presentation and its incongruence with the spirit of the movie make it just another bad licensed-property video game.
    • 44 Metascore
    • 64 Critic Score
    Steel isn't a game for everyone, and the repetitive mission structure will more than likely deter all but the Superman faithful.
    • 89 Metascore
    • 88 Critic Score
    The new additions, excellent gameplay, and Xbox Live support make this the best hockey game of the year.
    • 70 Metascore
    • 65 Critic Score
    Even the best part of the game--being able to turn into different creatures--is ruined by poor design or execution.
    • 54 Metascore
    • 48 Critic Score
    The execution is sloppy, and in the end, the game simply feels unfinished.
    • 53 Metascore
    • 41 Critic Score
    Uneven presentation and its incongruence with the spirit of the movie make it just another bad licensed-property video game.
    • 48 Metascore
    • 32 Critic Score
    A train wreck of a game that has no direction, no technical merit, and little appeal except as a game design house of horrors and a showcase for some good music by Stewart Copeland.
    • 61 Metascore
    • 53 Critic Score
    Its limited use of cel-shaded graphics, which seemed revolutionary when Dragon's Lair 3D was first revealed two years ago, is now thoroughly outdated, as is its simplistic, puzzle-based gameplay.
    • 60 Metascore
    • 56 Critic Score
    Delivers on the throwback headstrong-ninja motif, but its graphics are lacking, the level of challenge isn’t up to snuff, and the whole experience is over way too quickly.
    • 76 Metascore
    • 70 Critic Score
    It represents the first major set of changes the series had ever seen. That said, this game has been surpassed on nearly every front since its original release.
    • 74 Metascore
    • 55 Critic Score
    Completely spoiled by a few major problems, the worst of which makes it possible to get by opponents using only one button.
    • 77 Metascore
    • 79 Critic Score
    Those purely looking for a first-person shooter won't find that NightFire is the best choice around, but as a Bond game, NightFire successfully re-creates the style, presentation, and action of its source material.
    • 48 Metascore
    • 38 Critic Score
    Questionable design decisions, terrible implementation, and the apparent lack of faith in a project doomed long before its completion make for a game that is more frustration than fun.
    • 73 Metascore
    • 76 Critic Score
    The default difficulty of has been greatly toned down [from the Xbox version], making Dead to Rights a whole lot more accessible and slightly less nerve-wracking, though no less action-packed.
    • 82 Metascore
    • 85 Critic Score
    Has something to offer fans of almost any genre--it's the sort of creative hybrid that computer gaming sorely needs.
    • 81 Metascore
    • 81 Critic Score
    An unusual fighting game that does a great job of balancing the classic Mortal Kombat style with enough new additions to draw in people who aren't completely familiar with the rest of the series.
    • 60 Metascore
    • 75 Critic Score
    Unless you can't get enough of GT-style racing, there's really no pressing reason to add Total Immersion Racing to your collection.

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