GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 49 Metascore
    • 54 Critic Score
    Despite cramming in a respectable amount of licensed material, weak minigames and a plodding pace mean this ship bilges on its anchor.
    • tbd Metascore
    • 54 Critic Score
    Unfortunately, despite a decent feature set and a few good gameplay ideas, the game misses the mark by a long shot.
    • 61 Metascore
    • 54 Critic Score
    It's repetitive and confusing in some areas, and too simple in others. And the interface, though easier to understand, is still problematic.
    • 44 Metascore
    • 54 Critic Score
    While the online play is merely average at best, its single-player play, as well as its overall production values, present themselves as seriously subpar.
    • 53 Metascore
    • 54 Critic Score
    Short, easy, and lacking in imagination.
    • 54 Metascore
    • 54 Critic Score
    Though the game draws inspiration from some of the more respected second-string puzzle games out there, Super Bubble Pop offers neither their depth nor their long-term appeal.
    • 68 Metascore
    • 54 Critic Score
    A more well-designed interface, a less punishing learning curve, an independent and more robust betting system, and a more action-oriented gameplay system would all go far in bringing new players into the fold.
    • 56 Metascore
    • 54 Critic Score
    While the game itself isn't completely broken, it's uninspired and frequently frustrating or boring. Consider that, along with all the glitches, and it adds up to be a game that isn't worth your time or money.
    • 51 Metascore
    • 54 Critic Score
    The premise may be rather cute, but the game is certainly not. Medabots Infinity exhibits aggravating gameplay and presents an imprecise camera, and the results are anything but fun.
    • 67 Metascore
    • 54 Critic Score
    The injection of Pokémon characters and aspects hasn't done anything to improve ChunSoft's oft-copied dungeon hack.
    • 78 Metascore
    • 54 Critic Score
    You'd be better off with Electronic Arts' "NHL 2001."
    • 57 Metascore
    • 54 Critic Score
    The developers at Mad Doc Software balance every good feature in this expansion with something either uninspired or ill-advised.
    • 55 Metascore
    • 54 Critic Score
    Aside from a few novelty options, Codename: Outbreak is an uninspired first-person shooter that really doesn't stack up against the glut of similar games currently out on the market.
    • 54 Metascore
    • 54 Critic Score
    Like most games that shoot for comedy, BMX XXX isn't funny. The design for the gameplay and goal system feel unfinished.
    • 40 Metascore
    • 54 Critic Score
    Up to 16 people can play online, and there are several different modes of play. While this might sound like a pretty good deal, the unbalanced shooting mechanics and mostly lousy maps pretty much do away with that notion right away.
    • 65 Metascore
    • 54 Critic Score
    Many games try to test your skill, but Super Runabout works to exercise your sense of frustration.
    • 50 Metascore
    • 54 Critic Score
    It certainly raises the bar on vile, pointless cutscenes. However, anyone interested in more than stubbornly average gameplay should look elsewhere.
    • 57 Metascore
    • 54 Critic Score
    While the PS2 version of Driver 3 doesn't have quite as many glitches and problems as the Xbox release, the game still feels like a buggy, unfinished product. What's more, much of the gameplay is uninspired, frequently frustrating, and boring.
    • 70 Metascore
    • 54 Critic Score
    By no means a bad roller coaster simulator, but it's not an outstanding one either.
    • 53 Metascore
    • 54 Critic Score
    An arcade flight combat game that's quickly and mindlessly consumed and then forgotten immediately.
    • 64 Metascore
    • 54 Critic Score
    Almost a straight port of the original 2001 PC game, complete with a now-ugly graphics engine and sound effects that are completely primitive by today's standards. The game simply hasn't held up over time.
    • 55 Metascore
    • 54 Critic Score
    While there are some interesting elements to the game, it's ultimately undone by poor execution that ends up bringing down the whole experience. So, if you ever thought it would be cool to hang out with Pikachu, think again.
    • 54 Metascore
    • 54 Critic Score
    Night Watch is a stripped-down turn-based strategy game that starts off interesting, but eventually settles into a shallow and repetitive rut.
    • 73 Metascore
    • 54 Critic Score
    Legends is a 15- to 20-hour long expansion that packs more of the same type of dungeon-crawling gameplay from the original--with an emphasis on the "crawling" part.
    • 41 Metascore
    • 54 Critic Score
    The Sentinel Crisis would merely be a slightly below-average console first-person shooter if it weren't so short on content and terribly boring.
    • 59 Metascore
    • 54 Critic Score
    This budget platformer's few interesting ideas are submerged under its litany of half measures and conventionalities, which include an outdated graphics engine, relentlessly boring level design, and heaps of sterilized button mashing.
    • 65 Metascore
    • 54 Critic Score
    Unfortunately, the game has some pretty glaring shortcomings all around, and while the design might have looked solid on paper, it just didn't make for a fun, engaging, or good-looking game.
    • 57 Metascore
    • 54 Critic Score
    It would have been nice to say that the uninspired design and presentation of Drome Racers are offset by some superbly executed gameplay, but such is not the case.
    • 68 Metascore
    • 54 Critic Score
    A solid fighting game, filled with many likable characters. Unfortunately, the GameCube's controller just wasn't designed to work well with a game like this, and it cripples your ability to play and enjoy it.
    • 56 Metascore
    • 54 Critic Score
    A game that is only decent looking, doesn't sound very good, and plays well as long as you stay away from the higher difficulty levels.

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