GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 59 Metascore
    • 56 Critic Score
    The game has its moments, but not frequently enough to lift it out of mediocrity. EoA just doesn't do justice to the really unusual and interesting premise.
    • 64 Metascore
    • 56 Critic Score
    The latest unfinished massively multiplayer role-playing game to be inflicted upon gamers. Its unrefined gameplay is too simplistic to have enduring appeal and yet, paradoxically, its character-development system is needlessly complex.
    • 56 Metascore
    • 56 Critic Score
    Avatar: The Last Airbender had the potential to be an enjoyable game for both children and adults but most of that potential went untapped, and the extremely repetitive and tedious gameplay isn't likely to appeal to either audience.
    • 61 Metascore
    • 56 Critic Score
    Regardless of the game's inspiration, Armageddon is a mediocre action game that is carried only by its license.
    • 62 Metascore
    • 56 Critic Score
    A generally uninteresting futuristic racer that doesn't do anything that hasn't already been done, and done better, by previous futuristic racers.
    • 53 Metascore
    • 56 Critic Score
    Combining Nickelodeon's most popular characters in one game seems like a great idea, but Nicktoons Unite! is too content to be another generic platformer that leans exclusively on its license.
    • 53 Metascore
    • 56 Critic Score
    But it's a classic <I>arcade</I> game, not a classic NES game. So this release does a decent job of duplicating the NES version of Pac-Man...but Pac-Man isn't famous for being an NES game, and this port of the arcade classic isn't terribly accurate or compelling.
    • 43 Metascore
    • 56 Critic Score
    A brief and generic action game that does nothing to distinguish itself from the glut of similar--and cheaper--games on the market.
    • 50 Metascore
    • 56 Critic Score
    The problem with RYL: Path of the Emperor is that it represents a throwback in the current market, offering mostly lackluster visuals, a staid player-versus-environment game, and a standard sort of guild-versus-guild, player-versus-player system.
    • 52 Metascore
    • 56 Critic Score
    It's not that it's entirely broken, mind you, but X-Men's missions are entirely generic and devoid of captivating content, and there are enough annoying little glitches and other obnoxious things prevalent throughout to give the game that thrown-together feel.
    • 55 Metascore
    • 56 Critic Score
    Although NCCA Final Four 2001 features relatively entertaining arcade-style hoops action, the game's subpar graphics, lack of options, annoying control flaws, and lack of on-court atmosphere keep it from meeting those expectations.
    • 56 Metascore
    • 56 Critic Score
    A fairly playable, albeit generic, portable air combat game with a passable selection of fake planes and simple missions.
    • 50 Metascore
    • 56 Critic Score
    If you strip away the patently silly drug effects and the forced attitude, NARC is an unimpressive mission-based third-person action game. It's also short, rife with bugs, and basically not a lot of fun to play.
    • 59 Metascore
    • 56 Critic Score
    Finny's tone and relative simplicity make it clear that it was designed for the younger end of the lunchbox spectrum, but vague mission structure and some unusually punishing elements work against the rest of the design.
    • 52 Metascore
    • 56 Critic Score
    It's not that it's entirely broken, mind you, but X-Men's missions are entirely generic and devoid of captivating content, and there are enough annoying little glitches and other obnoxious things prevalent throughout to give the game that thrown-together feel.
    • 56 Metascore
    • 56 Critic Score
    Nostalgic adults might be able to get some campy fun out of the cheesy plot elements and canned laugh track, though if they do, it's purely coincidental. Mystery Mayhem is aimed squarely at the kids.
    • 54 Metascore
    • 56 Critic Score
    Run-of-the-mill fighting and stripped-down strategy sequences make Shaman King a fairly drab ride that's only recommendable to extreme fans of the series.
    • tbd Metascore
    • 56 Critic Score
    Breakout and Warlords may be classics, but it's tough to stay interested in them because they're so extremely old. Of the three games, Centipede has the most staying power. If only this compilation included a couple more games or kept track of high scores.
    • 53 Metascore
    • 56 Critic Score
    It's not that it's entirely broken, mind you, but X-Men's missions are entirely generic and devoid of captivating content, and there are enough annoying little glitches and other obnoxious things prevalent throughout to give the game that thrown-together feel.
    • 51 Metascore
    • 56 Critic Score
    The severe shortage of things to do and an embarrassing lack of insight keep Brooktown High from being a fun or interesting look at high school life.
    • 61 Metascore
    • 56 Critic Score
    Gundam Battle Assault isn't a good enough game to live on its own -- the fighting is competent, but hardly compelling for any length of time, and the story mode is completely uninteresting.
    • 57 Metascore
    • 56 Critic Score
    The Sims 2: Pets for the PSP might have been a decent port of the console versions, if it would've just stopped loading for a second.
    • 59 Metascore
    • 56 Critic Score
    Though it has some startling moments and a few fun sections, it's mostly just a mediocre version of a mediocre game.
    • 59 Metascore
    • 56 Critic Score
    The single-player mode is plain and simple, and the multiplayer mode, once you get over the novelty of shooting people over the Internet, really lacks depth.
    • 39 Metascore
    • 56 Critic Score
    25 to Life is a lifelessly generic shooter that, at times, feels like "Max Payne" without the fun.
    • 57 Metascore
    • 56 Critic Score
    The game's optimal target audience would be younger players looking for an easygoing shooter, but the M rating and abundance of swastikas pretty much excludes the majority of this group, save for those with open-minded parents.
    • 53 Metascore
    • 56 Critic Score
    The game's shallow simplicity, short length (well under 10 hours), and control issues detract from any appeal.
    • 66 Metascore
    • 56 Critic Score
    One Piece Grand Adventure feels like a beefier version of One Piece Grand Battle, but it's still not a very compelling brawler.
    • 55 Metascore
    • 56 Critic Score
    The inclusion of different gameplay elements drag down what is otherwise an oftentimes surprisingly playable game.
    • 51 Metascore
    • 56 Critic Score
    Ultimately, though, Serious Sam Advance comes up short because there just aren't enough levels to play.

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