GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12684 game reviews
    • 75 Metascore
    • 60 Critic Score
    This jack-of-all-trades football game is the master of absolutely nothing.
    • 66 Metascore
    • 60 Critic Score
    Even if Playgrounds' single-player mode lacks the unbridled merriment that makes multiplayer so enjoyable, finally getting the upper hand in a tournament is rewarding and exciting in its own way. But even at its best, Playgrounds doesn't offer enough variety to keep you engaged for long. Playing the same game type over and over, with only levels and opponent names changing, quickly gets old, no matter how good they feel in the moment. Even one additional game type at launch might've made the overall package more enjoyable, but as of right now, it might be best to wait for Saber to patch in some variety.
    • 63 Metascore
    • 60 Critic Score
    FBI problem-solver Nelson Tethers is back for more of the same in Puzzle Agent 2.
    • 65 Metascore
    • 60 Critic Score
    Spelunker Party, much like the original game it's based on, can be a hard game to love, but if you're prepared to dig deep with some friends, it can be a gem.
    • 73 Metascore
    • 60 Critic Score
    After an ambitious start and far too much repetition, the magic is drained from Reveria and, in the end, all you’re left with is the mundane.
    • 72 Metascore
    • 60 Critic Score
    If the progression felt a bit less stilted and fights weren't drawn out, repetitive affairs, this would be one of the strongest Dragon Ball games out there. Alas, just like Hercule in the series, Dragon Ball Fusions postures and promises more than it actually delivers.
    • 63 Metascore
    • 60 Critic Score
    Younger fans of the show will likely enjoy watching the story gradually unfold as they constantly use the characters' superpowers to fight monsters in Lyoko's virtual world. However, the game's sluggish pace, repetitive combat, and straightforward puzzles guarantee that older or experienced players will lose interest long before the story reaches its conclusion.
    • 74 Metascore
    • 60 Critic Score
    or every great point, there's some small, nagging nick in the experience. While the strong narrative and precisely delivered story is as mature and dense as it's ever, and positively carries the experience, it's also beginning to show its age.
    • 68 Metascore
    • 60 Critic Score
    It feels like the main purpose of Lost Sphear is to remind you of your favourites of the genre, rather than to join their company.
    • 58 Metascore
    • 60 Critic Score
    While raising monsters can still be absorbing, Monster Rancher DS looks and feels a bit too old fashioned for its own good.
    • 59 Metascore
    • 60 Critic Score
    Control and design issues break up the band.
    • 77 Metascore
    • 60 Critic Score
    Getting to the end of Quantum Break can be an interesting ride at times, but no matter how impressive the combat is, or how great the game looks, there's no getting around the fact that it's driven by a story with limited appeal and hindered by disappointing design decisions.
    • 65 Metascore
    • 60 Critic Score
    Yesterday's unsteady narrative is disappointingly brief, though solid puzzles and nice visuals make it a pleasant diversion.
    • 68 Metascore
    • 60 Critic Score
    Tends to be dry, unpolished, buggy, and difficult to learn. It's a game that reaches for the stars, gets well underway, and yet in the end only makes it as far as the moon.
    • 66 Metascore
    • 60 Critic Score
    A wave of tedium nearly sinks this medieval trading game.
    • 75 Metascore
    • 60 Critic Score
    Those moments in WarioWare: Move It show how the game is capable of hitting its stride, and it's hard not to get a goofy grin when you're asked to cock your head to one side to gaze into a lover's eyes, or stamp a series of papers with your butt. But those moments are not as frictionless as they should be for a game that seems aimed at a relaxed, party atmosphere. The original WarioWare had an elegant simplicity to it, and the motion controls add a layer of abstraction that can be difficult to penetrate. If your friend circle is willing to put in the time to learn all the poses--and deal with some potential technical hiccups--then you may have a good time. But I suspect that, for most, WarioWare: Move It will be a short-lived Story mode experience before the game moves its way to the shelf.
    • 70 Metascore
    • 60 Critic Score
    AI issues and the lack of any significant new features have NHL 2K9 skating backward this year.
    • 67 Metascore
    • 60 Critic Score
    Digimon fans will find the multiplayer worthwhile, but the dull story mode is basically just a rehashing of the previous Digimon World.
    • 49 Metascore
    • 60 Critic Score
    Dungeon Twister has depth to spare, but that doesn't entirely work in its favor.
    • 74 Metascore
    • 60 Critic Score
    The Clash of Ninja games haven't been great, and Revolution isn't much more than a thin coat of paint on the same old game.
    • 62 Metascore
    • 60 Critic Score
    Considering Warface is a sharp-looking game that you can play for free in your Web browser, you might be inclined to overlook some of its minor faults. The collaborative dynamic of co-op missions is the real draw, but the generic presentation and uninspired competitive combat don't take enough risks to push beyond what you've see done before.
    • 71 Metascore
    • 60 Critic Score
    Frequently frustrating combat and an annoying central character prevent The 3rd Birthday from making the most of its unusual mechanics.
    • 70 Metascore
    • 60 Critic Score
    On the lively and intriguing battlefields of Brink, design issues can be as deadly as enemy soldiers.
    • 72 Metascore
    • 60 Critic Score
    Flawed motorcycle physics and lackluster graphics hold back the potential of this official MotoGP racer.
    • 66 Metascore
    • 60 Critic Score
    The pacing is faster, and it's pretty satisfying viscerally. It's a decent buzz, but with a limited number of levels and a decided lack of depth, it wears off pretty quickly.
    • 75 Metascore
    • 60 Critic Score
    Death Come True is an enjoyable but all-too-brief trip into a disturbing live-action mystery world that is a blast while it lasts. Unfortunately, when everything ends and the credits roll, you're left longing to spend more time with the characters and world you just experienced. Death Come True's throwback gameplay definitely scratches an itch, but it ultimately leaves you wanting for more.
    • 60 Metascore
    • 60 Critic Score
    Overall, The Edge of Fate is far from the worst expansion that has been released during Destiny 2’s tenure, but as the direct successor to 2024’s phenomenal The Final Shape, it falls short. It reuses old assets, fails to impress with its new environments and mechanics, and the main story seems to stop just as it’s about to get interesting. Of course, that’ll be fleshed out through the year’s updates and seasonal content, but with a distinct lack of anything exciting to do now, I fear I’m on the brink of another involuntary Destiny 2 hiatus.
    • 68 Metascore
    • 60 Critic Score
    Flawed motorcycle physics and lackluster graphics hold back the potential of this official MotoGP racer.
    • 73 Metascore
    • 60 Critic Score
    It’s clear that the act of flying is Iron Man VR's driving force. Every story mission ends with a score and ranking, pushing you to replay and improve, and each map has multiple types of optional time trials for anyone who just wants to spend more time in the armor. Unfortunately, there aren't that many ways to take advantage of those unique controls. Aside from a single chase sequence and a story-heavy "horror ride" level, there is very little variation in the gameplay. With only a handful of weapons and enemy types, even the unique controls cannot stave off the redundancy. You'll also replay many levels more than once over the course of the story, intensifying the feeling that you've seen and done everything the game has to offer long before the credits roll.
    • 74 Metascore
    • 60 Critic Score
    After a strong start, A New Frontier ends on a slightly weak note with From the Gallows.

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