GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12685 game reviews
    • 65 Metascore
    • 66 Critic Score
    The easy puzzles and outstanding graphics make Stupid Invaders seem more like a lengthy exercise in computer animation than a fully realized adventure game.
    • 67 Metascore
    • 66 Critic Score
    An almost total lack of innovation makes the game seem pretty dated when compared with other games on the market.
    • 64 Metascore
    • 66 Critic Score
    In the end, Rise & Fall attempts a few innovative things with the real-time strategy genre, though it's hurt by the fact that it wants to be both a hardcore real-time strategy game and a fast-paced action game. Unfortunately, it's hard to have it both ways in this genre, as the action mode is bound to frustrate and disappoint strategy fans.
    • 60 Metascore
    • 66 Critic Score
    A rental is definitely advised for those who are not already familiar with the series.
    • 65 Metascore
    • 66 Critic Score
    The GBA version of Curious George's latest adventure is a more challenging affair than its console counterparts--unfortunately, it isn't a longer one.
    • 68 Metascore
    • 66 Critic Score
    Unfortunately, humor is the only thing Whiplash seems to really nail, and chuckles alone aren't enough to carry an entire game.
    • 88 Metascore
    • 66 Critic Score
    Artificially lengthening games by making you do the same thing over and over again is my vote for the worst trend in gaming … even though this is a much better game than Kart 64 ever was.
    • 69 Metascore
    • 66 Critic Score
    An easy game to pick up and play, but unless you're a big fan of the license there isn't much to keep you playing.
    • 59 Metascore
    • 66 Critic Score
    It feels like one of those uninspired also-rans cribbed from "The Fast and the Furious" in the first place. It's not an entirely bad street racer, but it does nothing new, and it makes pretty lousy use of the license.
    • 60 Metascore
    • 66 Critic Score
    Has the same great gameplay of the previous two Cossacks games, but is it really enough to justify another expansion?
    • 58 Metascore
    • 66 Critic Score
    Despite the license and some interesting gameplay modes, Ford Racing 3 comes off feeling generic and far less distinct than the real-life vehicles the game attempts to capture.
    • 64 Metascore
    • 66 Critic Score
    The game does have its moments, but the racing simply isn't very exciting.
    • 64 Metascore
    • 66 Critic Score
    A competitive puzzle-strategy game that answers the question, "What if Tetris were a battlefield?"
    • 76 Metascore
    • 66 Critic Score
    A less-than-stellar RPG, though it's certainly competent, so undiscriminating fans of the genre who've played most other GBA RPGs already might as well give it a go.
    • 65 Metascore
    • 66 Critic Score
    Mazes of Fate has a great premise and some interesting ideas, but it never leaves the trappings of the old-school dungeon crawlers it's based on.
    • 62 Metascore
    • 66 Critic Score
    DemiKids doesn't stack up all that well against Nintendo's "Pokémon" games in terms of variety, fun, or overall cohesiveness, but it is decent enough to provide most players with a healthy 10 to 20 hours of play time.
    • 69 Metascore
    • 66 Critic Score
    There's nothing especially wrong with it to make it something worth drawing ire over, but at the same time, it never finds a way to actually draw you into its experience, and it just seems to lack the intangible qualities needed to make a truly successful platformer.
    • 69 Metascore
    • 66 Critic Score
    Project 8 makes some odd control changes that will stick out to longtime fans of this skateboarding series, but the core game is still fairly good.
    • 54 Metascore
    • 66 Critic Score
    Unless you haven't come out of your basement since 1983, you've undoubtedly seen plenty of strategy games that are much more advanced.
    • 55 Metascore
    • 66 Critic Score
    Players already familiar with arcade-style tennis games like "Virtua Tennis" will probably find the gameplay in WTA Tour Tennis a bit sluggish, and the lack of variety in the modes doesn't help the game's case, either.
    • 65 Metascore
    • 66 Critic Score
    If you're a console pool shark, this one is worth picking up, but it doesn't do anything to distinguish itself from other recent billiards efforts.
    • 82 Metascore
    • 66 Critic Score
    The game needs more activities and less preaching before it's truly ready for prime time.
    • 60 Metascore
    • 66 Critic Score
    It's just not very distinctive.
    • 70 Metascore
    • 66 Critic Score
    This just isn't an especially engaging game, so it's unlikely that anyone past the youngest of audiences will get too much fun from it.
    • 69 Metascore
    • 66 Critic Score
    The simplistic nature of Boom Boom Rocket makes it easy to pick up and enjoy in brief chunks, but it's also roughly like playing "Dance Dance Revolution" with the controller instead of a dance mat, which, unsurprisingly, isn't too much fun.
    • 73 Metascore
    • 66 Critic Score
    Even though Sanity's multiplayer game is forgettable, the single-player experience is polished and contains enough unique ideas, surprises, and solid gameplay to warrant a recommendation - assuming you can stand dealing with long loading times.
    • 62 Metascore
    • 66 Critic Score
    It's definitely unique as far as strategy games go, but Odama's novel mechanics and oddly authentic samurai feel are kneecapped by punishing difficulty and oft frustrating controls.
    • 67 Metascore
    • 66 Critic Score
    Blazing Angels' very straightforward campaign and barren online play don't add up to make a particularly engaging air combat game.
    • 66 Metascore
    • 66 Critic Score
    Maintains the status quo and fails to deliver a fresh, compelling experience.
    • 66 Metascore
    • 66 Critic Score
    A solid, if somewhat simplistic, tennis game that uses a real-world license in an original and refreshing manner.

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