GameSpot's Scores

  • Games
For 12,664 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12686 game reviews
    • 79 Metascore
    • 70 Critic Score
    This rim-rocking arcade classic returns, and though it's missing modern amenities, it's still an awful lot of fun.
    • 77 Metascore
    • 70 Critic Score
    The Big Con is ultimately about its story, though, and it's a story that mostly works despite an inescapable sense of familiarity. There aren't many beats here that you haven't seen before, and while that lends the closing hours the feeling that expected pieces are simply falling into place, the game has enough verve and style that it manages to hold it together. The writing isn't especially funny or clever, but there's enough personality in the art style and story conceit that I was still entertained for the bulk of the six hours that I spent with it.
    • 67 Metascore
    • 70 Critic Score
    MySims Racing doesn't shatter kart-racing conventions, but it has a couple of fun new ideas that set it apart from the pack.
    • 75 Metascore
    • 70 Critic Score
    This demon-controlling adventure lets you do more fun things with your evil minions, but Overlord II hasn't shaken all of the issues that held back the first game.
    • 74 Metascore
    • 70 Critic Score
    However, the vast majority of my time was not spent wading through inscrutable dialogue. It was spent exploring a diverse steampunk world, mastering the surprisingly rich combat, and filling out the smartly-designed skill tree. Gestalt: Steam and Cinder is a joyful journey into nostalgic metroidvania action, and a great start for a potential franchise.
    • 87 Metascore
    • 70 Critic Score
    Conquest is a great game, and I fell for its hardcore lean at times, but when I was backed into a corner after a series of hard fights with no resolution but to lower the difficulty, I wished I was playing Birthright instead.
    • 76 Metascore
    • 70 Critic Score
    This pirate-themed strategy game is accessible enough to be enjoyed by just about anyone.
    • 74 Metascore
    • 70 Critic Score
    Far Cry 6 is often a fun game that feels like it's throwing everything at you, and if you want a heap of content, Far Cry 6 absolutely has you covered. In isolation, a lot of its elements are interesting ideas. Taken together, though, it feels like a lot of disparate things that keep taking your attention back to menus and map icons. It's a lot of exhausting extra stuff, when really, what Far Cry 6 is good at is giving me opportunities to blow stuff up.
    • 70 Metascore
    • 70 Critic Score
    The trouble is that All-Stars has the misfortune of being released as the Dynasty Warriors 9 hype train is gathering speed, and Tecmo-Koei have made it quite clear that they're on the cusp of bringing substantial changes to the admittedly formulaic series. While it might seem unfair to judge All-Stars against a game that doesn't even have a release date yet, it's hard to see it as something more than a stopgap to keep fans happy while the promised headline act is still in development.
    • 76 Metascore
    • 70 Critic Score
    Phantom Brave is a charming and challenging strategy role-playing game that should satisfy both new and returning players.
    • 72 Metascore
    • 70 Critic Score
    The game hasn't aged perfectly, but it still provides a memorable experience that players should enjoy even if this newest edition serves as their introduction to Nights, Claris, and Elliot. Flying through magical worlds is still fun, much like you probably dreamed it would be.
    • 68 Metascore
    • 70 Critic Score
    Dogfights in HAWX 2 can be exciting, but some dodgy AI and lackluster missions stop this game from being an air combat ace.
    • 70 Metascore
    • 70 Critic Score
    A game of enjoyable moments that are, unfortunately, far too easy to breeze through.
    • 74 Metascore
    • 70 Critic Score
    Despite all these issues, however, Potion Permit is one of my favorite games I've played this year as well as one of the best life sims in recent history, which is a massive testament to just how high its highs are. Coming to the game's end was bittersweet because of how much I adored my time in Moonbury--how much I was enamored of the art, gameplay, characters, world, and writing as a whole. More than anything, I long for a Potion Permit series. I believe it has the potential to proudly stand next to games like Stardew Valley, Harvest Moon, and Story of Seasons and, if it addresses some of its most glaring issues, could push the genre forward in meaningful ways.
    • 70 Metascore
    • 70 Critic Score
    The wonky camera gets in the way, but extra modes make this a Force-powered adventure worth taking.
    • 67 Metascore
    • 70 Critic Score
    A decent game to play alone and it's better with friends. It has enough different trivia questions to last you for some time, provided you don't sit and play through the game continuously for several hours on end.
    • 70 Metascore
    • 70 Critic Score
    Dogfights in HAWX 2 can be exciting, but some dodgy AI and lackluster missions stop this game from being an air combat ace.
    • 72 Metascore
    • 70 Critic Score
    Together, Make and Break showcase the strengths and weaknesses of Rock of Ages 3 overall. At its best, it's a thrilling and often hilarious ride through an imaginative and surreal landscape. At its worst, its formula is too rigid, its challenges too rote, and it can feel like your frustration with its idiosyncrasies could boil over at any moment. Thankfully, in such times, the bite-size structure comes to the rescue, and you can roll into something new.
    • 71 Metascore
    • 70 Critic Score
    What it may lack in scope, The Order of Giants makes up for with some of the best and most inventive puzzles in the game. It's disappointing that we didn't get another expansive environment to explore, but this is still an engaging mini-adventure that's rich in lore and quintessentially Indy. Those playing The Great Circle for the first time might appreciate the detour a lot more, but putting on that wide-brimmed fedora again still feels great (if only I could get John Williams' theme music out of my head).
    • 80 Metascore
    • 70 Critic Score
    Blood and Truth is uneven, especially when it's determined to get you to focus on an uninteresting story while you're putting up with the shortcomings of VR. But the beauty of Blood and Truth is that it also does marvelous things with the platform. The addition of motion control make familiar and mundane mechanics engaging, while also breaking up the smartly designed first-person shooting and establishing a great rhythm to the six-or-so-hour campaign. Blood and Truth doesn't manage to stick the landing in all aspects, but it's definitely a step forward for PSVR shooters.
    • 64 Metascore
    • 70 Critic Score
    Conduit 2 overcomes its problems by offering a long and varied single-player campaign with a good sense of humor.
    • 68 Metascore
    • 70 Critic Score
    I was expecting to simply giggle at a nonsensical game in which I tried to woo feathered men, and what I received instead was wholly and wonderfully unexpected. Anyone with a taste for the unusual would do well to enjoy the company of these fetching fowl.
    • 76 Metascore
    • 70 Critic Score
    A fun new character breathes life into Dragon Age II: Mark of the Assassin.
    • 72 Metascore
    • 70 Critic Score
    At times, then, Snake Pass can be a wonderfully relaxing journey through some beautiful habitats. The late game switches into an engaging and challenging puzzler, requiring some deft flicks of the left stick, but one that can feel immensely gratifying when you elegantly slalom your way over a narrow assault course that's suspended over lava. It's the middle third, when the game expects too much of you far too soon, that causes the momentum to stutter. Nevertheless, Snake Pass is a quirky puzzler that innovates while simultaneously evoking memories of your favourite platformers of yesteryear--just don't expect to grow into your new skin overnight.
    • 73 Metascore
    • 70 Critic Score
    Imagine sitting on the floor in front of your TV watching the pilot episode for Teenage Mutant Ninja Turtles in the 1990s, and that's how it feels to play TMNT: Tactical Takedown. All the elements are there, you had a great time while it lasted, but you can sense it's really the rock-solid foundation for something much grander. The game itself is a great distillation of some radical concepts, but it also feels like it's straining against its own limitations. Nonetheless, this is a great start to what I can only hope becomes another way to spend time with the turtles.
    • 82 Metascore
    • 70 Critic Score
    Though you won't find a paradise in your pocket, Viva Pinata makes animal romancing fun while you're on the road.
    • 76 Metascore
    • 70 Critic Score
    Despite some new and enduring weak spots, Doom Eternal's frantic combat (mostly) continues to shine through. Once you get back into the swing of the action, the rock-paper-scissors design philosophy still results in a great time. I just wish Doom Eternal could get out of its own way.
    • 78 Metascore
    • 70 Critic Score
    Tales of Xillia is a gorgeous and fast-paced Japanese role-playing game that suffers from a few questionable design choices.
    • 75 Metascore
    • 70 Critic Score
    Though I had my fun with the original game 10 years ago and had moved on, I still found coming back to the core loop and flow of Scott Pilgrim vs. The World: The Game to be a satisfying romp. It's not often to see games that get pulled from circulation get a second chance, yet the Complete Edition more than makes the case that this cult favorite beat-'em-up has earned another shot. While much has changed over the last decade when it comes to geek-appeal and retro gaming appeal, what's here is still a solid beat-'em-up that's gotten mostly better with age.
    • 65 Metascore
    • 70 Critic Score
    This stand-alone Painkiller expansion is pure, stupid fun, despite slow loads and an utter lack of innovation.

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