GameSpot's Scores

  • Games
For 12,663 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12685 game reviews
    • 75 Metascore
    • 65 Critic Score
    There's more to do than ever in NBA 08, but outside of a few good minigames and the fun conquest mode, little of it is worthwhile.
    • 75 Metascore
    • 75 Critic Score
    This entertaining strategy sequel is a big improvement over the console original, and bridges the gap between complexity and accessibility.
    • 75 Metascore
    • 72 Critic Score
    The [PS2] game is easily one of the best games in the series, whereas the sloppy controls, floaty cars, and average graphics of the [Xbox] game make it simply OK.
    • 75 Metascore
    • 69 Critic Score
    This otherwise ordinary-to-a-fault action game is given a shot in the arm by its relatively cool gameplay techniques, which--at least--make the game's short ride interesting.
    • 75 Metascore
    • 78 Critic Score
    Returning fans may find themselves wishing that the developer had instead stuck to the things it clearly knows best, but on the whole, Rebel Strike is a very good game that's worthy of the Rogue Squadron name.
    • 75 Metascore
    • 57 Critic Score
    World Driver Championship is an average racing game with exceptional graphics. The game's incredible visuals give you a sense of realism for a little while, but the second your car starts to do an excessive slide around a turn, it kind of falls apart.
    • 75 Metascore
    • 80 Critic Score
    The shooting is so tight and the stages so well designed that it reminds you that sometimes you don't need a revolution in game design to have a great time.
    • 75 Metascore
    • 70 Critic Score
    You need to understand and revel in a bonus level that involves nothing more than destroying a car in order to fully grasp why this DLC is special.
    • 75 Metascore
    • 80 Critic Score
    With the fixes and gameplay mechanics, what remains is Blood of the Werewolf in its finest form: enjoyable, challenging, and, at long last, satisfying to the very end. Dreadful traps and Hollywood's most famous monsters stand in your way. How long will you last against the forces of darkness?
    • 75 Metascore
    • 70 Critic Score
    If everything goes according to plan and you aren't backed into an inescapable corner, you're looking at a roughly six-hour playthrough. That may seems short, but chances are the vagaries of Distrust's randomization will leaving you taking much longer to reach its end, and even after six hours you'll feel as though you've survived a trial by fire. Victory is a warm feeling in this world of cold.
    • 75 Metascore
    • 90 Critic Score
    Considering you need 12 players to fill a full room, it would be a shame if Onrush doesn't find the kind of audience that will give it the lifespan it deserves. Part of this will depend on how Codemasters iterates on the game from here on out, but they've shown a proficiency in knowing how arcade racing games click, and Onrush is such a bold, refreshing twist on the genre that there should be little hesitation in putting your faith in them to succeed.
    • 75 Metascore
    • 60 Critic Score
    Death Come True is an enjoyable but all-too-brief trip into a disturbing live-action mystery world that is a blast while it lasts. Unfortunately, when everything ends and the credits roll, you're left longing to spend more time with the characters and world you just experienced. Death Come True's throwback gameplay definitely scratches an itch, but it ultimately leaves you wanting for more.
    • 75 Metascore
    • 70 Critic Score
    Evil Genius 2 is an intricate game of spinning plates and building, building, building to make the numbers go up smoothly, which manages to capture the spirit of its Bond villain simulator conceit. Though its management gameplay creates momentary frustrations, the tight rapport among all the different elements of the Genius' organization make for a challenging, long-term management puzzle that requires you to both move quickly and take your time. Plus, you can use a giant magnet to drag your enemies into a flamethrower, which is pretty damn whimsical. You know, in an evil way.
    • 75 Metascore
    • 60 Critic Score
    It's disappointing that Aliens: Dark Descent gets so much right about its setting, only to falter in each of the more critical areas that are meant to hold your attention. Its detail-oriented focus in presenting a richly authentics and atmospheric setting will be welcomed by anyone familiar with the franchise. Smaller mechanics that put emphasis on the terror that Xenomorphs exude add a suitable layer of tension to both exploration and combat, making each more distinct than their initial make-up would suggest. But it's a squad that rarely feels like a personable unit of people that you desperately want to keep alive, fighting for a cause in a narrative that is so easy to tune out well before the halfway point. There's a lot of good in this attempt to make Aliens something fresh and interesting again, and that might be enough to encourage you to see it through. But there's also just enough to potentially derail you entirely.
    • 75 Metascore
    • 90 Critic Score
    The way Thirsty Suitors meshes turn-based combat, cooking minigames, and a skateboarding simulator is a huge success. On paper, so many disjointed ideas don't sound like they will work, but Thirsty Suitors brings it all together in impressive fashion. And it does so while also elevating and celebrating South Asian characters and their stories in a modern-day setting.
    • 75 Metascore
    • 70 Critic Score
    Plants Vs. Zombies is a beloved classic, and Replanted shows that it's for good reason. The classic gameplay is still just as engaging, and the new modes will keep seasoned gardeners on their toes. While a few aspects of this remaster feel a little low-effort, it's just nice to have the classic game back and playable in a modern context. Now that it's easy to do, I expect I'll keep tending to my garden.
    • 75 Metascore
    • 70 Critic Score
    WWE All Stars pumps up the action and the stars of professional wrestling, delivering an entertaining experience in spite of its limitations.
    • 75 Metascore
    • 60 Critic Score
    Last Day of June's brevity is its saving grace, buoying up a story that isn't done any favors by its gameplay loop. There is undoubtedly potential in a game that allows you to alter past events to reshape the present, and Last Day of June shows glimmers of promise; however, it also ruins the emotional impact of its most important event by forcing you to repeat it so many times.
    • 75 Metascore
    • 75 Critic Score
    While you won't see its name on a blimp, cool community features and a great songlist make Def Jam Rapstar a sure bet if you want to get your living room bumpin'.
    • 75 Metascore
    • 71 Critic Score
    While the game serves as only an adequate primer to this tough-guy sport, it's a fairly approachable and fun game, and it's one that does a decent job of conveying the finer aspects of the sport it portrays.
    • 75 Metascore
    • 60 Critic Score
    The aerial combat is still thrilling, but some inexcusable issues make Zone of the Enders HD Collection a disappointing repackaging of two cult classics.
    • 75 Metascore
    • 70 Critic Score
    As long as you can find some felons to fight alongside, Payday 2 is an addictive and challenging criminal pursuit.
    • 75 Metascore
    • 70 Critic Score
    Though there's a lot of recycled content in Ridge Racer 3D, its drift-based driving is as addictive and fun as ever.
    • 75 Metascore
    • 76 Critic Score
    So enough with the puzzle bosses! And fix the loading times! And get rid of the idiotic jumping puzzles! Make more levels like the orphanage! Please.
    • 75 Metascore
    • 72 Critic Score
    It certainly looks great, and it can be fun.
    • 75 Metascore
    • 82 Critic Score
    The sequel is less open-ended and more structured. Indeed, this time there's a more coherent story, which makes it feel like a different game. However, this comes at the cost of some of the free-form gameplay that you may have loved from the original.
    • 75 Metascore
    • 80 Critic Score
    Pursuit Force's high-risk stunts and brilliant production values are complemented nicely by a gameplay style and structure that feels well-suited for the PSP system.
    • 75 Metascore
    • 71 Critic Score
    The lack of light-gun support drags down Operation Wolf, but with games like Elevator Action and Bubble Bobble on board, Taito Legends offers good classic arcade action at a budget price.
    • 75 Metascore
    • 60 Critic Score
    Those moments in WarioWare: Move It show how the game is capable of hitting its stride, and it's hard not to get a goofy grin when you're asked to cock your head to one side to gaze into a lover's eyes, or stamp a series of papers with your butt. But those moments are not as frictionless as they should be for a game that seems aimed at a relaxed, party atmosphere. The original WarioWare had an elegant simplicity to it, and the motion controls add a layer of abstraction that can be difficult to penetrate. If your friend circle is willing to put in the time to learn all the poses--and deal with some potential technical hiccups--then you may have a good time. But I suspect that, for most, WarioWare: Move It will be a short-lived Story mode experience before the game moves its way to the shelf.
    • 75 Metascore
    • 90 Critic Score
    Eventually The Medium's narrative threads begin to weave together, even connecting to the original goal of discovering Marianne's origins. The promise that everything somehow connects in some unforeseen and fascinating way is a thrilling reason to see the game all the way through. The connections to real-world events of Polish history make many of the revelations even more poignant--even if the supernatural aspects are fictional, it's deeply unsettling to think about how some of the evil present in this game did actually occur. And to that end, The Medium's conclusion sticks with you; it's one last horrifying reminder that trauma may not define a person, but it can have consequences we can't even begin to foresee if it's not adequately dealt with and simply left to fester over time. I can't say I enjoyed the ending to The Medium, but I am deeply satisfied with how it sets up the inescapable nature of its horrifying conclusion.

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