GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 81 Metascore
    • 70 Critic Score
    Its uneven difficulty saps some enjoyment out of the otherwise whimsical journey through this new and gorgeous kingdom, but it's still one that is admirably accessible while deep enough to be engaging throughout its 20-hour adventure.
    • 81 Metascore
    • 85 Critic Score
    This add-on's great pacing and memorable story are excellent reasons to return to Rapture.
    • 81 Metascore
    • 80 Critic Score
    Its stealth and action mechanics may be simplistic, but they're functional and regularly enjoyable. And the maps--with their impressive scale, open-ended objectives, and clever level design--coalesce these disparate systems into a creative and fulfilling whole. There are still some issues with AI inconsistency, a bland story, and some dull competitive multiplayer, but it finally feels like this series is living up to its long-standing potential.
    • 81 Metascore
    • 70 Critic Score
    In its undead modes, and the first 10 hours of multiplayer, it excels. But in its campaign, it merely crawls forward. Black Ops III doesn't offer anything remarkable to the series, but does just enough to maintain the Call of Duty status quo. The franchise, however slowly, continues its inexorable march.
    • 81 Metascore
    • 70 Critic Score
    It also seems like the developers have painted themselves into a corner, having loaded the first three episodes with so much tragedy and death that we're left stranded with a bunch of strangers in episode four. With that said, it is still impossible to put this game down, and the stage has been set for the story of Lee and Clementine to come to a fitting, tragic conclusion.
    • 81 Metascore
    • 70 Critic Score
    Age of Wonders: Planetfall is a robust package for 4X players who want to test themselves against a more in-depth combat system than is typically found in the genre. It suffers a little from its sci-fi setting making things just that little bit harder to relate to than, say, actual human history, but it compensates by creating a cast of fictional alien civilizations that are worth getting to know. It might not quite feel like home at first, but you'll quickly settle in.
    • 81 Metascore
    • 80 Critic Score
    Sure, it could use a few more maps (and more are on the way), and its learning curve is just steep enough that it's briefly tough to see the fun on the other side, but it achieves its aims with style and flair.
    • 81 Metascore
    • 80 Critic Score
    Despite a few small stumbles, the grandiose adventure Etrian Odyssey Nexus delivers is a rewarding, engaging journey you'll be glad to take.
    • 81 Metascore
    • 80 Critic Score
    The game is fraught with dangers and failure, but it frames the handful of seconds you are able to hang on as something exciting, something to be proud of. Disc Room helps you feed on those tiny bursts of success, in addition to providing success in failure, to keep you moving and pushing through all its trials. Maybe we could all learn something from these... rooms full of discs. Like all great twitch-action games, Disc Room is at once exciting and stressful, challenging and fulfilling, and its spinning saw blades can seep into your everyday thoughts. But moreover, Disc Room feels like a pleasantly positive take on difficulty-first games--you didn't die after 10 measly seconds, you managed to survive for 10 whole seconds. And that's good enough for Disc Room. Thanks, Disc Room.
    • 81 Metascore
    • 70 Critic Score
    With its short games and easy-to-grasp mechanics, Fall Guys is easily the most approachable and welcoming battle royale yet. Its bursting color and varied game modes do a good job of reeling you in and keeping you hooked, even if a handful feel at odds with the easygoing nature of its premise. It can be disheartening to have a game end prematurely due to uneven team matches and, worse still, when you're forced into one of Fall Guys' unsatisfying finale modes. But neither are enough to derail the fun Fall Guys consistently generates, with its chaotic obstacle courses and earworm soundtrack ensuring you'll be coming back for more.
    • 81 Metascore
    • 60 Critic Score
    As it stands, this is a package of two great games that is serviceable. Outside of some interface issues that are mostly artifacts of the games' age, there's nothing wrong with Suikoden I and II--in fact, they remain as excellent as ever. But it's hard to get rid of the nagging feeling that this remaster feels uneven between the weirdly contrasting visuals and the general lack of quality-of-life improvements beyond the bare minimum. Suikoden is a phenomenal series that deserves all the love it can get, and with how expensive the original titles have become, any way to let people enjoy them is welcome--but these two games really deserve to be reintroduced with the red carpet, not the tacky doormat.
    • 81 Metascore
    • 70 Critic Score
    Its popularity does, however, speak to its quality as a new MMO. There's a sense of scale and spectacle that isn't often seen in the genre, and its fantastic combat is only dampened by some archaic and rudimentary quest design during the main story. Once you reach the endgame, it really comes into its own with some thrilling and challenging encounters, so it's a shame this also devolves into a tedious grind due to an unpleasant emphasis on microtransactions. The excellence of Lost Ark's combat is reason enough to give it a try. It might not match up to the titans of the genre just yet, but it's a solid start, and I'm eager to see how it evolves over time.
    • 81 Metascore
    • 80 Critic Score
    Outrun 2006 Coast 2 Coast offers a fun, accessible experience to racing fans who just want to jam on the accelerator and go.
    • 81 Metascore
    • 82 Critic Score
    Packs in a good number of different playable characters and great-looking graphics into an easy, but fairly lengthy adventure. It all combines to form a great action RPG with strong action and a well-told story.
    • 81 Metascore
    • 80 Critic Score
    Who knows if Nintendo will continue to surprise us with fanciful new additions to Breath of the Wild down the road, but considering that The Champions' Ballad is likely the final world on this chapter in The Legend of Zelda, it's a bittersweet goodbye.
    • 81 Metascore
    • 80 Critic Score
    Void Bastards succeeds because it keeps you moving forward and rewards you on the way, without feeling like a pushover as a result.
    • 81 Metascore
    • 80 Critic Score
    That the game finds so many ways to stay consistently fresh within this traditional structure is a feat worthy of the gods.
    • 81 Metascore
    • 79 Critic Score
    It's a fantastic package if you've missed this infectiously charming series up until now, though some of its luster has faded with time.
    • 81 Metascore
    • 80 Critic Score
    Black Myth: Wukong is an uneven game where the highlights often outnumber the lowlights. Its triumphant boss battles and fast-paced combat make up for the stale moments in between, where bland level design and a scarcity of enemies will have you clamoring for the next face-off with a deadly Yaoguai. I appreciate that it's not just another souls-like in what is now a crowded genre, and the choice to go for a boss gauntlet is unexpected and, honestly, quite refreshing. It's disappointing that it falters outside of its cinematic clashes against mighty beasts, but designing this many rousing boss battles while avoiding a sense of fatigue is no mean feat and deserves praise.
    • 81 Metascore
    • 80 Critic Score
    This sequel goes light on the role-playing but still presents a compelling puzzle experience that's as enjoyable and addictive as the original Puzzle Quest.
    • 81 Metascore
    • 75 Critic Score
    The Asian Dynasties is a solid expansion that offers unique Asian civs and some other gameplay tweaks to Age of Empires III.
    • 81 Metascore
    • 81 Critic Score
    Anyone looking for a wilder ride than the one offered by "Tekken 4"'s or "Virtua Fighter 4"'s comparatively straightforward martial arts battles should definitely check [it] out.
    • 81 Metascore
    • 86 Critic Score
    Such a solid and comprehensive product that you just may want to make it your baseball video game of choice this season, particularly if you enjoy franchise-style modes.
    • 81 Metascore
    • 70 Critic Score
    While Bye-Bye BoxBoy! remains the pinnacle of the series, BoxBoy! + BoxGirl! is a more than worthy entry.
    • 81 Metascore
    • 70 Critic Score
    How much mileage you get out of those extra stages, and in fact out of the entire game, relies largely on your level of curiosity. Yoshi and the Mysterious Book is fundamentally a game about poking and prodding at the world and seeing what happens. It won’t test your precision platforming skills, but it serves as a gentle introduction for novices, and an experiment for even experienced gamers to see an audacious, expanded idea of what a platformer can be.
    • 81 Metascore
    • 88 Critic Score
    It provides plenty of interesting units and destructible environments to play around with, and it contains a ton of content, including three big campaigns, all of which result in an excellent, all-around real-time strategy game.
    • 81 Metascore
    • 80 Critic Score
    Are you looking for a journey into the digital unknown that won't break the bank? If so, then is the one that you should embark upon.
    • 81 Metascore
    • 80 Critic Score
    While its lack of challenge may lull fans, its ease of use will delight newcomers and draw in anyone who appreciates a touch of magic.
    • 81 Metascore
    • Critic Score
    Almost 50 hours in, I finally feel like I'm playing Dragon Quest 7 proper; I have access to job classes, the main story is kicking into gear, and I've located a casino where I can try my luck at a few mini games while I continue my adventure. I'm wary after so many hours of repetitive questing and simple combat, but it's motivating to see signs of good things to come.
    • 81 Metascore
    • 60 Critic Score
    Based on its new naming convention, the use of "saga" in Hellblade 2's title, and Microsoft's acquisition of developer Ninja Theory following the success of Senua's Sacrifice, it seems as if Hellblade is slated to be a series as well as a staple in Xbox's first-party lineup. That said, at this point, I don't exactly understand where the series is headed, if not to the box office. There are plenty of games that prove games can be art, but as some studios lean harder into proving that in one specific way that cribs from Hollywood, we're seeing some games that feel afraid of being games. With too much focus on cinematics and too little on creating an experience that is engaging, Senua's Saga fails to reach the same highs as its predecessor--even if it does look stunning whilst trying.

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