GameSpot's Scores

  • Games
For 12,658 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 85 Metascore
    • 90 Critic Score
    I cannot say enough good things about Esoteric Ebb, which is positively stuffed with them. Like a good mimic, it's got teeth. It is both familiar in its shape and size and astonishing in its surprising depth and riches. Do not let its appearance fool you: There is a lot more to love about this "Disco-like" than its vibrant surface and wit might initially convey.
    • 88 Metascore
    • 90 Critic Score
    Cocoon, as the name suggests, is a game about self-evolution. From the moment you emerge from the womb-like structure at the game's beginning, pushing forward and learning are your primary focuses--even if what you're ultimately accomplishing feels a bit unclear. But it's also about how the self is but a small part of life--how entire worlds can fit in an insect's tarsal segments. From its puzzles to its visuals, Cocoon is a beautiful game filled with brilliance and meaning, delivered in a subtle yet unforgettable way.
    • 85 Metascore
    • 90 Critic Score
    While each of the three games exude style and stimulation in their own distinct ways, they collectively showcase the best elements of franchise's engrossing racing and silky smooth visuals. And even though it doesn't completely scratch the itch that only a completely new PS4 sequel can offer, this collection is easily the next best thing.
    • 93 Metascore
    • 90 Critic Score
    With its stunning 3D engine, uniquely challenging gameplay in both single- and multiplayer modes, great audio, and terrific story, Homeworld is both an excellent game and one that may well reshape the entire real-time strategy genre.
    • 74 Metascore
    • 90 Critic Score
    Phantom Doctrine takes the familiar framework of isometric turn-based strategy and confidently repurposes it into a unique and satisfying experience. It wholly embodies the paranoia and tension of the 1980's Cold War setting in every aspect of its numerous gameplay systems, and completely immerses you in that all-encompassing state of mind.
    • 86 Metascore
    • 90 Critic Score
    Prince of Persia: The Lost Crown is a sea change for the long-running series, and almost as dramatic a shift as Sands of Time was when it took the classic platformer series into 3D. This new genre debut is so confident and impeccably crafted that this should simply be the identity of Prince of Persia for the foreseeable future. Nearly every part of Prince of Persia: The Lost Crown works so well, and the parts connect so seamlessly, that it feels as if the series has found its new genre home.
    • 84 Metascore
    • 90 Critic Score
    It's more focused, it's more intense, and though it doesn't provide as much of the sandbox feel as Crysis veterans would wish for, it still delivers on every other front.
    • 74 Metascore
    • 90 Critic Score
    With most new Sims 4 expansions, I usually hone in on the one or two aspects I like the most and don't sweat the rest too much. But with its fun new occult type, a wonderful new world, and unique build and CAS items, Enchanted by Nature is a rare Sims 4 pack that feels like a complete experience in itself. I can appreciate that players who prefer the dollhouse side of The Sims 4 may find the amount of CAS and build mode items lacking, but Enchanted by Nature is so much fun as a whole that I can live with that.
    • 84 Metascore
    • 90 Critic Score
    The ultimate version of the classic one-on-one fighting game.
    • 87 Metascore
    • 90 Critic Score
    It has always been a strong fighting game that continues to get better over time, but it remained a game for genre enthusiasts. Arcade Edition, however, is a game that you can confidently recommend to anyone. Two years after its launch, Street Fighter V is finally fighting fit.
    • 94 Metascore
    • 90 Critic Score
    For every moment of brutality, there is one of genuine and relatable emotion. How they land will vary from person to person, but there were multiple that left me with tears welling up. If nothing else, God of War Ragnarok further cements Sony Santa Monica's narrative team as one of the best in the business.
    • 95 Metascore
    • 90 Critic Score
    Portal 2 is an accessible, clever, and downright hilarious adventure into the eccentric world of Aperture Science.
    • 70 Metascore
    • 90 Critic Score
    A fascinating experience that expertly links story and mechanics to further your connection to the world.
    • 89 Metascore
    • 90 Critic Score
    With a slick new interface, fully featured online and offline modes, and every character released thus far--plus Sakura, the first fighter from Season 3 of its DLC--Street Fighter V feels like a complete package.
    • 80 Metascore
    • 90 Critic Score
    Telltale and Borderlands are the peanut butter and chocolate of the current gaming landscape, creating a piece that is too rock-solid in its own convictions to be labeled simply as a mashup.
    • 89 Metascore
    • 90 Critic Score
    Stellar presentation and vocal harmonies help make The Beatles: Rock Band something special in the world of music games.
    • 86 Metascore
    • 90 Critic Score
    The original Silent Hill 2 is one of the most beloved, culturally significant, and overall best horror games ever made. It appeared to be the case that trying to recapture the magic of that game was to misjudge how impactful its time and place were, and how its limitations helped shape it for the better. Any studio advancing on such a project should've had a Sisyphean task ahead of them, forever chasing its essence like a moth with a hole in your net. However, by staying true to the original game in extremely important ways and taking calculated risks born from an understanding of the source material, all while being supported further by some of the game's original brain trust, Bloober Team has done what was reasonably considered near-impossible. The remake of Silent Hill 2 is a restless dream come true.
    • 92 Metascore
    • 90 Critic Score
    There's still a disconnect between what happens during gameplay and what happens during cutscenes, but by integrating the combat and exploration, Final Fantasy has come one step closer to being more immersive than before.
    • 91 Metascore
    • 90 Critic Score
    When you factor in the voice talent involved, the visual splendor on offer, and the sheer scale of the whole game, it really feels like Clair Obscur is punching above its weight, considering the comparatively small size of the team at Sandfall. This is a supremely confident game that reinterprets familiar mechanics with an imaginative eye. Its combat is a consistent delight, delivering thrills with thoughtful strategy and reactive action in equal measure, complementing a heartfelt story of shared grief and camaraderie. There are minor pitfalls in relation to its narrow exploration and some quality-of-life issues, but these missteps aren't enough to significantly detract from a game with all the makings of an RPG classic.
    • 80 Metascore
    • 90 Critic Score
    In collecting, battling, and exploring, Sword and Shield cut out the bloat and focus on what makes these pillars of the Pokemon games so captivating in the first place. You're not held back by overly complicated back-end systems or hoops to jump through; from the outset, you can start wandering the Galar region, seeing its new Pokemon, and trying out its new battle strategies with very little in your way. This leaves you free to enjoy what Pokemon is all about, and that makes for an incredibly strong showing for the series' proper debut on Switch.
    • 90 Metascore
    • 90 Critic Score
    The orchestration of intense one-on-one boss encounters that truly test your mettle, and slower-paced stealth sections that let you take on battles at your own pace, is masterful. More so than in previous games, From Software has honed in on the inherent tension found in the challenging nature of its games, and uses it to incredible effect. Sekiro marries the developer's unique brand of gameplay with stealth action to deliver an experience that is as challenging as it is gratifying.
    • 83 Metascore
    • 90 Critic Score
    In the ever-crowded live-service shooter landscape, Helldivers 2 manages to carve out a place for itself with its fun narrative tone, punchy combat, intense firefights, and rewarding progression track. Helldivers 2 has plenty of tense moments against gargantuan bugs and hulking tank-like machines, but the entire experience is largely meant to make you feel good and have a laugh with friends, a refreshing notion for how darkly serious most major shooters are today. This provides Helldivers 2 with a sensation of potential longevity and lasting power I haven't felt from most new live-service games in recent years. Helldivers 2 is just a really good time, and it banks on that being enough to convince you to stick around for a long time. Frankly, I'm sold--it's the most fun I've had in a new shooter in years.
    • 93 Metascore
    • 90 Critic Score
    I'm sure there's a point where, after running through hell enough times, I'll have seen all Hades has to offer, both in its clever and endless fights and its many alluring characters, intimate moments, and rewarding quests. The story does end. But what matters so much more are all the moments between the start and end of a story, and the people who help us see those climactic moments but also stick with us between them. They're the reason we keep trying, and the reason we keep coming back.
    • 85 Metascore
    • 90 Critic Score
    The joy of Rocket League rests on the countless plans that are conceived and discarded every other second in any given match. Trying to predict where and how the ball will bounce next is a game within the game.
    • 78 Metascore
    • 90 Critic Score
    Crucially, every emotional breakthrough, every new revelation, every gut-stab of a memory in That Cancer, Dragon must be discovered, confronted, and processed, as it undoubtedly had to be in the minds of its creators as it happened.
    • 83 Metascore
    • 90 Critic Score
    SUDA-51 has delivered a game that can match its absurd premise with equally stimulating gameplay, making for one of the most unique and satisfying action games in recent memory.
    • 85 Metascore
    • 90 Critic Score
    Put simply, Mario + Rabbids: Sparks of Hope is an absolute delight. This is a combination that shouldn't work and yet it more than works--it excels. When Ubisoft announced Kingdom Battle, the concept seemed so goofy that its success came as a surprise. Sparks of Hope is an improvement in every meaningful way, from the characterization and world-building to combat variety and flexibility to environmental diversity. Ubisoft loves and respects these characters, and has now shown definitively that even something as familiar and comfortable as Mario is still capable of surprising us over and over again.
    • 93 Metascore
    • 90 Critic Score
    I'm sure there's a point where, after running through hell enough times, I'll have seen all Hades has to offer, both in its clever and endless fights and its many alluring characters, intimate moments, and rewarding quests. The story does end. But what matters so much more are all the moments between the start and end of a story, and the people who help us see those climactic moments but also stick with us between them. They're the reason we keep trying, and the reason we keep coming back.
    • 87 Metascore
    • 90 Critic Score
    The Witness is one of the most challenging games I've ever played. During my playthrough, I experienced confusion, uncertainty, and mental exhaustion as I tried to understand this game's intricacies. At times, I considered giving up. The Witness makes few attempts at handholding, opting instead to convey its mechanics in subtle, cryptic ways as you struggle to make sense of it all.
    • 89 Metascore
    • 90 Critic Score
    It's impressive stuff. It Takes Two is the best 3D platformer I've played since Super Mario Odyssey, and like that game, it has a flair for variety. You may ride a frog or fly a plane with wings made from Cody's boxers or hack-and-slash through a Diablo-style castle. Despite the downright wild amount of things to do, It Takes Two manages to handle every mechanic well. This is the second release from Hazelight, and while A Way Out had plenty of fans, it seems that it may just take two to make a thing go quite this right.
    • 88 Metascore
    • 90 Critic Score
    An incredibly atmospheric and disturbingly gruesome deep-space adventure that will haunt your dreams and leave you begging for more.
    • 89 Metascore
    • 90 Critic Score
    It's impressive stuff. It Takes Two is the best 3D platformer I've played since Super Mario Odyssey, and like that game, it has a flair for variety. You may ride a frog or fly a plane with wings made from Cody's boxers or hack-and-slash through a Diablo-style castle. Despite the downright wild amount of things to do, It Takes Two manages to handle every mechanic well. This is the second release from Hazelight, and while A Way Out had plenty of fans, it seems that it may just take two to make a thing go quite this right.
    • 91 Metascore
    • 90 Critic Score
    The GameCube version may be less jaggy than the original PS2 release, but its lack of online multiplayer and somewhat sketchy frame rate keep it from living up to its full potential.
    • 83 Metascore
    • 90 Critic Score
    Delta isn't the first instance of Hideo Kojima's beloved classic being updated and re-released, but it is the first complete rebuild of MGS3. It successfully modernizes visuals, tweaks game design, and updates controls so that the game sits comfortably alongside its action game contemporaries. From a content perspective, Konami has played it incredibly safe, using the same voice work and music, and leaving the story completely unaltered--effectively making Delta a one-to-one remake. But I can't fault that, especially when I found myself once again enraptured by Snake's tortuous mission to pull the world out of nuclear danger and fight for survival in a dangerous jungle. The impact of Konami's efforts was such that, for eight hours, I wasn't an adult yearning for the lost feelings that made me love Metal Gear Solid 3; I was the teenager living them for the first time again.
    • 90 Metascore
    • 90 Critic Score
    Hollow Knight feels exceptional because so many of its smaller, expertly designed parts fit so well together over an extraordinarily long adventure that could easily have fallen prey to poor pacing.
    • 89 Metascore
    • 90 Critic Score
    It's impressive stuff. It Takes Two is the best 3D platformer I've played since Super Mario Odyssey, and like that game, it has a flair for variety. You may ride a frog or fly a plane with wings made from Cody's boxers or hack-and-slash through a Diablo-style castle. Despite the downright wild amount of things to do, It Takes Two manages to handle every mechanic well. This is the second release from Hazelight, and while A Way Out had plenty of fans, it seems that it may just take two to make a thing go quite this right.
    • 81 Metascore
    • 90 Critic Score
    Paradise Killer is a singular, exemplary experience. It's a detective game that feels like real detective work in a way few games do, and it makes its extremely complex worldbuilding feel effortless. I put off the final trial for as long as I can not only because I wanted all the evidence I could find, but because I did not want to leave the island or the game. Paradise might have been killed, but when you're deep into untangling the game's conspiracies, it feels very much alive.
    • 82 Metascore
    • 90 Critic Score
    Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes.
    • 81 Metascore
    • 90 Critic Score
    Paradise Killer is a singular, exemplary experience. It's a detective game that feels like real detective work in a way few games do, and it makes its extremely complex worldbuilding feel effortless. I put off the final trial for as long as I can not only because I wanted all the evidence I could find, but because I did not want to leave the island or the game. Paradise might have been killed, but when you're deep into untangling the game's conspiracies, it feels very much alive.
    • 88 Metascore
    • 90 Critic Score
    Civ 6 has a few rough edges, but they’re pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever.
    • 80 Metascore
    • 90 Critic Score
    In collecting, battling, and exploring, Sword and Shield cut out the bloat and focus on what makes these pillars of the Pokemon games so captivating in the first place. You're not held back by overly complicated back-end systems or hoops to jump through; from the outset, you can start wandering the Galar region, seeing its new Pokemon, and trying out its new battle strategies with very little in your way. This leaves you free to enjoy what Pokemon is all about, and that makes for an incredibly strong showing for the series' proper debut on Switch.
    • 79 Metascore
    • 90 Critic Score
    Elden Ring Nightreign's announcement was a genuine surprise. The details explaining the kind of game it was were even more surprising. This peculiar mix of a From Software RPG spliced with elements of roguelites and battle royales sounds like the kind of experimental concept no game studio would actually devote money to. But here's From Software, tapping into its creativity to put its own weird, bold spin on a thrilling cooperative multiplayer experience. Even if the end result were middling, this is the kind of risk worth celebrating, but doubly so now that it turned out to be such a fantastic, anomalous thing. The part of From Software's collective brain that created oddities like Metal Wolf Chaos and Otogi: Myth of Demons is still very much alive and well.
    • 81 Metascore
    • 90 Critic Score
    Call of Duty: Black Ops bears the series' standard superbly, delivering an engrossing campaign and exciting competitive multiplayer.
    • 86 Metascore
    • 90 Critic Score
    It's a triumph of real-time strategy design, and the best the Total War series has ever been.
    • 86 Metascore
    • 90 Critic Score
    I’ve always thought of the Stories subseries as a commendable yet modest spinoff series, but Monster Hunter Stories 3: Twisted Reflection is anything but modest. It takes Monster Hunter's core loop and successfully translates it into turn-based combat, evolves the monster-taming genre thanks to Habitat Restoration, and does all this while telling a thrilling story with a great presentation. Monster Hunter Stories 3: Twisted Reflection easily stands shoulder to shoulder with some of the best Monster Hunter games.
    • 90 Metascore
    • 90 Critic Score
    This superb video game adaptation of baseball knocks authenticity and realism out of the park.
    • 94 Metascore
    • 90 Critic Score
    From the speedy exhilaration of soaring high above the streets to the atmospheric thrill of discovering long-forgotten secrets in the tunnels below Gotham, this is an unforgettable adventure that will keep you coming back to the cape and cowl long after you've seen the credits roll.
    • 89 Metascore
    • 90 Critic Score
    While experienced players might blow through the game quickly, New Super Mario Bros. is still completely awesome and absolutely necessary.
    • 90 Metascore
    • 90 Critic Score
    It's an expansive and challenging sequel to one of the best racing games of last year and, at its price, it remains one of the best bargains of the year for the PC.
    • 96 Metascore
    • 90 Critic Score
    From the speedy exhilaration of soaring high above the streets to the atmospheric thrill of discovering long-forgotten secrets in the tunnels below Gotham, this is an unforgettable adventure that will keep you coming back to the cape and cowl long after you've seen the credits roll.
    • 87 Metascore
    • 90 Critic Score
    It's difficult, in fact, to find much friction in the gameplay of A Colorful Tale that prevents you from experiencing its deeply moving tale, and it's balanced well enough to offer an engrossing adventure with standout puzzle mechanics and satisfying solutions. Chicory: A Colorful Tale is a game about self-exploration, frequently presenting earnest themes that can be challenging to engage with given how relatable they can feel. But it's also an exercise in confronting these insecurities and barriers that prevent you from enjoying what you put out into the world and rediscovering its importance in the process. It's an evocative tale that doesn't rest on its narrative alone, making it one of the best games you can play this year.
    • 91 Metascore
    • 90 Critic Score
    Regardless of whether you're getting sucked into the Story mode or competing for high scores in the Challenge mode, Batman: Arkham Asylum does an outstanding job of letting you be Batman. Everything about this game--the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat--feels like it has been lovingly crafted by a development team that's both knowledgeable and passionate about the source material.
    • 87 Metascore
    • 90 Critic Score
    If you're not ready to commit to the PlayStation 2 yet, and you've grown weary of the levels in "Tony Hawk 2," then Tony Hawk's Pro Skater 3 is just the ticket.
    • 90 Metascore
    • 90 Critic Score
    It's difficult, in fact, to find much friction in the gameplay of A Colorful Tale that prevents you from experiencing its deeply moving tale, and it's balanced well enough to offer an engrossing adventure with standout puzzle mechanics and satisfying solutions. Chicory: A Colorful Tale is a game about self-exploration, frequently presenting earnest themes that can be challenging to engage with given how relatable they can feel. But it's also an exercise in confronting these insecurities and barriers that prevent you from enjoying what you put out into the world and rediscovering its importance in the process. It's an evocative tale that doesn't rest on its narrative alone, making it one of the best games you can play this year.
    • 90 Metascore
    • 90 Critic Score
    FIFA 12 is the definitive football game: challenging, addictive, and with more excellent features than ever before.
    • 90 Metascore
    • 90 Critic Score
    Sea Of Stars is a classic SNES-era turn-based RPG that holds up next to the titans of the era. There are bits and pieces of those classics scattered throughout this game, but Sea Of Stars doesn't just rest on the laurels of its predecessors. There are plenty of new little tweaks to the system that kept me on my toes from beginning to end, from unique combat mechanics to a couple of story beats that sent me through a loop--though not as many as I'd hoped. In a crowded year of big-budget AAA releases, Sea Of Stars has an impeccable sense of craft that helps it stand tall alongside them.
    • 78 Metascore
    • 90 Critic Score
    Unlike its listless predecessor, Give No Shelter flies by, ending just as it reaches a critical, shocking apex, stoking anticipation for what's to come in the finale.
    • 94 Metascore
    • 90 Critic Score
    Metal Gear Solid 3 returns with a vengeance in this special edition, which significantly improves an already great action adventure game while adding a solid new online mode and some great extras.
    • 91 Metascore
    • 90 Critic Score
    There's so much to love about Hollow Knight: Silksong, especially if you were a fan of the first game. This sequel better focuses the narrative with guided exploration and eases the frustrations with the first game's platforming by making the protagonist far more acrobatic. In many respects, that makes it a safe sequel, as much of the game is merely a more polished, approachable, and fulfilling take on what worked well before. But that first game is one of the best metroidvania titles out there, making this sequel equally essential. Hornet's story is more than worth the wait.
    • 88 Metascore
    • 90 Critic Score
    The new nations offer up interesting variety and gameplay styles, while the new campaigns introduce the narrative drive and focus that the original campaign lacked. Thrones and Patriots is a highly enjoyable experience and an excellent expansion to an already outstanding game.
    • 74 Metascore
    • 90 Critic Score
    In almost every way, Hotline Miami 2 is a marked improvement on an already tremendous formula. This is a game that had me pumping my fists and laughing with joy throughout my time with it, and I was left despondent by the time it drew to a close.
    • 88 Metascore
    • 90 Critic Score
    Call of Duty: Black Ops bears the series' standard superbly, delivering an engrossing campaign and exciting competitive multiplayer.
    • 86 Metascore
    • 90 Critic Score
    In addition to its satisfying emotional arcs, dark humor and semi-insulting banter are the other major hallmarks of Tales from the Borderlands. This final , written in collaboration with longtime Borderlands writer Anthony Burch, is the funniest episode in the series. One minute you're on the verge of tears as the characters spiral into despair, and the next a character speaks a line or an event occurs that brings you right back up to a side-splitting high. In my time with the episode, I alternated between wildly upset and laughing hard enough to choke.
    • 89 Metascore
    • 90 Critic Score
    Iceborne is a confident step into the future of the franchise, and it's hard not to think about what might come next.
    • 79 Metascore
    • 90 Critic Score
    The lack of licences for top-tier leagues remains a disheartening sticking point, but PES continues to make brilliant strides on the pitch, building on what was already an incredibly satisfying game of football to produce one of the greatest playing football games of all time. It might be lacking off the pitch, but put it on the field against the competition and a famous giant killing wouldn't be all that surprising.
    • 84 Metascore
    • 90 Critic Score
    Resident Evil 7 was an excellent return to the horror underpinnings of the franchise, but cunningly altered with new ideas and a new perspective. Similarly, Village is an intelligent reintroduction of the best action elements of Resident Evil. Though it captures some of the same things that made RE7 such a breath of fresh air (or maybe rancid, stale, mold-filled air, but in a good way), Village evolves to become its own unique creature. It makes you wonder what beautifully twisted fiend Resident Evil might mutate into in the future.
    • 82 Metascore
    • 90 Critic Score
    Death Stranding is a hard game to absorb. There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message. That comes through much more clearly in the game's more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts. It's positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It's a game that requires patience, compassion, and love, and it's also one we really need right now.
    • 83 Metascore
    • 90 Critic Score
    Resident Evil 7 was an excellent return to the horror underpinnings of the franchise, but cunningly altered with new ideas and a new perspective. Similarly, Village is an intelligent reintroduction of the best action elements of Resident Evil. Though it captures some of the same things that made RE7 such a breath of fresh air (or maybe rancid, stale, mold-filled air, but in a good way), Village evolves to become its own unique creature. It makes you wonder what beautifully twisted fiend Resident Evil might mutate into in the future.
    • 90 Metascore
    • 90 Critic Score
    Performance issues prevent this lazy PC port of a superb console game from being the best Grand Theft Auto yet.
    • 86 Metascore
    • 90 Critic Score
    Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design.
    • 88 Metascore
    • 90 Critic Score
    The Stanley Parable is both a richly stimulating commentary on the nature of choice in games (and in other systems, too, like our workplaces and our families) and a game that offers some of the most enjoyable, surprising, and rewarding choices I've ever been confronted with in a game. Going the wrong way has never felt so right.
    • 83 Metascore
    • 90 Critic Score
    Resident Evil 7 was an excellent return to the horror underpinnings of the franchise, but cunningly altered with new ideas and a new perspective. Similarly, Village is an intelligent reintroduction of the best action elements of Resident Evil. Though it captures some of the same things that made RE7 such a breath of fresh air (or maybe rancid, stale, mold-filled air, but in a good way), Village evolves to become its own unique creature. It makes you wonder what beautifully twisted fiend Resident Evil might mutate into in the future.
    • 88 Metascore
    • 90 Critic Score
    Ratchet & Clank: Rift Apart is flashy and technically impressive without feeling self-important. It's just as silly, sweet, and earnest as the Ratchet & Clank series tends to be, while the new generation of hardware makes this entry look and play better than ever. Like the heroes and villains and their dimensional counterparts, this one may appear different or carry itself with a new accent, but there's an underlying truth to the person underneath. At its core, it's still your trusty old pals on another grand space adventure. That's what's important.
    • 83 Metascore
    • 90 Critic Score
    An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made.
    • 85 Metascore
    • 90 Critic Score
    It's by no means an easy game to get to grips with, and if you're after a title that simply lets you hit people, we'd suggest something radically different, but if you want to understand why the sweet science is so sweet, Fight Night 2004 is your current and reigning heavyweight champion of the boxing game scene.
    • 87 Metascore
    • 90 Critic Score
    Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it's bittersweet to see it end.
    • 92 Metascore
    • 90 Critic Score
    The game's new, open-ended structure, excellent audio, enhanced trick system, and improved graphics combine to make this a superlative sequel to a series that's always had high standards.
    • 80 Metascore
    • 90 Critic Score
    Last Light is notably superior to its predecessor, merging storytelling, shooting, and sneaking into a remarkable and cohesive whole. And through this harmony of game design comes the caustic dissonance of a world so torn asunder that a single possibility can bring with it endless hope.
    • 81 Metascore
    • 90 Critic Score
    In Assassin's Creed, the greatest joy comes from the smallest details, and for every nerve-racking battle, there's a quiet moment that cuts to the game's heart and soul.
    • 87 Metascore
    • 90 Critic Score
    Everything that made Shin Megami Tensei V such a memorable and engaging experience remains in Vengeance, just tweaked and massaged into an even better game. It's easier to connect to the narrative--having the other human characters in your party and engaging in small talk with them go a long way to making the events happening around them feel more impactful--and the various adjustments to navigation, combat, and demon-herding let you focus more on savoring the dark atmosphere and the strategies of battle. If you didn't enter the tunnel to the underworld the first time around, this is the perfect opportunity to do so--and if you're a veteran of the war for the throne, there's plenty here to bring you back.
    • 85 Metascore
    • 90 Critic Score
    This all led to a thrilling conclusion that tested my skills, stirred my heart, and left me wanting more. Pragmata offers a robust post-game with plenty to do, but I hope that's not the last I see of Hugh and Diana. This combination of sharp combat mechanics, rich strategic depth, and lovely storytelling doesn't come along often. Pragmata shouldn't be missed.
    • 89 Metascore
    • 90 Critic Score
    With exciting new content across the board and plenty of it, Left 4 Dead 2 outdoes its predecessor and makes the zombie apocalypse an absolute blast.
    • 88 Metascore
    • 90 Critic Score
    Diablo 3 is a game about long term goals accomplished in short, thrilling bursts. It's rewarding and subtle. It's flashy and boisterous. I have spent six years enjoying it, and will likely spend six years more. As far as video games go, that's a long time--I came into the Eternal Edition expecting a eulogy for one of my favorite games. Instead, I stumbled upon a celebration.
    • 86 Metascore
    • 90 Critic Score
    Assault Android Cactus+ is the ultimate version of an excellent game, and a perfect marriage between console and content. It's exciting and intense without ever being impenetrable, and the new Campaign+ feature is a great reason to dive back into the game even if you've already completed it elsewhere.
    • 85 Metascore
    • 90 Critic Score
    Terraria is a perfect fit on the Vita. Playing this adventure on a handheld is a huge bonus to a game that was already incredibly well made.
    • 87 Metascore
    • 90 Critic Score
    Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It's one of the better examples of how to remix ideas without losing their individual strengths.
    • 75 Metascore
    • 90 Critic Score
    Considering you need 12 players to fill a full room, it would be a shame if Onrush doesn't find the kind of audience that will give it the lifespan it deserves. Part of this will depend on how Codemasters iterates on the game from here on out, but they've shown a proficiency in knowing how arcade racing games click, and Onrush is such a bold, refreshing twist on the genre that there should be little hesitation in putting your faith in them to succeed.
    • 91 Metascore
    • 90 Critic Score
    Dead Cells is a fascinating amalgam of several of today's most popular indie genres.
    • 80 Metascore
    • 90 Critic Score
    Keeper is Double Fine at its most confident: a visual feast, a tone poem, an exploration of movement mechanics, a fable about the world and what we owe to it. It's recognizable as an evolution of the studio's earlier works while also feeling fresh and inventive. Double Fine games have always been dense with artistry, but it's Keeper--a game without words--that feels most like it's letting the artistry speak for itself.
    • 89 Metascore
    • 90 Critic Score
    It might be on the short side at around two hours in length, but Thank Goodness You're Here! barely wastes a single second of its absurd adventure. Not only is it consistently funny, but it also made me feel incredibly warm and nostalgic for the era of cartoons and comics I grew up with, even if it feels quite singular in its approach to both surreal and intimately familiar humor. It's not a game everyone will vibe with--such is the divisiveness of comedy in particular. But those who click with it are unlikely to find another game this year anywhere near as joyous.
    • 79 Metascore
    • 90 Critic Score
    After finishing Nobody Saves the World, I went right back to it. There were still dungeons to explore, powers to unlock, secrets to uncover, and a New Game Plus mode to conquer. When a game is this much frictionless fun, it's hard to resist.
    • 82 Metascore
    • 90 Critic Score
    Despite an unsatisfying narrative, the bulk of Viewfinder is spent solving a variety of unique puzzles, and it's here where it never falters. The numerous ways in which Viewfinder manages to stretch its core idea consistently kept me entranced, providing a deeply satisfying loop of deciphering a conundrum and constructing a solution that could be distinct to my playthrough. Given how Viewfinder quickly empowers you with the tools to create your own solutions while challenging you to push your understanding of its world, it's pleasantly surprising how frictionless the entire experience is, never once devolving into tedium or frustration. Viewfinder finds elegance in simplicity but doesn't trade this for straightforward solutions, making it one of the best puzzle games you can play today.
    • 85 Metascore
    • 90 Critic Score
    A few underwhelming cases do little to dampen The Rise of the Golden Idol's unmistakable quality. This is a worthy successor to one of 2022's best games, putting a fresh spin on its singular concept with another collection of challenging and inventive puzzles. With a compelling story tying it all together and smart changes to its interface, Rise of the Golden Idol is everything you could ask for from a sequel; it's an excellent continuation of a singular idea, and there's already more on the way. Armchair sleuths are eating well.
    • 89 Metascore
    • 90 Critic Score
    Dead Cells is a fascinating amalgam of several of today's most popular indie genres.
    • 92 Metascore
    • 90 Critic Score
    Will of the Wisps was always an impressive visual showpiece, despite the technical flaws that initially held it back. It's more straightforward, combat-heavy flow may still put off die-hard fans of the original Ori, but there's that's a small nitpick for a game that retains its identity while finding a new flow. Most importantly for the Series X and S upgrades, next-gen hardware turns one of Will of the Wisps' original weaknesses into a point of pride, and that's worth celebrating.
    • 90 Metascore
    • 90 Critic Score
    A paradise for explorers and thrill-seekers alike, and the best online role-playing game in years.
    • 89 Metascore
    • 90 Critic Score
    Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It's one of the better examples of how to remix ideas without losing their individual strengths.
    • 92 Metascore
    • 90 Critic Score
    By the alchemy of developer thatgamecompany's skill and vision, it is also unique, exciting, mysterious, and utterly lovely, with mesmerising landscapes and stirring music. It deploys more 'gamey' elements than any of the developer's works before it, and does so successfully, while maintaining the feel of an evocative, interactive art piece.
    • 81 Metascore
    • 90 Critic Score
    NHL 21 is a fantastic ice hockey game that pushes the series forward with an enjoyable, engaging story mode in Be A Pro and a flashy, arcade-style way to play with HUT Rush. The new skill moves are a welcome addition to the mix to give players new ways to be slippery and keep defenders guessing, but the best part of NHL 21 is its solid foundation thanks to its excellent controls and presentation package that is getting even closer to mirroring a TV broadcast.
    • 93 Metascore
    • 90 Critic Score
    God of War isn't drastically different on PC when compared to the PS4 version that launched back in 2018, but its little improvements are definitely nice ones, making this a solid PC port overall. There isn't reason enough here to buy a second copy of the game if you've already played, necessarily, but the PC version is a great reason to check out God of War for the first time for anybody who hasn't had a chance to experience it. God of War remains an excellent, gorgeous, affecting action game, and with the port to PC, it gets a handful of nice, if somewhat minor, improvements.

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