GameSpace's Scores

  • Games
For 1,315 reviews, this publication has graded:
  • 65% higher than the average critic
  • 8% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Teenage Mutant Ninja Turtles: Shredder's Revenge
Lowest review score: 20 Wild West Online
Score distribution:
1349 game reviews
    • tbd Metascore
    • Critic Score
    Windrose is an Early Access pirate survival game that blends exploration, soulslike combat, and base-building in a procedurally generated world. While its core systems show strong potential, especially in combat and progression, the experience feels uneven in solo play due to repetitive exploration, underutilized sailing mechanics, and occasional combat inconsistencies. However, the game significantly improves in co-op, where shared progression, base-building, and emergent teamwork help elevate the overall experience. At this stage, Windrose feels like a solid foundation that is far more engaging with friends than alone, and still needs time to fully refine its core systems. [Early Access Score = 70]
    • 87 Metascore
    • 87 Critic Score
    Pragmata is not a game about robots. It’s a game about you. About me. About remembering that inside each of us there's a child who sometimes just needs a warm down jacket (even if it's the wrong size) and the right to go barefoot.
    • 73 Metascore
    • 85 Critic Score
    Tides of Tomorrow builds gameplay around a bold new feature, the asynchronous multiplayer, that will affect both your game and the game of the Tidewalkers to follow. Between the choices of your forerunner and your own decisions, no two playthroughs will be alike. And some decisions of your decisions will raise interesting questions from the very beginning of the game: environmental, ethical, moral, sociopolitical, and even existential.
    • 86 Metascore
    • 95 Critic Score
    If I were to describe OPUS: Prism Peak in one word, it would be “profound”. The combination of aesthetics, gameplay and narrative feels like you have been sent into a Studio Ghibli or Makoto Shinkai movie, but one that lasts for a dozen hours and closely follows your own choices. The game explores very real and mundane challenges that every adult likely came across in their life, but does so through the prism of a fantastical, vivid world, full of magic and wonder even in the darker parts.
    • 86 Metascore
    • 80 Critic Score
    Returnal is the first game in a long time to bring back that sense of excitement for gaming for me. When you wake up in the morning, you can't wait to jump into the game for a couple of hours. The ability to pause a run and save your progress at any moment intensifies that feeling threefold. After all, whenever you get the chance, you can fire up Returnal again and enjoy the shooting and exploring the world for an hour, two hours, or even the whole evening, all while burning with frustration over yet another ridiculous defeat. I’m even a little upset that I didn’t play it sooner.
    • 79 Metascore
    • 78 Critic Score
    Hozy is a laid-back and cozy game that’s a great way to pass the time. It strikes the perfect balance between freedom of self-expression and thoughtful, unobtrusive guidance, making it an excellent digital sanctuary in which to recharge your batteries.
    • 92 Metascore
    • 92 Critic Score
    Resident Evil: Requiem combines survival and combat elements, offering players atmospheric locations, interesting new characters, and new monsters. At the same time, the new installment brings back old characters, monsters, and mechanics that are now even more refined and get a second life.
    • 85 Metascore
    • 95 Critic Score
    The Alters makes you think about the value of every life, even the "fake" ones, the burden of choice, and the fact that within each of us there are many unrealized selves. It's a powerful, emotional, and philosophical statement, packaged within complex, multi-layered gameplay.
    • 78 Metascore
    • 73 Critic Score
    Those willing to tolerate a dull beginning and archaic exploration for the sake of a stunning ending and deep (if imperfect) lore will have a blast in Arknights: Endfield. This is a game for fans of the Arknights universe and for those who seek narrative in gacha games, not just action. But those short on time, who aren't ready to spend time with a map on their phone and who want an engaging, advanced combat might not find what they seek. This is a game of contrasts: in some places it's brilliant, in others it falls into the abyss, but it has colossal potential. It’s worth waiting to see where it goes in the future.
    • 80 Metascore
    • 85 Critic Score
    REANIMAL is definitely one of the best games of the year. Of course, many hits are still to come, but this game is dark, exciting, and cooperative. It will make you cower on the couch in fear and leave you with food for thought. My partner and I, for example, discussed what was happening for a long time and came up with all sorts of theories. Despite a few drawbacks, the Swedish developers have created a genuinely frightening game. They achieved this not with jump scares, but with an oppressive atmosphere and terrifying imagery.
    • 69 Metascore
    • 65 Critic Score
    Disciples: Domination offers a massive new campaign that spans anywhere between 30 and 50 hours depending on your level of difficulty and style of play, plenty of major new features with their own spin on systems and combat, baseline enhancements and QoL features that were patched into Liberation over time. But it still sticks too close to Liberation to be called an entirely new game. If you were looking to experience more of Nevendaar from Avyanna’s PoV or want to spend several evenings in a solid turn-based strategy, you will enjoy the new installment. But if you are waiting for the second coming of Disciples 2, Domination features vastly different vibes and aesthetics.
    • tbd Metascore
    • Critic Score
    Those willing to overlook the current issues and wait for improvements may find Ashes of Creation to be an interesting experience with unique mechanics. However, the release version leaves most new users with more questions than answers and is disappointing. [Early Access Provisional Score = 70]
    • 73 Metascore
    • 80 Critic Score
    Lessaria a confident, solid, and respectful successor, perfect for a leisurely immersion. Rockbee Team studio's debut can be considered a success - they took a responsible approach to a complex genre and created a game that, despite all the minor rough edges, is capable of giving dozens of hours of fun, nostalgic and tactically rich experience.
    • 72 Metascore
    • 75 Critic Score
    Where Winds Meet is a very ambitious project, which deserves all the attention it received since its launch date. The game has features and activities for every kind of player. Those who like to build can create an entire city, while socially active players can form guilds or even marry each other. There are plenty of battle challenges to satisfy the fighters and enough places for explorers to visit. With its unique blend of elements, this game appeals to a wide range of tastes. So everyone should try this free game and find out if it's the right fit.
    • 77 Metascore
    • 87 Critic Score
    Escape from Duckov is a brilliant, witty, and incredibly addictive experience. It's a must-play not only for Tarkov fans looking for a fresh perspective on the familiar torment, but also for anyone who appreciates deep, systemic games with impeccable game design. It's a loud and clear signal to the entire industry: the future of the genre lies in manageable difficulty, respect for players and their time, and a willingness to embrace bold experiments, even if they start with a joke about ducks.
    • 80 Metascore
    • 90 Critic Score
    Demeo x Dungeons and Dragons: Battlemarked captures the chaos, strategy, and fun of a tabletop session with friends. The turn-based combat, memorable characters, and unpredictable moments make every playthrough feel alive. While limited customization and the studio apartment setting can pull you out of immersion, the co-op experience and shared storytelling more than make up for it. A must-play for anyone who loves tabletop games or wants a fun, chaotic digital adventure.
    • tbd Metascore
    • 75 Critic Score
    Unfortunately, Restaurants doesn't offer much to keep players engaged for long and can get boring relatively quickly. However, any shortcomings here aren't so bad — you can experience a lot of positivity, chaos and fun in just a few evenings, especially in the company of friends. If the developers can come up with something that sets the game apart from other cooking simulators and tavern or restaurant management games — besides rats and a few events — then the game has enormous potential.
    • 81 Metascore
    • 85 Critic Score
    The Outer Worlds 2 may not be the most innovative RPG, but what it does, it generally does very well. A step above the original game, TOW2 is worth the price of admission if you prefer story over run and gun action.
    • tbd Metascore
    • 50 Critic Score
    Duet Night Abyss isn’t a bad game, it’s a cautionary tale about how not to make a game.
    • 71 Metascore
    • 90 Critic Score
    Syberia Remastered masterfully blends a classic foundation with modern technology, faithfully honoring Benoît Sokal's original creation. While it has its minor imperfections, the game stands as a remarkable achievement by the development team. This beloved classic now breathes anew, introducing its unique world to a new generation. The original could have lived a long life on its own, but this Remaster brings it one step closer to eternity.
    • 83 Metascore
    • 90 Critic Score
    Farthest Frontier is a game that can be both relaxing and challenging if the players want it so. The lovers of measured city building gameplay can find it very appealing, as each action is rewarding in both visual and gameplay sides. However, for a strategy game it doesn’t have enough varieties for military or offensive building, thus hardcore fighters shouldn’t judge it harshly. Overall, the game has potential to win over even more players than it already did in Earle Access, taking the place among other famous representatives of the genre. It has a lot to offer and even more potential to grow further.
    • 79 Metascore
    • 70 Critic Score
    Dying Light: The Beast is a ghost of a great franchise, competently executed but lacking the spark that once made it special. The game lacks the pioneering audacity of the original, and lacks the narrative ambition of the sequel. It's a grind that, despite its apparent dynamism, leads nowhere. On top of all this, the game was extremely rough at release, and some of its bugs remain unfixed.
    • 69 Metascore
    • 70 Critic Score
    Little Nightmares 3 is a worthy continuation of the series. It will definitely appeal to horror fans, as well as those who didn't particularly like the previous installments, and those who will play it solely for the co-op mode.
    • tbd Metascore
    • 70 Critic Score
    Raining City: Millions Recollections is a solid mystery-driven visual novel. It has many interesting side stories, plot twists and details to look for, and interesting side characters which grow on you. However, it struggles to deliver a true impact, mostly using shocking or nearly disgusting content for swift and effortless impact. While the story is interesting enough, it is hard to call it satisfactory for the amount of plot holes and loose ends. This novel can occupy you for several evenings if you like the dark stories and mystery solving. However, there is no great romance or diversity in the plot, as it might appear at first glance.
    • 81 Metascore
    • 87 Critic Score
    Borderlands 4! Still crazy. Still cool. This successful sequel learns from the mistakes of the past. It builds on the strengths of the series, such as loot hunting, responsive shooting and memorable character interactions. Despite some flaws, it offers a fun and exciting co-op experience.
    • 90 Metascore
    • 87 Critic Score
    Silksong can be considered an excellent and even exemplary Metroidvania. It is damn nice to play while exploring every picturesque corner of the teeming world. It is gorgeously structured, the modified role-playing system, although it has become a little less diverse, is still pleasant. And the rebalanced battles of the sequel, each duel in which resembles a rhythmic dance, cause an influx of adrenaline. However, the game is not without its flaws.
    • 83 Metascore
    • 90 Critic Score
    In Metal Gear Solid Delta: Snake Eater, his name appears on the screen more often than in the original. The gameplay has been perfectly preserved, and MGS3 has never looked more luxurious graphically.
    • tbd Metascore
    • Critic Score
    For me, Grounded 2’s world is attractive enough to spend dozens of hours in it. Unfortunately, this world’s content, mechanics, and optimization seem to be downsides. If rummaging through soda cans and chasing ladybugs doesn’t intrigue you, it’s better to wait until closer to the release date. Maybe in six months, it will be in excellent shape and deserve attention.
    • 80 Metascore
    • 83 Critic Score
    The King is Watching is one of the most addictive roguelite strategies of this year. It has excellent visuals, humor and variability in settlement development. So far the game has problems with randomness and balance, but this only makes the playthrough more interesting.
    • tbd Metascore
    • Critic Score
    Creating intricate networks of machines in games like StarRupture and watching them work is undoubtedly enjoyable, as is exploring new spaces and finding the treasures they hide. StarRupture has this same calm rhythm, but it adds a touch of mystery and danger to keep things interesting. Although StarRupture is still in its early stages, it has great potential and a solid foundation. However, a full assessment of the game's potential requires waiting for its release. [Early Access Provisional Score = 70]

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