GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 79 Metascore
    • 80 Critic Score
    The combination of the terrifically-executed side-scrolling action game that became the killer app for the Genesis, along with the replay-enhancing tag-actions feature, makes Sonic Advance 3 a winner.
    • 86 Metascore
    • 80 Critic Score
    The real genius in Four Swords Adventure is that it creates the perfect blend of teamwork, competition, and sadism.
    • 60 Metascore
    • 60 Critic Score
    It's not going to set the world on fire for its originality of presentation and gameplay, but for a younger gamer, this a charming and solidly-built platform action/adventure game that should give them some real entertainment with fair value added by the trading card and multiplayer aspects of the cartridge.
    • 56 Metascore
    • 80 Critic Score
    Where the game shines is in its siege warfare tactics and deformable terrain. These elements add enough flavor to the gameplay that fans will find the game an enjoyable romp both online and offline.
    • 48 Metascore
    • 40 Critic Score
    No Doubt is MIA, the art is occasionally freakish and definitely not up to Xbox standards, and while "fun" is always a subjective call, the gameplay offers nothing new and contains a ton of repetition. Malice ends up being a small package that just doesn't offer enough.
    • 84 Metascore
    • 80 Critic Score
    Delivers on the promise of offering a modern day tactical game that is totally different from the average title, yet is incredibly easy to pick up and play. My grievances focus around the slightly linear mission design, occasionally idiotic AI (both enemy and friendly, though more so the former), and a short campaign, but everything else the game offers left me with an excellent experience that I thoroughly enjoyed.
    • 89 Metascore
    • 80 Critic Score
    Although Riddick may not be the longest game on the market and the replay value is pretty much non-existent with only Live Aware and no multiplayer to be had, for doubters and non-believers alike, Chronicles of Riddick is absolutely one of the best Xbox games ever released.
    • 76 Metascore
    • 80 Critic Score
    Talk about your pick-up-and-play games, Metal Slug 3 is the best. The left stick to move, one button to shoot, one button to jump/leap in and out of vehicles, and a button to chuck explosives.
    • 67 Metascore
    • 50 Critic Score
    Despite all of these somewhat questionable design issues, the title does deliver a rather enjoyable hop n’ bop experience that can easily burn a few hours without demanding too much investment of cerebral activity.
    • 75 Metascore
    • 70 Critic Score
    There's no denying that the title was one of those classics that lived on far beyond its intended marketability. In this respect, a port to the GBA was a sort of inescapable eventuality, and the final result is one that's as faithful to the original as one could hope.
    • 75 Metascore
    • 70 Critic Score
    Playing multiplayer against other players that could transform into vehicles would have been something that could be expanded on quite considerably but unfortunately there is nothing at all.
    • 68 Metascore
    • 40 Critic Score
    There just isn’t enough punch in this game to make it last in today’s hardcore gaming market.
    • 65 Metascore
    • 80 Critic Score
    The best part of Custom Robo, and the only reason to play through single player, is the level of customization you get with your miniaturized death machine.
    • 63 Metascore
    • 50 Critic Score
    All in all, if you are looking to play a mindless shoot ‘em up in a typical and depthless game that has no multiplayer and a rather short single player campaign, than Van Helsing may be what the doctor ordered.
    • 65 Metascore
    • 60 Critic Score
    It has no huge deficiencies that make it a bad game, but it was clearly built with online play in mind and the solitary gamer may feel a bit cheated in the difficulty of the single-player mode. I know I did.
    • 87 Metascore
    • 70 Critic Score
    A quality title pitched to something of a niche audience, and a very successful sequel.
    • 73 Metascore
    • 70 Critic Score
    Graphically, the title is definitely clocking in at “adequate”, with sometimes lumpy characters and stiff animations.
    • 74 Metascore
    • 70 Critic Score
    Graphically, the title is definitely clocking in at “adequate”, with sometimes lumpy characters and stiff animations. There’s a slight floating in the movement of characters, and the terrain can seem a bit bland and repetitive at times, but hey, it’s a desert setting.
    • 85 Metascore
    • 90 Critic Score
    The reason I like the Sidekick feature is that you can never be ‘left behind’ by your friends and teammates.
    • 88 Metascore
    • 90 Critic Score
    Sure the expansion could have been used to fix a few minor bugs, but Big Huge Games obviously focused on new features and campaigns, rather than building a "patch you have to pay for."
    • 62 Metascore
    • 50 Critic Score
    My vote for funkiest feature included in a collectors edition has to go to the 3D paper figure included with Lineage II. It stands at just about 22 inches tall, includes 32 sheets of paper and 128 pieces. [DVD Review]
    • 72 Metascore
    • 80 Critic Score
    Walks a very fine line between addictive gameplay and pure frustration.
    • 80 Metascore
    • 70 Critic Score
    More of the same? Absolutely, but whether this is a good or a bad thing depends on your enjoyment of the previous games in the series.
    • 74 Metascore
    • 70 Critic Score
    More of the same? Absolutely, but whether this is a good or a bad thing depends on your enjoyment of the previous games in the series.
    • 73 Metascore
    • 70 Critic Score
    If you like to dance and want a great game for a party with people who don’t mind looking a little silly, EyeToy Groove is probably just up your alley.
    • 75 Metascore
    • 70 Critic Score
    Like a creepy, surly teenager on his first day of high school, this game simply tries too hard to be cool and achieves very little of what it sets out to accomplish.
    • 78 Metascore
    • 70 Critic Score
    More of the same? Absolutely, but whether this is a good or a bad thing depends on your enjoyment of the previous games in the series.
    • 74 Metascore
    • 70 Critic Score
    Like a creepy, surly teenager on his first day of high school, this game simply tries too hard to be cool and achieves very little of what it sets out to accomplish.
    • 40 Metascore
    • 40 Critic Score
    The enemies are varied enough and can be deadly, but they are animated poorly and just look bad.
    • 74 Metascore
    • 50 Critic Score
    Ideally suited to hard core strategy gamers who relish the pure strategic elements of player-versus-player conflict and don't mind the occasionally tedious hotspot in combat.

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