GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 58 Metascore
    • 80 Critic Score
    There's a lot of replay value, and although the game could have mixed up its level variety a bit more, it certainly gets the job done.
    • 58 Metascore
    • 75 Critic Score
    Enough Family-friendly platform action with responsive controls that's true to the spirit of the movie.
    • 58 Metascore
    • 50 Critic Score
    Still hamstrung by the lack of voice communication among human players online and workman-like AI for non-human-controlled allied characters in the single-player mode, the game just fails to differentiate itself enough to avoid a comparison with the new "Resident Evil 4" kid on the block.
    • 58 Metascore
    • 58 Critic Score
    In the end, as previously mentioned, Bleach: Soul Resurrecion is a lot like the actual show -- it's got some great fights and awesome moments, but it also has its share of filler. In this case, the filler is the mind-numbingly simple act of running in a straight line to the map in the top right corner of the screen, killing everything in sight, and then doing it again.
    • 58 Metascore
    • 50 Critic Score
    I really liked Fortix until I discovered I could cheese my way to victory. Of course, you don’t have to play that way, but once you know you can, it’s basically over. Since Fortix isn’t a particularly long game in the first place, being able to blaze through every level takes some of the fun out of it.
    • 58 Metascore
    • 54 Critic Score
    With the control totally screwed, graphics, sound, and other bells and whistles don't matter.
    • 58 Metascore
    • 50 Critic Score
    Sure it’s only 320 points on Xbox Live but there’s just no real reason to grab this unless you want to hear that countess of Forli lady talk about touching and kissing her breasts and flashing her privates as she taunts some guards.
    • 58 Metascore
    • 58 Critic Score
    It’s definitely worth a rental; especially if you have enjoyed the original game as it tells the story of how the characters got to that point, and frustrations and limitations aside, the time spent playing the game is enjoyable – it’s just over way too soon.
    • 58 Metascore
    • 75 Critic Score
    For fans of the series, Samurai Warriors 2 is a sure bet, the best of the regular series since Dynasty Warriors 3. For newcomers, don’t be afraid to try this one out, it has a lot of new features and great replay value.
    • 58 Metascore
    • 50 Critic Score
    In the end analysis the game just does not hold up. The broken frame rate makes it difficult to control and it just can't deliver on its promise of a massive online fighting game.
    • 58 Metascore
    • 60 Critic Score
    What could cause such a winning formula to fall from grace? Camera... the bane of third party titles everywhere. And Obi Wan throws out all over-the-shoulder camera conventions and makes a totally static, completely uncontrollable camera.
    • 58 Metascore
    • 42 Critic Score
    The adventure and RPG mode could have been creative and fun. Instead it is very tedious.
    • 58 Metascore
    • 33 Critic Score
    If you aren't a fan of the series or haven't delved into the SS series in the past, chances are you won't take too kindly to the dated graphics and unbalanced gameplay.
    • 58 Metascore
    • 33 Critic Score
    The problem is that the constant resource gathering and caring for these two characters is more work than fun - perhaps if this was toned down to a level where it wasn't as ridiculous the game would be a slam dunk.
    • 58 Metascore
    • 56 Critic Score
    Shame on Capcom for giving it's fighting games a bad track record by putting out this piece of crap!
    • 58 Metascore
    • 25 Critic Score
    I appreciate Team Ninja's attempts at revisionism and editorial design, but I think most Ninja Gaiden fans- myself included- would have been happier with an elaborate, over-the-top design like the first two games rather than such a pared down, over-simplified one.
    • 58 Metascore
    • 60 Critic Score
    With uninspired level design and a lacking audio presentation, the game has little to offer hardcore fans of the series.
    • 58 Metascore
    • 50 Critic Score
    Unfortunately being forced to play through the storyline mode is what really brings this game down.
    • 58 Metascore
    • 67 Critic Score
    Offers a wide variety of things to do, but no real direction in a lot of important areas. Romancing SaGa is ultimately a role-playing game with a lot of gameplay substance but no cohesive storyline to back it up.
    • 58 Metascore
    • 46 Critic Score
    A snail in an Olympic sized pool moves faster than this game, and it gets to the point where it becomes too frustrating to play.
    • 57 Metascore
    • 42 Critic Score
    This is a sad day for The King of Fighters. The combat is as taught as ever, but everything else is a comedic misinterpretation of “less is more.”
    • 57 Metascore
    • 67 Critic Score
    The problem really is that most Final Fantasy Fans won't be interested in the game's core gameplay.
    • 57 Metascore
    • 91 Critic Score
    Undercover: Operation Wintersun may have its flaws, but that doesn’t prevent it from being a very satisfying exercise in espionage. Besides, with so many games being dumbed down to accommodate gamer’s allergic to a healthy challenge, it’s hard not to appreciate a title that demands more of players than simple blind clickery.
    • 57 Metascore
    • 33 Critic Score
    It's obvious this $60 piece of fanservice was meant to sway old and new DBZ junkies into a purchase, but as the entire game feels more like an expansion pack or a cheap cash-in attempt, there's nothing here to recommend over importing some of the more polished 2-D sprite fighters or at the very least checking out Budokai on the PlayStation 2.
    • 57 Metascore
    • 40 Critic Score
    Boring (and maddeningly uninspired) techno music nips at your ears as you move through insanely limited and basic design elements to the car, and then race in a game that looks like someone finally figured out the hi-resolution mode on the Nintendo 64.
    • 57 Metascore
    • 70 Critic Score
    The control is a little eccentric. The controls can be reconfigured in a limited way, but the steering always seemed to tend toward over steering.
    • 57 Metascore
    • 0 Critic Score
    Something I cannot forgive is the combination of the camera, controls, and the lack of serious fun playing the game. My niece found it more amusing to chew on the controller after all.
    • 57 Metascore
    • 0 Critic Score
    Feels like a cell phone game; been here, done that; terrible use of controls.
    • 57 Metascore
    • 42 Critic Score
    From glitches to repetitive dog-fights and long stretches sans jet-pack, there is always something to ruin your fun as you trudge toward a wholly disappointing boss-battle and an inconclusive, patchwork ending.
    • 57 Metascore
    • 50 Critic Score
    It’s a shame that Boogie’s gameplay falls so flat because there’s a tremendous amount of potential here.

Top Trailers