GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 63 Metascore
    • 74 Critic Score
    It has some has some life longevity to it - but considering its sharp-curved circuit designs, lack of additional game modes such as 'FreeStyle' or 'Stunt' mode which Babylon really could have taken advantage of, and its expected graphics, it is not a game that I will find myself looking forward to play frequently.
    • 64 Metascore
    • 74 Critic Score
    The best comparison that I can make is that it's a lot like that arcade game you play at the movie theater. It's not a high quality title, yet you seem to pump quarters into it every time you're there.
    • 65 Metascore
    • 74 Critic Score
    Beating everything in this game will be extremely tough. And this isn't a good kind of tough either. It's a throw-your-controller-the-computer-is-too-good kind of tough. Pity.
    • 63 Metascore
    • 74 Critic Score
    The lack of diversity in crises as well as being confined to a single game map causes it to fizzle out rather quickly.
    • 70 Metascore
    • 74 Critic Score
    One, why are the replays so dark? And two, why do they just give an overall ranking for the teams, why not also have it broken down by offence and defense?
    • 58 Metascore
    • 74 Critic Score
    Perhaps the biggest failing in Black Mirror is that the ending comes too soon. After spending so much time building up this great story, the end, while logical, doesn't have the same narrative buildup as the rest of the game.
    • 74 Metascore
    • 74 Critic Score
    There's no denying that the game's presentation overall is pretty cool and that once you get past the game's minor design and gameplay issues it can be a lot of fun.
    • 63 Metascore
    • 72 Critic Score
    It's a great game, with good graphics, immersive storyline and an overall appeal that I can't ignore.
    • 62 Metascore
    • 72 Critic Score
    It's not WWE and it's not NWA but it's the people who made those franchises possible. Though I wish Ric Flair was in here so we could have some of the bloody cage matches of yore.
    • 63 Metascore
    • 72 Critic Score
    The action isn't quite as fast and furious (or spooky) as iGames' Nosferatu, but it is a lot of fun. There's a lot of puzzle solving and "find the key" gameplay, along with a fair amount of exploration and discovery that works pretty well despite a few technical problems that make gameplay a little more awkward than it should be.
    • 61 Metascore
    • 72 Critic Score
    Lifeline is not a game for everyone. It's quirky and the controls feel like a toddler's first step-- wobbly and unsure but the beginning of something wonderful.
    • 56 Metascore
    • 72 Critic Score
    The combat is both intuitive and fast enough that you can easily sit down and play a quick game any time.
    • 45 Metascore
    • 72 Critic Score
    It's a fun loving mellow game that everyone can get hooked on, and I can honestly say that it is one of the most enjoyable games I've played in a while.
    • 80 Metascore
    • 72 Critic Score
    There are some instances though when you just want to rip the game out and throw it across the room due to some crappy camera angles, which keeps it from getting a higher overall score. It's the best Spider-Man game since the original Genesis game, which is saying quite a lot.
    • 80 Metascore
    • 72 Critic Score
    Like its previous installment, has both ups and downs.
    • 66 Metascore
    • 72 Critic Score
    It's a great game, with good graphics, immersive storyline and an overall appeal that I can't ignore.
    • 71 Metascore
    • 72 Critic Score
    Even times when you have up to 8-10 enemies on screen at once the game stays as smooth and flowing with no slow downs whatsoever.
    • 71 Metascore
    • 72 Critic Score
    It doesn't grab and hold you like the first one did, nor is there a two-player option like in Time Crisis II, but it has just enough to keep it interesting.
    • 63 Metascore
    • 72 Critic Score
    With a strong, compelling narrative, 2 kind-hearted characters you want to root for and who have their own unique quests, and lots of places to explore, Anito will keep you occupied for a long time.
    • 70 Metascore
    • 71 Critic Score
    It works in an amateurish sort of way, and it makes for a fun, yet thoroughly unimpressive title.
    • 89 Metascore
    • 71 Critic Score
    There's nothing that really gets you going. There's nothing addictive about it, save for a few rare moments when you hit that double loop or speed ramp. Otherwise, Sonic just gets blurred with every other platform/adventure game out there.
    • 69 Metascore
    • 70 Critic Score
    There are many things in The Punisher that make it stand out from other games, such as the interrogations, the superb voice acting, the appearance of other comic book heroes and villains (not going to say who to spoil it), but the repetitiveness of each level can start to wear you down.
    • 77 Metascore
    • 70 Critic Score
    There's a whole new story, working multiplayer, thousands of new items, new mini-games and sidequests, new classes to play, and the ability to play evil and good plot paths. On the other side of the coin is gameplay that most of us have seen before, following the same formula, and not taking any real chances in the process.
    • 80 Metascore
    • 70 Critic Score
    More of the same? Absolutely, but whether this is a good or a bad thing depends on your enjoyment of the previous games in the series.
    • 81 Metascore
    • 70 Critic Score
    It still labors under a fighting system that rewards memorization over improvisation far too much for my taste, but I'm sure the Mortal Kombat faithful are going to be thrilled.
    • 68 Metascore
    • 70 Critic Score
    The game has been simplified to give more casual and younger players an easier play experience, but hardcore gamers may find the gameplay too simple for their tastes.
    • 76 Metascore
    • 70 Critic Score
    While it all works well and survival/horror fans won’t be at all disappointed if they go out and get this game, Silent Hill feels an awful lot like previous Silent Hill games.
    • 93 Metascore
    • 70 Critic Score
    I honestly cannot give Grand Theft Auto: San Andreas a decent score in good conscience just because this could have easily been so much better as a PC title Let’s hope some patches roll around quickly to resolve the worst of the damage.
    • 65 Metascore
    • 70 Critic Score
    Why in heaven's name would you make the first game ("Capcom Vs SNK 2") have Live, and not this one? If Namco can toss Link into "Soul Caliber 2," the least Capcom could have done was tossed in Blanka.
    • 80 Metascore
    • 70 Critic Score
    Players who have been dazzled by such visually stunning games as "FFVIII," "Legend of Legaia," and "Parasite Eve" will want to look elsewhere for that kind of entertainment. [FFV review]

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