Games.cz's Scores

  • Games
For 2,532 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Hotline Miami
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2532 game reviews
    • 54 Metascore
    • 30 Critic Score
    Sacred 2 Remaster is a textbook example of how a remaster should not be made. The result feels like half-finished work that not only fails to deliver any meaningful improvements, but is in many respects even worse than the original game. Technical issues, unattractive visuals, an outdated combat system, and poor optimization undermine even the few elements that might have worked. Sacred 2 was once a likeable action RPG with an original world, but the remaster turns it into little more than a relic of the past that should never have been revived. Those struck by nostalgia are far better off returning to the original game with community patches. It will be a much more rewarding experience.
    • 73 Metascore
    • 40 Critic Score
    Escape from Tarkov offers a unique and extremely intense gameplay experience driven by its atmosphere and the constant tension of every shootout. However, this potentially outstanding experience is systematically undermined by a catastrophic technical state, unstable servers, cheaters, and a design that too often confuses “hardcore” with outright hostility toward the player. The result is a game that comes close to legendary status more because of its reputation than the actual quality of its 1.0 version.
    • 68 Metascore
    • 40 Critic Score
    Football Manager 26 is a disaster few could have imagined. An overwhelming number of bugs combined with a downright atrocious user interface turns this supposed new beginning into a barely playable mess. Amid the chaos, there are brilliant and irreplaceable innovations that make returning to previous installments unthinkable – which only makes the whole thing all the more tragic.
    • tbd Metascore
    • 40 Critic Score
    The remake of The House of the Dead 2 isn’t outright broken and still delivers a nostalgic ride of on-rails shooting that’s all but vanished today. Its biggest issue, however, is that most of the new additions make the game worse rather than better, be it the gamepad controls, changes to the hitboxes, or the atrocious voice acting.
    • 54 Metascore
    • 30 Critic Score
    Nintendo Switch 2 Welcome Tour is more of a tutorial than a game. Instead of a fun introduction to the new console, it offers presentations, quizzes, and unnecessarily drawn-out content that feels like corporate e-learning. While the technical details are occasionally interesting and a few mini games briefly entertain, the whole experience fails in its most important role – to excite players about the new generation of Nintendo Switch. It should have been free. And it should have been shorter, snappier, and most of all, more fun.
    • 66 Metascore
    • 40 Critic Score
    A small, ugly, and straightforward game that lacks depth, a better physics model, varied game modes—and most importantly, players.
    • 66 Metascore
    • 40 Critic Score
    Pax Augusta is an ambitious solo project that lets you build historically accurate cities, offering a creative and educational experience. It has great ideas and can be quite relaxing. Unfortunately, it struggles with some basic user-friendliness issues and is currently plagued by too many technical flaws to be fully playable, where you might easily find yourself stuck in an endless loading loop or encountering other bugs that ruin your progress.
    • 60 Metascore
    • 40 Critic Score
    Synduality: Echo of Ada is deceiving. Despite its fresh facade, it offers absolutely nothing of interest—just boredom, monotony, and frustration from the completely unbalanced biomes. Add to that a dull crafting system that disregards your time, and you have a game that feels utterly meaningless. I love mecha games, but I also love games that have a purpose. And Synduality completely lacks one.
    • 59 Metascore
    • 40 Critic Score
    Unknown 9 shows potential, but never comes close to realizing it. It smugly drowns in a flat story, with awful, repetitive combat. The enemy possession mechanic is too simplistic and underutilized, and the stealth sequences feel like a rehash of countless other games. Despite the actors doing their best to sell it, you never get to truly explore or connect with its intriguing world.
    • 54 Metascore
    • 40 Critic Score
    Uninspired game design, recycled content, monotonous gameplay, and technical issues. A dull experience that not even a few rare bright moments or a decent soundtrack can save. Best avoided.
    • 53 Metascore
    • 30 Critic Score
    The long-awaited sequel to the beloved Test Drive Unlimited feels like it still hasn’t arrived. What Kylotonn has done with the franchise can't even be considered a bad attempt. Test Drive Unlimited Solar Crown may have a fun driving model, but that’s where the short list of positives ends. It's a poor game lacking content, optimization, and visuals that would at least match last-gen standards.
    • 61 Metascore
    • 40 Critic Score
    This classic RPG is one you can afford to miss. Despite its well-executed stylization and intriguing setting, it doesn't have much to offer. The story is uninteresting and often downright misleading. Continuity is so broken that most of the time you'll be wondering whether it's just poorly written quests or if something has gone terribly wrong. The moral compass is too restrictive, as are the outright illogical quests. Unenjoyable battles are just the proverbial rotten cherry on top of this stale cake.
    • 52 Metascore
    • 30 Critic Score
    Who on earth is this for? Are conformists to blame? Or Canada? Boring, short, and without any hint of what makes South Park South Park. A dismal attempt at a cooperative game that nobody asked for.
    • 62 Metascore
    • 40 Critic Score
    An automation game that, despite its pleasant minimalist visual style, falls short as a game. Sixty Four demands constant oversight, with the majority of gameplay revolving around continuously refueling devices. It becomes more of a test of patience than an engaging experience, one that you may not find worthwhile.
    • tbd Metascore
    • 40 Critic Score
    Truck Driver: The American Dream teased an Unreal Engine 5-powered, narrative-driven trucking game, only to unveil an unenjoyable arcade experience with highly frustrating road traffic, uninteresting chatter, and audiovisual elements that fall short of both the chosen engine's capabilities and the standards of current consoles. At a significant discount, it might temporarily satisfy the appetite for console trucking, but don't expect much beyond that.
    • tbd Metascore
    • 30 Critic Score
    Bum Simulator advertised itself as something akin to a homeless person GTA, but it’s just an unoriginal, stupid game with an identity crisis, incapable of utilizing its own systems, lacking in fun and quality. There are zero reasons to spend money on this.
    • 56 Metascore
    • 40 Critic Score
    Farming Simulator 23 doesn’t build at all on last year’s predecessor. On the contrary, it lost many features and fans of the series should steer well clear of this. Yes, you can farm while you’re travelling, but why would you do that when the downsides are so many? It could perhaps work as a good entry point, but in that case it probably shouldn’t be so ugly.
    • 52 Metascore
    • 30 Critic Score
    This game fails at basically everything it’s trying to do. It’s a shallow, bare-bones experience, artificially prolonged, and you’d be best advised to ignore a lot of what it’s trying to show you. But it doesn’t really matter because you’re probably going to give up long before the disappointing end.
    • 65 Metascore
    • 40 Critic Score
    After Us wants to comment on the dark side of consumerism, but it fails to convey its message through mediocre gameplay. Neither the story or the mechanics are satisfying enough, there are technical issues and the action feels superfluous.
    • 33 Metascore
    • 30 Critic Score
    Ugly graphics, amateurish animations, awful controls, a confused level design and many, many bugs and errors, including some that are completely unacceptable. Gollum’s stealthy journey towards freedom cannot be redeemed, not even by a solid story that cleverly enriches Tolkien’s universe.
    • 65 Metascore
    • 40 Critic Score
    Minecraft Legends lacks anything to appeal to any sort of target audience. It’s a disjointed, dysfunctional mixture of genres and ideas that’s going to leave everyone disappointed – the strategists, the builders, the action aficionados, even the Minecraft fans.
    • 53 Metascore
    • 40 Critic Score
    Redfall doesn’t know what it wants to be, therefore it isn’t good at being singleplayer, cooperative, story-driven or action-based. And, most of all, it’s not fun, plus it comes out in terrible shape. I’d rather eat a whole garlic bulb than to play more Redfall.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss: Rockay City could’ve been a great, original, addictive game filled to the brim with stars from the golden age of action movies. But its concept of a robbery-focused shooter mixed with roguelite elements just isn’t executed well enough. The awful system of enemy spawns, the repetitive missions and environments… And the worst offender of all, a truly horrendous enemy AI. Steer clear!
    • 64 Metascore
    • 40 Critic Score
    A completely redundant on-rails shooter that fades in comparison with its more illustrious competitors. This kind of an exclusive game hurts the PSVR2 more than it helps.
    • tbd Metascore
    • 20 Critic Score
    Amateurish in every respect. You might find something to like if you really enjoy gaming underground - but if you desire even a baseline of quality, you’ll find nothing to like here.
    • 64 Metascore
    • 40 Critic Score
    A below average game that does nothing well. It’s ugly, it’s boring, I’m tired of it. Steer clear of this mess.
    • 61 Metascore
    • 40 Critic Score
    On paper, Nitro Kid seems like a fun tactical roguelike in which you build your own deck of cards. It’s utterly unbalanced, however, and therefore frustrating, boring and bland. Even the 80s atmosphere is lacking.
    • 46 Metascore
    • 30 Critic Score
    Awful gameplay, bad controls, repetitive music, catastrophic combat system. There’s only one redeeming quality to this brawler - you can build and customize your own Lego toys. Then again, a better way to spend your money would be buying an actual Lego set.
    • 54 Metascore
    • 40 Critic Score
    Some original ideas, a gripping setting - but also a very poor experience from a gameplay standpoint. Especially the combat fails at almost every level.
    • tbd Metascore
    • 30 Critic Score
    What could have been a nice, nostalgic RPG falls flat on its face. The story doesn’t work, it looks awful, the gameplay is poor, and the user interface is absolutely archaic.

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