Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 67 Metascore
    • 72 Critic Score
    An entertaining day, and a day in which you'll learn the full story of The Hobbit. But still, just a day. It needed to be much longer, and much far more difficult. [Advance]
    • 65 Metascore
    • 72 Critic Score
    Not really The Sims, more like an RPG with chores. Entertaining nevertheless. [GamesMaster]
    • 80 Metascore
    • 72 Critic Score
    Compared to the all-powerful "SmackDown!" it gets pummelled into the canvas in terms of variety of moves and subtlety. (Relatively speaking, or course. Neither are exactly delicate games). [GamesMaster]
    • 62 Metascore
    • 72 Critic Score
    Wear your morals round your ankles and keep your mind in the gutter, otherwise this crude comedy is shooting blank. [GamesMaster]
    • 73 Metascore
    • 72 Critic Score
    A space war that's heavy on cliché, with a side order of weird aliens. Earth 2160 is an accomplished but dull RTS sequel. [PC Gamer UK]
    • 68 Metascore
    • 72 Critic Score
    A perfectly competent game, but it falls notably short of the original brilliance. [PSM2]
    • 68 Metascore
    • 72 Critic Score
    It's not terrible, by any means. It's just that, considering the degree of expectation surrounding it and the power of Xbox itself (Halo, anyone?), it should - and could - have offered so much more. [GamesMaster]
    • 60 Metascore
    • 72 Critic Score
    Wear your morals round your ankles and keep your mind in the gutter, otherwise this crude comedy is shooting blank. [GamesMaster]
    • 57 Metascore
    • 71 Critic Score
    Slightly improved but lacks the rugged spark of the original. Not a bad game but inoffensively reasonable to the point of disappering completely. [PSM2]
    • 58 Metascore
    • 71 Critic Score
    The best missions are better than the first Outbreak's but the others are too similar. Wait for the UK release to get the best of all words - online and fresh levels. [JPN Import; PSM2]
    • 74 Metascore
    • 71 Critic Score
    Handsome in motion but PSP's D-pad stops it being more than a pretty face. [GamesMaster]
    • 73 Metascore
    • 71 Critic Score
    Brilliant in some places, just plain dull in most of the others. [NGC]
    • 73 Metascore
    • 71 Critic Score
    By focusing on the Michael Owens, EA've forgotten the Gary Nevilles - capturing the magic, but fluffing the basics. [PSM2]
    • Games Radar
    • 74 Metascore
    • 71 Critic Score
    Cossacks remains a flawed best-seller, and Art of War doesn't do quite enough to change that. [PC Format]
    • 72 Metascore
    • 71 Critic Score
    A fun game, and the deck creation element is very addictive. Still a bit pointless though, and could be better presented. [GamesMaster]
    • 68 Metascore
    • 71 Critic Score
    It's only £20 and if you're an anime or a shoot-'em'up fan then it'll have instant appeal. Otherwise it's too short and simple. Fun in short bursts. [PSM2]
    • 58 Metascore
    • 71 Critic Score
    A slightly uneasy mix of big dumb shooter and a raw, harsher-than-normal treatment where nobody comes out well. It's the big dumb shooter that wins. [PSM2]
    • 67 Metascore
    • 71 Critic Score
    This is as close as you'll come to a sense of believable espionage this side of MGS2.
    • 90 Metascore
    • 70 Critic Score
    Most lamentable of all is the fact that the game's final boss is entirely nondescript. [Edge]
    • 69 Metascore
    • 70 Critic Score
    While Parallel Lines is a decent offering, it feels very much like a watered-down Grand Theft Auto, with a more linear storyline and fewer random fun things to do outside of missions.
    • 53 Metascore
    • 70 Critic Score
    Good for impressing people with technology - not quite so good as an actual game. [GamesMaster]
    • 72 Metascore
    • 70 Critic Score
    CCC Vol. 2 is only 20 bucks, which comes to $1 a game. Considering all of the classic arcade gameplay on this disc, it's an excellent value. We're not sure Capcom has enough material for yet another arcade collection, but if this is the last, then they'll have gone out on a high note.
    • 74 Metascore
    • 70 Critic Score
    It's truly everybody's game - if you can swing a stick, you can play this (even if you're a lefty). It's perfect for parties, or for players willing to trade next-gen graphics and fancy options for the chance to swing a club instead of button mashing.
    • 60 Metascore
    • 70 Critic Score
    Ratatouille's defied our expectations by dishing out a solid adventure with loads of extras and minigames. If the missions felt a little less repetitive, then we'd really have film-tie in greatness here. Either way, this is one game adaptation that's easy to swallow.
    • 69 Metascore
    • 70 Critic Score
    Chances are that NFL Head Coach won't cure your football jones unless heavy-duty statistical simulators are up your alley.
    • 72 Metascore
    • 70 Critic Score
    It looks underwhelming, but spend a little time with Urban Chaos: Riot Response and it quickly stands out from the crowd.
    • 78 Metascore
    • 70 Critic Score
    The lack of changes will disappoint some, but for 20 bucks the minor tweaks and new roster nicely enhance what was already a great game.
    • 80 Metascore
    • 70 Critic Score
    If the players had some personality to go with their looks, this could have been the best FIFA yet. [NGC]
    • 77 Metascore
    • 70 Critic Score
    FIFA remains more pick-up-and-play for the mainstream sports gamer, but offers some depth and subtleties that will enable more experienced players to do their best Beckham impersonation.
    • 74 Metascore
    • 70 Critic Score
    So what if Carbon isn't redefining the street racing genre - really, at this point, what could? It hits a sweet spot of intensity, danger, and style.

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