Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 72 Metascore
    • 75 Critic Score
    Another quality slice of DBZ action, but a bit short on options for super-completists. [Sept 2006, p.75]
    • Games Master UK
    • 59 Metascore
    • 63 Critic Score
    On the scale of CGI movie licenses, this is up there with "Madagascar." Average, then. [Oct 2006, p.70]
    • Games Master UK
    • 83 Metascore
    • 93 Critic Score
    Prey has the tired old first-person shooter rulebook in a spin. Captivating stuff. [Sept 2006, p.62]
    • Games Master UK
    • 71 Metascore
    • 51 Critic Score
    Too simple to be strategic, too slow to be a shooter, too basic to be next-generation. [Sept 2006, p.70]
    • Games Master UK
    • 79 Metascore
    • 84 Critic Score
    A genuinely successful console RTS and a sumptuous slice of strategy. [Sept 2006, p.74]
    • Games Master UK
    • 51 Metascore
    • 57 Critic Score
    We love Jack Sparrow, but we're disappointed he's not in a better game. [Sept 2006, p.69]
    • Games Master UK
    • 65 Metascore
    • 80 Critic Score
    The engine could do with some extra juice, but this is still a vastly rewarding racer. [Aug 2006, p.80]
    • Games Master UK
    • 49 Metascore
    • 50 Critic Score
    Modern missiles are too good to make games any fun - give us crap biplanes any day. [Sept 2006, p.65]
    • Games Master UK
    • 52 Metascore
    • 56 Critic Score
    Enjoyable in short doses, but too repetitive an annoying to really succeed. [Sept 2006, p.69]
    • Games Master UK
    • 64 Metascore
    • 65 Critic Score
    Tiny-car heaven can't make up for a game that feels a bit wimpy next to bigger racers. [Aug 2006, p.79]
    • Games Master UK
    • 72 Metascore
    • 62 Critic Score
    Betters the original, but still rooted in the Second Division compred to "FIFA" and "PES." [Aug 2006, p.61]
    • Games Master UK
    • 75 Metascore
    • 77 Critic Score
    It has its flaws, but it makes up for them with surprising gusto. Highly enjoyable. [Feb 2007, p.77]
    • Games Master UK
    • 77 Metascore
    • 76 Critic Score
    The depth offered in Titan Quest is great, but when the beasts get harder and the rewards stay the same, you've got to ask if you're getting a raw deal. [Sept 2006, p.71]
    • Games Master UK
    • 67 Metascore
    • 80 Critic Score
    As a near-perfect recreation of the PS2 version, PSP Legend is a staggering technical achievement. [July 2006, p.63]
    • Games Master UK
    • 79 Metascore
    • 76 Critic Score
    Will keep your historical appetite under control while waiting for "Medieval 2." [Sept 2006, p.81]
    • Games Master UK
    • 79 Metascore
    • 70 Critic Score
    The icing on the violent cake is the Dramatic Battle mode, which allows three-man fights for those really epic throwdowns against the likes of M. Bison and Akukma. [July 2006, p.64]
    • Games Master UK
    • 78 Metascore
    • 60 Critic Score
    Definitely a curio, but not one that's without interest. [Christmas 2006, p.98]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    It's still the Point Blank we know and love but without that pink light-gun it's not the same. [Dec 2006, p.84]
    • Games Master UK
    • 72 Metascore
    • 81 Critic Score
    The action never lets up and the bullets never run out. It's not subtle but it is fun. [June 2006, p.64]
    • Games Master UK
    • 64 Metascore
    • 68 Critic Score
    For all its strengths, in the campaign mode it's hardly making history. [Aug 2006, p.75]
    • Games Master UK
    • 80 Metascore
    • 88 Critic Score
    A staggeringly high poly count and sumptuous dynamic lighting mean haring down a straight at 230 mph on a 1200cc superbike is a genuinely electrifying experience. [July 2006, p.76]
    • Games Master UK
    • 51 Metascore
    • 62 Critic Score
    Sitting uneasily between the "sim" and "showboater" camps, this is a bit of a mess. [Aug 2006, p.73]
    • Games Master UK
    • 48 Metascore
    • 59 Critic Score
    Sweet sprites and backdrops really aren't enough to hide a pretty bog standard RPG. [Aug 2006, p.72]
    • Games Master UK
    • 76 Metascore
    • 50 Critic Score
    If you love slow, old-fashioned gameplay, you'll be in heaven here. [Oct 2006, p.84]
    • Games Master UK
    • 78 Metascore
    • 90 Critic Score
    The slightly improved control of the bigger version just about cancels out the fact that it hasn't got the portable version's multiplayer, and you can't argue with the fact that it's only a bargain-tastic 20 quid. Nice. [Aug 2006, p.62]
    • Games Master UK
    • 78 Metascore
    • 85 Critic Score
    Makes "The Movies" even bigger and better. Great stuff. [Aug 2006, p.82]
    • Games Master UK
    • 71 Metascore
    • 76 Critic Score
    The main downside is the poor map that's supposed to show where to find the objectives. Also, the loading times times tend to hold up the progress. Those quibbles aside, this exceeds all expectations. [Sept 2006, p.64]
    • Games Master UK
    • 68 Metascore
    • 80 Critic Score
    All the qualities you'd want from a puzzle game. Classy. [Mar 2007, p.84]
    • Games Master UK
    • 76 Metascore
    • 77 Critic Score
    Juggling to accommodate the intellectuals with the riff-raff offers a pleasant twist on the genre, but this still doesn't quite have the sheen of Will Wright's series. [June 2006, p.80]
    • Games Master UK
    • 87 Metascore
    • 91 Critic Score
    Mostly, it's riveting and stirs feverish anticipation of what's to come next, with the sure-to-be-ace follow-up, "Episode Two." [Aug 2006, p.76]
    • Games Master UK

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