Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • tbd Metascore
    • 66 Critic Score
    Good for anyone who'd rather be doing algebra than playing "GTA," but it's not as good as "Brain Training." [Jan 2007, p.82]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    One of the better action RPGs on PSP. Still, slow loading times and repetition annoy. [Mar 2007, p.80]
    • Games Master UK
    • 69 Metascore
    • 76 Critic Score
    An interesting diversion from the usual adventure but it needs a bit more freedom. [May 2007, p.70]
    • Games Master UK
    • 76 Metascore
    • 71 Critic Score
    Efficiently recreates the spirit of the sport, but it's far too samey. [Aug 2008, p.81]
    • Games Master UK
    • 64 Metascore
    • 84 Critic Score
    Action-based online RPG-ing, and nowhere near as intimidating as its PC-based cousins. [Christmas 2006, p.88]
    • Games Master UK
    • 72 Metascore
    • 78 Critic Score
    Not quite an epic but still a grand adventure with character, impact, and kickable heads. [Christmas 2006, p.76]
    • Games Master UK
    • 82 Metascore
    • 83 Critic Score
    Play it in co-op and it's a hoot. A superhero mash-up that's simple but top fun. [Christmas 2006, p.80]
    • Games Master UK
    • 75 Metascore
    • 62 Critic Score
    Lot's to play, but you won't really want to play all of it. [Christmas 2006, p.98]
    • Games Master UK
    • 66 Metascore
    • 63 Critic Score
    This really does deserve a proper sequel - but on the PSP where it belongs. [Feb 2007, p.76]
    • Games Master UK
    • 59 Metascore
    • 48 Critic Score
    A child safe damp squib of a game that has none of the edge of the cartoon. [Aug 2007, p.73]
    • Games Master UK
    • 50 Metascore
    • 68 Critic Score
    An admirable attempt, but it's much too short and lacks balance. Entertaining, though. [Nov 2006, p.76]
    • Games Master UK
    • 69 Metascore
    • 71 Critic Score
    Flawed combat hinders a light-hearted story with stars in its eyes. [Mar 2007, p.71]
    • Games Master UK
    • 71 Metascore
    • 62 Critic Score
    If you've got perfect eyesight and a lover's touch on the action buttons there's plenty to get stuck into, particularly the accomplished multi-player mode. If not, then we suggest you stick to PS2. [Christmas 2006, p.101]
    • Games Master UK
    • 73 Metascore
    • 71 Critic Score
    It isn't quite good enough to be a cult classic, but it's routinely OK and fitfully superb. [Mar 2007, p.82]
    • Games Master UK
    • 87 Metascore
    • 90 Critic Score
    Characters are brilliant parodies of people we all know from school - the fat kid who smells of wee, the flirty art teacher, geeks who greet you with the word "salutations." The attention to detail and the jokes are what makes it so good, along with its "GTA"-like gameplay. [Dec 2006, p.80]
    • Games Master UK
    • 85 Metascore
    • 86 Critic Score
    Excellent as it is, it fails to match the impossibly high standards set by "Chaos Theory." [Dec 2006, p.96]
    • Games Master UK
    • 80 Metascore
    • 82 Critic Score
    Small but perfectly formed; a great addition rather than a proper sequel. [Christmas 2006, p.86]
    • Games Master UK
    • 77 Metascore
    • 89 Critic Score
    A puzzler, railway sandbox and smart management game. [Christmas 2006, p.100]
    • Games Master UK
    • 74 Metascore
    • 81 Critic Score
    "Mars Attacks!" meets "GTA" and the result is a game that'll make you laugh like a drain. [Dec 2006, p.72]
    • Games Master UK
    • 68 Metascore
    • 52 Critic Score
    A Sims game too far; it offers very little that's new in terms of gameplay. [Dec 2006, p.74]
    • Games Master UK
    • 76 Metascore
    • 85 Critic Score
    Pets is a worthy expansion pack. It's almost as much fun as a stick and a real dog. [Dec 2006, p.75]
    • Games Master UK
    • 80 Metascore
    • 80 Critic Score
    Very impressive, exciting and dynamic portable footy. [Christmas 2006, p.100]
    • Games Master UK
    • 68 Metascore
    • 62 Critic Score
    Not-bad superhero scraps; play it with a friend for best results. [Christmas 2006, p.100]
    • Games Master UK
    • 83 Metascore
    • 88 Critic Score
    If you've yet to play Nintendogs, this new version is another ace reason to get involved. [Aug 2006, p.81]
    • Games Master UK
    • 54 Metascore
    • 47 Critic Score
    Dull, dumb predictable and annoying to play. Sorry, Scooby. [Christmas 2006, p.101]
    • Games Master UK
    • 73 Metascore
    • 59 Critic Score
    A once enjoyable wilid west shooter gone bad on the PSP. [Jan 2007, p.69]
    • Games Master UK
    • 37 Metascore
    • 48 Critic Score
    Passes the time of day in multi-player but single player is slow and dull. [Christmas 2006, p.101]
    • Games Master UK
    • 73 Metascore
    • 75 Critic Score
    A romp of a game that delivers high levels of violence and risque humor by the bucket. [Feb 2007, p.73]
    • Games Master UK
    • 78 Metascore
    • 72 Critic Score
    Tiger Woods should be perfect for handheld gaming, but EA's decision to use power bars and analogue control for the swinging doesn't have the same intuitive feel as the console version. [Nov 2006, p.70]
    • Games Master UK
    • 58 Metascore
    • 61 Critic Score
    Very much a fictional golf game - like a cross between ["Tiger Woods"] and the superb "Mario Golf." It's fairly enjoyable, though, rather than the mix 'n match we expected. [Sept 2006, p.82]
    • Games Master UK

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