Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 62 Metascore
    • 78 Critic Score
    The creation tools fit beautifully with Vita, but this feels familiar. [March 2012, p.74]
    • Games Master UK
    • 62 Metascore
    • 53 Critic Score
    Oh so ordinary FPS. [Jan 2014, p.81]
    • Games Master UK
    • 62 Metascore
    • 40 Critic Score
    A poor man's Everybody's Golf clone. [Nov 2011, p.95]
    • Games Master UK
    • 62 Metascore
    • 85 Critic Score
    Features a hilariously bad English accent. [Jan 2012, p.89]
    • Games Master UK
    • 62 Metascore
    • 52 Critic Score
    Interesting license and competent combat, all made redundant by mindless repetition. [July 2007, p.67]
    • Games Master UK
    • 62 Metascore
    • 76 Critic Score
    The 2007 season with all the familiarities and challenge you'd expect. [Dec 2007, p.83]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    A fantastic action game with unique feathers. Make sure you rent it, though. [May 2009, p.77]
    • Games Master UK
    • 62 Metascore
    • 55 Critic Score
    Staggeringly lazy and a bit cynical. [Feb 2010, p.77]
    • Games Master UK
    • 62 Metascore
    • 75 Critic Score
    A big, enjoyable adventure, marred only by some technical issues. [Christmas 2008, p.64]
    • Games Master UK
    • 62 Metascore
    • 51 Critic Score
    We should expect more. [Jan 2009, p.82]
    • Games Master UK
    • 62 Metascore
    • 71 Critic Score
    Good old-fashioned gameplay with an RPG twist, but not as good as Infinite's Puzzle Quest. [Apr 2010, p.85]
    • Games Master UK
    • 62 Metascore
    • 71 Critic Score
    Fun, fun, fun - in multi-player anyway. The rest is passable. [Christmas 2006, p.101]
    • Games Master UK
    • 62 Metascore
    • 57 Critic Score
    Mayhem's slick squad combat is wasted on repetitive mission design and a soulless open world. [Oct 2017, p.76]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    Switch's hardware makes it the most social Bomberman ever, but it's stubbornly old-school. [Apr 2017, p.65]
    • Games Master UK
    • 62 Metascore
    • 50 Critic Score
    Better versions exist elsewhere (on DSi, for one) for less. [Dec 2011, p.91]
    • Games Master UK
    • 62 Metascore
    • 60 Critic Score
    You're really going to have to make an effort to get much fun out of Odama. [June 2006, p.76]
    • Games Master UK
    • 62 Metascore
    • 70 Critic Score
    A nice twist on the Pokemon formula, but this isn't the stuff of greatness. [Christmas 2006, p.58]
    • Games Master UK
    • 62 Metascore
    • 59 Critic Score
    With brand new controls they had a chance to reinvigorate the franchise. They didn't. [Aug 2007, p.65]
    • Games Master UK
    • 62 Metascore
    • 60 Critic Score
    A mix of weapon-focused race types add to the gimmickry in an otherwise technically sound offering. [Dec 2013, p.69]
    • Games Master UK
    • 62 Metascore
    • 45 Critic Score
    Baffling. [Nov 2017, p.81]
    • Games Master UK
    • 62 Metascore
    • 54 Critic Score
    It's a messy and repetitive interface. [Apr 2013, p.86]
    • Games Master UK
    • 62 Metascore
    • 42 Critic Score
    Superstars didn't just drop the ball, it falls over, face first, into a steaming pile of horse dung. Avoid. [May 2017, p.69]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    We've played far worse movie adaptations, but why play with a copy-rat game? [Dec 2007, p.65]
    • Games Master UK
    • 62 Metascore
    • 72 Critic Score
    Very simple but it looks good and it's fun while it lasts. One of the better Pokemon spin-offs. [Sept 2010, p.101]
    • Games Master UK
    • 62 Metascore
    • 88 Critic Score
    Shocking for all the right reasons...Simply, it's never been so difficult to keep a Wii-mote still. [Sept 2007, p.79]
    • Games Master UK
    • 62 Metascore
    • 79 Critic Score
    It's by no means perfect but behind its flaws lurks another thrilling intergalactic adventure. [May 2008, p.72]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    Not as pointless as it first seems, but dull for anyone not turned on by "Carry On" films. [July 2006, p.72]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    Not technically brilliant, but fun kids' game packed with a quirky variety of mini challenges. [Feb 2009, p.84]
    • Games Master UK
    • 62 Metascore
    • 55 Critic Score
    Feels archaic, despite the additions. Best wait for Koei's PS3 output. [July 2006, p.84]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    A nice twist on the Katamari template, but it soon gets repetitive. [Winter 2009, p.86]
    • Games Master UK

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