GamerWeb Nintendo's Scores

  • Games
For 211 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Super Smash Bros. Melee
Lowest review score: 20 Mortal Kombat Advance
Score distribution:
  1. Negative: 23 out of 211
211 game reviews
    • 92 Metascore
    • 85 Critic Score
    It's a tad on the short side and has a few tiny little gameplay issues, but the overall polish of this game is apparent from beginning to end.
    • 81 Metascore
    • 75 Critic Score
    The quest is long, the game is filled with optional material and despite said deja vu, just about every aspect of MMBN 2 is above average.
    • 79 Metascore
    • 85 Critic Score
    One of those games that will last a while and provide the same thrill a year from now as it does today.
    • 64 Metascore
    • 55 Critic Score
    Sure, this game offers the most extensive character list ever, but the single player experience here is lackluster and the lousy audio, among other things, drags this game down.
    • 81 Metascore
    • 80 Critic Score
    The cel-shaded graphics are appropriate for once, and are also well done.
    • 45 Metascore
    • 60 Critic Score
    Even if you love EWJ you will most likely find nothing but disappointment from this game despite a splash of humor.
    • 66 Metascore
    • 70 Critic Score
    The clean anime-ish graphics make the tennis action itself easy to keep track of and the audio portion of the game was paid a surprising amount of attention by the developers.
    • 58 Metascore
    • 50 Critic Score
    The biggest problem in Punch King is how shallow it is.
    • 75 Metascore
    • 60 Critic Score
    Just isn't a very enthralling game.
    • 75 Metascore
    • 60 Critic Score
    Just isn't a very enthralling game.
    • 72 Metascore
    • 50 Critic Score
    It is sloppy, mundane and unforgivably short.
    • 58 Metascore
    • 60 Critic Score
    Just average.
    • 71 Metascore
    • 85 Critic Score
    The addition of multiplayer (and co-op even) really extends the shelf life of a rather good puzzle game.
    • 71 Metascore
    • 70 Critic Score
    The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
    • 88 Metascore
    • 90 Critic Score
    The next great title in the genre.
    • 67 Metascore
    • 70 Critic Score
    It still uses falling pieces but the whole 3D angle is a refreshing change of pace.
    • 91 Metascore
    • 90 Critic Score
    It is undeniably one of the best looking games ever made for any platform, period. The sound and music are appriopriately spooky.
    • 78 Metascore
    • 80 Critic Score
    With a great balance between graphical might and well-executed controls this game is perfect for just about anyone, beginner or expert.
    • 60 Metascore
    • 55 Critic Score
    The poor graphics and lack of save weigh down this game considerably.
    • 70 Metascore
    • 65 Critic Score
    I found no glaring flaws or deal breakers in the game, but despite nifty extras like the story mode and the tutorial mode, VK offers a a fairly simple rendition of the game.
    • 75 Metascore
    • 75 Critic Score
    Thanks to the new backgrounds, improved graphics, extra characters and loads of unlockable goodies it almost seems like a semi-sequel to BR 3.
    • 55 Metascore
    • 55 Critic Score
    The game is just too short with so-so graphics and questionable handling.
    • 68 Metascore
    • 75 Critic Score
    Buoyed by deep strategies, a decent amount of gameplay modes and a fast-paced style of play.
    • 38 Metascore
    • 35 Critic Score
    This game is for little Timmy, not for you.
    • 69 Metascore
    • 75 Critic Score
    The racing style is fresh for newbies to the series like me, but the experience begins to deteriorate after a while. The learning curve is slow.
    • 78 Metascore
    • 70 Critic Score
    Doing the classic Konami trick (up, up, down, down, left, right, left, right, B, A) on the title screen of each game will yield a surprise.
    • 80 Metascore
    • 70 Critic Score
    Stat hounds beware... the lack of depth, all the MLB ballparks, current rosters and trading will really turn you off... [but] easily the best GBA baseball title on the market for the time being.
    • 90 Metascore
    • 90 Critic Score
    Hell, on the GameCube, nothing compares to NBA 2K2.
    • 74 Metascore
    • 70 Critic Score
    Essentially a good game hampered by some careless oversights. Some levels will force players to endure countless deaths (falling into bottomless pits), the camera system is archaic and some bosses are cheap as hell.
    • 47 Metascore
    • 40 Critic Score
    This would have impressed in the 1980s but it is just plain average and easy by today's standards.
    • 77 Metascore
    • 75 Critic Score
    Buyers looking for an arcade style football game should be thoroughly satisfied.
    • 66 Metascore
    • 70 Critic Score
    The complete antithesis of "All Star Baseball 2003." It relies on tons of big hits and arcade action in general to keep its brand of baseball interesting.
    • 84 Metascore
    • 93 Critic Score
    While the single-player mode may get a little tiring, playing Exhibition mode against your friends is always going to be a blast.
    • 80 Metascore
    • 75 Critic Score
    This is not a game for action oriented people, but if a compelling and interesting story can entertain you, the ease of the interface, the beautiful graphics and nice music should keep you interested until you’re finished.
    • 71 Metascore
    • 75 Critic Score
    If you own a PS2, get that version instead.
    • 67 Metascore
    • 50 Critic Score
    This game is seriously lacking in all categories beyond its graphical candy coating.
    • 44 Metascore
    • 45 Critic Score
    While this game could have been a contender it falls flat onto its face.
    • 60 Metascore
    • 62 Critic Score
    It isn't a bad game, but its sub-par graphics and repetitive nature don't do anything to help its cause. It is heavy on action, but very light on technique.
    • 78 Metascore
    • 80 Critic Score
    Plays like the PlayStation editions of Crash and is very much worth the pickup.
    • 83 Metascore
    • 89 Critic Score
    MLB fanatics will fall in love with the amount of detail and the realism of the game that is presented.
    • 49 Metascore
    • 50 Critic Score
    It can't compare to the original NBA Jam. While the gameplay is good in most respects the control scheme is aging and the physics and AI need some improvement as well.
    • 52 Metascore
    • 50 Critic Score
    Dated graphics, shallow gameplay and a playing time of about 40 minutes to an hour for the main arcade mode are just some of the reasons to avoid wasting your money on this.
    • 88 Metascore
    • 85 Critic Score
    Quite a solid game, with a sharp, stylized presentation and action-packed gameplay, all stuffed with various ways to get a person to spend entirely too much time staring at the television.
    • 84 Metascore
    • 92 Critic Score
    One of the true great puzzle games of recent years. Easy to pick up and play, and challenging enough for a puzzle game veteran.
    • 73 Metascore
    • 70 Critic Score
    Sonic and Shadow's levels are great, but every one else's levels are, unfortunately, dull. In the end, 1/3rd of the main game is great but hampered by camera and some control issues.
    • 92 Metascore
    • 80 Critic Score
    SMW:SMA2 doesn't push the GBA by any means, it certainly doesn't matter in this case.
    • 68 Metascore
    • 65 Critic Score
    The game's shortness and lame graphics drag down a piece of merchandise that could have been terrific.
    • 87 Metascore
    • 85 Critic Score
    This game is packed with extras and most importantly, actually allows you to play as Sonic through the entire game, something sorely lacking from the Sonic Adventure series.
    • 65 Metascore
    • 53 Critic Score
    Uninspired.
    • 58 Metascore
    • 60 Critic Score
    What impressed me the most about Wacky Stackers as a whole were the music and sound effects.
    • 79 Metascore
    • 75 Critic Score
    I've been playing for over ten hours and the end doesn't seem to be anywhere in sight yet, so there also seems to be a good amount of depth to the title.
    • 33 Metascore
    • 20 Critic Score
    A game that shatters expectations, but in the worst conceivable manner. What we have here is a game so awful that it truly is in a class all by itself. It's just mind boggling how bad this game is.
    • 68 Metascore
    • 80 Critic Score
    A fun ride from beginning to end, with a variety of different modes and several play options to keep the discriminating race fans enthralled for hours.
    • 58 Metascore
    • 55 Critic Score
    It seems almost impossible to hit enemies when they are two close to you. Funny, as I remember it, light sabers weren't used from a mile away.
    • 58 Metascore
    • 70 Critic Score
    The thing that I hate the most about the game is the use of passwords to save progress.
    • 92 Metascore
    • 100 Critic Score
    Nintendo and HAL have done the impossible…improved a game to near perfection...Vintage gaming mixed with modern expectations and gameplay at its best.
    • 89 Metascore
    • 78 Critic Score
    A well crafted title that would have benefited from being longer and having a bit more depth.
    • 87 Metascore
    • 85 Critic Score
    My first and only gripe about the game is the learning curve on the game's controls.
    • 53 Metascore
    • 50 Critic Score
    The lack of in-game music and any real saving option really hurt this title. The speed boost problem is also very annoying but at least with some practice gamers will get used to the unforgiving handling.
    • 71 Metascore
    • 85 Critic Score
    Uses a password save feature, which is somewhat disappointing. The graphics are bright and colorful and the music doesn't stick out and distract from the game.
    • 76 Metascore
    • 80 Critic Score
    A very shallow game, but there's just something about it that keeps you going. I really felt compelled to work my monster WAY up the ranks, to see what new creatures I could unlock next.
    • 80 Metascore
    • 70 Critic Score
    It is far from perfect, with the lack of battery saving, the lack of in game music and not being able to keep the weapons collected in a level. However, good graphics and well executed play mechanics keep it above mediocrity.
    • 60 Metascore
    • 60 Critic Score
    The levels are long, repetitive and difficult (for the younger set) while the bosses are usually extremely easy.
    • 77 Metascore
    • 72 Critic Score
    Nothing innovative, nothing truly new, just the same comfortable game we've known for years.
    • 66 Metascore
    • 75 Critic Score
    If you're not into silly kart-racer style gameplay but still want a portable driving game for the GBA, then your search ends with Hot Wheels Burnin' Rubber.
    • 90 Metascore
    • 95 Critic Score
    Incredible design, highlighted by events such as Tie-Fighters blazing towards the player amidst the nebula of the Ison Corridor and AT-AT's attacking the Rebel forces on the beaches of Kothlis, make Rogue Leader a must buy for anyone with a GameCube.
    • 69 Metascore
    • 70 Critic Score
    As good a game as it ever was. If you've never played it before, then now is an ideal time to take the plunge.
    • 78 Metascore
    • 73 Critic Score
    Exploring the mansion and capturing ghosts is an engrossing experience, despite being a tad light in the depth department.
    • 87 Metascore
    • 84 Critic Score
    One of the best next generation console games out there right now for any platform.
    • 79 Metascore
    • 83 Critic Score
    This game is great for a quickie, when you’re in the mood for this style of game, but if you want something that draws you to your controller day in and day out, then you need something with more depth.
    • 78 Metascore
    • 75 Critic Score
    The game offers an astounding amount of length and replayability in single player mode, not to mention thirteen types of multi-player games and secrets to unlock.
    • 54 Metascore
    • 35 Critic Score
    It's good the first time around, but it fizzles after that. More modes, power-ups, and characters would help.
    • 91 Metascore
    • 93 Critic Score
    The graphics are pretty close to those of the PS 2 version but clearly some optimizations should have been made for GameCube hardware. The game generally runs fluidly, but slowdown and framerate problems rear their ugly heads noticeably from time to time.
    • 91 Metascore
    • 85 Critic Score
    Definitely worth the purchase despite a cliché plot, Golden Sun is visually and aurally impressive. A deep game that should offer a bare minimum of 30 hours of gameplay.
    • 74 Metascore
    • 40 Critic Score
    It runs poorly, presents itself poorly, and simply is true and utter trash. The only area of remote interest is the 3D level, but that alone isn't worth the price of the game.
    • 70 Metascore
    • 55 Critic Score
    So inherently unfair it is guarenteed to test the patience of anyone. The rock-paper-scissors battles make combat 90% luck while the whole monster collecting sub-theme isn't very strong.
    • 81 Metascore
    • 75 Critic Score
    The major problem lies with the fact that when all is said and done, Doom is still the same game it was almost ten years ago.
    • 82 Metascore
    • 70 Critic Score
    The gameplay in FFO is very accurate despite fewer on-screen enemies than the incredibly hectic and awesome arcade version and the extras are pretty cool.
    • 92 Metascore
    • 80 Critic Score
    A very polished package despite featuring just above-average strategy antics.
    • 65 Metascore
    • 55 Critic Score
    The original Game Boy Tetris features superior control and is more fun in general than this release will ever be.
    • 56 Metascore
    • 65 Critic Score
    A likable diversion but not a very memorable one.
    • 93 Metascore
    • 95 Critic Score
    As it is, the sound is very good, but with earphones, it's simply phenomenal.
    • 79 Metascore
    • 70 Critic Score
    Each game can be played for a few minutes at a time or a few hours at a time if you're addicted.
    • 88 Metascore
    • 75 Critic Score
    If you're an adventure fan with some patience, the Quest mode should float your boat while you're waiting for the next Zelda game to be announced.
    • 86 Metascore
    • 85 Critic Score
    Provides an outstanding experience, and one I never thought possible on a handheld.
    • 84 Metascore
    • 80 Critic Score
    It’s fun, it’s beautiful and it’s what you’ve always wanted on a handheld in terms of platform mechanics.
    • 91 Metascore
    • 95 Critic Score
    Circle of the Moon has truly broken new barriers in portable gaming, offering just plain, unadulterated fun in its purest form. This is the greatest use of silicon ever.
    • 84 Metascore
    • 80 Critic Score
    It's not new, but it still provides more fun than most games you currently find on the market.
    • 84 Metascore
    • 85 Critic Score
    When it comes down to it, Chu Chu delivers on almost all fronts.
    • 72 Metascore
    • 45 Critic Score
    Cramped levels and shaky control keep this worm from being a superstar.
    • 79 Metascore
    • 70 Critic Score
    An awesome multi-player title and a perfect travel companion that can be played in quick ten-minute bursts.
    • 80 Metascore
    • 75 Critic Score
    In the end though, it comes down to gameplay, something which Fire Pro Wrestling has by the bucketload.
    • 58 Metascore
    • 45 Critic Score
    The control is sloppy and the graphics and level design confusing. The lack of the original Pitfall is the final nail in the coffin.
    • 78 Metascore
    • 85 Critic Score
    Great graphics, decent sound, and riotous gameplay. It's all good.
    • 79 Metascore
    • 70 Critic Score
    If you've got the retro bug, you could do much worse than this collection of Namco classics.
    • 82 Metascore
    • 85 Critic Score
    It's true that the sixteen character password is annoying, but it's a great game nonetheless. The mixture of great graphics and gameplay make this game very enjoyable.
    • 57 Metascore
    • 55 Critic Score
    While the game does have its strong points, including a high degree of accessibility, the reliance on 8-bit era play mechanics and graphics make Army Men Advance look like Army Men Color.
    • 61 Metascore
    • 70 Critic Score
    The necessity of replaying levels is grating, but Pinobee is charming and fun.
    • 95 Metascore
    • 90 Critic Score
    Simply stunning.
    • 57 Metascore
    • 25 Critic Score
    All the pretty graphics and solid sound in the world can't make up for a boring game with sloppy controls...a sheer waste of time.

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