Gamersky's Scores

  • Games
For 709 reviews, this publication has graded:
  • 62% higher than the average critic
  • 9% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.8 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Death Stranding
Lowest review score: 40 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 2 out of 709
720 game reviews
    • 78 Metascore
    • 79 Critic Score
    Revita is a very typical Rougelike game. Unlock more play styles by challenging higher difficulty levels. Massive treasures ensure a rich build of the game, allowing players to constantly try new routes.
    • 78 Metascore
    • 82 Critic Score
    Crisis Core: Reunion is much better than expected. it provided authentic content for players with great graphics and combat system. It's still a must-play masterpiece for "FF7" fans. It can be said that "Reunion" provides an almost perfect version for old players who want to replay "Crisis Core". For new players starting from "FF7 Remake" and wanting to know more about the story, now is the best time to experience it.
    • 78 Metascore
    • 82 Critic Score
    Microsoft Flight Simulator 2024 is undeniably ambitious, but its execution feels more like a modest upgrade than a revolutionary sequel. In many ways, it feels like a tweaked, cloud-streamed version of Flight Simulator 2020, with only minor changes to the core gameplay. That said, the addition of casual-friendly features such as entertainment-focused modes and a structured career system provide a welcome sense of direction for lighter players. At the very least, these updates save newcomers from the common dilemma of aimlessly taking off from their local airport with no clear idea of what to do next.
    • 78 Metascore
    • 74 Critic Score
    I have no doubt that the systems introduced in Pokemon Legends: Z-A could shine brightly in the future of the series, but for now, they're just not quite there yet.
    • 78 Metascore
    • 74 Critic Score
    FIFA 22 has improved the feel and smoothness of actions, but there are almost no changes in the game mode and gameplay. The reduction of stand-alone content makes it not very suitable as the first FIFA entry for newcomers.
    • 77 Metascore
    • 78 Critic Score
    Considered that "Variants" has been completely taken away, and "Abilities" are simplified, Plants vs. Zombies: Battle for Neighborville definitely failed some expectations, but now it is more rookie-friendly. We can still have tons of fun within, thanks to the new characters and maps.
    • 77 Metascore
    • 74 Critic Score
    Despite its various balance and design issues, Elden Ring Nightreign is still an intriguing experiment from FromSoftware. The fusion of roguelike elements with the Soulslike formula feels as naturally complementary as survivor-likes expanding on gear-driven systems—full of potential by design. While it's clear that the studio lacks deep experience in this particular coop genre blend, Nightreign could have gone further.
    • 77 Metascore
    • 80 Critic Score
    This title successfully combines the diverse characteristics of two classic games. The key puzzle logic of Portal is now perfectly presented in the world of Bridge Constructor. Although we can find some annoying defects, this game is still worth a try, if you are a fan of any one of these two series.
    • 77 Metascore
    • 75 Critic Score
    Dying Light 2 is a satisfactory but unremarkable sequel in the franchise. It is nearly impeccable in terms of its parkour gameplay and the narrative driven by scene exploration. However, the awkward performance and lack of details make the story plot mediocre. It should have been a much better game.
    • 77 Metascore
    • 90 Critic Score
    It's so exciting to see Clementine growing up and guiding another child just like what Lee used to do. The ending is depressing but with an amazing twist. If you love the series and care about the destiny of Clementine, you can't miss it.
    • 77 Metascore
    • 70 Critic Score
    Master Detective Archives: Rain Code falls short and ends up being mediocre. This game neglects the elements that made Danganronpa successful, such as well-written characters, engaging storytelling, and unexpected plot twists.
    • 77 Metascore
    • 65 Critic Score
    The Rally Raid maintains the consistent performance of the Horizon series and aims to emulate rally racing through its weather, handling, and track design, providing an outstanding racing experience. However, beyond the racing experience, this DLC falls flat. The absence of distinctive scenery and insufficiently detailed roadbook creates a disappointing impression from the outset. Additionally, the lack of authenticity in the racing culture and the lacklustre storyline of subsequent events are unacceptable.
    • 77 Metascore
    • 83 Critic Score
    Despite the story of Darksider Genesis is pretty mediocre, the combat system and puzzle-solving design are impressive. With a beautiful Diablo-like aesthetic, it also presents us a fascinating world.
    • 77 Metascore
    • 82 Critic Score
    Shadow of Tomb Raider absolutely is the best one in the trilogy since 2013, and its combat, puzzles, narrative, level design are all at a peak. But to be honest, those improvements are not as important as its two predecessors', and it might bore some of the veteran fans who expect more.
    • 77 Metascore
    • 83 Critic Score
    As an innovative work, Sherlock Holmes Chapter One still has some problems, but it doesn't have much to criticize in terms of overall gameplay and storyline. In the category of "Detective and Mystery Solving", such a game is rare for the players today.
    • 77 Metascore
    • 78 Critic Score
    XCOM: Chimera Squad definitely worth trying but it won't prevail compared with its prequel. The breach mode and the interleaved turns system make the gameplay much faster and intenser. But the wonderful experience only lasts for a few hours because the breach mode is too repetitive.
    • 77 Metascore
    • 86 Critic Score
    Crimson Desert feels like a single player version of an MMORPG that has been live for years. Its sheer scale alone is enough to guarantee hundreds of hours of playtime. But with its weak guidance, cumbersome interactions, and many design choices that show little regard for user experience, whether that time feels enjoyable or exhausting will likely vary from player to player.
    • 77 Metascore
    • 70 Critic Score
    Telltale's new interpretation of Joker is a great success, and your decisions will cause much more serious consequences than before. However, Episode 4 of Batman: The Enemy Within still has a ridiculous plot that makes the story childish.
    • 77 Metascore
    • 85 Critic Score
    Avowed is a solid title, though its appearance leans towards the conventional. It doesn't introduce particularly innovative mechanics or standout concepts, but it consistently delivers quality gameplay across all aspects-story, combat, and exploration-ranging from decent to excellent, without any major flaws. If you're a fan of traditional sword-and-magic (with a hint of firearms) settings, immersive storytelling, and the freedom to shape your own destiny, particularly in the style of Obsidian's atmospheric narratives, Avowed is definitely worth a look.
    • 77 Metascore
    • 89 Critic Score
    WUCHANG: Fallen Feathers is a surprisingly polished title—arguably one of the best Soulslikes in recent years outside of FromSoftware’s own works. Leenzee has thoroughly deconstructed and internalized the core philosophy behind Soulsborne-style interconnected map design, crafting a world with its own distinctive take on the genre. The combat system, centered around the "Xuyu" mechanic, stands out for its unique identity, offering both approachability and a high skill ceiling, while delivering a distinct visual and mechanical flair compared to its peers. While the game occasionally suffers from overambition and balance missteps in its early to mid-stages, WUCHANG: Fallen Feathers still delivers an irreplaceable and rewarding experience, making the dozens of hours invested feel both worthwhile and memorable.
    • 77 Metascore
    • 70 Critic Score
    Star Wars: Outlaws is so monotonous that it fails to leave any lasting impression. In 2024, a merely mediocre game is unlikely to satisfy players, especially one with as many flaws as this. Despite focusing on stealth gameplay, the issues with the levels, combat, and mechanics make it hard to truly enjoy the experience. Ironically, the only saving grace is the strong and well-established Star Wars setting, which serves as the game's last shred of dignity.
    • 77 Metascore
    • 80 Critic Score
    The Dark World: KARMA may not be the best horror game out there, but it's certainly one of the most praiseworthy in recent memory. Its masterful pacing ensures that every scare lands just right, while its gameplay and narrative introduce plenty of unexpected surprises to keep players engaged throughout.
    • 77 Metascore
    • 85 Critic Score
    The Blancpain Championship helps build more professional feelings to this race simulator. The overall physics, driving experience and AI are way more better than its predecessor.
    • 77 Metascore
    • 80 Critic Score
    As another masterpiece from miHoYo, Zenless Zone Zero is definitely an action RPG worth experiencing. The distinct art style and high production quality make playing the game as enjoyable as watching a favorite anime series. Its low entry barrier and stylish, smooth controls, along with a combat system that is simple yet sophisticated, provide continuous positive feedback.
    • 77 Metascore
    • 80 Critic Score
    Like Getting Over It with Bennett Foddy, Baby Steps is a unique and polarizing game. But compared to its predecessor, it offers a more forgiving challenge and deeper mechanics, with absurd storytelling and interactive elements that keep you moving forward almost in spite of yourself.
    • 77 Metascore
    • 70 Critic Score
    Due to the different scenario settings, Life is Strange: Before the Storm has to abandon the rewind system which is the most interesting part of the original LiS game. Therefore, this prequel might lack the originality and interactive quality. Luckily, Before the Storm only takes three chapters to tell audience a brilliant story. And the characterization of two different girls Chole and Rachel is impressive. Like the original story, the finale chapter is a mess. But still, Before the Storm is just a simple love story. Maybe most of players will not judge the logical problem as a very serious fault.
    • 77 Metascore
    • 80 Critic Score
    The Foundation is a decent expansion that greatly enriched the gameplay and background story. It definitely worth trying if you enjoy Control.
    • 76 Metascore
    • 89 Critic Score
    Beholder 2 is an immersive dystopia RPG with a desperate story, interesting gameplay, and hard choices.
    • 76 Metascore
    • 72 Critic Score
    Replaced in many ways explains why it took so long to arrive. It pours most of its effort into art and world building, with top tier pixel visuals, cinematic framing, and a thought provoking setting all standing out as clear strengths. Beneath that striking presentation, however, the gameplay feels thin. Formulaic storytelling, repetitive level design, and a shallow combat system make its ten hour journey leave little lasting impression.
    • 76 Metascore
    • 75 Critic Score
    Romance of the Three Kingdoms 8 Remake captures the essence of its predecessor but ultimately feels hollow. While it incorporates mechanics from other entries in the series and introduces new systems like relationships and historical narratives, these elements are overly simplified, seemingly catering to new players. As a result, the game loses much of its depth and enjoyment, leaving longtime fans wanting more from this classic.

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