Gamers' Temple's Scores

  • Games
For 2,727 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: The Wind Waker HD
Lowest review score: 0 Stalin vs. Martians
Score distribution:
2728 game reviews
    • 60 Metascore
    • 70 Critic Score
    The lack of emotional weight makes Omega just another pointless series of hallways chockful of mildly challenging cannon fodder.
    • 60 Metascore
    • 45 Critic Score
    Pacific Storm: Allies tries to incorporate so many features from war and strategy games that it collapses under the weight of it all, crushing all fun out of the game.
    • 60 Metascore
    • 72 Critic Score
    Hunted's flaws, I imagine, won't be forgivable by a good number of the folks who choose to check it out. For those that can look past the warts, though, a truly fun game exists below the surface here. Dungeon crawling is fun, right? Gears of War's cover-based shooting is the cat's pajamas, correct? Right, and Hunted: The Demon's Forge is the diamond in the rough game of the season.
    • 60 Metascore
    • 79 Critic Score
    Pac-man and the Ghostly Adventures 2 is a chomp in the right direction for this new style of Pac-man platformer.
    • 60 Metascore
    • 70 Critic Score
    The sequel to Obscure comes at us with some plausible scary environments and atmosphere but it is really not that much better than the first game.
    • 60 Metascore
    • 72 Critic Score
    Puzzle fans will enjoy Luxor but its lack of variety limits its appeal to other gamers.
    • 60 Metascore
    • 65 Critic Score
    The series is heading towards a good thing but this one just doesn't have it down enough.
    • 60 Metascore
    • 66 Critic Score
    JAM Live Music Arcade works better as a toy for jammers than an arcade game.
    • 60 Metascore
    • 72 Critic Score
    Mind Over Mutant doesn't mutate the standard platform game experience to stand out from the crowd.
    • 60 Metascore
    • 85 Critic Score
    Pinball purists might not get the level of simulation they require and smaller kids may find some of the tables' tasks a little difficult, but otherwise Adventure Pinball is a fun diversion for most players.
    • 60 Metascore
    • 58 Critic Score
    Too much repetition, too many problems, not enough fun.
    • 60 Metascore
    • 64 Critic Score
    Too simple and repetitive to recommend to anyone but a diehard Star Wars fan.
    • 60 Metascore
    • 74 Critic Score
    Overall, Zoo Tycoon 2's greatest appeal will be to younger gamers or tycoon game fans who don't mind exchanging complexity for the ability to play a tycoon game on the road.
    • 60 Metascore
    • 57 Critic Score
    This game is essentially a watered down racer that is easily replaced by any other racing game.
    • 60 Metascore
    • 45 Critic Score
    The entire game consists of one mode - looking at a bored-looking robot and imitating its moves - and that mode isn't really any fun.
    • 60 Metascore
    • 75 Critic Score
    Monster House looks good and sounds good, and combined with THQ's attention to the film, the game has atmosphere in spades. That's the real selling point of the title.
    • 60 Metascore
    • 65 Critic Score
    Despite all of its problems, The Town of Light has a very interesting story and it's worth a play just to experience it at least once.
    • 60 Metascore
    • 70 Critic Score
    It won't make anyone want to quit World of Warcraft, but it can be enjoyable enough if you'd like to try out a pirate's life for free.
    • 60 Metascore
    • 68 Critic Score
    The game has a lot of good ideas, but falls a little flat in the execution. Strategy gamers looking for something a little different or those with an interest in the period should give the game a look, but will need to approach it with a bit of patience.
    • 60 Metascore
    • 66 Critic Score
    Not bad, but no need to play it twice.
    • 60 Metascore
    • 58 Critic Score
    Overall ProStroke Golf is like an afternoon spent at an old muni course. You can have some fun with it but overall it’s bland and functional.
    • 60 Metascore
    • 55 Critic Score
    Releasing this game in its current state – now that’s a true crime.
    • 60 Metascore
    • 58 Critic Score
    It may have been a good idea to combine a cute platform game with pinball, but the result will frustrate as much as entertain its target audience.
    • 60 Metascore
    • 75 Critic Score
    Magna Cum Laude does get a slight recommendation based on its grade school level humor, but just prepare yourself for a lot of load screens and repetitive mini-games.
    • 60 Metascore
    • 60 Critic Score
    Even with its flaws, Spider-Man: Friend or Foe is a rather fun brawler that can be enjoyable for a while. It can be beaten in about two days, so one rental will easily give enough time to plow through this game and complete everything it has to offer.
    • 60 Metascore
    • 66 Critic Score
    It can be enjoyable enough in short doses, but you may not find yourself motivated to stick with the game until the end, especially when you factor in the inevitable frustrations caused by the game's mission design.
    • 60 Metascore
    • 75 Critic Score
    The game is a lot of fun and its perfect for a system that can be used in handheld mode. This is the type of game that you'll definitely want to take on trips for some fast pick up and play type of action. Zombie Driver gets repetitive at times, but it's always fun to come back to. It's definitely a worthy pickup for shooter fans and fans of vehicular combat. I'd also recommend this to Dead Rising fans since it provides a similar type of zombie killing addiction that Dead Rising offers - only without the melee weapons and dress-up of course.
    • 60 Metascore
    • 66 Critic Score
    Suicide Squad could have been a much better game if it simply stuck to being a story-focused game with support for four-player co-op. The need to shoehorn repetitive grind missions into the game so that they could be recycled endlessly for live-service content obviously distracted from the development of a richer story and environment. The focus on weapons to support the kind of gear grind that keeps some players compelled to keep playing live-service games took the focus off of the characters, and making each one truly unique to play. I wouldn’t mind seeing a sequel, one without live-service aspirations and a focus giving each character a unique play experience, but after the disappointment that is Kill the Justice League, I think it will be a while before we see another Suicide Squad game.
    • 60 Metascore
    • 65 Critic Score
    Microbot is hard to recommend even to those who live for shmups and twin-stick shooters. It's an also-ran, a game that had the potential to be something special but in the end is just a really good-looking but thoroughly frustrating and mediocre game.
    • 60 Metascore
    • 60 Critic Score
    Overall, the game does not have much to it. It tries its best to achieve the randomness of a David Lynch movie, but just like his movies, you either love it or hate it. With me, I do not like Paratopic very much, but I do see where a person might be interested in it and give it a few playthroughs. One playthrough was enough for me and I was done after that. There are a total of 20 achievements to gain and I only got 10 of them on my first playthrough. The game roughly last around 40 minutes to an hour. There is no way to save and the game warns you of this from the start. The game is an interesting try for the curious, but be forewarned that you’ll only play it a few times before shelving it most likely.

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