Gamer's Hell's Scores

  • Games
For 702 reviews, this publication has graded:
  • 64% higher than the average critic
  • 4% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 25 The Guy Game
Score distribution:
  1. Negative: 23 out of 702
702 game reviews
    • 64 Metascore
    • 60 Critic Score
    Overall, you can own up 5 restaurants, each with their own different theme (Mexican, seafood, etc), similar upgrades, different wardrobes, same annoying customers, and all selling the exact same slice of pizza.
    • 68 Metascore
    • 60 Critic Score
    In the end, the repetitive nature of the game kills what could have been a stellar title.
    • 65 Metascore
    • 60 Critic Score
    If Overdose was a free download, it would definitely be worth checking out, but at nearly-full priced $39, it is hard to recommend it, with so many truly awesome shooters on the shelves.
    • 70 Metascore
    • 60 Critic Score
    The game play is pretty simple, but reveals a few nuisances. The most notable was the sparkles. Those damn sparkles! When your opponent serves, there is this big sparkly flash when they connect with the ball, almost completely obstructing your ability to pick up sight of the ball.
    • 59 Metascore
    • 60 Critic Score
    Young gamers may really enjoy this game, but I didn’t. The gameplay is too simple making the game downright easy and, in my opinion, not worth the price of admission.
    • 60 Metascore
    • 60 Critic Score
    If ever a game screamed out for another 6 months to a year of additional development, it would be Wars & Warriors: Joan of Arc. With a little more TLC and polish, this game could have really been something.
    • 59 Metascore
    • 59 Critic Score
    Much like a marathon runner with a broken leg, one working lung and a debilitating facial tick, Crystal Key 2 hobbles forth making the most of itself and what it’s comprised of.
    • 63 Metascore
    • 58 Critic Score
    From the buggy control schemes to the monotonous gameplay, any gamer will be left with much to be desired.
    • tbd Metascore
    • 58 Critic Score
    The car mechanic aspect of the game is great, because it lets you do more to the cars than any game before it, but the racing aspect is just so incredibly bad. Graphically the game is an improvement over the first, but it still suffers from many of the same problems, like performance.
    • 53 Metascore
    • 58 Critic Score
    Rather disappointing. As a follow-up to an already average game, KOTT2 adds a little non-linearity and multiplayer into the equation, but still falls short in most aspects including dated gameplay mechanics, vacant online lobbies, average graphics, a poor aural experience and an annoying control scheme.
    • 58 Metascore
    • 57 Critic Score
    The plentitude of unlockable content will be enough to keep some gamers on the edge of their seats, but if you aren’t looking for a tawdry blend of the action and RPG genres, then Samurai Western is not the game for you.
    • 62 Metascore
    • 56 Critic Score
    If a little more attention had been paid to the writing, if the missions had been a a bit less repetitive, and the setting a more varied, Escape from Paradise City could have a been a real winner instead of the "more or less poster child" it is.
    • 64 Metascore
    • 56 Critic Score
    There was a lot of potential here for an in-depth game filled with an assortment of lethal superpowers, but sadly the gameplay is repetitive and unexciting, making Fantastic 4 worth nothing more than a rent.
    • 56 Metascore
    • 56 Critic Score
    The sound gets the job done and the graphics leave mixed feelings, but nothing begins to save the bad gameplay.
    • 60 Metascore
    • 56 Critic Score
    Cold War can't help but reek of mediocrity. For its low price, it might provide a bit of fun for a few hours, but in the end, I couldn't shake the feeling that I was playing a dumbed-down version of "Splinter Cell."
    • 54 Metascore
    • 55 Critic Score
    The game is fun for the hour you'll spend beating it. Just in that time alone, you should be able to collect over half of the items, but playing through the levels again to get the rest just seems unnecessarily repetitive.
    • tbd Metascore
    • 55 Critic Score
    Fourteen new scenarios, a handful of new objects to add to your park, but unfortunately very little else.
    • 61 Metascore
    • 55 Critic Score
    Loki may be a simple case of a studio setting its sights too high. You can tell that it is ambitious and that passion has been put into many aspects of the game. But without some major patching, Loki can only hope to appeal to the die hard action adventure gamer or mythology buff.
    • 73 Metascore
    • 55 Critic Score
    Yet, despite such solid aesthetic production value, Dreamfall ultimately lacks any real driving motivation with which to compel the player to endure through the masses of dialogue, explanation, and largely uninfluenced 'gamplay'.
    • 71 Metascore
    • 55 Critic Score
    In all, what we're left with in The Bourne Conspiracy is a game which tries really hard to capture the action of the films, while not completely selling out Ludlum's novel character.
    • 50 Metascore
    • 55 Critic Score
    If the Graphics and sounds lived up to the gameplay the game would be better, but because of so many graphical problems and the awful camera, along with the terrible voice acting the overall enjoyment factor of the game is sub par.
    • 68 Metascore
    • 55 Critic Score
    With a bit more time refining environment textures, clearing up framerates, and creating a narrative, Web of Shadows would have been a solid game; as it is, its a buggy experience you have push your way through.
    • 59 Metascore
    • 55 Critic Score
    Dark Energy has undoubtedly created some impressive technology and fiction, but neither are expressly enjoyable in what's playable.
    • 70 Metascore
    • 55 Critic Score
    Along with the lack of replayability, there's not much to encourage anyone to more than opt for a rental.
    • 54 Metascore
    • 54 Critic Score
    Despite some rather nice looks and interesting character models, the game manages to do nothing but frustrate and bore.
    • 57 Metascore
    • 54 Critic Score
    The AI is virtually non-existent. Playing through a level twice will make this horribly obvious. Your teammates will still think a trap is set even if you had run ahead and disarmed it.
    • 51 Metascore
    • 53 Critic Score
    What happened to the days of a bullet or 2 and you die? I laid down enough heavy fire on one enemy unit to kill hundreds of terrorists in Rainbow Six yet the poor bastard simply ran away to reload to recommence firing on me!
    • 54 Metascore
    • 53 Critic Score
    Definitely a step backwards in the series. By removing the little mini-games and scrapping whatever parts of a story that were present, the latest title destroyed any credibility or potential it may have had.
    • 57 Metascore
    • 53 Critic Score
    The sub quests that you can pick up in town are also a pain. For some odd reason, you cannot start these quests with any of the items that your character currently possesses.
    • 77 Metascore
    • 53 Critic Score
    A perfect sister specimen of the German Nazis; though it has high ambitions and generally operates as a differentiated tactical game and employs a wealth of detail, beauty, and intricate depth, it’s ultimately defeated by its own shortcomings and underdeveloped foundations.

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