Gamer.no's Scores

  • Games
For 1,657 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1657 game reviews
    • 77 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    It's a solid football game, but all the microtransactions leave a sour taste. However, if you just want to play digital football, there's probably no better place to do it right now than in EA Sports FC 24.
    • 76 Metascore
    • 70 Critic Score
    The Crew Motorfest is flashy, beautiful and varied in its many unique racing disciplines, but the condensed map and lack of player interaction leaves a lot to be desired.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 at launch is a usable starting point, while we wait for Starbreeze to bring in more content in the months and years to come.
    • 76 Metascore
    • 70 Critic Score
    Party Animals is easily the most fun you'll ever have in a video game. The mix of adorable characters, brutal fighting, and comical physics makes for a hilarious experience if you're playing with friends. Sadly it doesn't have the legs to go on forever – or even more than a handful of hours.
    • 78 Metascore
    • 80 Critic Score
    Bomb Rush Cyberfunk is fresh, funky and full of incredible, yet slightly frustrating nostalgia.
    • 89 Metascore
    • 70 Critic Score
    A gorgeous game that lacks a truly engaging story, and that falters in the later stages.
    • 85 Metascore
    • 70 Critic Score
    Perhaps Bethesda will manage to make the Starfield experience better in the future through various updates and expansions. But all in all, it seems like Starfield would have done much better as a universe with a sea of depth and seamlessness spread over 10 planets, rather than what we got spread over 1000.
    • 86 Metascore
    • 70 Critic Score
    Fires of Rubicon is big, bombastic fun, with a core gameplay loop that's a blast to play most of the time. The game does however falter in quite a few places, including its bland story, lacking visual variety, and an ever-present feeling of frustration when banging your head against some of the more bullet hell-like encounters.
    • 70 Metascore
    • 30 Critic Score
    The story that is presented is perfectly fine, it offers some interesting characters, events and scenarios, but it means very little. It does not evoke any emotions, and it is not memorable in any way, which makes it quite a failure as a musical. What you come to think of instead is a game with bad music and a control system that can't do a single thing right.
    • 65 Metascore
    • 70 Critic Score
    Sometimes uncomplicated, silly action and fun is just what you need. And there Immortals of Aveum delivers in buckets and buckets.
    • 85 Metascore
    • 70 Critic Score
    Mimimi Games works wonders to make supernatural abilities a balanced, visually striking, and unexpectedly cool part of this real-time tactics game. Sadly, Shadow Gambit loses its way as you’re forced to revisit the same handful of islands again and again in service of a story that lacks cohesion.
    • 96 Metascore
    • 90 Critic Score
    A brilliant and impressive journey that adapts to your every move.
    • 73 Metascore
    • 70 Critic Score
    Disney Illusion Island is easy to play for both young and old gamers alike, making for a fun, colorful and slightly meandering platformer.
    • 71 Metascore
    • 50 Critic Score
    Atlas Fallen manages to offer a fairly fun and exciting foundation, but otherwise comes across as a tame experience that you've experienced in better games before.
    • 87 Metascore
    • 80 Critic Score
    Pikmin 4 is downright charming and playful from start to finish. The simple elements of strategy mean that even the most inexperienced tactician can delegate responsibility, collect treasure and send creatures into war with a smile on their face.
    • 72 Metascore
    • 80 Critic Score
    Exoprimal is at its best an extremely engaging and fun game that offers intense and exciting battles against both soldiers and dinosaurs.
    • 90 Metascore
    • 80 Critic Score
    It is one of these games that is the full package. It has engaging mechanics that really make you want to play, it has a visual style that really highlights everything the game is trying to do, and it has some of the best and most varied music I've heard in a while.
    • 82 Metascore
    • 90 Critic Score
    Viewfinder is both clever and fun throughout, delivering some of the best and most unique puzzles this side of The Witness. The story could be more engaging, and more content wouldn't hurt, but that doesn't stop Viewfinder from being one of the most ingenious games in quite a while.
    • 84 Metascore
    • 80 Critic Score
    It's a thought-provoking and complex coda to the game that impressed us so much in 2016. But it also has something important of its own to say. And I've never heard anything like it in a computer game before.
    • 67 Metascore
    • 70 Critic Score
    While the game feels both unbalanced and frustrating at times, the core gameplay experience is chaotic, exhilarating and fun throughout. With more modes and maps, this could end up as a sleeper hit, although having to pay for entry might hurt the game's chances of finding a big enough player base.
    • 68 Metascore
    • 70 Critic Score
    Beautiful and streamlined puzzle, but the story drags.
    • 87 Metascore
    • 70 Critic Score
    Final Fantasy XVI tells a fantastic and entertaining story, but many of the gameplay systems are quite frankly very dull.
    • 77 Metascore
    • 80 Critic Score
    Not only does the game capture the essence of Amnesia in a good way, but it also develops the series further with new, exciting ideas.
    • 38 Metascore
    • 20 Critic Score
    The Lord of the Rings: Gollum has a bunch of disjointed game mechanics, and none of them are well executed. The performance is also unacceptably poor.
    • 87 Metascore
    • 80 Critic Score
    Hi-Fi Rush offers a colorful and unique gaming experience that constantly engages.
    • 92 Metascore
    • 90 Critic Score
    Street Fighter 6 is a triumphant return to form, sporting some of the most engaging new mechanics, character designs and onboarding tools in the series to date.
    • 73 Metascore
    • 70 Critic Score
    A stylish, well-made game held back by some technical challenges that are particularly evident on the Switch's old hardware.
    • 86 Metascore
    • 70 Critic Score
    It's not revolutionary by any means, but what's there is solid, well thought out and works well.

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