Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 66 Metascore
    • 65 Critic Score
    The Sims 4 on consoles feels pretty logical in its controls, but it is simply not as comfortable as the PC version with its keyboard and mouse. We miss that classic The Sims feel.
    • 66 Metascore
    • 65 Critic Score
    2K Drive might not be Project Gotham Racing, but it’s a decent first attempt by Lucid Games to conquer the mobile racing genre. There’s enough room for improvement, but in its core there’s an all right racing game that any fanatic can definitely appreciate.
    • 66 Metascore
    • 60 Critic Score
    Harry Potter and the Half-Blood Prince will give fans some enjoyment, but it doesn't offer much challenge and the story is told in a lackluster way. However, the game's visual presentation is impressive and the offered mini-games are fun to play.
    • 66 Metascore
    • 60 Critic Score
    The Aftermath is the game-version of all those movies that are brought out straight on DVD: simple entertainment to kill time with, but never anything special. Apart from the fantastic soundtrack, the game never manages to surprise.
    • 66 Metascore
    • 70 Critic Score
    Lucky's Tale is not innovative at all, but it does show how much fun a platformer can be in VR. [Tested with Oculus Rift]
    • 66 Metascore
    • 80 Critic Score
    Even though it is more simple than To The Moon, A Bird Story is a great example of how games can tell a story. The basic graphics do ask some imagination, but the subtle emotions and excellent soundtrack make this an experience every story focused person will adore.
    • 66 Metascore
    • 80 Critic Score
    Racing feels amazing and organic, with just a small amount of depth which could have been a bit more refined. We could have done without the storylines told by actors that try too hard to be young and modern.
    • 66 Metascore
    • 50 Critic Score
    Lost Cities is a nice card game transformation, but when you multiply half scores the end result is even lower. The game plays fast and is therefore perfectly made for online play, but it lacks the depth and options to make it worth the 800 points.
    • 66 Metascore
    • 70 Critic Score
    If you're looking for something different in the already varied arcade segment try Shred Nebula. Be prepared for long loading times and a somewhat boring soundtrack, but beyond that you've got a game that offers nice physics and more than enough cannon fodder.
    • 66 Metascore
    • 80 Critic Score
    Never Alone offers a good insight in the position of folklore within the Iñupiat community, that lives in parts of Alaska. As a puzzle platformer it made an impression by using blizzards and melting ice platforms as part of the gameplay. The AI and puzzles are a bit less impressive.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Sniper Elite V2 is that the game doesn't invite players to actually play like a sniper. The lacking artificial intelligence and the auxiliary instruments at your disposal let you play the game like you're Rambo himself. The shooting is decent enough though, and it offers enough entertainment when actually trying to play it like a sniper. But thoroughness and exra additions would have gone a long way for this game.
    • 66 Metascore
    • 60 Critic Score
    It’s been a long time since Team 17 made anything other than Worms, but Flockers can hardly be called fresh. It’s essentially the same as Lemmings, a 23 year old game, without adding much. The concept still stands, but that’s about it.
    • 66 Metascore
    • 60 Critic Score
    Vampire: The Masquerade – Swansong is not for everyone. Players who like strategic detective games will know how to make the most out of this game, but the lack of action or clear hints can quickly make the game feel long-winded or boring.
    • 66 Metascore
    • 50 Critic Score
    Tony Hawk's Pro Skater HD makes us doubt the quality of the original games, but it turns out that this is just an average, thinned out version of two classics.
    • 66 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Splitz does exactly what you expect it to do, but nothing else. The gameplay is as addicting and challenging as it's been for years and uses the Vita's tilt-sensor. The quality of the mini-games it comes with isn't as consistent as the main game, but the good ones form the majority here. It's not a 'must have', not by a long shot. But it does expand the Vita's library by adding onto it with yet another good game.
    • 66 Metascore
    • 70 Critic Score
    Never Gone is like a Zach Snyder movie: aesthetically perfect full of rough content. The game is a good action experience, but the controls are not precise enough to feel as slick as it looks.
    • 66 Metascore
    • 65 Critic Score
    A decent expansion, albeit not very exciting, to an extremely addicting original. It doesn't do anything to improve on the mistakes made by the original, but leans on the same strong, strategic layer. This expansion does characterize itself by providing players with a new faction, which is more than the previous two could say.
    • 66 Metascore
    • 60 Critic Score
    F1 2011 could have been so much more. We can't complain in terms of content and online functionalities, but why does it look like a port of a PSP-title and slide the cars across the road like they're driving on ice? You'll learn to deal with this last flaw, but it does greatly diminish the racing experience.
    • 66 Metascore
    • 60 Critic Score
    The game has two faces, as newcomers to the Kingdom Hearts series will still love the atmosphere but the fans will feel disappointed with this title. The game is hardly refreshing and the way you have to complete the different worlds is highly monotonous.
    • 66 Metascore
    • 20 Critic Score
    Angry Birds 2 shows everything that is wrong with free-to-play. The game balance is weaker, the boosters make the app pay-to-play and the independence on luck makes it impossible to play this game strategically.
    • 66 Metascore
    • 60 Critic Score
    Superstars V8 Racing isn't a game for veteran race fans but it drives well enough to please casual gamers. The game is however light on modes and the intelligence of your opponents is poor.
    • 66 Metascore
    • 60 Critic Score
    Although Another Code R: A Journey into Lost Memories has a great story, the game relies too much on written dialogue. Also, puzzles in the have been simplified and challenge is nowhere to be found.
    • 66 Metascore
    • 65 Critic Score
    At first Rogue State feels like anything is possible, but soon you will see that there are limits to that freedom. It is simply not layered enough to be really interesting, but we do appreciate Rogue State for trying.
    • 65 Metascore
    • 80 Critic Score
    Nintendo Pocket Football Club gives the player a clear set of tools to create his own heroic story in a simple soccer management game. It gives the sensation that you're changing a group of nincompoops into a dream team.
    • 65 Metascore
    • 60 Critic Score
    Mario Power Tennis doesn't work quite as well with the Wiimote as we hoped for. So if you already played Mario Power Tennis on the GameCube, there is always that feeling that you lack control. And where is the online game mode? Games like Mario kart and Super Smash Bros. Brawl have it. In the end Mario Power Tennis will do just fine on parties, but misses out on a lot of opportunities.
    • 65 Metascore
    • 60 Critic Score
    Stronghold Crusader 2 is not what we’ve hoped: right now the game doesn’t come close to its great predecessor. Still, there are some original ideas to be found here, but thanks to all the bugs it feels like this game has been released too soon.
    • 65 Metascore
    • 80 Critic Score
    However, the bugs should certainly not remain unnamed and it stands in the way of an even higher final score. Saints Row really does a lot of good and Volition successfully uses the reboot to bring the best of Saints Row to the fore, namely building your own crime organization. The result is a game that is perhaps even closer to classics such as Vice City and San Andreas in terms of ambiance and structure than its successors, but in terms of finish it just doesn't come close to those games. Saints Row will also not go down in the history books as a classic, but there is no doubt that there is a lot of fun to be had with the game.
    • 65 Metascore
    • 40 Critic Score
    Too Human wants to be everything, but ends up being nothing. Buggy controls and no challenge whatsoever take out a lot of the fun. And fun is why whe play games. For an action RPG the game lacks any form of RPG depth and the action part isn't strong enough to carry the game. What remains is a dull and tedious game of killing monsters. Too Human lacks any humanity.
    • 65 Metascore
    • 60 Critic Score
    Like every previous Slender-game, this one succeeds in frightening you and making you very paranoid with intense scares. The atmospheric, detailed environments set the tone very well. Unfortunately, repetitive gameplay and frustrating artificial intelligence keep Slender: The Arrival from being anything above average.
    • 65 Metascore
    • 70 Critic Score
    Although the sometimes controversial themes of Best Month Ever! give the game more emotional depth and question the players' morals, it might have been better if that energy was spent on optimizing the flawed gameplay. Lovers of point and click games have little to complain about, but players looking for a challenge should look further.

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