Gamer Escape's Scores
- Games
For 475 reviews, this publication has graded:
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40% higher than the average critic
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9% same as the average critic
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51% lower than the average critic
On average, this publication grades 2.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | In Sound Mind | |
|---|---|---|
| Lowest review score: | The VII Enigma |
Score distribution:
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Positive: 213 out of 475
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Mixed: 238 out of 475
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Negative: 24 out of 475
476
game
reviews
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- Critic Score
Battlefield Waltz could have for sure been much more than it was. It suffers from bad storytelling and bad pacing, but the characters had so much potential and were so fun that this didn’t have to be the case. On the bright side, you probably won’t notice or care all that much about the story’s flaws if all you’re looking for is a gushy, tamed, romance sort of game. It does do its job of offering romance with likeable characters, and doesn’t fall short of the sweet moments we all look for when playing otome games. So if that’s what you’re after, I do feel OK recommending this to fans. I do hope that in the future we are given what we’re promised with these sorts of stories, because frankly, the genre needs the evolution. Overall, I’m not sad I played Battlefield Waltz. After all, I did have fun. And as always, I look forward to seeing what’s next from Idea Factory’s otomate line.- Gamer Escape
- Posted Apr 7, 2025
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Alcyone is the epitome of a niche video game. I’m not a fan of mobile games but that really seems like it would be a better platform. If I could lay in bed under a comforter and nothing but lamplight and my phone I could probably play through it in one sitting. For now I just have bloodshot eyes and visions of a great new world that I hope to play again once I’ve recovered.- Gamer Escape
- Posted Mar 27, 2025
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Look Outside is a unique and dense experience. It leverages its relatively short runtime by being fit to bursting with interesting mysteries, meaningful gameplay decisions, characters both eerie and endearing, and a horror aesthetic that knows when to depict its grotesqueness outright and when to leave things up to the player’s imagination. Its mashup of survival horror resource gathering and turn-based combat is less successful for the way the former garners more satisfying engagement than the latter, but even still, Look Outside is an easy recommendation for anyone—but horror fans in particular—on the lookout for something new.- Gamer Escape
- Posted Mar 21, 2025
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And that's really the ultimate takeaway. It has a load of really fun parts, a fun gameplay loop, an engaging story, and an earnest effort to split the difference between the various elements of the franchise history. It's a good game! Take these reservations not as a subversion of that fact, but for what they are: Acknowledgement of its limitations.- Gamer Escape
- Posted Mar 18, 2025
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I should have expected a game called Dead Trash to be a pile of garbage. Most of the play experience is frustrating in a way that feels far from intentional, like the developers just didn’t test anything before deciding to ship it. I didn’t even mention every bug, just the most noteworthy ones. They nailed the aesthetic perfectly, but while aesthetic makes for an enticing Steam page it is not enough to carry a game on its own. “It runs” feels like the highest praise I could give to it, but given how much enjoyment I got from it I almost wish it hadn’t.- Gamer Escape
- Posted Mar 17, 2025
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Like a Dragon: Pirate Yakuza in Hawaii proves to fans and newcomers alike that you can step out of your comfort zone in more ways than one as a player or developer. Not only does a fan favorite finally get the spotlight he righteously deserves, he shines in a way that only Goro Majima can. I had a blast being a right scallywag with the Goro Pirates, and I’m confident that anyone that picks this up will likely feel the same about their high seas shenanigans. If Secret Agent Majima somehow becomes a thing, you better believe I’ll be there enjoying every second of it. Turns out you can teach a Mad Dog new tricks.- Gamer Escape
- Posted Mar 7, 2025
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This game both wants to be like its old-school Grandpa Mario and Aunt Celeste. The mixture of the two just doesn’t gel with me. The real bummer is I badly want it work. I truly for some it probably will. Playing MainFrames has made me realize the genre probably just isn’t for me. I don’t understand platformers and I’m certainly not good at them. So it’s probably pretty weird that I am going to recommend this game with one big fat caveat. If you’re a fan of the genre, there are a lot of cool and original things happening in MainFrames. If you’re not already comfortable in the space it’s probably not going to work as shining introduction to the world of indie platformers.- Gamer Escape
- Posted Mar 7, 2025
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Taken as a whole game, Carmen Sandiego is a perfectly cromulent romp despite its relative simplicity. Slipping into familiar trappings isn’t always a bad thing, especially when you’re aiming to make a return like this. While not quite a triumphant return to the gaming space, it’s definitely a welcome one. I like to think that there’s still a place in the gaming world for The World’s Greatest Thief. So seeing her land on her feet like this is a welcome surprise. Carmen isn’t one to rest on her laurels, so I hope this isn’t the last we see of her.- Gamer Escape
- Posted Mar 4, 2025
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Overall, I would recommend this title…just maybe wait until the official English patch releases. It’s cute, has good art, and the characters and stories are likable enough to where you won’t feel like you wasted your time. The romance can feel sweet and hard-earned in some routes, but you always end up feeling glad you got to know the characters, and for a visual novel that’s all you can hope for in the end even if the path is bumpy.- Gamer Escape
- Posted Feb 28, 2025
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Even 23 years later, Ever 17 – The Out of Infinity still holds up. The quality of the narrative and the twists toward the end are not quite so novel in this day and age what with how many amazing visual novels have come out since then. But I found myself growing to love the cast, and the setting is absolutely genius in how it manages to keep giving the characters new challenges to overcome without feeling contrived. That all said, I don’t feel this is the best way to experience Ever 17, mostly due to the quality of the translation. I know it seems like a minor thing, but it causes me to question how much care was given to the writing across the board, and for a visual novel that’s more important than ever. If you have a way to try one of the other versions, give it a shot. But if not this is still a perfectly serviceable, and definitely more accessible version.- Gamer Escape
- Posted Feb 28, 2025
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For fans of Uchikoshi’s works, picking up Never 7 is an interesting experience to see where he got his start, so long as you’re prepared for a twenty-year-old game with some questionable design choices. If this would be your first visual novel, though, I would recommend passing on this one for now. Pick up Ever 17 instead.- Gamer Escape
- Posted Feb 28, 2025
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Whether you’re a retro-head with a weird interest in the PC-98 like myself, a fan of old-school graphic adventures, a visual novel fan poking their head into something similar, or just into 80s mecha, Stories from Sol is a tale that is worth your time.- Gamer Escape
- Posted Feb 19, 2025
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Trails Through Daybreak II is a good game. It is a good game in the way that we actually don’t get a lot of, a solid installment in what seems from the outside to be a very solid series. Oh, sure, having nothing spectacular in it is kind of a flaw, but I think it is a good game all the way through. If you’re a fan of the series, you’ll have a blast with it, and if you’re not a fan but want to get into it, maybe you really do want a JRPG that’s more fun for the combat than the story. Heck, maybe the story will do it for you! So cheers to you, Trails Through Daybreak II. I don’t know if I want to stay at your house, but you welcomed me in and I enjoyed the experience.- Gamer Escape
- Posted Feb 10, 2025
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Wow. Just... Wow. That was my feeling when I hit the credits roll after just over 150 hours. I really lost myself in the game world (which is actually relatively accurate to the real world with its locations and layout, as was the first game) at times. More so than any other game I've played in many years, I found myself committed to finally seeing to the main objective the first game left unfinished. It was hard for me to even pull myself away for other things when I needed to. I was thinking about little else from start to finish.- Gamer Escape
- Posted Feb 3, 2025
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Ultimately, it’d be wrong to say that Defender’s Quest II feels like more of the same; in visuals it’s very different and everything else feels like a distinct evolution from its original form. But it does feel like it has been made with the same sort of attention to detail and care as the first one. It carries all of the charm and memorability, and it also has that same addictive feeling of inspiring you to take on just one more round. In other words, basically everything I liked about the first game has been either preserved or expanded, and there’s just not much to criticize. This is an amazing package, every bit as good as its predecessor, and if you never heard of that game that means you have two great games to play. Go try it out, because if the idea of a tower defense RPG sounds like a great concept, I assure you that this one nails it just as well as the first game.- Gamer Escape
- Posted Jan 30, 2025
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The Stone of Madness isn’t perfect by any means, but its successes readily outweigh its missteps. Its emphasis on real-time stealth and simultaneous control over three distinct characters at a time work to create some very hectic gameplay situations, naturally encouraging the player to learn and improve. Infusing this rewarding gameplay with a striking art style and a tinge of dark humor makes for a unique experience worth looking into, even if the controls can be clunky and the guards can be a little too good at catching up with you when you make a mistake.- Gamer Escape
- Posted Jan 28, 2025
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I think if you’re a fan of the Hyperdimension Neptunia series and just want to see more of the characters and play an easy action game without using much brain power, this may satisfy that itch. But for those looking for more out of the titles they choose to spend $40 on, this three-hour escapade may not be for you.- Gamer Escape
- Posted Jan 27, 2025
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If the premise sounds fascinating enough to you that you want to muddle through it? I don’t blame you. I don’t hate the time I spent trying to muddle through it, and in contrast to a lot of visual novels which I feel lean far too heavily on the “novel” part it felt like a fun game to play from start to finish. Just be aware that as it stands now, you’re going to have a rough time with the localization.- Gamer Escape
- Posted Jan 17, 2025
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I absolutely had a blast, even as a fan of the genre who wishes that things had been done differently in a number of areas. Whether you’re a long time fan or new to the series, I have to recommend checking this out.- Gamer Escape
- Posted Jan 14, 2025
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In the end, I found myself wanting to sail far away from this game. It had potential, but that potential was squandered. I’d rather walk the plank, or at least play almost any other pirate themed game, from Sea of Thieves, to Assassin’s Creed Black Flag, to Sid Meier’s Pirates!, to the Monkey Island series, to even Skull and Bones (which I actively play and wish I got to review, as it’s far more fun than the publicity it got). Play any of those over this. If you can tolerate the game seeming to actively want to test your patience, the story has its moments and may be worth experiencing, but that’s a pretty big if.- Gamer Escape
- Posted Jan 2, 2025
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Mighty Morphin Power Rangers: Rita’s Rewind is a beloved tribute to a cherished franchise in video game form. It easily stands alongside some of the more standout titles that have emerged in the genre as of late, and everyone involved shows their reverence for MMPR in every frame. Anyone worried about the quality of this game can rest easy, as this is something I can happily point to as a great example of a good beat-em-up. I had a morphenomenal time with Rita’s Rewind, and I’m sure anyone fires this up will feel the same way. This game is far from a headache, so go-go give this one a shot.- Gamer Escape
- Posted Dec 10, 2024
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I was relieved to find a fun and funky game that just wants to have fun and let the player wade in its weirdness. It might have its annoyances (of which there are a few), but Antonblast is a fine example of a solid indie action platformer. It doesn’t hit many of the heights of its influences and contemporaries, but is a game that’s worth plowing through in its own right. If you can handle some of the rougher aspects of the game, this is something that I can reccommend. Platformer junkies, indie fans, and people who enjoy weird and wacky platformers will find Antonblast be something worth blasting through.- Gamer Escape
- Posted Dec 2, 2024
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While the slate of classic content here might not be as dense as other compilations in Digital Eclipse’s Gold Master Series, everything included in Tetris Forever easily justifies its more than reasonable asking price. This compilation is easily one of the best I’ve played and experienced in quite a while. Which makes for an easy reccommendation for anyone interested in doing a deep dive into one of the premier lynchpins of the industry. It’s not a perfect compilation, but it’s damned close.- Gamer Escape
- Posted Nov 12, 2024
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For fans of the franchise who aren’t usually RPG fans, this one is going to be fun. Tactical RPG fans who don’t generally play run-and-gun platformers are going to have fun with it. And if you’re a fan of both? This is a must-buy. It’s a sign of how you can do interesting things in a familiar space with novel implementation.- Gamer Escape
- Posted Nov 5, 2024
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In a way, Life is Strange: Double Exposure felt like returning home. While it doesn’t quite overshadow the original, it delivers more of what made the series so special in the first place while having its own identity. Nostalgia can be a tricky line to walk. On the one hand there’s plenty of people who liked Max’s story from the first game and will be drawn back, but there’s also a risk of winding up like a few other series that are just remaking the same game over and over. I feel Deck Nine Games have successfully pulled off that tightrope trick, and have left the series in a place where it can only grow and thrive. I look forward to the next adventure.- Gamer Escape
- Posted Oct 30, 2024
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Really, Hella Remastered is probably the best example of a video game that knows that it’s a video game and runs with it to the point where it almost falls off a cliff. The involvement and expertise of Mikami and Suda prevents it from careening towards the ground, but it’s still a solid game at the end of the day. The gameplay has aged surprisingly well, and the visuals have finally outgrown the limitations of its seventh generation console bretheren. Just be sure to leave any high brow notions at the door and enjoy the ride.- Gamer Escape
- Posted Oct 28, 2024
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The successful execution of these elements is almost enough to distract you from the game’s highly basic and low-impact gameplay for a while, but not entirely. Even with the introduction of more minigames and narrative situations, the game remains a highly consistent experience for better and worse. Still, if Shin chan: Shiro and the Coal Town looks like a game for you, chances are good you’ll have a great time settling in and immersing yourself in its simplistic charm.- Gamer Escape
- Posted Oct 25, 2024
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Atlus clearly decided to mark their 35th anniversary with a bang. With Metaphor, they took one of their most fan-favorite formulas and transitioned it to an engaging, top-notch fantasy experience, with only a few, quite minor, stumbles along the way. JRPG fans the world over will delight in this well-crafted experience, even if a few of the most die-hard Persona fans might find issues with the battle system. I’ll take that a step further and say that this is a great JRPG entry point for Western players who are more used to the RPGs made in the States or Europe. It’s worth a play for almost anyone who can spare the potentially triple-digit hours needed to get through it.- Gamer Escape
- Posted Oct 22, 2024
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If it weren’t clear by this point, I did not care for Card-en-Ciel as an aggregate. Not because it’s a bad game, because the core game parts are actually pretty good… but every single part around that game makes me not want to bother engaging with it any further. I like the ideas on display but I also do not want to play this game. The annoying stuff makes it feel actively hostile and unappealing. It’s easier to just not. That’s kind of a shame, and I suspect – or hope – there are people who can look past the melange of stylistic issues that made me dislike the game and enjoy the pretty good card battles at the heart of the title. But for me? I just wanted to be done with it. If you like card battling, I hope you either like the style or can overlook a lot of potential irritations.- Gamer Escape
- Posted Oct 22, 2024
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At the end of the day this is an approachable and enjoyable entry into a genre that doesn’t really get a lot of love these days. If they manage to optimize things enough to fix the performance issues you could probably consider it a 9 from me, but as it is I can only mostly recommend it.- Gamer Escape
- Posted Oct 18, 2024
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