GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 77 Metascore
    • 80 Critic Score
    At just $19.99 and probably the most engrossing story of the Resident Evil series, neither veterans nor newbies should miss RE2.
    • 64 Metascore
    • 80 Critic Score
    Pop
    Pop delivers on its promise of providing a bubble-popping game for the Wii, and it somehow turns the premise into an unexpectedly satisfying experience.
    • 76 Metascore
    • 80 Critic Score
    Lara's latest riveting adventure plays like her others, and if you're a fan, you'll be instantly hooked. The control and severity of the puzzles will drive you insane at times--but no one said it would be easy.
    • 70 Metascore
    • 80 Critic Score
    The addition of an extended two-player mode and a vast assortment of collectible enemy-trouncing Power Jewels give it a big bonus edge.
    • 71 Metascore
    • 80 Critic Score
    Dead Island probably won't redefine the survival-horror genre, but it's putting a fresh spin on things by demonstrating how online multiplayer can be used to make a fantasy world really feel inhabited by those with a common goal: survival. And the freedom to explore, exist, and eviscerate the undead the way you want is what makes Dead Island worthwhile.
    • 80 Metascore
    • 80 Critic Score
    Some lag issues and controller preferences are the only strikes against it.
    • 90 Metascore
    • 80 Critic Score
    ICO
    Unique and engaging in every respect—and for highbrow types who crave a challenge, this is as good as it gets.
    • 87 Metascore
    • 80 Critic Score
    While the visual depiction of the demons is easily Doom 3's strong point, the A.I. driving them is perhaps its weakest -- and the one thing that keeps the game from becoming a true masterpiece. In short, these guys are dumb.
    • 93 Metascore
    • 80 Critic Score
    Skyward Sword​ is absolutely packed with content. There's hardly any fluff to be found in the 35 hours or so it takes to complete the main quest, outside of the typically sluggish opening scenes. But I feel like Zelda should be going back to its roots and becoming less linear, rather than moreso. It's a curious decision, and I'm not sure it'll sit particularly well with longtime Zelda fans.
    • 84 Metascore
    • 80 Critic Score
    The auto graphics shine throughout. Whether you're into tuning or just customizing your ride, Midnight Club 3 is more than roadworthy.
    • 81 Metascore
    • 80 Critic Score
    A deep and engaging title that makes a worthy capstone to the epic series. Like Return of the Jedi, it brings the trilogy to a satisfying close; here's hoping that they don't mess it up by releasing a bunch of prequels.
    • 88 Metascore
    • 80 Critic Score
    Probably the single most annoying element, however, is the interface: a maze of endless menus. Let's just race already!
    • 80 Metascore
    • 80 Critic Score
    With such amazing aesthetics one would expect some other technical areas to take a few hits, notably the load-times and the sound. Yet neither is diminished, with load-times being fairly short and easily endured, and with a dramatic score that is well done and fitting.
    • 79 Metascore
    • 80 Critic Score
    The one-player game is a lot of fun, if perhaps a little on the short side, but at least there are plenty of side missions and things to do after you've completed the main game to help round out its lasting appeal. But I do think it's the multiplayer mode where most people will get their kicks.
    • 81 Metascore
    • 80 Critic Score
    The realistic fluidity of the water and the realistic properties of the fire (they spread if left unattended) are what makes this game different.
    • 80 Metascore
    • 80 Critic Score
    Get past the frustrating difficulty and you'll find a beautiful, rewarding game that is easily the best yet in the series.
    • 84 Metascore
    • 80 Critic Score
    It's juvenile, it occasionally objectionable (I'm sorry, I just don't like blasting away at bikini models, even if they are trying to kill me too) and sometimes after playing I feel like I should go take a shower. But I can't remember a game I've played recently that was so dedicated to letting the gamer have as much fun as possible any way they want to. And when it comes to having fun, Saints Row: The Third is like a big party that you don't want to see stop.
    • 73 Metascore
    • 80 Critic Score
    If you throw a lot of parties or have people over often, this is a good game to have on hand, especially if you're just looking to have a night of casual fun with some friends. [Feb 2008, p.82]
    • GamePro
    • 68 Metascore
    • 80 Critic Score
    The real standout feature that sets this game apart is how players must manage their forces not only on the planet's surface, but also in the asteroid orbit above, and in the deep tunnels and caverns below.
    • 79 Metascore
    • 80 Critic Score
    Rather than being unfocused, Catherine is probably too focused, with its binary split between light adventure gameplay and challenging puzzles. But it clicks.
    • 80 Metascore
    • 80 Critic Score
    The one-player game is a lot of fun, if perhaps a little on the short side, but at least there are plenty of side missions and things to do after you've completed the main game to help round out its lasting appeal. But I do think it's the multiplayer mode where most people will get their kicks.
    • 80 Metascore
    • 80 Critic Score
    But for a reasonably priced downloadable game where you're driving/flying around in tiny vehicles, Renegade Ops certainly doesn't feel small. In fact, it's genuinely one of the most entertaining and polished action titles I've played on a digital platform.
    • 79 Metascore
    • 80 Critic Score
    Final is a difficult game, even with its multiple skill settings, and it relies on a gamer’s patience for trial-and-error and memorization as it does deft skill and trigger-finger firing.
    • 57 Metascore
    • 80 Critic Score
    Pros: Easy, accessible fun. Song list is varied and interesting. Cons: You can't sing and dance at the same time, there's no online play and the replay value is low.
    • 82 Metascore
    • 80 Critic Score
    It's juvenile, it occasionally objectionable (I'm sorry, I just don't like blasting away at bikini models, even if they are trying to kill me too) and sometimes after playing I feel like I should go take a shower. But I can't remember a game I've played recently that was so dedicated to letting the gamer have as much fun as possible any way they want to. And when it comes to having fun, Saints Row: The Third is like a big party that you don't want to see stop.
    • 84 Metascore
    • 80 Critic Score
    The great sound effects from the booming explosions and roaring jet engines from above greatly add to the war-torn ambiance, too.
    • 77 Metascore
    • 80 Critic Score
    If you're a Mr. Bill fan you'll undoubtedly love the senseless violence on show here, but it's worth noting that even haters like myself will get a kick out of it as well.
    • 76 Metascore
    • 80 Critic Score
    The solid tilt controls matched with the crazy ways that the undead jerk your van around make for an inherently enjoyable experience, and should earn Zombie Driver a solid spot in your undoubtedly expansive undead App Store collection.
    • 79 Metascore
    • 80 Critic Score
    Not only is it in on the joke, but it's willing to take the punchline-accompanying prat-fall and mandatory pie to the face.
    • 76 Metascore
    • 80 Critic Score
    As the best realization of WWII in a game to date, Brothers in Arms: Hell's Highway explains why war is hell - with loads of "hell yeah!" moments along the way.

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