GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 87 Metascore
    • 80 Critic Score
    It's a smaller world than HeartGold and SoulSilver's Kanto and Johto, but it's a new world that should be explored by any Pokemon fan, young or old.
    • 78 Metascore
    • 80 Critic Score
    Even with the game's strength is its unusual and original tone, players can rest assured that this game is just as accessible as it is odd. Featuring an overdose of quirky charm and a wide range of fun-filled gameplay, gamers who aren't used to playing titles outside of the norm will be remiss if they don't give Rabbids Go Home a chance.
    • 80 Metascore
    • 80 Critic Score
    Due to the fast-paced action, the controls will leave you with aching hands and thumbs...Of course, this level of intensity means that there’s a good game underway, and you’ll want to keep at it despite the pain.
    • 73 Metascore
    • 80 Critic Score
    Afterburner is addictive and fun, but best played in short bursts. Though the game is sometimes challenging, it never gets frustrating if only because it no longer requires a stream of quarters to keep the action going.
    • 68 Metascore
    • 80 Critic Score
    Light years better than its ugly-as-sin predecessor and is already worthy to compete against Sony's Offroad Fury series.
    • 65 Metascore
    • 80 Critic Score
    The weather effects are beautiful (the storm sequences are downright scary), and pulling off a successful ship capture is an exhilarating experience once you manage it.
    • 76 Metascore
    • 80 Critic Score
    If there are any complaints, it’s that the range is a bit too wide this time and some crooners will not find as many songs they know. Konami definitely needs to release more song discs to satisfy the fans.
    • 77 Metascore
    • 80 Critic Score
    Variety in mission types and two different worlds in which to fight keeps "Air Combat" from getting stale, and the easy controls make flying toy missions a simple pleasure.
    • 87 Metascore
    • 80 Critic Score
    It's a smaller world than HeartGold and SoulSilver's Kanto and Johto, but it's a new world that should be explored by any Pokemon fan, young or old.
    • 66 Metascore
    • 80 Critic Score
    Despite its averageness, WinBack: CO is fun, satisfying stealth/action fare. If it were the only game you had, it’d be great.
    • 65 Metascore
    • 80 Critic Score
    Ultimately, MMX6 will appeal to fans of the series, but gamers looking for more than strict jump-n-shoot fare should look elsewhere.
    • 70 Metascore
    • 80 Critic Score
    In short, it's a very good, highly flexible game marred only slightly by an occasionally inconsistent difficulty curve -- and for some people, the lack of narrative progression might put them off progressing through the single-player campaign. Despite these minor issues, however, Sanctum remains a high quality game which the developer remains committed to -- and at the price, it's a complete bargain.
    • 69 Metascore
    • 80 Critic Score
    If you're just looking for new songs to play, you should probably just wait for more downloadable tracks to hit the 360 version.
    • 73 Metascore
    • 80 Critic Score
    Big Time Gangsta is a successful sim with a gritty, urban aesthetic. Likely to offend, this addictive game has a familiar gameplay mechanic but an unfortunately short shelf life.
    • 75 Metascore
    • 80 Critic Score
    Splodes are magical little creatures that fill the world with color and music whenever they pop, so instead of feeling terrible whenever you end their sad lives, you'll end up inexplicably happy.
    • 77 Metascore
    • 80 Critic Score
    I'd recommend it in an instant to fans of the developer's past works, and just as fast to those looking for a fresh, fun shooter with a penchant for the eccentric.
    • 70 Metascore
    • 80 Critic Score
    SC isn't easy to get into. Its drawbacks hit you immediately. But after that rocky start, the background art, ingeniously devised monsters, simple interface, and clever combat and magic systems make this a tough RPG to toss aside.
    • 66 Metascore
    • 80 Critic Score
    Its arcadey addictiveness and cinematic style successfully lands it in a sweet spot right between those two genres, taking players for a ride that's totally on par with the summer movie excitement it emulates.
    • GamePro
    • 76 Metascore
    • 80 Critic Score
    I'd recommend it in an instant to fans of the developer's past works, and just as fast to those looking for a fresh, fun shooter with a penchant for the eccentric.
    • 62 Metascore
    • 80 Critic Score
    One of those "universally fun" titles that gaming fans of all genres can take to instantly.
    • 83 Metascore
    • 80 Critic Score
    The conclusion the plot hurtles toward you may not be one you saw coming (I didn't), but the satisfaction of getting there cancels out all the tufts of hair you ripped out along the way working out the tougher puzzles.
    • 78 Metascore
    • 80 Critic Score
    Crimson Gem Saga is as classic as modern RPGs come, but it also stands to remind why this genre has been so steadfast throughout the life of gaming.
    • 53 Metascore
    • 80 Critic Score
    With some work on A.I., animations, and a deeper Franchise mode, Konami’s game has a shot at spoiling the establishment’s party next year.
    • 67 Metascore
    • 80 Critic Score
    While the prospect of controlling a sheepdog to guide sheep into a truck may sound excruciatingly dull, the frantic puzzles, large range of clever mini-objectives, and the fact that each sheep in the herd quietly acquires its own unique personality as the game goes on are what make these Sheep worth checking out.
    • 78 Metascore
    • 80 Critic Score
    Similar to Peggle, what Block Breaker 3 lacks in gameplay depth it makes up for with an endorphin overdose of bright colors, dance music, and huge high scores that mean nothing but make you feel like an accomplished human being. It's pretty dumb. And awesome.
    • 78 Metascore
    • 80 Critic Score
    The disturbing visual style and complex play mechanics may overcome any minor deficiencies to result in a game that is surprisingly engrossing. [June 2005, p.90]
    • GamePro
    • 63 Metascore
    • 80 Critic Score
    Lengthy and well crafted.
    • 78 Metascore
    • 80 Critic Score
    Though I was ultimately somewhat disappointed by the flawed and fundamentally repetitive nature of my time as a green recruit, Ghostbusters' tight online component renewed my long-term enthusiasm for slam-dunking slimers.
    • 83 Metascore
    • 80 Critic Score
    It's an enjoyable and well-crafted continuation of Rocketcat's series, but Hook Worlds never really innovates beyond the series' token grappling hook gameplay gimmick.
    • 80 Metascore
    • 80 Critic Score
    An absolutely ridiculous game that's only good because it's so unique and bizarre, Incredible Crisis is best enjoyed with a group of friends watching, pointing, laughing, and furrowing their brow in confusion and horror.

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