GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 84 Metascore
    • 80 Critic Score
    Surprisingly, the graphics look much better than the game's PC counterpart - the faces are much more detailed and the environments look crisp and sharp. [Dec 2002, p.170]
    • 74 Metascore
    • 80 Critic Score
    While it is precious about distinguishing taps intended to boost rather than switch junctions, Tiny Invaders achieves a triumphant victory thanks to its Bizarre-like charm, challenge, and clever design.
    • tbd Metascore
    • 80 Critic Score
    Though the story's perfunctory and flat nature doesn't help when later levels become monotonous, Beauty of the Fall managed to wring enough from an established formula to make stemming yet another alien invasion worth your time.
    • 80 Metascore
    • 80 Critic Score
    With Wii Fit Plus, I won't be utilizing the calorie-counter or custom workouts--both are done better in EA Sports Active--but I will enjoy the many new, well-produced minigames.
    • 73 Metascore
    • 80 Critic Score
    LocoRoco Midnight Carnival is more than worth the sub-$20 price tag. Fans new and old will enjoy the hours of gameplay provided. But be warned: although the controls are simple and the levels short, this is by no means an easy game.
    • 79 Metascore
    • 80 Critic Score
    The graphics are a step above the others with multilayered background targets and cool transparency effects, especially underwater. The gameply is dated, however, and the techno-driven soundtrack tries to impress but comes up short. [Oct 1997]
    • GamePro
    • 86 Metascore
    • 80 Critic Score
    As much as it looks like a souped-up NHL 09​, the improvements to the engine, the A.I., Be a Pro mode, and the overall presentation really add up, and that's aside from the fact that it was already a pretty darn good sports sim to begin with.
    • 82 Metascore
    • 80 Critic Score
    Bejeweled 3 takes a few risks, and the result is essentially Bejeweled 2 plus a handful of both worthwhile and throwaway modes. If that's enough to warrant a purchase, however, is up to you.
    • 63 Metascore
    • 80 Critic Score
    To be frank the game is just very lacking and very bland. With all the great summer titles hitting high numbers it's a safe bet that this one will make the scratch list in the next few months.
    • 84 Metascore
    • 80 Critic Score
    From the moment you begin playing both the open-ended campaign and individual scenarios, it's clear that Firaxis used this expansion to fine-tune and upgrade the game's Artificial Intelligence. A.I. opponents are noticeably more aggressive now, particularly towards the end of a game.
    • 68 Metascore
    • 80 Critic Score
    Succeeds where "Rollercoaster Tycoon" and even "Sim Theme Park" failed—it gives you the true sensation of riding a rollercoaster, the logical tools to build them, and the ability to show your work quickly and easily.
    • 86 Metascore
    • 80 Critic Score
    As much as it looks like a souped-up NHL 09​, the improvements to the engine, the A.I., Be a Pro mode, and the overall presentation really add up, and that's aside from the fact that it was already a pretty darn good sports sim to begin with.
    • 88 Metascore
    • 80 Critic Score
    A fantastic marriage of styles, somewhere between "Beetlejuice" and "Tron"... It's a satirical, sardonic does of mind fun. [May 2005, p.96]
    • 71 Metascore
    • 80 Critic Score
    Some may be put off by the somewhat sluggish controls, which make you feel as if you’re actually manipulating a towering behemoth, but the rumble adds a nice effect whenever you’re struck or take a nasty spill.
    • 78 Metascore
    • 80 Critic Score
    A solid, enjoyable snowboarder with a fairly high difficulty factor and lots of gameplay.
    • 87 Metascore
    • 80 Critic Score
    Capcom really did a great job of walking the fine line between paying homage to the classic and moving in a new direction. Of course, Rearmed isn't perfect: the controls take some getting used to, the hacking mini-game's sort of lame, and the game is still brutally tough--curse you spiked floors!--but it's a great update that I heartily recommend to old school NES fans and new gamers alike.
    • 81 Metascore
    • 80 Critic Score
    Ultimately, the game amounts to a very extensive map pack with one new game mode, but because the great gameplay of the original is left intact, Lumines II is still a very enjoyable experience.
    • 85 Metascore
    • 80 Critic Score
    Accurately re-creates the series’ addictive gameplay, so most classic strategies and combos are intact.
    • 81 Metascore
    • 80 Critic Score
    The good news is that piecing 'coasters and parks together is easier than ever; between the flexible camera controls and the effortless new terrain-building tools, RCT 3 squeezes tremendous functionality out of its elegant drag-and-drop interface.
    • 66 Metascore
    • 80 Critic Score
    The training levels are a little tedious, but serves it purpose to have you naturally thinking and reacting as if you're Batman by the heart of the game.
    • 81 Metascore
    • 80 Critic Score
    Raven Software pushed the envelope with the amazing shadow effects in "Doom 3," but unfortunately Quake 4 lacks that same degree of pixel-shader pizzazz outdoors. From the blocky sky box to the drab terrain and buildings, the exterior details pale in comparison to the atmospherically cramped interior spaces.
    • 72 Metascore
    • 80 Critic Score
    If you're playing alone, or looking for a competitive online rampage, Army of Two teeters between middling fun and frustration, but if you take the time to give the meaty co-op component its due you'll find yourself sucked in by one of the few gun-obsessed romps worth playing through again and again.
    • 71 Metascore
    • 80 Critic Score
    There are no continues and no in-game saves, a turn-off to anyone without the time to memorize boss patterns and an effective way to kill the point of that whole “portable” thang.
    • 79 Metascore
    • 80 Critic Score
    You can't beat the game's presentation-the glorious visuals, real cast voice-overs, and Howard Shore score are so faithful to the film it's frightening.
    • 81 Metascore
    • 80 Critic Score
    Z.H.P. is a great introduction to the roguelike genre for those unfamiliar with it, as well as a solid title overall. It still won't appeal to those with a severe dearth of patience -- or those who hate the idea of any sort of permanent penalty for failure -- but if you're looking for a fun (and funny) trip into one of gaming's more underappreciated genres, Z.H.P. is a great time.
    • 83 Metascore
    • 80 Critic Score
    I hated geometry in high school, but Slice It manages to be fun in a similar way to the heady puzzlers found in Brain Age for the DS.
    • 78 Metascore
    • 80 Critic Score
    If you absolutely love the game and plan on playing for a while longer, you'll want to spring for this just to make sure you don't miss out on the experience. But if you are a casual player, you can probably pass on it and just be happy with the maps that came with the game.
    • 79 Metascore
    • 80 Critic Score
    There's a dozen different enemies to add some variety, which is good because the fast-paced nature of the game makes that a necessity.
    • 78 Metascore
    • 80 Critic Score
    Queen's Crown is a fun and soundly constructed adventure, even if it does little to push the genre forward. Still, its enjoyable combat and responsive controls make it one of the App Store's better action-RPG picks.
    • 74 Metascore
    • 80 Critic Score
    And the game always feels centered. It has a persuasive, persistent style and each of the missions has a distinct focus. I've played eight so far, and not one felt routine or incomplete. This adds up to fun, and Hidden & Dangerous is beautifully, sonically, tensely fun…for as long as it works.

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