GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 84 Metascore
    • 70 Critic Score
    Overall this is a great puzzle game with both an entertaining story and mind-bending puzzles. The numerous locations are both a burden on the art style and a blessing for the expanded scope of the game.
    • 84 Metascore
    • 90 Critic Score
    RFII isn’t a landmark game or an astoundingly innovative one, but it sure is a lot of fun to play.
    • 84 Metascore
    • 100 Critic Score
    With cinematic camera angles, a grime-infested aesthetic, and gruesomely glistening monsters, Silent Hill 2 improves on the original in every way.
    • 84 Metascore
    • 60 Critic Score
    Despite its now trademark addictive gameplay, THPS2 just doesn’t cut it anymore—on an aged system Tony just looks and sounds awful, and there aren’t any new features to redeem it.
    • 84 Metascore
    • 90 Critic Score
    There's plenty of bang for your buck, and attempting missions over again in harder difficulty modes can really prove themselves as addicting challenges. Throw in the extraordinary Crysis Wars multiplayer, and you've got yourself an absolute steal.
    • 84 Metascore
    • 90 Critic Score
    Even with its minor faults, you'll be hard-pressed to find a better-feeling, better-looking, jack-of-all-trades action game on the market today. [Mar 2008, p.82]
    • 84 Metascore
    • 80 Critic Score
    The campaign mode, however, does sport enemies with better A.I. that make the missions much tougher this time around. [Sept 2004, p.83]
    • 84 Metascore
    • 90 Critic Score
    Best weapons to date, crystal clear sound, easier control than previous Worms games.
    • 84 Metascore
    • 80 Critic Score
    Skate 2 does have a lot to offer but it falls short in a lot of ways. Its realistic feel is great when it comes to technical aspects like tricks and controls but it's taken one step too far. [Mar 2009, p.79]
    • GamePro
    • 84 Metascore
    • 100 Critic Score
    The new features, refined interface, and (above all) near-perfect sense of balance make this old dog feel vital and new.
    • 84 Metascore
    • 90 Critic Score
    As long as you don’t mind a slightly more technical feel and a hefty challenge, you’ll find the best thing to happen with jetskis since the N64’s Wave Race.
    • 84 Metascore
    • 90 Critic Score
    And even in its diminutive form, the game feels exactly the same as it always has—pros, cons, and all.
    • 84 Metascore
    • 90 Critic Score
    Each web action has its own distinct sound, and swinging through Manhattan on a web line is feels and sounds just right.
    • 84 Metascore
    • 90 Critic Score
    SMB's insane worlds, which beg exploration and conceptual absurdities, are anchored by intuitive controls and an innovative use of jump and slide physics, and midleap bending, culminating in a pinnacle of game design that redefined how video games were played. [July 2004, p.88]
    • 84 Metascore
    • 90 Critic Score
    A non-stop adrenaline rush, and as a multiplayer game, it is dangerously addictive.
    • 84 Metascore
    • 90 Critic Score
    When it comes to sports games, the GameCube’s controller always seems to suffer in points due to its unconventional button arrangement, but surprisingly it's not an issue this year. The default setting has been specialized for the GameCube, and it works wonders.
    • 84 Metascore
    • 100 Critic Score
    Wipeout 64 has everything a futuristic racer needs: A healthy variety of tracks, slickly designed craft, weapons, numerous game modes, hidden goodies, and speed, speed, SPEED! This is a must-have for every N64 gamer's library!
    • 84 Metascore
    • 90 Critic Score
    Excellent track design, sweet graphics, and big replay value make Rush 2049 the best arcade racer for the Dreamcast.
    • 84 Metascore
    • 90 Critic Score
    A nicely executed adventure worth fighting for, just be prepared to suffer inglorious defeats until you get used to the game cam.
    • 84 Metascore
    • 80 Critic Score
    The music really does most of the heavy lifting here and I'd gladly purchase the soundtrack if one was made available but the game's lack of polish left me a little flat.
    • 84 Metascore
    • 70 Critic Score
    Given its challenging gameplay, emphasis on techniques, and required replayability, Rocket Bunnies has the potential to offer hours of fun while turning away the casual audience.
    • 84 Metascore
    • 90 Critic Score
    Truly a strange bird in the world of shooters. It doesn't offer the rich backstory and characters of a game like BioShock, but damned if I didn't laugh countless times during the many outbursts of colorful language from its cast. Like its innovative predecessors, Bulletstorm goes against the grain of the popular norm, often in exciting and hilarious ways, and though it's not perfect, it's still one hell of a ride.
    • 84 Metascore
    • 90 Critic Score
    It shows depth, talent, and imagination. Everything any winning team needs.
    • 84 Metascore
    • 90 Critic Score
    This laundry list of complaints might seem like a game breaker, but that I could suffer through them repeatedly during my marathon New Vegas weekend and still walk away feeling not only satisfied but hungry for more says something about the power of the formula that Bethesda has crafted.
    • 84 Metascore
    • 80 Critic Score
    Painful level grinding aside, Dragon Quest V is a fantastic, innovative experience.
    • 84 Metascore
    • 80 Critic Score
    For veterans, it'll feel like the same gameplay found in all previous Ace Combat games--and that's not necessarily a bad thing considering this is a shooter that's still worthy of sitting in first class.
    • 84 Metascore
    • 90 Critic Score
    A solid, riveting story combined with refined gameplay set this game firmly in the outstanding (or should that be "uncanny"?) category.
    • 84 Metascore
    • 90 Critic Score
    Global thermonuclear war has been a popular topic for decades, but few things have managed to capture the spirit of the subject and present in both a digestible and utterly unforgettable form as Defcon.
    • 84 Metascore
    • 100 Critic Score
    Compared to D2D, "Thunder's" cars don't handle as smoothly and its Career mode is heavy on complexity and short on fun. [Dec 2002, p.194]
    • GamePro
    • 84 Metascore
    • 90 Critic Score
    The most remarkable new feature, though, is the cavernous Career mode.
    • 84 Metascore
    • 80 Critic Score
    This port of the PlayStation classic is easily the most beautiful looking game in the GBA launch lineup, with huge, colorful, and astonishingly well-animated characters and backgrounds.
    • 84 Metascore
    • 90 Critic Score
    Represents a sizable leap forward in EA’s line of 007 games. The star-studded cast would’ve been suitable for an actual movie.
    • 84 Metascore
    • 80 Critic Score
    The game does a great job of continuing to reward you for your performance and because of that, SHIFT is an engaging and addictive sim racer. It sets a great foundation for future iterations but hopefully, the sequel won't suddenly throw the e-brake on the action and force you to the side of the road every now and again.
    • 84 Metascore
    • 80 Critic Score
    It's juvenile, it occasionally objectionable (I'm sorry, I just don't like blasting away at bikini models, even if they are trying to kill me too) and sometimes after playing I feel like I should go take a shower. But I can't remember a game I've played recently that was so dedicated to letting the gamer have as much fun as possible any way they want to. And when it comes to having fun, Saints Row: The Third is like a big party that you don't want to see stop.
    • 84 Metascore
    • 90 Critic Score
    There's no denying that GT5 is absolutely incredible, but due to its immense size and complexity, not all its facets are of the same standard, and as a result it's brilliant, but imperfect. For the most part it delivers a 5-star experience. But I do feel compelled to ding it half a star, simply because of the parts of the game that don't. That makes me feel horribly nitpicky and churlish, because despite my criticism I know I love GT5, and I'll be playing it for months, and maybe even years.
    • 84 Metascore
    • 100 Critic Score
    The game looks incredible on a P4 2.7 GHz with a Radeon 9800 Pro, but still looks extremely impressive (and played wonderfully) on an Athlon 1.7GHz running a lowly GeForce 3.
    • 84 Metascore
    • 90 Critic Score
    As fun as these excursions into petty theft and extortion might be, the essence of The Warriors is combat, and it's the first game in ages to truly nail it.
    • 84 Metascore
    • 80 Critic Score
    The first Skate was a refreshing take on virtual skateboarding, so expectations were high for this one. Maybe they were a little too high: Skate 2 doesn't quite deliver the revolutionary skating experience that we were all hoping it would be. It's still a lot of fun and has a lot to offer, especially with its awesome multiplayer modes, but the franchise is still a ways away from living up to its full potential.
    • 84 Metascore
    • 90 Critic Score
    This highly anticipated sequel builds on the best parts of its predecessor, while introducing some notable new ways to innovate the familiar puzzle formula.
    • 84 Metascore
    • 60 Critic Score
    This unconventional handheld port of Capcom's flagship fighting franchise works surprisingly well with the iPhone and iPod Touch's control schemes, but suffers largely due to a lack of online wi-fi.
    • 84 Metascore
    • 90 Critic Score
    The fun I had with the rock-solid gunplay and extensive role-playing elements was considerably amplified by each additional player. Borderlands is an absolute blast that I'll go back to again and again, even if my friends aren't around to help out.
    • 84 Metascore
    • 80 Critic Score
    While Indigo Prophecy is an intense gaming experience, it's easier to compare the title to a film affair. If you can get past the minimalist game interface Prophecy can be an awesome entertaining play.
    • 84 Metascore
    • 90 Critic Score
    Half-Minute Hero is an absolute blast, and a decidedly original (and hilarious) take on the fantasy RPG genre.
    • 84 Metascore
    • 90 Critic Score
    As I said in my first field report, hardcore Madden players may not appreciate all the changes, but those of us who are more casual fans have a lot to like.
    • 84 Metascore
    • 90 Critic Score
    Improves upon the original in several fundamental ways. Most importantly, it allows you to build your fortresses and buildings anywhere on the map, rather than pre-set building zones, opening your strategy up and allowing for a lot more variation in gameplay.
    • 84 Metascore
    • 100 Critic Score
    The superior force in online warfare and a real candidate for PC Game of the Year. If you’re fed up with Flak Cannons and Rail Guns, enlist with this platoon. Posthaste, soldier!
    • 84 Metascore
    • 90 Critic Score
    Jump at the second chance and get this one while you can. There’s no other game like it.
    • 84 Metascore
    • 90 Critic Score
    If there is one Classic NES cart to throw your nickel to, it's this one. Trust us on this. [Sept 2004, p.93]
    • 84 Metascore
    • 100 Critic Score
    Unmatched in its field thanks to major improvements in every category combined with a deeply rewarding simulation experience.
    • 84 Metascore
    • 90 Critic Score
    All anyone really needs to know however is that 3rd Strike looks great, plays great, sounds great and is the definitive version of the SFIII series.
    • 84 Metascore
    • 80 Critic Score
    Still, the rock-solid strategy and engaging character developement system make Disgaea 2: Cursed Memories a strong contender for tactical RPG crown regardless of its audio/visual shortcomings. [Oct. 2006, p.99]
    • 84 Metascore
    • 90 Critic Score
    A butter smooth online FPS experience with finely balanced gameplay.
    • 84 Metascore
    • 90 Critic Score
    Not everyone's going to love the transplanted platform puzzler elements, and RPG purists might be turned off by the wafer-thin town exploration, but just discovering the way your different options fit together is so endlessly absorbing that even wildly divergent tastes will agree that Valkyrie Profile 2 is yummy indeed.
    • 84 Metascore
    • 80 Critic Score
    The controls for the plane are everything they should be, and echo most every other aspect of the game: a tightly polished product that is simply intuitive. Though the action became intense and sometimes frustrating, I was always ready to jump right back into the mix.
    • 84 Metascore
    • 90 Critic Score
    Thankfully, Isaac's shmup-like approach makes the game a little easier than the nightmare of a melee-only roguelike, though it's still no cakewalk. Like the Souls series, you'd best keep on your guard, since death is permanent and there are no saves. A playthrough can be as short as an hour, but with randomized loot and boss encounters on top of several unlockables, you'll want to put Isaac through hell multiple times.
    • 84 Metascore
    • 90 Critic Score
    A nicely executed adventure worth fighting for, just be prepared to suffer inglorious defeats until you get used to the game cam.
    • 84 Metascore
    • 100 Critic Score
    UFC 2009 Undisputed does have a couple of issues that keep it from being a MMA-fan's dream come true but it is still a tremendous title that will make any fan of the sport proud.
    • 84 Metascore
    • 90 Critic Score
    What's really been most surprising to me is that the gaming experience as a whole is so fully developed for a startup MMO.
    • 84 Metascore
    • 80 Critic Score
    Eustrath feels like a polished console release in a handheld package, but it's not without its issues -- namely, the story translation could've used a bit of work, and there are some noticeable balancing problems early on.
    • 84 Metascore
    • 80 Critic Score
    But honestly, it's the puzzling that makes Clash of Heroes tick. Even without the online multiplayer and superior graphics, I would still recommend this game to RPG and puzzle fans, as not nearly enough people played the original. Here on high-definition consoles, it's cheap and accessible, meaning that it demands a look. If you missed out on the original, consider this a second chance. Go and take it.
    • 84 Metascore
    • 80 Critic Score
    But I have to reiterate: Child of Eden is awesome. It's impossible to not be taken aback by the brilliant orchestration of the stages, their intricate details, and their climactic boss fights, including the borderline inspirational ending sequence.
    • 84 Metascore
    • 80 Critic Score
    From the moment you begin playing both the open-ended campaign and individual scenarios, it's clear that Firaxis used this expansion to fine-tune and upgrade the game's Artificial Intelligence. A.I. opponents are noticeably more aggressive now, particularly towards the end of a game.
    • 84 Metascore
    • 100 Critic Score
    Everything that made EFMI so great on the PC arrives on the PS2 perfectly intact. The game’s many puzzles are perfectly balanced.
    • 84 Metascore
    • 80 Critic Score
    Surprisingly, the graphics look much better than the game's PC counterpart - the faces are much more detailed and the environments look crisp and sharp. [Dec 2002, p.170]
    • 84 Metascore
    • 90 Critic Score
    Its hearty NASCAR personality will hugely appeal to fans, while its innovative and deep approach will reel in plenty of racing gamers.
    • 84 Metascore
    • 90 Critic Score
    An entry worthy of its big brother, complete with its own set of smooth controls, elaborate play modes, and sharp A.I.
    • 84 Metascore
    • 100 Critic Score
    Without a doubt, this game shows that originality in gaming is very much alive and kicking, even if it is wrapped inside a sensitive subject. If you want a true military experience without going through boot camp, Full Spectrum Warrior is it.
    • 84 Metascore
    • 90 Critic Score
    The game's dynamic difficulty adjustment keeps frustration to a minimum, and Battle for Naboo is so much fun that it's possible that the Midi-chlorians were involved.
    • 84 Metascore
    • 80 Critic Score
    Resident Evil 4 is still an outstanding shooter, but as I keep re-iterating with these recent high-def rereleases, your mileage is bound to vary.
    • 84 Metascore
    • 70 Critic Score
    It does offer some interesting variations on a tried and true shooter formula, but I can't recommend this to anyone looking for a deep and compelling experience. If all you want is an adrenaline rush or to feel like a total badass for short, explosive bursts, however, then it's something worth considering.
    • 84 Metascore
    • 90 Critic Score
    As a more casual shooter, the game is an enormous improvement over its predecessor, fixing all the problems with lag, graphics, and shallow gameplay that kept that game from being the masterpiece it deserved to be.
    • 84 Metascore
    • 50 Critic Score
    Hardcore wrestling fans will find the deepest reservoir of variety ever available, and may even forgive the feeble fighting system long enough to enjoy some theatrics.
    • 84 Metascore
    • 90 Critic Score
    Across the board, the slick environments, cut-scenes, and character faces shine, although some of the animations are awkward, particularly when 007 runs. A great title song by Mya, strong voice acting, and booming sound effects complete the package.
    • 84 Metascore
    • 80 Critic Score
    Far from the best entry in the "Resident Evil" series but is an entertaining fright-night nonetheless.
    • 84 Metascore
    • 80 Critic Score
    Great pick-up-and-play, arcade-style fun.
    • 84 Metascore
    • 100 Critic Score
    Like a new year’s line of automobiles, Onimusha 2 has a sleeker look, more bells and whistles, and improved standard features over its predecessor model, "Warlords."
    • 84 Metascore
    • 100 Critic Score
    It's all about presentation, and Jak 3 presents the action in an engaging, meaningful way that keeps you glued to the very end. [Dec 2004, p.100]
    • 84 Metascore
    • 90 Critic Score
    Space Invaders Extreme is an addictive trance-like experience, and no PSP or DS owner should be without it. Even if you've never heard of Space Invaders, missing this game would be a tragedy.
    • 84 Metascore
    • 80 Critic Score
    The GBA handles the humble graphics and Disney-sweet music without breaking a sweat, and the control—while less elegant than the Dreamcast’s—will feel comfortable to "Tetris" vets.
    • 84 Metascore
    • 90 Critic Score
    The Xbox version of The Sims trades the PC version’s precise control for much improved presentation and more directed gameplay.
    • 84 Metascore
    • 80 Critic Score
    Besides strong production values, the game showcases some of the most amazing physics seen on a console-nearly every object and person can be levitated, pushed, pulled, thrown, mind-controlled, and set on fire, while fantastic controls make you almost feel like you're really doing it.
    • 84 Metascore
    • 100 Critic Score
    It is rare that a game this difficult can be this entertaining, but Ecco delivers the goods with a huge splash.
    • 83 Metascore
    • 80 Critic Score
    Picross 3D won't exactly set the world on fire with its explosive graphics or its thrilling action but it's a competent and fun puzzle game.
    • 83 Metascore
    • 90 Critic Score
    The character is easy to control, but learning the large quantity of combos makes for a highly rewarding game.
    • 83 Metascore
    • 90 Critic Score
    For puzzle action, Puzzle Fighter has the goods - especially in the two-player mode.
    • 83 Metascore
    • 90 Critic Score
    With satisfaction always within reach, Battlefield 1943 makes for an addictive online experience. [Aug 2009, p.79]
    • GamePro
    • 83 Metascore
    • 90 Critic Score
    "MDK2"'s style of gameplay doesn't lend itself well to multiplay, so the replay value is slim, but the single-player experience is guaranteed to suck hours away from your life.
    • 83 Metascore
    • 80 Critic Score
    It’s puzzling that this game could look better on the Dreamcast than on the PS2, but it does.
    • 83 Metascore
    • 90 Critic Score
    Kairosoft's follow-up to the ultra-addictive Game Dev Story retains its predecessor's innovative gameplay and sees the introduction of some nifty new flourishes.
    • 83 Metascore
    • 70 Critic Score
    The four-player action makes this tennis game an absolute blast.
    • 83 Metascore
    • 90 Critic Score
    Some of the new play elements miss the mark, but overall Zero is a long, rewarding night of fright.
    • 83 Metascore
    • 90 Critic Score
    The slam dunk matchup is a slick game within the game, but let's not forget what got you to the gym in the first place. NBA Live 2005 is an all-pro caliber b-ball game that continues to show improvements. [Dec 2004, p.140]
    • GamePro
    • 83 Metascore
    • 90 Critic Score
    The thoughtful and varied designs of each mission are clearly linear, yet somehow avoid a stuck-on-rails feel, whether you're sneaking around in the dark, gathering photographic evidence, or tearing through the occasional action set-piece.
    • 83 Metascore
    • 90 Critic Score
    Thanks to a wealth of sim-style features and topnotch gameplay, it narrowly establishes itself as this year's must-have hockey title.
    • 83 Metascore
    • 60 Critic Score
    Real talent produced this technology and artwork. So much of LocoRoco is so clever and original that it's almost perplexing when it stops being any fun. The fun does run out, though, long before the game is over -- in that sense, the experiment has to be called a failure.
    • 83 Metascore
    • 80 Critic Score
    Crippling frame rate problems tarnish an otherwise engaging single-player experience. Ultimately, the addictive online multiplayer is the main attraction; without it, there’s not much to see here.
    • 83 Metascore
    • 100 Critic Score
    No one's going to beat 2K5 on price, and the game's as tough as nails on the court. [Dec 2004, p.142]
    • GamePro
    • 83 Metascore
    • 70 Critic Score
    The game uses an on-screen d-pad to control movement, but it seems like a slight reworking of the game could've allowed tilt control, which would've really help clean up the screen, which can get pretty cluttered once you start picking up weapons.
    • 83 Metascore
    • 100 Critic Score
    N+
    While N+ is frequently challenging, it never devolves to the level of senseless head gripping difficulty that has been seen in similar games, as it strikes a nice balance in difficulty.
    • 83 Metascore
    • 80 Critic Score
    If you enjoy spending time in the world of Fallout 3, Point Lookout is still a great value. While some gamers will whine about its brief play time, they just need to get over it.

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