GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 80 Metascore
    • 80 Critic Score
    What it comes down to is this: if you have any interest at all in the strategy/RPG genre, Disgaea 4 is bound to please. It's less of a revolution than a (much-needed) evolution for the series, and it's still got a few dents in its armor, but there's just so much being offered here that you're bound to find something -- if not several things -- to explore and enjoy. And as a final note: if you see foreign minister Vanetha in your Dark Assembly, please bribe her nicely, okay?
    • 45 Metascore
    • 70 Critic Score
    And while you could chalk up Apocalypsegeddon by recommending it only to fans of the show, it's slightly better than that. It's short-lived and a little monotonous at the same time, but as long no one in your group is offended by the TV show's adult-rated sensibilities, there are worse ways to spend an afternoon than fending off the end of days.
    • 54 Metascore
    • 40 Critic Score
    Deluxe has some decent ideas, but they're badly marred by unbalanced, frustrating gameplay. As far as retro revivals go, this is probably for fans only.
    • 54 Metascore
    • 40 Critic Score
    If the game had been as unique as the controls, and it didn't just try to directly map first-person action gameplay onto a less responsive format, Rise of Nightmares could have been something pretty special. This game may not be that great, but it shows that the Kinect itself has potential.
    • 80 Metascore
    • 80 Critic Score
    The one-player game is a lot of fun, if perhaps a little on the short side, but at least there are plenty of side missions and things to do after you've completed the main game to help round out its lasting appeal. But I do think it's the multiplayer mode where most people will get their kicks.
    • 79 Metascore
    • 80 Critic Score
    The one-player game is a lot of fun, if perhaps a little on the short side, but at least there are plenty of side missions and things to do after you've completed the main game to help round out its lasting appeal. But I do think it's the multiplayer mode where most people will get their kicks.
    • 71 Metascore
    • 80 Critic Score
    Dead Island probably won't redefine the survival-horror genre, but it's putting a fresh spin on things by demonstrating how online multiplayer can be used to make a fantasy world really feel inhabited by those with a common goal: survival. And the freedom to explore, exist, and eviscerate the undead the way you want is what makes Dead Island worthwhile.
    • 71 Metascore
    • 80 Critic Score
    Dead Island probably won't redefine the survival-horror genre, but it's putting a fresh spin on things by demonstrating how online multiplayer can be used to make a fantasy world really feel inhabited by those with a common goal: survival. And the freedom to explore, exist, and eviscerate the undead the way you want is what makes Dead Island worthwhile.
    • 64 Metascore
    • 70 Critic Score
    The Baconing is a good game, but a lack of innovation or worthwhile improvements stop it from being a much better one.
    • 65 Metascore
    • 70 Critic Score
    The Baconing is a good game, but a lack of innovation or worthwhile improvements stop it from being a much better one.
    • 83 Metascore
    • 90 Critic Score
    The game wisely fights the urge to simply build upon the thick feature set of its predecessor, and by focusing on striking a fresh tone and delivering some of the most intensely memorable encounters in recent memory, it's transformed a pretty great system exclusive into an essential genre experience.
    • 78 Metascore
    • 70 Critic Score
    Tropico 3 had a very clear progression of campaign missions, and while Tropico 4 does have a campaign, it seems more focused on intra-mission tasks rather than overall goals.
    • 78 Metascore
    • 70 Critic Score
    It's a little repetitive, but smooth controls and varied weapons make this pig's tale an addictive game of revenge.
    • 54 Metascore
    • 40 Critic Score
    You could also research a serviceable AI aid that would organize units into groups and automate functions like repair. Teleportation was a significant travel mode for many of the units. But unfortunately, cool ideas don't sell games until they're implemented into cool games.
    • 65 Metascore
    • 60 Critic Score
    Fighting Fantasy's writing doesn't do much to differentiate itself from the stock fantasy novels that litter bookstores, but the novelty of seeing what amounts to an e-book with branching paths and light RPG elements may be worth five dollars.
    • 54 Metascore
    • 40 Critic Score
    King Arthur: Fallen Champions needs what it simply won't get -- varied units, improved AI, and some more thought placed into tactics and the utility of formations. I can't speak to the rest of the series, but unless you're a diehard fan, feel free to skip this one.
    • 79 Metascore
    • 80 Critic Score
    If it's OK for Peggle to borrow heavily from pachinko, Kickin Momma should be able to take some cues from Peggle. In many ways Kickin Momma is the best of the three.
    • tbd Metascore
    • 80 Critic Score
    Fun Labs displays some creative ideas, asks its boss what they think is cool, and then it tries to decide where to go from there.
    • 78 Metascore
    • 80 Critic Score
    There's no denying that Devil Survivor Overclocked is a fantastic strategy/RPG. If you somehow missed this one when it initially released, then this is an easy recommendation.
    • 72 Metascore
    • 60 Critic Score
    While those curious about the unsolved mysteries from the first game get some much-needed answers, the puzzles used to forward the story are rehashed and noticeably easier.
    • 72 Metascore
    • 90 Critic Score
    When I wasn't thrashing foes along complex battle maps, I was laughing my ass off at the brilliant cutscene sequences.
    • 50 Metascore
    • 40 Critic Score
    Largely an awful shooter. And instead of trying to do everything and failing to deliver virtually anything worthwhile, Bodycount probably would have been much more successful if its design was simplified by focusing on one or two key features it could attempt to do differently. But it didn't, and the end result is not pretty.
    • 53 Metascore
    • 40 Critic Score
    Largely an awful shooter. And instead of trying to do everything and failing to deliver virtually anything worthwhile, Bodycount probably would have been much more successful if its design was simplified by focusing on one or two key features it could attempt to do differently. But it didn't, and the end result is not pretty.
    • 79 Metascore
    • 70 Critic Score
    Madden NFL is as gratifying and frustrating as ever.
    • 86 Metascore
    • 90 Critic Score
    Still, $15 is a small price for a remake of a game that I always considered to be better than Street Fighter IV. Many 2D fighting games have outright borrowed or stolen wholesale from the Street Fighter III series' formula, and for good reason -- there simply hasn't been a been a better 2D fighting game since. If you want to see how good at Street Fighter you really are, step up.
    • 84 Metascore
    • 80 Critic Score
    Even if you don't own a 3D TV, there's value in this high-definition makeover -- even for those who've already played both Chains of Olympus and Ghost of Sparta. At the very least, the reasonably priced Origins pack should make the wait for God of War IV (of whatever the next God of War incarnation is) more bearable for fans of the series. Plus, now you can own all five God of War titles (not including the non-iOS cell phone game, Betrayal) on the PS3.
    • 55 Metascore
    • 40 Critic Score
    Crazy Machines Elements gives me a similar feeling where I just want to play with the pieces and see what can be built. But, like a parent worried their child will choke on the board game's tiny pieces, Crazy Machines Elements doesn't trust players with all of its tools from the start, preventing many from ever finding the fun lurking just beneath the surface.
    • 66 Metascore
    • 60 Critic Score
    For a budget PC title, you'll get a good hour of entertainment out of the gun stacker's novelty and likely a few chuckles out of the dialogue and enemies. But what could have been either a really clever parody or a tight side-scrolling shooter is unfortunately neither.
    • 92 Metascore
    • 100 Critic Score
    The game looks fantastic and the touch controls are quicker and more precise than its PC counterpart's mouse. Its glorious mix of tactics and action is both instantly accessible and deceptively deep. An anomaly indeed.
    • tbd Metascore
    • 10 Critic Score
    If I could, I would seriously give Dive to the Titanic a 0.0 out of 5. Every time I started up the game at home, I had to make sure to have something going on in the background -- cartoons, the news, or a podcast -- just to distract myself from wishing that I was dead.
    • tbd Metascore
    • 80 Critic Score
    Though the story's perfunctory and flat nature doesn't help when later levels become monotonous, Beauty of the Fall managed to wring enough from an established formula to make stemming yet another alien invasion worth your time.
    • 78 Metascore
    • 70 Critic Score
    After years of claiming that they have to get the "gameplay right" before moving on to other issues, it seems that Tiburon has, for the most part, done just that. So, the foundation seems to be in place, but as with the Detroit Lions, Madden 12 is probably still a year away (sorry, Lions fans). But take heart: it'll be a good year nonetheless.
    • 72 Metascore
    • 60 Critic Score
    With over 40 challenging stages to push through and bot upgrades that reward you with cool retro game blocks to collect on repeat play throughs, Blocks That Matter has a lot of content for its meager price. But despite the immense level of creativity infused throughout the entire experience, there are still moments where the gameplay is not that enjoyable to muscle through. Unless you crave a good brain bending, your mileage may vary with this one.
    • 74 Metascore
    • 70 Critic Score
    If Tindalos Interactive can attract more players and implement a more stringent matchmaking system, Stellar Impact may follow in the footsteps of Frozen Synapse and become an indie strategy star.
    • 47 Metascore
    • 60 Critic Score
    Despite these issues, my family had fun playing Hole in the Wall. We'd laugh at some of our silly poses and would bump into each other to hurriedly get in position when playing as a team. While not even close to being the family favorite (a spot currently held by a Fruit Ninja Kinect), a fun Kinect game in this price range is a hard bargain to pass up.
    • 52 Metascore
    • 40 Critic Score
    Alpha Polaris may drive you mad, but not for the right reasons.
    • tbd Metascore
    • 80 Critic Score
    It's still a great game, but it settled for being port when it could've been a complimentary extension to the iPhone game.
    • 54 Metascore
    • 60 Critic Score
    Another caveat is that while the game does run on an iPhone, I would not recommend that anyone with adult hands play it on anything but the iPad. There is too much going on, both visually and with the controls to cram it on to the iPhone's screen.
    • 70 Metascore
    • 80 Critic Score
    In short, it's a very good, highly flexible game marred only slightly by an occasionally inconsistent difficulty curve -- and for some people, the lack of narrative progression might put them off progressing through the single-player campaign. Despite these minor issues, however, Sanctum remains a high quality game which the developer remains committed to -- and at the price, it's a complete bargain.
    • 62 Metascore
    • 70 Critic Score
    Flight Control is a great game, and a perfect example of what makes casual gaming great. The version for WiiWare, however, is somewhat lacking. Everything the WiiWare version does, other versions do the same backwards and in heels. That doesn't make Flight Control on WiiWare bad at all; it's just not the definitive version of this addictive and awesome game.
    • 74 Metascore
    • 70 Critic Score
    If you're into puzzles and/or games with a high level of challenge, and you don't mind plenty of charm (and let's face it, except for Communists, who does?), Hamilton's Great Adventure is a download you should make.
    • 89 Metascore
    • 80 Critic Score
    The consistent mental challenge of tackling each mission is what makes it so captivating, relying on strategy over spectacle. That's not what everyone is looking for in their games, but those who are will find it in droves in Deus Ex: Human Revolution.
    • 89 Metascore
    • 80 Critic Score
    The consistent mental challenge of tackling each mission is what makes it so captivating, relying on strategy over spectacle. That's not what everyone is looking for in their games, but those who are will find it in droves in Deus Ex: Human Revolution.
    • 63 Metascore
    • 70 Critic Score
    In many ways this game is like a zombie. It's not too bright, nor does it require much effort to defeat, but it's still fun to toy with every now and then. If you're a zombie aficionado, Dead Block isn't a bad way to kill time while prepping for the next zombie gaming apocalypse. For everyone else, just hunker down and wait.
    • 50 Metascore
    • 70 Critic Score
    In many ways this game is like a zombie. It's not too bright, nor does it require much effort to defeat, but it's still fun to toy with every now and then. If you're a zombie aficionado, Dead Block isn't a bad way to kill time while prepping for the next zombie gaming apocalypse. For everyone else, just hunker down and wait.
    • 75 Metascore
    • 80 Critic Score
    Avadon: The Black Fortress is like a time capsule waiting to be unlocked. The sparse visuals, uncompromising interface, and lack of tutorials will likely prevent those who cling to polygons and sweeping orchestral themes from embarking on its adventure. But those who venture into Avadon with an open mind will be transported to one of the richest fantasy worlds to grace gaming in many years. They just don't make games like this anymore.
    • 80 Metascore
    • 80 Critic Score
    1-Bit Ninja's difficulty will likely cause plenty of blue streaks, but they're worth the catharsis of a job well done.
    • 72 Metascore
    • 70 Critic Score
    Its wanton weirdness is still as charming as it was on the Wii, and its nonsensical narrative is always enjoyable. So if you're anxious to rekindle your bloodlust in the most over-the-top manner available, Heroes' Paradise may be worth a look.
    • 74 Metascore
    • 70 Critic Score
    Space Pirates and Zombies still has a few minor bugs here and there, and its collection of throwback gameplay components isn't likely to appeal to everyone. For those looking to invest themselves into a fairly robust adventure on the cheap, however, SPAZ is a worthwhile investment old-school gamers may want to check out.
    • tbd Metascore
    • 80 Critic Score
    Still, Defy Gravity Extended's slick controls and novel gimmick provide plenty of platforming pleasure.
    • 50 Metascore
    • 20 Critic Score
    Returning to the horror genre's roots might be a good idea, but Trapped Dead doesn't offer convincing evidence of the idea's merits. It fumbles at every step except -- with the possible exception of mimicking comic books in its menus and cutscenes.
    • 79 Metascore
    • 70 Critic Score
    Though the shelf life is capped at little more than a week or two, gamers will be pleased to know that Limbic's Zombie Gunship is indeed as much fun as it sounds.
    • 81 Metascore
    • 100 Critic Score
    If you buy just one tower defense game this year, well, knock yourself out. But if you want a really good action game with some tower defense, some great scoring challenges, some wonderful multiplayer support, some great graphics, and a wonderful sense of humor, you can't go wrong with Toy Soldiers: Cold War.
    • 59 Metascore
    • 70 Critic Score
    Despite these flaws, gamers should embrace being given a WiiWare title of such substance. An enjoyable, hectic, and fast-paced title, Kyotokei should give gamers hope that Nintendo hasn't thrown in the towel on their digital download service just yet.
    • 75 Metascore
    • 90 Critic Score
    A game like El Shaddai is something that comes along only a few times in each console generation. The beautiful visuals, fantastic environments, solid (though slightly flawed) gameplay, and rich mythology combine to make a game quite unlike anything you've ever played.
    • 74 Metascore
    • 80 Critic Score
    Awkward controls may impact the fun a little, but Edge's fascinating romp through block-filled worlds is one well worth indulging in.
    • 87 Metascore
    • 90 Critic Score
    Groove Coaster is a textbook example of how to make an iOS game correctly. Simple one-finger controls and quick play sessions belie a game with a considerable amount of depth and replay value.
    • tbd Metascore
    • 90 Critic Score
    Despite at least one glaring yet superficial flaw -- some awkward Engrish that's more embarrassing than funny -- HungryMaster is an excellent blend of old and new gameplay design.
    • 25 Metascore
    • 40 Critic Score
    If you're looking for light-hearted racing action that's not only affordable but fun, you've come to the wrong place. A disappointing title that doesn't reach its minimal potential, Monochrome Racing is a game best avoided.
    • 62 Metascore
    • 70 Critic Score
    But alas... Trauma was a game I wanted to love, but found more curious than transcendent. Still, any game that requires this much psychological analysis is a welcome departure from the norm.
    • 78 Metascore
    • 80 Critic Score
    Similar to Peggle, what Block Breaker 3 lacks in gameplay depth it makes up for with an endorphin overdose of bright colors, dance music, and huge high scores that mean nothing but make you feel like an accomplished human being. It's pretty dumb. And awesome.
    • 69 Metascore
    • 60 Critic Score
    While Runespell: Overture is a solid first attempt from developer Mystic Box, it ultimately feels more like an appetizer than a main course.
    • 63 Metascore
    • 50 Critic Score
    Across the 2nd Dimension has a lot going for it in terms of production values, a witty script, and varied level design, but it's so fleeting and dumbed down that even children will find its power fantasies pandering.
    • 73 Metascore
    • 50 Critic Score
    9mm
    The controls fall into the same annoying trap as other touch-control FPS games in that you're always resetting your thumb to look around.
    • 71 Metascore
    • 80 Critic Score
    Fruit Ninja Kinect isn't a remarkably deep or long-lasting experience, but it's a smart adaptation of the mobile hit that delivers intense, albeit short-lived bursts of enjoyment. Plus, it provided me the sorest Kinect-related limbs I've had since the launch.
    • tbd Metascore
    • 80 Critic Score
    Anyway, when it comes to the bottom line, Farming Simulator 2011 is really not bad at all.
    • tbd Metascore
    • 20 Critic Score
    Not even close. Burn the Rope is an under-produced, featureless port with uninteresting gameplay. Save your money -- there are many other titles on WiiWare more worthy of your time.
    • 62 Metascore
    • 40 Critic Score
    Even without the camera and control problems, Chantelise struggles to stand out amidst other similar games. It's disappointing, because you can tell there's a lot of heart and personality poured into the game, but it's just not that enjoyable to play.
    • tbd Metascore
    • 50 Critic Score
    Between its arbitrary puzzles and dreadful controls, Dead Cyborg often feels like a chore.
    • 66 Metascore
    • 50 Critic Score
    Despite its neat exterior and innovative puzzle design, due to some persistent issues with the quality and reliability of the gameplay, it's clear that Red Ball 3 could have stood a few more run-throughs.
    • 58 Metascore
    • 60 Critic Score
    Bleach: Soul Resurreccion would benefit hugely from multiplayer, especially co-op or a versus mode, but no such addition exists. Even if you're a Bleach fan, just rent it and have a fun afternoon releasing your Bankai.
    • 62 Metascore
    • 70 Critic Score
    If you want a golf game you can pick up and play at any moment on your 3DS, then the $6.99 price tag is no barrier, especially since Let's Golf 3D has a wealth of content totaling around 10 hours if you get into it. However, it is cheaper on other platforms ($4.99) that also include the online play that this game lacks.
    • 66 Metascore
    • 50 Critic Score
    I have to give that fight a hand, however, for at least daring to be, well, daring. Most of Legacy plays it safe, opting for a by-the-numbers approach that never really pushes any of the right buttons. Unless you're a Dragon Age II diehard, you're probably better off skipping this one.
    • 76 Metascore
    • 80 Critic Score
    An engaging, sometimes cerebral experience that transforms familiar genre elements and lumps in spectacular art design for a sharp single-player experience.
    • tbd Metascore
    • 80 Critic Score
    Legend of Fae is a real treat that'll hit the sweet tooth of casual puzzle dabblers and serious RPG addicts alike.
    • 56 Metascore
    • 70 Critic Score
    Deadliest Warrior: Legends doesn't do anything to reinvent the fighting game genre, but it certainly does give it an interesting twist.
    • 49 Metascore
    • 30 Critic Score
    Your $3 will be wasted.
    • 77 Metascore
    • 70 Critic Score
    The visuals are quite stunning. The 3D environment is extremely detailed from the cheering crowd down to the reflections off the ice. Everything flows very smoothly with precise control of your player and accurate skating animations.
    • 71 Metascore
    • 80 Critic Score
    While not a full-blown current generation reboot, Boulder Dash-XL is an enjoyable ride that's well worth your time. A cute game with plenty of content and puzzles to explore, this is a title that proves once again that solid gameplay is timeless.
    • 54 Metascore
    • 20 Critic Score
    Very short. I'm deleting it from my iPhone as soon as I turn in this review.
    • 80 Metascore
    • 80 Critic Score
    An impressive and well thought-out offering that delivers a truly original and memorable strategic experience, even if interface and pacing issues help keep it from feeling quite as monumental as its inventive abilities.
    • 78 Metascore
    • 80 Critic Score
    Incredibly addictive.
    • 80 Metascore
    • 70 Critic Score
    Though Arno is very simple, its rate of fire isn't much better than Galaga and it has the flash game visual equivalent of soap opera-style lighting, it's a pretty slick production overall.
    • 60 Metascore
    • 60 Critic Score
    While none of the games in Dimensions are outright bad, and six is always better than two, they're not entirely thrilling. You can get some good fun out of Pac-Man Tilt, but Galaga 3D Impact wears thin, and there are roughly a bajillion other ways to play Pac-Man and Galaga on the go.
    • 77 Metascore
    • 80 Critic Score
    For 99 cents? Get this game. I'm serious. Do it now.
    • 75 Metascore
    • 80 Critic Score
    This platformer packs undeniable retro charm and some clever gameplay to back it up.
    • 82 Metascore
    • 90 Critic Score
    Put simply, if you own Fallout: New Vegas, this one's, well, a no-brainer.
    • 44 Metascore
    • 40 Critic Score
    There's no exclusive content, just a new way to struggle with already poor combat.
    • 79 Metascore
    • 80 Critic Score
    I'm quite taken with this roguelike; it feels like a game that came out of nowhere and hits all of the dungeon-crawl buttons -- steep challenge, lots of loots, and a ton of monsters. Throw in its humor and soundtrack and you've got a roguelike that should appeal to anyone who likes a good dungeon-crawl.
    • 47 Metascore
    • 50 Critic Score
    It's shallower than the shallow end of a kiddie pool during a drought, and dammit, it's such a disappointment, because the series has delivered compelling storylines and settings, if nothing else, up to this point.
    • 45 Metascore
    • 50 Critic Score
    It's shallower than the shallow end of a kiddie pool during a drought, and dammit, it's such a disappointment, because the series has delivered compelling storylines and settings, if nothing else, up to this point.
    • 90 Metascore
    • 90 Critic Score
    Regardless, LIMBO is an excellent title that PlayDead Studios should be proud of. It's a strong game that hopefully won't be overlooked because it's an "indie" project that doesn't feature a lot of explosions or guns. It's a title that, given half a chance, will both impress and disturb you.
    • 86 Metascore
    • 100 Critic Score
    Bastion isn't just one of the year's best title[s]. It's also one of the best stories you'll see in an indie game.
    • 60 Metascore
    • 50 Critic Score
    I'm not expecting every licensed game that comes along to offer a worthwhile gaming experience on-par with Arkham Asylum or any other triple-A heavyweight, but come on -- I don't expect it to undervalue my time, either.
    • 61 Metascore
    • 50 Critic Score
    I'm not expecting every licensed game that comes along to offer a worthwhile gaming experience on-par with Arkham Asylum or any other triple-A heavyweight, but come on -- I don't expect it to undervalue my time, either.
    • 82 Metascore
    • 80 Critic Score
    Rather than being unfocused, Catherine is probably too focused, with its binary split between light adventure gameplay and challenging puzzles. But it clicks.
    • 79 Metascore
    • 80 Critic Score
    Rather than being unfocused, Catherine is probably too focused, with its binary split between light adventure gameplay and challenging puzzles. But it clicks.
    • 67 Metascore
    • 60 Critic Score
    In this case, I think simpler would have been better. Stripping out some of the needless camera angles and the slow-mo would make it to focus on Kill Team's strengths, like the fact that it's impressively fun to annihilate a horde of Orks with a rocket launcher. As it is, Kill Team is a reasonably fun promotional vehicle for Space Marine, but a sloppy one.
    • 72 Metascore
    • 80 Critic Score
    The soundtrack is soothing. The gameplay is simple enough for casual jaunts, while offering enough complexity to leave you tearing your hair out in the best sort of frustration. And it's only $10 - go buy this.
    • 72 Metascore
    • 80 Critic Score
    Despite its flaws, MLB Bobblehead Pros does a great job of blending the light heartedness of a sports arcade game with the complexity of a more traditional sports sim.

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