GamePro Germany's Scores

  • Games
For 705 reviews, this publication has graded:
  • 66% higher than the average critic
  • 6% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 The Last of Us Part II
Lowest review score: 20 The Tomorrow Children
Score distribution:
  1. Negative: 10 out of 705
708 game reviews
    • 78 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 70 Critic Score
    The bottom line is that Marvel’s Avengers works better than I would have thought. But the discrepancy between single player and multiplayer is large.
    • 61 Metascore
    • 70 Critic Score
    It's a nice and solid game but lacks many features. Clearly not the "next generation" of golf games.
    • 64 Metascore
    • 70 Critic Score
    Probably the best possible implementation of the RPG maker for the extremly closed 3DS environment. A good editor, despite its limitations.
    • GamePro Germany
    • 78 Metascore
    • 70 Critic Score
    Metroid Prime 4 is a fun mix of action and puzzles, but it is severely hampered by some modern design decisions.
    • 63 Metascore
    • 70 Critic Score
    Even if a few purists gripe because they find Panzer Dragoon Remake's look too colorful or the ruins in the first level changed too much, I felt at home right from the start.
    • GamePro Germany
    • 70 Metascore
    • 70 Critic Score
    It's a routine sequel and that's why the special nature of the predecessor gets lost in the huge game world.
    • 72 Metascore
    • 70 Critic Score
    It's an entertaining genre mix full of effects, but it loses its charm fast due to the narrow scope and modest replay value.
    • 72 Metascore
    • 70 Critic Score
    Although Evil Dead shines with fan service, it still has some crucial quirks, at least in the release version.
    • 58 Metascore
    • 70 Critic Score
    If you don't need the original D&D rules, Sword Coast Legends offers a lot of RPG fun. The console port isn't great though.
    • 66 Metascore
    • 70 Critic Score
    Hidden Agenda is a nice interactive thriller, but it lacks finetuning regarding story and gameplay mechanics.
    • 70 Metascore
    • 70 Critic Score
    I'm torn from afterparty. On the one hand, the crazy characters, along with funny dialogues and completely ridiculous story are an absolute genre highlight. On the other hand, however, what you do in the game is just too much limited. The drink feature is a really funny gimmick, but there is not much depth. Moreover, apart from the decisions on which of the two options you choose, there is not really much to do.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight scores points with its stories, great atmosphere and fantastic soundtrack, but fails to inspire in terms of gameplay.
    • 72 Metascore
    • 70 Critic Score
    A mixture of the well-known Yakuza-gameplay and a familiar anime license, it suffers from the mediocre combat system and weak graphics.
    • 70 Metascore
    • 70 Critic Score
    Interesting repurposing with open-world design that makes fast movement fun, but stumbles over technical issues.
    • 69 Metascore
    • 70 Critic Score
    I like Oninaki. It has hit me emotionally in some places. The melancholic atmosphere appeals to me. It is mainly due to the sensitive soundtrack that strikes the right notes in the sad scenes. Overall, Oninaki looks more stylish and mature on me than its predecessors and Lost Spear.
    • 66 Metascore
    • 69 Critic Score
    Unconventional experience in an impressive H.R. Giger world that shoots itself with superfluous shooter mechanics.
    • 68 Metascore
    • 69 Critic Score
    Not only is it a lot of fun, as a magician, I feel really powerful when I throw my magic on my enemies with a single wave of my hand. However, they also have to be a real threat. Too often, it's the mass of enemies that bring me to my knees or the Playstation camera loses its connection to the Move controller in a hectic moment, sealing my failure.
    • 74 Metascore
    • 69 Critic Score
    Cute rogue-like RPG which introduces interesting ideas, but ultimately turns out to be a dreary grind festival.
    • 60 Metascore
    • 69 Critic Score
    The HD Collection offers nothing new and looks technically out of date. Only suitable for those who want to catch up on Dante's first performances.
    • 56 Metascore
    • 69 Critic Score
    As a fan of Ghost Recon: Wildlands, Breakpoint has disappointed me in many ways.
    • 61 Metascore
    • 69 Critic Score
    Fast and fun multiplayer-brawler with a Naruto license, but it still lacks in scope.
    • 72 Metascore
    • 69 Critic Score
    Intriguing point-and-click game with a dense atmosphere, however, it struggles with some issues.
    • 37 Metascore
    • 69 Critic Score
    Past Cure's mix of stealth and action is fun. After a mediocre beginning, even the mysterious story picks up speed.
    • 73 Metascore
    • 68 Critic Score
    It's Kirby without the real Kirby or free movements. A lot of the series's charm is lost that way and the controls are repetitive.
    • 75 Metascore
    • 68 Critic Score
    Ghostwire: Tokyo is now representative of games that have been severely damaged by an open world.
    • 61 Metascore
    • 68 Critic Score
    Cyberpunk fascinates with its story and characters, but presents itself in a partially desolate state on consoles.
    • 54 Metascore
    • 68 Critic Score
    The technically old-fashioned Left 4 Dead clone is entertaining with the right team, but tries too hard.
    • 72 Metascore
    • 68 Critic Score
    Steelrising is the epitome of a solid, low-highlight Soulslike that will pass the time until the next genre smash hit.
    • 77 Metascore
    • 68 Critic Score
    Quotation forthcoming.

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