Gamepressure's Scores

  • Games
For 278 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.8 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 20 POSTAL 4: No Regerts
Score distribution:
  1. Negative: 4 out of 278
283 game reviews
    • 80 Metascore
    • 80 Critic Score
    Despite the flawed gameplay, Indika is still a must-play. Or, since it’s more than just a game, is it a “must-experience”? Anyway, you definitely should buy it… but perhaps not immediately after release. Thankfully, Indika’s issues are of the kind that could be removed with updates. I believe Odd Meter will be able to improve controls and level design or at least introduce options to skip the most frustrating parts of the game that don’t really add anything of importance to the story. And when the game is finally patched out, you’re up for an unforgettable cultural roller-coaster.
    • 80 Metascore
    • 75 Critic Score
    I’m afraid it will take at least several weeks until WRC achieves a state where we can call it fully playable. But even then, will it be worth 50 bucks? If you desperately need a new rally game and don’t require a full-fledged simulator, then the answer can be positive. The game has very rich content and a captivating gameplay loop so you can expect dozens of hours of fun. If you haven’t played all the available rally games, then I suggest trying them first.
    • 80 Metascore
    • 75 Critic Score
    It’s clear that The Fall of Avalon aims for Bethesda-level ambition without the resources to fully back it up. Still, beneath the rough edges lies a rich RPG experience that—when it works—keeps you engaged for hours.
    • 79 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 is a full-blooded action game that delivers plenty of adrenaline from overcoming tough challenges. Even in light of a few missteps, it cannot be denied that PlatinumGames has created a strong representative of a heavily neglected genre.
    • 79 Metascore
    • 80 Critic Score
    Terra Nil provides an excellent break from the usual fast-paced, action-heavy video games. Though short (the core game only provides less than ten hours of play-time), randomly generated maps can make this a great game to return to every once in a while to decompress. This is a game that rewards careful planning, patience, and thoughtfulness, and it’s good to see more of that not just in video games, but in the world in general.
    • 79 Metascore
    • 80 Critic Score
    If you’re new to the game, Kirby’s Return to Dream Land Deluxe is the version you want to play as it offers dozens of levels, tons of collectibles, and multiplayer mini-games to keep you busy. It’s great for families considering how accessible and friendly it is to new players, but it also offers some light challenges and colorful levels older fans can appreciate. It may not be a groundbreaking experience, but Deluxe is a testament the Kirby series is still as charming as ever.
    • 79 Metascore
    • 70 Critic Score
    We get the same, great framework, lots of bugs, and a promise for a better tomorrow. But that's probably not enough to give Modern Warfare 2 a higher score. During the 80 hours that I have already spent with the game, I did have a great time, and the developers still promise mountains of gold. I don't believe in these promises. Although I am happy and I can't stop playing, I also have the impression that I am participating in an it-was-supposed-to-be-so-great type of event. And I realize that in a month, six months, even a year, this game will probably look completely different (it will, Activision, right?!) – but today? It is what it is. Just a good game. Still addictive, but I was hoping for more.
    • 79 Metascore
    • 80 Critic Score
    A noticeable upgrade from its predecessor, King of Fighters 15 provides another classic SNK experience with some added changes that make the game feel new without making it feel drastically different. It’s a safe move, sure, but it preserves what makes the game such a classic arcade experience and still manages to provide newcomers something to help them ease into the technicality the series is known for.
    • 79 Metascore
    • 80 Critic Score
    Dying Light: The Beast is neither an expansion nor a sequel. However, it is another good opportunity for an extremely spectacular extermination of zombies in a beautiful, open world of reasonable size.
    • 79 Metascore
    • 85 Critic Score
    More thrilling than scary yet featuring lots of potentially bloody teenagers running away from an unknown creature, The Quarry checks the list for what you want from a good slasher flick. After about 9 hours, the game proves to be a culmination of your choices and quick button inputs while still featuring a script that knows where it’s headed.
    • 79 Metascore
    • 80 Critic Score
    Obsidian’s brilliant use of their flaws system in The Outer Worlds 2 makes it stand out as one of the best examples of how to encourage roleplaying in video games. Playing through this game really felt like I was breaking out of the shell that most other RPGs put me in. The world, its various factions, and characters all enhance this by encouraging you to make your own choices about who to be and what to do. Ultimately, this makes the game well worth your time, but also flawed in its own way, with occasionally frustrating combat, and a serviceable story to follow.
    • 79 Metascore
    • 80 Critic Score
    Despite its design flaws and City Trial misses, Kirby Air Riders offers enough substance and charm to make it a game you’ll keep coming back to—whether for quick bursts of fun or to teach your friends something new when they come over.
    • 79 Metascore
    • 80 Critic Score
    While it suffers from occasional repetition and blandness, Hyrule Warriors: Age of Imprisonment stands as the best Hyrule Warriors entry to date—and one of the most enjoyable Zelda spinoffs we’ve gotten so far.
    • 79 Metascore
    • 90 Critic Score
    Road 96’s procedurally generated scenarios make each playthrough unique and yet manage to string together and become a rich, interwoven story that has heart. Because no two trips are the same, your experience will be uniquely yours and dependent on the choices you make. Regardless of what happens, each journey down its winding roads is an enjoyable ride of emotions, laughs, and surprises that is sure to please.
    • 79 Metascore
    • 55 Critic Score
    Right now, Civilization 7 is an incomplete and reduced version of the game, which is plagued by many issues. However, you can feel that under all this mess, a good game might be hiding.
    • 79 Metascore
    • 80 Critic Score
    Wild Hearts isn’t a perfect game, but it distinguishes itself due in part to the magical charm of its karakuri mechanic and monsters that are mysterious and fascinating. It may look and sometimes play like a Monster Hunter game, but the more you get into it, the more fights you win, and the more karakuri you build, the more it feels like a breath of fresh air.
    • 78 Metascore
    • 75 Critic Score
    On paper, Tiny Tina’s Wonderlands seems like it would be a great escape from the usual looter shooter game fans have come to know over the years. As a Borderlands game, it delivers one of the best RPG experiences to date with plenty of customization options and loot to discover. Its pacing, design choices, and repetitive structure, however, hold it back from being so much more than just a fantasy spin-off.
    • 78 Metascore
    • 90 Critic Score
    System Shock is a remake years in the making, and Nightdive Studios masterfully reimagines the critically acclaimed classic. From the challenging puzzles, dangerous combat, cyberpunk aesthetic, and the tragic story that serves as the backbone for it all, there’s a lot to love about this game. System Shock’s legacy will live on in this brilliant modern take.
    • 78 Metascore
    • 80 Critic Score
    Metroid Prime 4: Beyond took years to arrive, and what we get is a game that remembers the series’ strengths while trying to push into new territory. It may not be the series’ best, but it’s a worthy return—and a promising glimpse of where Metroid Prime can go next.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random: The Eternal Die has a well-crafted world, clever mechanics, and satisfying action. While it has its flaws, it’s a game that’s worth your time, whether you’re a fan of the action roguelite genre or not. Between the inventory management and its fascinating exploration of how to explain a roguelite mechanic through the game world, I hope many future titles in the genre are paying attention.
    • 78 Metascore
    • 80 Critic Score
    I didn't wait for Banishers, and I didn't expect the game to be such a pleasant surprise for me. It's a wonderful and quite long adventure, filled with side stories. Banishers is a game haunted by the ghost of satisfaction – satisfaction from good gameplay and a great story. I want more.
    • 78 Metascore
    • 85 Critic Score
    My time with Everdeep Aurora is an unforgettable experience. This world is full of memorable characters and stunning set pieces. At some point, after you delved deep underground, you’ll realize you need to get back, look up at the winding, chaotic path you’ve made to get here, and discover how this game uses the player’s curiosity and exploration in such a fun way. While it’s not entirely perfect, Everdeep Aurora is a wonderful, short, cozy experience you won’t want to miss.
    • 78 Metascore
    • 85 Critic Score
    Eriksholm: The Stolen Dream is a little gem of indie games. It has amazing visuals, cleverly designed levels with challenging gameplay, and the real star of the game is its main character, Hanna.
    • 78 Metascore
    • 70 Critic Score
    Unbound is a middle of the road platforming experience with some nice art but some rough edges when it comes to difficulty scaling and design. Unforgiving sections also hold the game back and without a great story to push you through the hard parts it winds up being a tough sell. If you’re into the Dark Souls level of challenge then go forth and platform. More casual players will want to seek out something more palatable.
    • 78 Metascore
    • 60 Critic Score
    The second entry in the Blue Reflection series, Blue Reflection: Second Light, is great for anyone looking for a casual RPG. The combat can be slow and repetitive, and the fanservice certainly leaves a uncomfortable feeling hanging over much of the game, but underneath all that is a solid RPG with a captivating mystery at its center.
    • 78 Metascore
    • 65 Critic Score
    Hot Wheels Unleashed is a pure arcade racer. Drift on corners, push boost on straights, be first on the finish line – these are the principles. It is as simple as it is fun. With great sense of speed, fierce competitors, and twisted track designs, races are dynamic, vigorous, and exciting… At least during the first three hours.
    • 78 Metascore
    • 75 Critic Score
    Hell Is Us makes bold choices: no hand-holding, no maps, no shortcuts. That design philosophy is both its biggest strength and its biggest frustration.
    • 78 Metascore
    • 75 Critic Score
    RoadCraft is closer to building sims than to being the successor of transporting goods through difficult terrain. Perhaps thanks to this, I really enjoyed playing.
    • 78 Metascore
    • 75 Critic Score
    Pokémon Legends: Z-A is another bold experiment from Game Freak. It may not fully succeed in building a cohesive, immersive world, but its innovative battle system and exciting new Pokémon make it a fascinating step forward.
    • 77 Metascore
    • 85 Critic Score
    Elden Ring: Nightreign offers a fast-paced gameplay and a return to the kind of raw challenge I’ve come to love in soulslikes. And that’s exactly what I wanted, the more time I spent with Nightreign, the more I found myself enjoying it.

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