GamePen's Scores

  • Games
For 248 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Metal Gear Solid 2: Sons of Liberty
Lowest review score: 10 Star Trek: Voyager Elite Force
Score distribution:
  1. Negative: 33 out of 248
248 game reviews
    • 75 Metascore
    • 80 Critic Score
    A great shooter, the best that has come my way in over a year.
    • 75 Metascore
    • 30 Critic Score
    If "Gran Turismo 3 A-spec" was like opening Christmas presents as a kid, then Le Mans 24 Hours is a lot like getting mugged.
    • 75 Metascore
    • 80 Critic Score
    An arcade racer with tight controls and graphics, plays great and a blast to watch.
    • 75 Metascore
    • 60 Critic Score
    Spiderman is meant to be a console game. It works on the PC, but would just feel better on a console system. I also encountered a few bugs and an occasional crash on the PC.
    • 75 Metascore
    • 50 Critic Score
    It seems as if the story actually is more important than the game.
    • 74 Metascore
    • 70 Critic Score
    If you’ve played "Metropolis Street Racer" or "Project Gotham Racing," or even "Grand Theft Auto 3," you still haven’t seen anything yet with the detail of Wreckless.
    • 74 Metascore
    • 50 Critic Score
    The main problem with Hot Potato! is that it lacks something crucial to any puzzle game: it's simply not addictive.
    • 73 Metascore
    • 90 Critic Score
    In a move that shows the team’s dedication to the project, the game sees a slew of updates, even though the game is nearly a year old...The game runs beautifully with the only negatives coming in the obvious lag issues that tend to plague online games.
    • 73 Metascore
    • 50 Critic Score
    To not feature a four player option feels almost archaic in this era of gaming.
    • 73 Metascore
    • 60 Critic Score
    This is one of those games that perhaps should have stayed on the Dreamcast. The main problem is that the game wasn’t all that fun to begin with.
    • 73 Metascore
    • 60 Critic Score
    The most baffling part of the game's design [is] the horribly inept control scheme. Instead of fully taking advantage of the Xbox controller's functions, everything is crammed and clumped together.
    • 73 Metascore
    • 50 Critic Score
    The product as a whole just feels recycled and re-hashed from other, more superior products.
    • 73 Metascore
    • 50 Critic Score
    This game is just so horrifically bad that I cannot recommend it to anyone without feeling guilty inside.
    • 73 Metascore
    • 80 Critic Score
    What’s great about this game is that it includes vehicles to suit the tastes of every type of motorhead out there.
    • 72 Metascore
    • 80 Critic Score
    Pirates is an excellent game in one regard; it allows you a great deal of freedom to explore and to complete the game at your own pace.
    • 72 Metascore
    • 90 Critic Score
    Not only is it very realistic in it’s approach to the game, it is, hands down, the most fun and funniest golf game I have played.
    • 72 Metascore
    • 60 Critic Score
    Think of The Sum of All Fears as the horribly ill-conceived marriage of "Rainbow Six" and your basic arcade first person shooter.
    • 72 Metascore
    • 40 Critic Score
    I’d compare the enjoyment once can get from Creature Isle to that of sitting on a cross Atlantic flight for 14 hours in a seat next to a crying baby. It’ll have you raving to your friends for hours, but for all the wrong reasons.
    • 72 Metascore
    • 70 Critic Score
    It is unfortunately short.
    • 71 Metascore
    • 70 Critic Score
    Where the Clone Campaigns really excels is in multiplayer mode.
    • 71 Metascore
    • 70 Critic Score
    Feels stale in this day and age. It does have a different feel, and holds up compared to a few of the platformers I’ve seen on the system, so I do recommend it.
    • 71 Metascore
    • 80 Critic Score
    I wasn’t wowed with the graphics or blown away with the gameplay, but it kept me in front of the monitor. If you enjoyed the first you’ll enjoy this one.
    • 71 Metascore
    • 50 Critic Score
    I’m not kidding, nearly every facet of this game screams ‘PSONE!’, had Reflections not decided to include the excellent DVD add-ons, I wouldn’t be surprised to see this one appear on the little gray box.
    • 71 Metascore
    • 80 Critic Score
    For the first time in a video game, I actually felt that I could relate to the character. I didn’t feel like I was controlling some generic on-screen persona, I felt that I was James Bond.
    • 71 Metascore
    • 20 Critic Score
    It’s like on your 16th birthday where you’re expecting a set of keys that will unlock a brand new car but instead you get an all-season bus pass. Except multiply that disappointment by about fifty times and you have what it feels like to play State of Emergency.
    • 71 Metascore
    • 80 Critic Score
    If a game’s success is measured by 4 am mornings with Red Bull leaking from your mouth, then Dark Summit is a keeper.
    • 71 Metascore
    • 80 Critic Score
    Even in split screen with 4 players, the graphics and frame-rate are top notch and don’t seem to suffer with all the added chaos.
    • 71 Metascore
    • 50 Critic Score
    Don’t get me wrong, some of the levels had a lot of exciting, action packed moments, but it would have done MUCH better as an action/adventure game than as a pure racing/shooting one.
    • 71 Metascore
    • 90 Critic Score
    I am very impressed at the level of depth this game provides. If there’s anything to complain about, it’s the fact that you can't 'manage-only' – you must race your horse.
    • 70 Metascore
    • 50 Critic Score
    One part of the game that had me screaming at my players like Bobby Knight, and wanting to choke them out a la Latrell Sprewell, was that they would box out effectively maybe one out of forty times, and have no opposing player near the ball as it drops from hitting the rim.

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