GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 55 Metascore
    • 60 Critic Score
    This Italian indie game doesn't live up to our expectations, but it is in a position to deliver some interesting adventure/ horror moments and can offer some great replay value.
    • 74 Metascore
    • 60 Critic Score
    Dawn of Ragnarök’s purpose regarding AC: Valhalla is what its name entails; the beginning of the end for the game. The most recent expansion tends to bombard the players with a bland cast of characters, a mostly uninteresting tale and gameplay choices that tend to be mostly confusing, irrelevant and have nothing to do with the advancements we saw in the previous DLCs.
    • 61 Metascore
    • 60 Critic Score
    Spark Unlimited tried something different with Lost Planet 3, but failed to create an immersing world where the player truly cares about the story, and on top of that, the game suffers from many technical issues.
    • 74 Metascore
    • 60 Critic Score
    At first it looks very promising with the concept of the continuous evolution of the technology creating anticipation, but in the end what we get is a problematic platformer plagued with lack of imagination and a disappointing final world.
    • 73 Metascore
    • 60 Critic Score
    Demonschool is unapologetically an unofficial indie take on Persona. Its colourful pixel art and well-designed battle system give it plenty of charm, fast, simple, and consistently enjoyable, but the developers may have aimed a bit too high. Although it aspires to be a 30–40 hour epic, it simply lacks the mystery, character depth, and overall variety needed to support that length, causing the experience to drag about halfway through.
    • 54 Metascore
    • 60 Critic Score
    Although it's not one of the best games PSVita's launch line-up has to offer, it is worth a look -especially for its AR capabilities- if you find it in the bargain bin.
    • 64 Metascore
    • 60 Critic Score
    Greak will probably caught your attention thanks to its beautiful aesthetic, but it will soon show the signs of a design approach that just don’t fit its rigidly single player nature. Handling 2-3 characters simultaneously without the help of an A.I. would always going to be a drag. Additionally, the story is short and gives the impression that it’s only the prologue of a larger story that we may see in a sequel.
    • 60 Metascore
    • 60 Critic Score
    The Xbox 360 version of this western RPG suffers from all the syndromes these games have when they find their way onto consoles. Bugs, glitches and stubborn choices by the developers that can't seem to understand the nature of console gaming too well.
    • 65 Metascore
    • 60 Critic Score
    Milestone is trying hard, but doesn't seem capable to deliver the rally game WRC fans are waiting for since the mid '00s.
    • 67 Metascore
    • 60 Critic Score
    As far as movie adaptations go, A Quiet Place: The Road Ahead is a decent effort. It captures the atmosphere of the films, and translates the necessity of silence effectively. However, the main gameplay mechanics feel one-note and even with its short runtime, it struggles to avoid repetitiveness, particularly in its final hours.
    • 64 Metascore
    • 60 Critic Score
    Milestone is trying hard, but doesn't seem capable to deliver the rally game WRC fans are waiting for since the mid '00s.
    • 66 Metascore
    • 60 Critic Score
    The “minecraft” recipe works well and Lego Worlds is packed with content, but it is not as well crafted and enjoyable as the more linear and classic Lego games Tt Games has created in the past.
    • 69 Metascore
    • 60 Critic Score
    Star Fox Zero is a game that every fan of the series will enjoy, but its lack of effort and technical restrictions keep it from making the long waited transition to modern gaming.
    • 53 Metascore
    • 60 Critic Score
    A take on Minecraft and Metal Slug that needs immediate polishing in order to deliver what it has in store.
    • 69 Metascore
    • 60 Critic Score
    Even though the formula is similar to the one used in the beloved Until Dawn, Man of Medan suffers from a poor story combined with equally poorly written dialogue. The multiplayer modes are the highlight here, though, so if you plan on visiting the "Ghost Ship" you should call your friends.
    • 64 Metascore
    • 60 Critic Score
    A huge disappointment not only due to the known technical issues, but mostly because SimCity is a toned down, kind of a "casual" approach to the classic games of the franchise.
    • 69 Metascore
    • 60 Critic Score
    Oninaki presents an interesting story with a dark and difficult subject. However, it fails to deliver the basic aspects of a modern action-JRPG.
    • 61 Metascore
    • 60 Critic Score
    Although games that old and classic are the first that should be remastered, editions so poorly worked on don’t help anyone. Neither the gamers nor the game itself.
    • 74 Metascore
    • 60 Critic Score
    Narita Boy is hands-down a gorgeous looking game, with detailed pixel art and a beautiful ode to Tron. It is unfortunate then, that its platforming is overly simplistic, the combat perfunctory and the backtracking feels utterly unnecessary.
    • 68 Metascore
    • 60 Critic Score
    The wonderful background art and the interesting main idea are to be commended, but whether these are enough to overcome some amateurish writing elements, poor animation and plainly bad voice acting, it will depend on how much of a hardcore "Cthulhu-ist"/ adventure gamer the player is.
    • 61 Metascore
    • 60 Critic Score
    So much talk around 2015’s reboot of the franchise, but still the Need for Speed series seems to be going nowhere specifically. For every step forward, Payback takes two steps back and it’s pretty obvious how. A mediocre story, poor customization choices, a controversial and completely out of place - at best – incorporation of Cards and Loot mechanisms ruin a great racing game that hides underneath.
    • 66 Metascore
    • 60 Critic Score
    While Among The Sleep’s central idea is absolutely brilliant and unique, its execution in gameplay, puzzles and storytelling simply doesn’t reach the potential it could and should have.
    • 70 Metascore
    • 60 Critic Score
    Remember Me has failed to make us experience a game that we will remember for a long time. It had that potential, but it was lost due to some of DontNod Entertainment's design choices.
    • 56 Metascore
    • 60 Critic Score
    The superb artwork and hilarious attitude work extremely well with the online nature of the game, but it is obvious that Drawn to Death needed something more (like a single player campaign, probably?) to take the experience to the next level.
    • 71 Metascore
    • 60 Critic Score
    EA is trying hard to compete with the masters of the genre, but there are still much to be done with the Grand Slam franchise. On the other hand, Xbox 360 owners will get one of the most clever controller set-ups in this category of games.
    • 49 Metascore
    • 60 Critic Score
    The third installment in this RTS franchise is a decent game that focuses mostly on hardcore fans of the genre, but contains several important issues -like the poor A.I.- that affect the overall experience.
    • 68 Metascore
    • 60 Critic Score
    It treads in a fine line between spiritual successor and blatant rip-off of Banjo-Kazooie, featuring identical design choices with the Rare classics. Nevertheless, it contains a fulfilling amount of environmental riddles and challenging platforming that are hampered from the complete attachment to the past and a camera that quite simple could be considered as the most nefarious villain of the game.
    • 65 Metascore
    • 60 Critic Score
    The sea world of The Falconeer is definitely easy on the eye and its aerial battles thrive in their arcadey simplicity. On the other hand the large difficulty spikes and the complete absence of checkpoints have a significant impact in the joy that someone can have from its simple yet effective gameplay.
    • 66 Metascore
    • 60 Critic Score
    Even though some aspects of the game, like the visuals and the roster- have been much improved, this year’s WWE suffers from a shallow My Career mode some bugs and, of course, loot boxes.
    • 62 Metascore
    • 60 Critic Score
    High Moon Studio pulled it of thanks to the game’s incredible humor and with a little help from Daniel Way and Nolan North. Its gameplay mechanics and visuals our out of date, but any Deadpool fan will certainly be able to ignore them.

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