GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Skyward Sword HD
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 68 Metascore
    • 60 Critic Score
    Legends of Kingdom Rush retains the easy-going gameplay aspect of all of the Ironhide games, as well as the always pleasant cartoony aesthetic. Alas, the number of levels is way low, giving us the feeling that this was a side-project that didn’t receive the attention it deserved compared to the main Kingdom Rush series.
    • 68 Metascore
    • 70 Critic Score
    The newest iteration of the original Clock Tower offers some welcome improvements, such as a rewind feature and the ability to save at any time. However, it remains a game of its era, which will probably feel dated to newer gamers.
    • 68 Metascore
    • 80 Critic Score
    The Enhanced version of The Wizards is an absolute joy to play. It has a great movement system with zero locomotion, the gesture-based battle is fabulous and the overall art direction and graphics are superb. We had some major issues when the game was losing track of the Move Controllers, but besides that, this is one of the best ways to feel like a true spellcaster.
    • 68 Metascore
    • 60 Critic Score
    Inayah is a prime example of a game lost in an oversaturated genre. Charming visuals alone are no longer enough to stand out among the myriad of Metroidvanias. While it boasts stylish comic-inspired art and a passable combat system, Inayah ultimately offers little beyond the genre’s most basic staples, without making any real effort to create its own identity.
    • 68 Metascore
    • 70 Critic Score
    Gauntlet is a dungeon crawling/ hack 'n' slash game that revisits the 80’s Arcade all-time classic, offering immerse co-op fun and using distinctive gameplay mechanics for each of the four available classes/ characters.
    • 68 Metascore
    • 70 Critic Score
    With two immensely large islands to explore and dozens of cars to use, TDU lives up to its legacy. Too bad the graphics look so outdated.
    • 68 Metascore
    • 70 Critic Score
    The Ascent is an unapologetically familiar twin stick shooter, with a detailed cyberpunk world that feels alive and especially dystopian. Some mistakes in the way the map is implemented and a fast travel that is unreasonable limited could have been alleviated, but nevertheless the action is top-notch and cathartic.
    • 68 Metascore
    • 60 Critic Score
    An addictive puzzle game which will offer some enjoyable hours. On the downside, the time limit pressure and the fact that it's overpriced may influence your decision on buying it or not.
    • 68 Metascore
    • 50 Critic Score
    It may provide fast gameplay and charming visuals, but unfortunately the lack of depth and some notable frame rate issues make it difficult to recommend CounterSpy.
    • 68 Metascore
    • 60 Critic Score
    What starts as a fascinating tale of a psychological horror game, soon changes into a repetitive experience that feels like it drags on even in its short length of less than two hours.
    • 68 Metascore
    • 70 Critic Score
    If you have played and enjoyed the first case in this detective story by Suda51, then The 25th Ward can be a good choice for a few more hours of visual novel/ noir gameplay.
    • 68 Metascore
    • 80 Critic Score
    My Hero One’s Justice 2 proudly belongs to the category of sequels that do things better and push the series forward. With more content available compared to the original game, lots of characters, great visuals and an overall anime feel, My Hero One’s Justice 2 is a fun fighter that does things right for the most part.
    • 68 Metascore
    • 70 Critic Score
    Ad Infinitum presents a well written nightmarish story about both the WW1 atrocities and the trauma caused to children by a dysfunctional and harsh family environment. The caveat is that these two stories are as disjointed as they sound, regardless of the quality of the writing they have separately.
    • 68 Metascore
    • 70 Critic Score
    Shadow Labyrinth is an adequate Metroidvania with a good balance between platforming and combat as well as nice visuals. What drags it down is the obscure connection with Pac-Man, and certain gameplay elements that try to draw inspiration from that franchise. Classic as it may be, it just doesn’t work in an action game.
    • 68 Metascore
    • 75 Critic Score
    A warm, modern twist on a classical story from a game with surprisingly intelligent puzzles. Its short duration and the lack of direction prevent it from reaching “indie darling” status, but we can think only a few other adventure games so lovingly made over the last few years.
    • 68 Metascore
    • 80 Critic Score
    Most if its initial problems of technical nature are now addressed and Trine 3 truly shines. It may be the shortest Trine to date, but its probably the most beautiful one.
    • 68 Metascore
    • 80 Critic Score
    A delightful game that offers a fairytale style aesthetic, hours of roguelike dungeon crawling with plenty of replayabillity and a co-op mode that is superb albeit not available in the main campaign but only on the side quests.
    • 68 Metascore
    • 60 Critic Score
    Effie draws inspiration from action/platformers of the past, ands in that respect it is in a position to deliver some enjoyable afternoon sessions. But that's about it. The combat is rather boring, the story mediocre and it never tries to do something new.
    • 68 Metascore
    • 60 Critic Score
    The mentality behind the development of Serious Sam 4 is summed up in the saying of “if it ain’t broke, don’t fix it”. It adheres to this saying so much that it forgets that this logic could very well fall in the trap of “diminishing returns”. Unfortunately, that is the case with the fourth instalment that seems to be nothing less than a rehash of the previous instalments, just with the obligatory but a bit unsatisfactory revamp of the graphics engine.
    • 68 Metascore
    • 90 Critic Score
    Some 10 year old problems are still here proving that Lionhead didn't do its best during the port, but Fable -even after all those years- remains one unique fairytale of a game.
    • 68 Metascore
    • 60 Critic Score
    A game that combines Monopoly, Hotel (the board game) and characters from Nintendo and Square in a unique and obscure way. Although not bad, it can only be recommended to a specific and small audience.
    • 68 Metascore
    • 75 Critic Score
    Due to some poorly executed design decisions and an impossible camera, The Evil Within fails to recreate the magic of Mikami's earlier works. Still, it is a great survival-splatter game with intense moments and lots of unique ideas.
    • 68 Metascore
    • 60 Critic Score
    The return of Outcast unfortunately seems to be quite a bit stuck to the past. It's an open world experience akin to something Ubisoft would develop but without a similar big budget veil that could cover (to some extent) the repetitive quest structure and derivative gunplay.
    • 68 Metascore
    • 80 Critic Score
    A great Visual Novel that comes with a well written story and beautiful art direction.
    • 68 Metascore
    • 60 Critic Score
    The wonderful background art and the interesting main idea are to be commended, but whether these are enough to overcome some amateurish writing elements, poor animation and plainly bad voice acting, it will depend on how much of a hardcore "Cthulhu-ist"/ adventure gamer the player is.
    • 68 Metascore
    • 65 Critic Score
    White Paper Games had the courage to try new things in an era where everything looks like it’s repeating itself and everyone one another. Some development choices and many bugs though keep Occupation from being a great game.
    • 68 Metascore
    • 80 Critic Score
    Chris Jones and Aaron Conners bring back the legendary detective Tex Murphy and manage to make him feel as fresh as ever while respecting his legendary cult statue. Pixel hunting and low difficulty issues aside, Tesla Effect is an example on how sequels should be made.
    • 68 Metascore
    • 70 Critic Score
    It's full of a unique dark atmosphere and character, but its very short campaign will leave you wanting more.
    • 68 Metascore
    • 80 Critic Score
    A multiplayer game that deserves more attention. With well designed maps great gameplay and lots of weapons and abilities for the heroes, this is one of the most enjoyable games of the genre we've tried this year. Too bad the community is so small that it's getting too hard to find a game.
    • 68 Metascore
    • 70 Critic Score
    The very short "campaign" mode of this NFS is balanced by the wealth of extras and the enjoyable gameplay.

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