GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Brothers: A Tale of Two Sons
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 88 Metascore
    • 70 Critic Score
    XCOM 2 succeeded in improving the features that made XCOM: EU the great game it is. The revamped and refurbished visuals, class balance, map design, base management and meta-game could have made this game one of the best sequels in gaming history. However the game breaking bugs and glitches plus the terrible performance plague the game and condemn it to mediocrity.
    • 88 Metascore
    • 70 Critic Score
    Mullet Madjack may be the most frenetic FPS we've played, literally asking us to not have even a second to spare, with a level design that complements perfectly the non-stop approach. However, despite its fun and fast-paced nature, the game is held back by its very short longevity and almost nonexistent depth.
    • 87 Metascore
    • 70 Critic Score
    The production values are sky-high. The graphics and the sound design is over the top. The addition of the Batmobile is great. But Rocksteady seemed to have run out of great new ideas.
    • 87 Metascore
    • 70 Critic Score
    Fallout 4 leans to the Shooting side of things. It strips down the gameplay from the actual RPG elements and offers a meta-nuclaer shooting gallery which of course keep its charm and gameplay wealth but also feels a little too friendly for the new comers. The Base builder mode is unnecessary, boring and irritating. Unfortunately, overall, there are no steps forward for this Nuclear Holocaust Behemoth of the video games industry. Only steps sideways.
    • 86 Metascore
    • 70 Critic Score
    Α solid conclusion to a refreshing franchise that will show its full potentional after all the correcting patches and the DLCs become available.
    • 86 Metascore
    • 70 Critic Score
    Thumper manages to offer quite a fresh gameplay experience for the rhythm games genre, something that is no small feat. On the other hand its electronic music is an acquired taste in our opinion, and the repetition of tracks in its 9 levels doesn’t help.
    • 86 Metascore
    • 70 Critic Score
    It may not win over the "hordes" of LOL gamers, but HoS has its own strengths and a unique style of play that will probably appeal to many fans of MOBA games.
    • 85 Metascore
    • 50 Critic Score
    Unfortunately the newest expansion of the popular card game not only does little to provide additional depth, quite the contrary as it rather reduces the variety of top decks. We wouldn’t be surprised if in the near future we will only see a handful of identical decks on the virtual tables.
    • 85 Metascore
    • 70 Critic Score
    Snake Eater's remake truly shines in its visuals, delivering an excellent modernization of what is arguably the best title in the Metal Gear series. However, its extreme faithfulness to the original also revives several dated limitations, such as the clunky A.I. and the overly compartmentalised jungle.
    • 85 Metascore
    • 70 Critic Score
    Frostpunk 2 aims to deepen its gameplay elements but this proves to be a double-edged sword. While the world is larger and the gameplay loop more intricate, these additions don't prevent it from feeling repetitive. The expanded world may sound intriguing, but it ultimately creates a more impersonal experience. Fans of the original will find plenty to enjoy, though they may feel this entry is more of a sidestep than a step forward.
    • 85 Metascore
    • 70 Critic Score
    AC Origins is definitely a back to the roots (story and gameplay wise) effort with a great setting, a well written script and amazing visual department. The action rpg elements, though well implemented, leave much to be desired and side quests are blunt and indifferent. However, the late Hellenistic Egypt is a vibrant world with much to do and many secrets to unveil.
    • 85 Metascore
    • 70 Critic Score
    The poor battle system and the cliffhanger ending steal some of the wonderful charm from Μoss, but overall this is a unique VR game that offers some truly breathtaking vistas and great gameplay ideas.
    • 84 Metascore
    • 70 Critic Score
    Shin Megami Tensei V is an overall decent game that retains all the familiar characteristics of the series (i.e. high challenge, great demons to fuse with and grinding). However, this new entry is a missed opportunity that lacks impact due to its performance issues and the repeatable areas of exploration.
    • 84 Metascore
    • 70 Critic Score
    Through a turmoil of assassinations, naval battles, Freudian conflicts, pig herding and marital ceremonies, Assassin's Creed III ends a saga in a way that many could judge as unsatisfactory. AC III is a flawed and confused game characterized by the absence of a clear identity and the lack of a true vision about the Assassin Order. It remains a big game with plenty to do, even though not knowing exactly why you have to do them.
    • 84 Metascore
    • 50 Critic Score
    AC Valhalla is a garrulous ode to mediocrity, a cacophonous elegy to boredom that embodies previously successful or unsuccessful mechanisms and a new catastrophic idea about in-game combat. The A.I. is horrendous and the fact that the previously honorable Assassins of the Creed turned out to be blood thirsty savages that are only pleasing their urge for conquest and blood, is repugnant.
    • 84 Metascore
    • 70 Critic Score
    Α piece of gaming history reaches its sixth release in the same number of years. While it remains a great gaming experience, some old-school mechanics and the poor HD implementation make us realize it's time to let Leon and Ashley get some rest.
    • 84 Metascore
    • 70 Critic Score
    This is basically the true sequel of SNES’ Turtles in Time, one of the best beat ‘em ups of that console. As such, this is definitely a nostalgia trip, albeit a completely safe at that. We are more than happy with the large selection of stages, but the time travelling aspect of the old game was definitely more imaginative compared with the city based levels of the new one.
    • 84 Metascore
    • 70 Critic Score
    Whether Bulletstorm re-invents the genre or not, it is a fresh breeze for all gamers who got tired of the recurrent FPS gameplay, and it contains tons of enjoyable and funny stuff to do.
    • 83 Metascore
    • 70 Critic Score
    Still Wakes the Deep is somewhat dragged down by repetitive gameplay and a lack of challenge in the stealth sections. However, the developers really knew how to create a great horror atmosphere and the oil rig proved to be the perfect setting for the experience.
    • 83 Metascore
    • 70 Critic Score
    When Tetris meets modern music this is what you get. It's not suitable for everyone, but a few unique gaming hours are guaranteed.
    • 83 Metascore
    • 70 Critic Score
    While it remains the best entry for new gamers into the world of Magic: The Gathering and it finally introduces us to sealed decks and custom builds, the hardcore fans of the series will probably be a little disappointed by the restrictions put on them and on the amount of basic content available.
    • 83 Metascore
    • 70 Critic Score
    Gameplay is virtually non-existent in Goodnight Universe, with overly simplistic puzzles that drag down the experience. Nevertheless, its story is touching and supported by solid voice acting. It’s commendable how effectively the developers convey the world through the perspective of an infant child.
    • 83 Metascore
    • 70 Critic Score
    The well written story, mostly an afterthought in the majority of the games of its kind, is a very welcomed surprise in Katana Zero. The gameplay as well provides brutal, frenetic, challenging and utterly satisfying encounters. Alas, the whole content is finished in less than 3 hours leaving as with just a small part of a larger story arc, as it seems, and a limited number of levels that are not even close in giving as the impression that we had our fill from the action.
    • 83 Metascore
    • 70 Critic Score
    Sanabi is one of those (very) few action platform games which apply almost all of its focus to the story and characters. As such, its main draw is its plot, which thankfully is quite interesting and well written, holding the whole experience to the end. On the other hand, its gameplay, though well made, is lacking in terms of challenge and in the sense of moveset and abilities progress.
    • 83 Metascore
    • 70 Critic Score
    An enjoyable addition to the series, Absolution is a complex mix of the old-school series with modern gaming. A few of the changes are hit & miss and some are plain broken, but in the end it manages to offer an entertaining experience for both old fans and younger gamers alike.
    • 83 Metascore
    • 55 Critic Score
    The original Animal Crossing: New Horizons remains an excellent game, but the Switch 2 update is a clear disappointment. The promised technical improvements are almost negligible, and the game remains “stuck” at 30 FPS. Moreover, the new mouse controls are a mixed bag. Helpful for interior decoration, yet strangely omitted during exploration. All in all, this paid update is not worth the price.
    • 83 Metascore
    • 60 Critic Score
    In a fantastic and enjoyable reconstruction of the Late Classic Era of Greece, Ubisoft Quebec feeds the gamer’s hunger with tons and tons of gameplay material with no real substance and no real relation to the spirit of the Assassin’s Creed series. Worst of all, side missions and map cleaning gameplay is baptized Main Mission material in an effortless attempt to make justice of the mmo-like mechanics of the game. This is a dead end for the series and this kind of gameplay design.
    • 82 Metascore
    • 70 Critic Score
    Death Howl does the unthinkable by delivering a deckbuilder that isn’t a roguelike, and mostly succeeds. Its atmospheric, fantasy-infused Neolithic setting and beautiful retro visuals are paired with a well-crafted, card-based combat system. Unfortunately, excessive grinding and uneven difficulty in tougher battles can make victory feel overly dependent on RNG.
    • 82 Metascore
    • 70 Critic Score
    Helldivers 2 offers a highly fun coop experience, optimally in short bursts and with friends. It doesn't hide some serious signs of repetition and extremely slow character progression, but its hectic battles and excellent shooting can easily convince anyone to come back again and again for the fight against the insectoids and cyborgs.
    • 82 Metascore
    • 65 Critic Score
    It’s one of those games that truly falls into two extremes of the quality spectrum. On one hand it introduces a truly fresh time manipulation mechanic which can lead to some intense and utterly satisfying action scenes, no small feat for a game of the FPS genre. On the other hand it offers limited content and an overall feeling that the release version of Superhot is still in its beta phase.

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