GameNow's Scores
- Games
For 443 reviews, this publication has graded:
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56% higher than the average critic
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2% same as the average critic
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42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Sims Bustin' Out | |
|---|---|---|
| Lowest review score: | Britney's Dance Beat |
Score distribution:
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Positive: 275 out of 443
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Mixed: 104 out of 443
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Negative: 64 out of 443
443
game
reviews
- By Date
- By Critic Score
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- Critic Score
Pretty repetitive for the most part, and camera issues crop up all over the place...There's also little challenge, except when time limits are placed on missions. [Oct 2003, p.49]- GameNow
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- Critic Score
There's no sense of accomplishment on any grand scale. So it seems, in fact, that you're fighting for nothing; hence, there's no real story... It becomes tiresome rather quickly. [Aug 2003, p.38]- GameNow
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I think I'm starting to (yawn) want to get my "freek" on somewhere else. [Sept 2002, p.44]- GameNow
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- Critic Score
Co-op mode didn't make the cut. This was one feature that kept the repetitive level design from showing its ugly face - between those great, open terrain stages are lots of boring back-and-forth mazes.- GameNow
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- Critic Score
There isn't anything in Clone Wars that hasn't been more successfully executed in another game. [Jan 2003, p.61]- GameNow
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Not a terrible game by any stretch, but there's better stuff out there. [Sept 2002, p.48]- GameNow
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Right away, you'll notice that the camera just doesn't work very well.. Promising but poorly designed 3D levels drag down the fun. [Nov. 2003, p.51]- GameNow
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With a long-winded (yet basic) story and frustrating combat, the game just tends to drag on a little too much. [Dec 2002, p.63]- GameNow
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It's too bad that poorly designed levels, headache-inducing obstacles, and an embarrassingly cliched story spoil so much of the fun. [Jan 2004, p.59]- GameNow
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Although SOF2 is ultimately just disposable entertainment - the kind of game you'll forget about minutes after beating it. [Aug 2003, p.33]- GameNow
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Why port a PS2 title that wasn't very good? It's like re-releasing "Cool As Ice" in theaters - no thanks. [June 2003, p.56]- GameNow
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With the bugs ironed out, we'd have a good game on our hands. [Dec 2003, p.66]- GameNow
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- Critic Score
We're talking Forrest Gump-simple, people. [August 2002, p.54]- GameNow
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The fighting system is fairly shallow, and once you become callous to the flashy moves and explosive pyrotechnics, the action starts to feel repetitive. [Jan 2004, p.56]- GameNow
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It's incredibly hard. Linear algebra was easier than this - and more fun. [Apr 2003, p.53]- GameNow
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Some weapons are not so hot, but it has some great new maps. [Oct 2003, p.65]- GameNow
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This game has an innovative battle system, but it's not much fun. [June 2003, p.40]- GameNow
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As you get deeper into the game, the attack/defense system starts to make sense, and the whole play experience becomes very tense and strategic. [Mar 2003, p.40]- GameNow
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Each level starts out as fun, but with the gameplay so frustrating and immensely difficult throughout, what starts out as entertaining often becomes mere work in no time. [Sept 2002, p.42]- GameNow
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At the very least, speeding on a broomstick at 250 miles per hour will give you a new level of respect for Harry's skills as a Seeker. [Dec 2002, p.75]- GameNow
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The puzzles suck; they're often obscure to the point of being ridiculous. Key items are frequently out of frame or hard to see, making progress without a cheat sheet nearly impossible.- GameNow
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If it weren't for the new stages, I might have given this game a whole letter grade higher. Instead, I found myself doing tedious, repetitive work...when I should have been having fun. [Nov 2003, p.70]- GameNow
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A suitable distraction if you're bored. But then again, so is bird watching. [Apr 2003, p.54]- GameNow
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- Critic Score
The on-track action can only be described as skatey, as your tires never seem to grip the road. With a bit of practice, you can compensate for this, but the game just never feels right because of it.- GameNow
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