Gamekult's Scores

  • Games
For 824 reviews, this publication has graded:
  • 6% higher than the average critic
  • 1% same as the average critic
  • 93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 Death Stranding 2: On The Beach
Lowest review score: 10 Duke Nukem: Critical Mass
Score distribution:
824 game reviews
    • 84 Metascore
    • 80 Critic Score
    With F1 2010, Codemasters fulfilled its contract and managed to offer not only an exhaustive content of the 2010 season of Formula One, but also a great single player career mode which look like a VIP pass to the F1 paddock.
    • 84 Metascore
    • 80 Critic Score
    With F1 2010, Codemasters fulfilled its contract and managed to offer not only an exhaustive content of the 2010 season of Formula One, but also a great single player career mode which look like a VIP pass to the F1 paddock.
    • 78 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 80 Critic Score
    Far from being the pointless rehabilitation of a gacha game lost in the chaotic mess of mobile app stores that any discerning observer might have expected, Octopath Traveler 0 actually stands out as the most accomplished entry in the series to date. By unifying its narrative, expanding its storylines, and embracing even more poignant thematic ambitions than those explored in Octopath Traveler II, this prequel distinguishes itself through the (admittedly belated) realization by the team behind the OT series that an RPG is, above all, the art of storytelling. Unfortunately, its combat system remains imperfect, its balancing questionable, and the lack of a French translation will undoubtedly be a source of frustration (and rightly so). However, while these flaws are real, they fail to overshadow the fact that this is a truly unexpected success.
    • 93 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 96 Metascore
    • 80 Critic Score
    Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.
    • 94 Metascore
    • 80 Critic Score
    Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 80 Critic Score
    Despite a repetitive soundtrack and some down-tempo phases, DOOM : The Dark Ages remains the best demon-slaughtering simulator on the market with a stupendous gallery of guns and a deep reinvention of the basic mechanics. The Doom Slayer's weighty movements, along with his shield and the Lovecraft-inspired sequences, give an unique tone to this fresh outing. Beware veterans : to get a real adrenaline rush, you need to play on « Ultraviolence » from the get-go, since the regular difficulty is quite error-friendly. Adjust seasoning to your preference.
    • 86 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Twice as long, twice as intense, twice as maniable, twice as good-looking, Sin & Punishment 2 didn't do the job halfway.
    • 84 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 80 Critic Score
    Not a revolution, either in terms of plot or mechanics, but simply an evolution of the "narrative RPG" à la Disco Elysium, which has thoroughly absorbed the rules—and especially the possibilities—of Dungeons & Dragons to deliver a profoundly fun adventure. Following the Cleric on his journey is a real treat (provided you're a fluent English speaker), and the scenario gradually unveils the infinite complexity of this deceptively familiar universe, where a roll of the dice can whisk us away into a gigantic, multi-hour interlude, reveal a metaphysical secret, or allow us to skip ahead in the investigation in the name of good gameplay and freedom of action. For a game written solo, it's a real tour de force, suffering only from bugs to fix and some fairly minor writing issues. Given the post-credits scene, a sequel is definitely possible, and it would be a real pleasure to return to Norvik for a second investigation.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 80 Critic Score
    The trauma inflicted by Baby Steps makes me want to give it a 1/10 to get revenge for what it did to me. Luckily for him, I'm a very pragmatic person and behind this continuous torture, this hostility and hatred towards its player, it remains an extremely funny proposition in many ways, with gameplay that is nevertheless mastered. There you go, take your 8/10 and leave me alone, I never want to hear from you again.
    • 89 Metascore
    • 80 Critic Score
    Halfway between a game and an interactive autobiographical narrative, Despelote is a short but captivating experience about the carefree nature of childhood. But it's also a solid exposé of the vital place football occupies for an entire society, in all its forms. From barroom discussions to people watching matches on TVs in stores windows to newlyweds forced to put a TV in the reception room, football is everywhere.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 80 Critic Score
    Nintendo keeps tinkering and perfecting its 3D platformer formula through Donkey Kong Bananza, a really good collectathon and a heartfelt homage to the entire franchise. Early levels are far too easy and controls can be finicky at times, sure, but the gorilla's new adventures offer cristallized joy and sunshine with intuitive mechanics, colorful biomes and wacky hijinxes through the Earth's underground.
    • 77 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 80 Critic Score
    Mewgenics is the definitive coming of age title for McMillen and Glaiel. It is a monstrous piece of work - at times repulsive due to its punishing difficulty or its imagery - but it possesses a level of game design intelligence that commands respect. By fusing the controlled randomness of a roguelite, the depth of a tactical RPG, and the obsessive management of a life sim, the duo has birthed an absolute must-play, even if it suffers from some infuriating flaws (seriously, that pathfinding). Why? Because once again, McMillen and Glaiel prove one essential point: regardless of the subject matter, the tone, or the presence of humor, when you pour your guts into a game and refuse to treat players like idiots, greatness happens. It’s filthy, it’s long, it’s hard, and it’s essential for anyone still looking for a game that actually bites back. It is already one of the standout titles of 2026...But be warned: all ye who enter here, go buy some hemorrhoid cream.
    • 89 Metascore
    • 80 Critic Score
    Demon's Soul provides a great RPG to the PlayStation 3. It's as simple as that.
    • 91 Metascore
    • 80 Critic Score
    The brilliant gameplay of Street Fighter IV is still there, and with 10 new characters and more possibilities for the ancient ones, you know you will fall for it once again.
    • 72 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.

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