Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
- By Date
- By Critic Score
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- Critic Score
According to Aphelion, it all comes down to hope. If that were truly the case, Don’t Nod’s latest title would undoubtedly reach soaring heights. But much like its characters, the game must confront the harsh reality. It is not always an easy feat to reconcile narrative intensity with video game mechanics. On the narrative front, it delivers—despite a certain lack of originality. Yet, in many other respects, Aphelion lacks the precision that would have allowed the title to leave a lasting imprint on players' memories—and not just those of narrative game enthusiasts. It is thanks to its realism and its handling of emotions that it nonetheless succeeds in offering a rewarding journey through its own vision of space. It is an enjoyable space vacation, featuring a few particularly memorable moments—though the memory of it will surely eventually fade with time, much like the silhouette of a planet on the horizon.- Gamekult
- Posted Apr 28, 2026
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For this new episode, the Team Ninja dare to start from scratch or almost to eventually offer a new gameplay, switching brilliantly between action/exploration and story... The game stays very much advised to the fans of Samus who'll find her more powerful – and fragile – than ever.- Gamekult
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- Gamekult
- Posted Oct 27, 2011
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- Critic Score
Tiger Woods is still the king of golf. More than ever, the strength of this episode on Wii is its ability, year after year, to fit to any player, from casual to hardcore.- Gamekult
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- Gamekult
- Posted Jul 15, 2011
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- Critic Score
With its polished gameplay and outstanding graphics, 2010 FIFA World Cup is truly brilliant […] but its price tag, 70€, is a bitter pill to swallow.- Gamekult
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- Gamekult
- Posted Nov 2, 2011
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- Gamekult
- Posted Nov 2, 2011
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- Gamekult
- Posted Sep 16, 2011
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- Critic Score
Above all, Tides of Tomorrow is an original narrative game concept—and on that front, it delivers. The premise is a success; it works well thanks to a high degree of transparency regarding the impact of our choices—as well as those of our predecessors—and a cohesive narrative integration. This truly serves as the game's central pillar, supporting a meticulously crafted universe; however, it also necessitates a certain simplicity in the design of the explorable locations, ultimately rendering them a bit too conventional. It is a necessary sacrifice for such an ambitious concept, yet one that is felt a little too keenly nonetheless.- Gamekult
- Posted May 7, 2026
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The RPG aspect is so dominant that we forgive the technical issues and the lack of artistic ambition […] Deep but ugly, the sign of games that last.- Gamekult
- Posted Oct 25, 2010
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After having explored every corner of the galaxy and played the card of excess, the Borderlands saga re-centers its story on a single planet, meant to be the franchise’s first true open world. By returning to less grandiose foundations, but also to less fiery writing, Gearbox clearly intends to offer an experience that doesn’t scatter itself, in order to better master its fundamentals: excellent gameplay with real depth, paired with humor that is better handled and less overblown. That said, it’s also regrettable that the density of its universe relies on exploration and environments that are, all in all, very conventional, along with a certain lack of boldness. Borderlands 4 is efficient, but it won’t send shivers through the industry—showing off muscles we already know all too well.- Gamekult
- Posted Sep 28, 2025
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- Gamekult
- Posted Oct 25, 2010
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- Critic Score
Firaxis delivers a solid performance, with an interesting gameplay loop that stays fresh and successfully makes micromanagement feel less cumbersome, encouraging even the most reluctant players to expand their empire by founding more cities. A real change of pace for the franchise, which ultimately wins us over. While the diplomatic system overhaul and the AI's more coherent playstyle stand out the most, we hope Firaxis will find a way through patches to make the structure of a match a bit more unpredictable, as a clear pattern emerges after around thirty hours of play regarding the overall flow of a game. This is the downside of the new model that divides a match into three ages: it works well with its soft reset but comes with its own set of issues. Still, it's a game we can easily see ourselves sinking over a hundred hours into by the end of 2025, whether in solo or multiplayer.- Gamekult
- Posted Feb 3, 2025
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- Critic Score
The RPG aspect is so dominant that we forgive the technical issues and the lack of artistic ambition […] Deep but ugly, the sign of games that last.- Gamekult
- Posted Oct 25, 2010
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It's difficult to adequately rate Skate Story, as the game constantly oscillates between wonderful musical moments and incredibly generic, open-world sections, creating a yo-yo effect on the overall quality graph. But since a rating is necessary, 7/10 seems to reasonably reflect my overall impression. Sam Eng offers controls that are both simple and comprehensive, with a well-designed tutorial system that constantly introduces new moves to master, allowing you to skip the less engaging moments and focus on the best parts. It's a visually striking game that's worth checking out.- Gamekult
- Posted Dec 8, 2025
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It would be sad to ignore this new Splinter Cell for its small flaws, because the game is unquestionably fun.- Gamekult
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Like most of Chris Taylor’s games, Supreme Commander 2 deserves to be in every RTS fanatic’s games library.- Gamekult
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“A mature work” is probably a phrase you’re tired of hearing. Yet, Reanimal certainly gives that impression at first glance. Despite its characters, the game isn’t childish at all. With its monstrously disturbing atmosphere, deeply meta gameplay, and art direction worthy of the most terrifying nightmares, Reanimal has something special and does exactly what you’d expect. That said, it remains a game that hasn’t quite matured in terms of its execution. Conventional and rarely transcendent, Reanimal’s gameplay lacks that little something extra to elevate it to the top. So, while it’s certainly a game that’s mature for its age, it still has a few things to learn to truly join the ranks of the greats.- Gamekult
- Posted Feb 11, 2026
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- Critic Score
After a few mixed spin-offs such as Puzzle Chronicles, the unexpected success of 2008 in the reflexion gender is now back in favor.- Gamekult
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- Gamekult
- Posted Aug 31, 2011
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- Critic Score
After a few mixed spin-offs such as Puzzle Chronicles, the unexpected success of 2008 in the reflexion gender is now back in favor.- Gamekult
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- Gamekult
- Posted Aug 31, 2011
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- Critic Score
Original despite its context incredibly classic, RUSE offer a subtle gameplay, reinforced by the addition of the ruses system particularly pleasurable.- Gamekult
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- Gamekult
- Posted Jan 12, 2012
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- Critic Score
Ghost of Yotei has clearly refined its formula on quite a few points, exploration and the construction of its open world being foremost, delivering a far greater sense of discovery than the previous installment. Stealth has been sharpened and combat gets a few small tweaks, but the game also neglects other aspects that should have been addressed. It is still a visually stunning game to wander through, but the story struggles to stand out and to offer us something as strong, narratively speaking, as Ghost of Tsushima.- Gamekult
- Posted Sep 25, 2025
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With UFC 2010 Undisputed, THQ delivers a strong second round, but without any surprises.- Gamekult
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- Gamekult
- Posted Jun 14, 2011
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- Gamekult
- Posted Nov 10, 2011
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With its consistently sublime art direction, Wishfully needed to focus primarily on its gameplay. And so it did; the studio delivers greater variety and depth in its gameplay, and we even wished for more sequences in this vein, as they effectively break up the very linear structure of the first game. The story greatly enriches a universe that was still quite cryptic, but the ending, which takes the form of a "to be continued," leaves players wanting more and even a little frustrated.- Gamekult
- Posted Mar 4, 2026
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