GameGrin's Scores

  • Games
For 3,350 reviews, this publication has graded:
  • 51% higher than the average critic
  • 18% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Ninja Gaiden: Ragebound
Lowest review score: 10 FIND ALL
Score distribution:
3353 game reviews
    • tbd Metascore
    • 50 Critic Score
    Being as average as it is, it needs that average as possible score. It doesn’t do anything new, but because of its execution and price. It just keeps a right balance of: What did you expect as an eroge, it falls far below the belt.
    • 68 Metascore
    • 50 Critic Score
    Performances are mostly solid aside from the main protagonist, but the lacklustre script with a severe lack of character development aside from large amounts of exposition make it difficult to really care about any of them. Some of the endings are quite abrupt, leaving an unsatisfying finish. I find it unlikely that The Complex will win fans over to the genre, but those who do have a dedication may find something to enjoy.
    • 78 Metascore
    • 50 Critic Score
    Mediocre, yet imaginative, Crashlands is a game for those with a strong stomach for repetitive gameplay and oddball humor.
    • tbd Metascore
    • 50 Critic Score
    Overall, I do not like Demolish & Build 2017 for a variety of reasons, but mostly because it was so incredibly boring. Playing it felt like a chore, which I don’t think captures how it feels to really have a demolition job. For what could have been such a great idea, I feel like it was let down by its execution and its technical issues.
    • 75 Metascore
    • 50 Critic Score
    A great game, but with no value added it isn’t worth buying over the mobile version. Too expensive for a game that’s best played on a mobile screen anyway.
    • 52 Metascore
    • 50 Critic Score
    A lot of Caveman Warriors’ design feels outdated; it’s a title that relies on mediocre action-platforming, on top of average cartoon visuals and a simplistic combat system. It never goes out of its way to impress you, but it also won’t leave you wanting more.
    • 56 Metascore
    • 50 Critic Score
    A very generic RPG with city building elements and a dodgy control system.
    • 63 Metascore
    • 50 Critic Score
    Exhausting unfortunately is the word I would use to define playing Just Die Already for more than an hour and that’s a bit of a shame. Its art direction and sound track are both solid and contribute greatly to making the game feel unique. The actual premise of the game is a great bit of dark comedy. But the game’s loose structure and lack of meaningful objectives makes it a chore to play. I’d certainly recommend playing the game for a short burst of time but anything beyond that is just a recipe for boredom and exhaustion.
    • 75 Metascore
    • 50 Critic Score
    An admittedly wonderfully detailed passion project, but one that is mostly style over substance.
    • 54 Metascore
    • 50 Critic Score
    The controls are really slick, with the feeling of isolation very much apparent. But, the pace of the game accompanied with its limitations do weigh heavy on Breached.
    • 73 Metascore
    • 50 Critic Score
    Outriders is a boring game to play solo, with a lack of any real end-game content and bugs that may wipe all of your progress it’s probably best to wait for a sale for this one.
    • 45 Metascore
    • 50 Critic Score
    Reservoir Dogs: Bloody Days is a top-down shooter that excels at the minimum. The replayability may be lacking, but it's definitely worth at least one playthrough.
    • 77 Metascore
    • 50 Critic Score
    As a whole package, all the praise should be going toward the single player experience, and I'd never thought I'd say that about a Call of Duty game in a long time. But in all honestly, it’s true. As for the multiplayer, it makes for an incredibly mundane and subpar experience that almost parodies itself. Completely making it very difficult to recommend the game as a whole.
    • tbd Metascore
    • 50 Critic Score
    t's a shame about the game’s issues later in the campaign, because there’s a lot to like in One Dog Story. The art design is great, the story is interesting, and the combat is satisfying; but poor design and technical issues hold the game back from its full potential.
    • 55 Metascore
    • 50 Critic Score
    Sloppy controls, an aimless direction, and atrocious level design hinders Dynamic Pixel's newest entry in the Hello Neighbor series from reaching the potential that many believe it has. While a whimsical art style and great performance across a variety of performance are great to see, Hide & Seek results in a forgettable and frustrating experience overall.
    • 60 Metascore
    • 50 Critic Score
    An extremely unengaging gameplay and bad graphics mine what could be an interesting addition to the pirate genre.
    • 59 Metascore
    • 50 Critic Score
    Decidedly average attempt at a reboot of the franchise, with controls that just aren’t fun and load times that sap what was left of any real enjoyment from the title.
    • tbd Metascore
    • 50 Critic Score
    Raining Blobs is a game that falls back on the saturated colour-match genre, but hopes to garner interest through its use of Kawaii female characters. Unfortunately this leads to an uninspired and unoriginal experience that is easily beaten by the more established games in its genre.
    • 53 Metascore
    • 50 Critic Score
    Despite my gripes about accessibility, the game delivers so many options regardless of whether players choose the role of Commander or Officer. Ultimately though, Eximius will most likely have a handful of hardcore fans to keep it alive, at best. Grading would be far higher if I could see potential for growth that would allow PvP to flourish. My advice, if you want to shoot stuff, stick to the Crucible.
    • 52 Metascore
    • 50 Critic Score
    The game is an unfinished and sloppy mess. With the majority of balancing and tweaking yet to be done there are some questionable items in the game, such as the previous mentioned shield for the Space Marines which seems to be capable of blocking all projectiles fired towards it. The shooting mechanics are alright but third person cover has always been something I have detested, being able to see over walls whilst hidden behind it often leads to some unfair and one sided gunfights.
    • tbd Metascore
    • 45 Critic Score
    Block Buster Billy is a simple enough concept, and the game does what it needs to do, but the lack of anything exciting or new won’t bring people back long-term.
    • 60 Metascore
    • 45 Critic Score
    I Hate This Place has good ideas, but its execution misses the mark. A lacklustre story, not enough horror, and disjointed mechanics likely won’t appeal to survival horror fans.
    • 60 Metascore
    • 45 Critic Score
    Black Mirror has potential to be a decent horror puzzle adventure, but its technical limitations and pacing issues prevents that from ever becoming apparent. Its £25 entry fee is steep for the short experience you’ll be getting, and the end product feels like a shadow of its former self.
    • 49 Metascore
    • 45 Critic Score
    Anomaly has some interesting concepts, but it fails to entice me to explore it deeper.
    • 63 Metascore
    • 45 Critic Score
    Woven is not a fun game, but it’s certainly a nice story. There are concepts —particularly the body-swapping mechanic— that could have been enjoyable with the right execution, but this game doesn’t even come close to pulling them off.
    • tbd Metascore
    • 45 Critic Score
    Triangle Studios’ latest release makes a strong first impression with striking visual effects and satisfying shooting mechanics. Sadly, the appeal quickly wears thin, exposing its repetitive gameplay and samey environments. Good for a handful of short bursts, especially with friends, but it feels too much like an unfinished product to fully recommend.
    • tbd Metascore
    • 45 Critic Score
    DROS isn’t bad, but it isn’t good either, the game has a few more negatives than positives, but to be honest, it mostly has “neutrals” and is extremely uninteresting.
    • 62 Metascore
    • 45 Critic Score
    Space Commander is a competent game, with many features and some innovation, turning focus from piloting one ship to managing and controlling a fleet. It can be engaging but unfortunately not for long as it is just too simplified and lacks in variety, depth or challenge.
    • 61 Metascore
    • 45 Critic Score
    Daydream: Forgotten Sorrow is an underwhelming puzzle platformer. The eye-catching, whimsical environments simply aren’t enough to salvage the poor storytelling and frustrating controls.
    • tbd Metascore
    • 45 Critic Score
    Frustrating, and flamboyant in all the wrong ways, Planet Diver is a total miss. Though, if the developers were looking to actively make a crap game, then they couldn't have planet better.

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