GameFocus' Scores

  • Games
For 1,355 reviews, this publication has graded:
  • 74% higher than the average critic
  • 5% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 99 Dead Space: Extraction
Lowest review score: 10 The Expendables 2 Videogame
Score distribution:
1355 game reviews
    • 49 Metascore
    • 50 Critic Score
    Unless you are a die-hard fan of the kind of braindead sophmoric television that MTV is so focused on these days, there's little here to make the investment worthwhile.
    • 46 Metascore
    • 50 Critic Score
    To get the Major Minor’s Majestic March experience, all you need to do is pick up your Wii-remote and begin waving it up and down for a few seconds. Once you’ve done that, you have essentially played this game. Save yourself the hour it will take to play this game and head over to your local high-school and watch a real Marching Band.
    • 66 Metascore
    • 50 Critic Score
    While it's got some decently slick looks and offers passable gameplay, Superstar V8 Racing just fails in every other respect to provide a unique enough experience to cover up the flaws.
    • 74 Metascore
    • 50 Critic Score
    I hate to put my final comment in such a blunt manner but I do not want anyone to be confused of my overall view of Ion Assault. So my bottom line is, skip this game at its current price and pick it up when it is 5 dollars or so.
    • 71 Metascore
    • 50 Critic Score
    While Dead Rising 2: Off the Record does incorporate changes and additions that improve upon its predecessor, it's hard to overlook the numerous technical issues that weigh it down.
    • 69 Metascore
    • 49 Critic Score
    At the end of the day, HoR simply doesn't live up to its potential.
    • tbd Metascore
    • 49 Critic Score
    Circus Star is an unfortunate casualty when it comes to the Wii.
    • 55 Metascore
    • 49 Critic Score
    To be blunt, the actual gameplay of Haze is mediocre mixed with a side order of boring and I have to say this is really disappointing because we know the developers, Free Radical of Time Splitters fame have done much better games with far superior gameplay.
    • 41 Metascore
    • 48 Critic Score
    While I know there are plenty of other games out there worse than this, I at least wanted a compelling reason to play it. Unfortunately, there isn’t one. And, to top it off, the $60 price tag was just an insulting kick in the gut.
    • 41 Metascore
    • 48 Critic Score
    While I know there are plenty of other games out there worse than this, I at least wanted a compelling reason to play it. Unfortunately, there isn't one. And, to top it off, the $60 price tag was just an insulting kick in the gut.
    • 60 Metascore
    • 48 Critic Score
    Pac-Man and Galaga Dimensions is about as lackluster an effort as I've seen so far on the 3DS. Packaging the legendary originals with their 21st century contemporaries was a good idea. Adding in two very disappointing titles that actually lessen the overall appeal of the bundle, and then charging full retail price is pretty insulting.
    • 46 Metascore
    • 48 Critic Score
    Daggerdale could have been at the minimum a great appetizer for those awaiting the launch of Diablo III, especially for D&D fans. Instead, it ends up being a bland and buggy exercise in tedium.
    • 67 Metascore
    • 48 Critic Score
    If someone were to ask me why they should buy Space Ark I would ask them if they really love to play games to compete on leaderboards and then I would ask them if they have superhuman patience and Arkanoid skills. That's the type of gamer that will likely enjoy this experience, the same ones that enjoyed the heyday of the Arcade. Old busted cabinets and all.
    • 44 Metascore
    • 48 Critic Score
    They made a few improvements, but overall the game falls short of all expectations.
    • 56 Metascore
    • 48 Critic Score
    Deadliest Warrior fails on two fronts: as a representation of the show it's based on and as a fighting game altogether.
    • 51 Metascore
    • 48 Critic Score
    Hack n' Slash games are abundant and I wouldn't have any problems with Knights Contract if Game Republic took the time to design something clever and entertaining.
    • 49 Metascore
    • 48 Critic Score
    Hack n' Slash games are abundant and I wouldn't have any problems with Knights Contract if Game Republic took the time to design something clever and entertaining.
    • 53 Metascore
    • 48 Critic Score
    There was a tremendous amount of potential for PlayStation Move Heroes. Really, this could have been the first great Move title. But that potential seemed to have been beat down right from the start, beginning with the design choices.
    • 56 Metascore
    • 47 Critic Score
    Those willing to experiment and take notes will still be rewarded with powerful techniques, but outsiders will not see a reason to join in. If they’re unfamiliar with Dragon Ball, the complicated controls will only serve to validate their decision to stay away from this game. For that reason, this game is for die hard Dragon Ball fans only. And maybe not even them.
    • 47 Metascore
    • 47 Critic Score
    This game would have fared better on the PSP, or DS for a portable solution at the doctor’s office (which I genuinely do hope they consider this). Even a version on the Wii or PC would have been preferable, it doesn’t seem to match the PSN setting.
    • 57 Metascore
    • 47 Critic Score
    Those willing to experiment and take notes will still be rewarded with powerful techniques, but outsiders will not see a reason to join in. If they’re unfamiliar with Dragon Ball, the complicated controls will only serve to validate their decision to stay away from this game. For that reason, this game is for die hard Dragon Ball fans only. And maybe not even them.
    • 35 Metascore
    • 47 Critic Score
    Marvellous and XSeed have proven they know how to make far better than this on the Wii, with Little King's Story, so why release a game that's nowhere near the same quality? Yes, there's a lot to do, but when none of it is particularly fun, it's hard to recommend to anyone but the most hardcore RPG fans, and even they may tire of the broken combat and repetitive mission structure. Enter Valhalla at your own risk.
    • 53 Metascore
    • 46 Critic Score
    The concept behind Deep Silver’s Professor Heinz Wolff’s Gravity is good on paper but it was poorly executed in every possible way. There are some salvageable parts the game, just not enough to warrant any sort of purchase. If you’re still tempted to try this one out, I can only recommend renting the Wii version as the controls make it the only one worth playing.
    • 63 Metascore
    • 46 Critic Score
    The concept behind Deep Silver’s Professor Heinz Wolff’s Gravity is good on paper but it was poorly executed in every possible way. There are some salvageable parts the game, just not enough to warrant any sort of purchase. If you’re still tempted to try this one out, I can only recommend renting the Wii version as the controls make it the only one worth playing.
    • 50 Metascore
    • 46 Critic Score
    Had this game been released back in 2007 or 2008, when the PS Eye first came out, then we could be more forgiving; at the tail-end of 2010 and what we know can be done with both the PS Move and Kinect, this is a game that will quickly be forgotten.
    • 58 Metascore
    • 46 Critic Score
    The inclusion of Move controls doesn't do enough to recommend John Daly's ProStroke Golf. Even with the control options, the lack of modes and the plethora of other omissions and short-comings make this an incredibly disappointing game.
    • 46 Metascore
    • 46 Critic Score
    This new version of the classic franchise is far from being an interesting experience, appealing to watch, or to a certain extent; fun to play. I could see the die-hard fan having a good time, but for anyone who is looking to get something different (or better) than the most recent fighting game releases such as Tekken 6 and Super Street Fighter IV, I’m not sure it would be a good idea to shed money for this piece of boredom and sourness.
    • 47 Metascore
    • 46 Critic Score
    Until they manage to learn how (something other developers seemed to have understood rather quickly), SEGA isn't allowed to put another Kinect game on the market...but we all know that's not how it works, am I right?
    • 45 Metascore
    • 45 Critic Score
    Fans of the original Nintey-Nine Nights game will likely be much more forgiving when it comes to the sequel. The core hasn't changed much, and the online play is decent, though the lack of co-op is a disappointment. As for those who have not played the original...well, there is little reason to start now.
    • 48 Metascore
    • 45 Critic Score
    Were it not for the utter lack of care that went into fixing the numerous issues here, Brave: A Warrior’s Tale would be easy to recommend for the younger set that have yet to discover Mario or Zelda. As it stands, this is a decent game that seems like the developers gave up on before it was officially completed.

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