GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 83 Metascore
    • 80 Critic Score
    In comparing Smooth Moves to the rest of the WarioWare video games, the Game Boy Advance edition, "Twisted!," remains Nintendo's greatest achievement, thanks to spot on controls as well as a host of unlockable content. Despite this, Smooth Moves stands out as a fine addition to the series as well as a must play for all Wii owners.
    • 79 Metascore
    • 60 Critic Score
    The game has plenty of quality moments, ranging from battles with humongous aliens to beautiful scenery and animation. Unfortunately, sloppy controls and a boring multiplayer mode keep Lost Planet from dominating the Xbox 360.
    • 36 Metascore
    • 60 Critic Score
    The Shield's graphics look average and it brings nothing new to the action adventure genre, but the foul language and story should entertain people like a trashy novel. While not especially well conceived, people will always crave the next, ridiculous scene.
    • 66 Metascore
    • 50 Critic Score
    Hitting numerous switches, pushing blocks and battling easy opponents gets old fast. Arthur's definitely better than most movie licensed video games, but not by much.
    • 61 Metascore
    • 40 Critic Score
    As for breeding a Mui Mui, it never becomes a worthwhile activity. With just a little more effort in the mini-game design, this Arthur and the Invisibles game would have been worth a look.
    • 66 Metascore
    • 60 Critic Score
    A great game for any fan of Yu-Gi-Oh!, yet numerous shortcomings, including the lack of an interactive tutorial, leave little redeeming value for those outside that fan base.
    • 79 Metascore
    • 80 Critic Score
    Sam & Max never claimed subtlety, and this episode throws in a clear clue for future journeys. Audiences simply need to stay tuned for the next episode to see what zany adventures come down the line.
    • 64 Metascore
    • 40 Critic Score
    Legacy features tedious controls and frustrating missions. The multiplayer and skirmish modes do little to make these space battles better.
    • 38 Metascore
    • 30 Critic Score
    One of the Wii's worst games, an underdeveloped mess that will turn off most of its players by the middle – or possibly even the beginning -- of level one. Ubisoft attempted some innovative control techniques, but most of them feel awful-- even doing simple things like jumping and lobbing grenades sucks.
    • 58 Metascore
    • 60 Critic Score
    It's nice to see a return of simple-yet-gratifying combat, but these issues prevent Fullmetal Alchemist: Dual Sympathy from hitting the heights of the genre's heyday.
    • 72 Metascore
    • 70 Critic Score
    The cartoony look might turn off mainstream sports gamers, but anyone who can stomach it will be treated to the best -- and most challenging -- round of Wii golf yet.
    • 96 Metascore
    • 90 Critic Score
    Even without the Wii's motion controls and an orchestrated soundtrack, Zelda succeeds with an ambitious quest that rivals "Ocarina of Time" and a control scheme that players will love.
    • 67 Metascore
    • 70 Critic Score
    Unfortunately, the destruction seems a bit random, not really taking advantage of the power of PlayStation 3, but the game offers mindless fun that's worth experiencing.
    • 61 Metascore
    • 50 Critic Score
    Lethal Alliance feels outdated, thanks to boring missions and a lame two-player Ad Hoc battle mode. Furthermore, the haphazard targeting system and ghosting certainly don't help matters.
    • 78 Metascore
    • 70 Critic Score
    The game has long loading times, collision detection and some displaced momentum. But the end result hits with all the authority of a steel chair to the face.
    • 85 Metascore
    • 80 Critic Score
    The two-character system is magnificent and very easy to get into, and the presentation makes proper use of the DS.
    • 87 Metascore
    • 70 Critic Score
    The PSP's inability to match the functionality of the PlayStation 2's Dual Shock controller causes some problems and the degree of control accomplished by developer Kojima Productions under the circumstances speaks volumes of their expertise, but the results aren't perfect.
    • 83 Metascore
    • 80 Critic Score
    Jabs, haymakers and devastating knockouts have never looked so vicious, thanks to wicked damage modeling and photorealistic player models of 28 boxing greats, such as Muhammad Ali, Bernard Hopkins and Evander Holyfield.
    • 73 Metascore
    • 70 Critic Score
    Thanks to the superior handling of the PlayStation 2 analog stick over the PSP's analog nub, the controls have improved. Multiplayer remains elusive, but this Mercury remains a smooth piece of work.
    • 65 Metascore
    • 60 Critic Score
    Regardless of its shortcomings, Barnyard's mini-games and activities on the farm make it worth at least a rental. Just accept the fact that bovines ride bikes and mix drinks.
    • 39 Metascore
    • 60 Critic Score
    Kids will probably love it too, as well as some adults that enjoy Cartoon Networks shows and characters.
    • 78 Metascore
    • 80 Critic Score
    Although it doesn't entirely change the game around, this expansion makes enough improvements, allowing gamers to get lost in Middle-earth all over again.
    • 61 Metascore
    • 60 Critic Score
    It's got exciting stealth gameplay and the controls offer some fun once players get used to them, but the lack of multiplayer, a strong visual appearance and a user-friendly save system make this a weak but enhanced port of the Xbox or PlayStation 2 version.
    • 72 Metascore
    • 80 Critic Score
    Not every game in this collection will strike up wondrous memories of gaming's past, but Capcom choose some fine selections here that warrant constant play, alone or with a friend.
    • 81 Metascore
    • 80 Critic Score
    But the real shocker is how stacked the single player experience is. Players can acquire assistance from not only their own sources, but from the locals as well, depending on their in-game performance.
    • 51 Metascore
    • 30 Critic Score
    Repetitive, unlikable gameplay squashes everything. Flying around with the Man of Steel becomes about as entertaining as putting a helmet on your head and ramming into a brick wall at top speed.
    • 88 Metascore
    • 80 Critic Score
    It takes a while to get started, and the story has some faults, but the game packs wall-to-wall action, realistic tactical maneuvers and a superb presentation that even outshines "Tom Clancy's Ghost Recon: Advanced Warfighter."
    • 95 Metascore
    • 90 Critic Score
    Twilight Princess stands out as one of Nintendo's more attractive games, thanks to its fabulous draw distances, breath-taking imagery, life-like animations, imaginative character designs and dramatic action sequences.
    • 72 Metascore
    • 60 Critic Score
    Casual gamers will have a ball with it, though people "in the know" should look elsewhere to get their racing fix. While Excite Truck provides genuine thrills, its lack of modes and most importantly, online play, keeps it from being a must buy.
    • 76 Metascore
    • 80 Critic Score
    Wii Sports certainly won't be hailed as the most realistic sports sim on the market, but it's the best thing - next to a bottle of tequila - to take to a friend's holiday house party.

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