GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 80 Metascore
    • 80 Critic Score
    While the previous episode felt considerably shorter than most, this new one gets things back on track with more one-liners and some great political humor -- especially as Max becomes president of the United States.
    • 71 Metascore
    • 80 Critic Score
    While the $7.99 asking price feels excessive for a game that offers little content versus other downloadable games, flOw deserves to be experienced, thanks to its dreamy visuals, angelic soundtrack and addictive play.
    • 58 Metascore
    • 50 Critic Score
    Maelstrom had great potential to be a strong strategy game, but the bugs make it far too frustrating. The developers should have programmed a fourth faction, the Earth itself, to swallow up the Remnants, Ascension and Hai-Genti, because none of them have the brains to inherit this world.
    • 85 Metascore
    • 80 Critic Score
    Even without PlayStation Network support, Virtua Fighter 5 deserves a place in every fighting fan's library. Not only does it provide hours of fun, but also the presentation finally gives PS3 owners something to "ooh" and "ahh" about.
    • 69 Metascore
    • 50 Critic Score
    Sega delivers inaccurate Wii controls, ridiculous objectives and a bad guy named Erazor. On top of that, it somehow screws up fixed camera angles while attempting to convince the gaming public that a group of rampaging triceratops runs faster than Sonic.
    • 83 Metascore
    • 80 Critic Score
    Unpolished targeting mechanics lead to unfortunate deaths, but leaping across buildings Matrix style while shooting heads gets the adrenaline flowing; a guilty pleasure indeed.
    • 80 Metascore
    • 80 Critic Score
    Homecourt gets old after a while since it lacks the options found in the more robust "NBA 2K7," but players will delight in its light hearted take on basketball. Its theatrics, coupled with its gorgeous visuals, make it a fine addition to everyone's collection.
    • 86 Metascore
    • 90 Critic Score
    Supreme Commander makes everything as big as possible, from base-ending nuclear weapons, to larger-than-life experimental units destroying everything in their path.
    • 67 Metascore
    • 60 Critic Score
    Alien Shooter may be a one-trick pony, but its mindlessly addictive game play makes it oddly compelling.
    • 91 Metascore
    • 80 Critic Score
    Dark Avatar still suffers from a few minor issues present in the original game, like non-allied aliens setting up colonies inside a rival faction's solar system without fear of repercussions. However, the positives far outweigh the negatives.
    • 85 Metascore
    • 90 Critic Score
    The combination of a loaded single player campaign with an entertaining multiplayer mode makes Ratchet & Clank: Size Matters an excellent addition to the PSP library.
    • 43 Metascore
    • 60 Critic Score
    The game purposely lacks the depth found in 2K Sports' NBA 2K7, making it ideal for kids and parents. Everyone else should stick to more option heavy basketball games.
    • 81 Metascore
    • 80 Critic Score
    What The Warriors lacks in new content, it more than makes up for with intense brawling, decent multiplayer options and a presentation that matches the film's tone.
    • 58 Metascore
    • 60 Critic Score
    While introducing the finer points of the Nintendo Wii remote through mini-games like billiards and a cattle-racing game, all of them come up short in replay value, even with the ability to compete against a friend.
    • 78 Metascore
    • 60 Critic Score
    No matter how delightful main character Parin and her amusing dialog, dull combat amounts to little more than frequent taps of X and most gamers will breeze through the simple puzzles.
    • 65 Metascore
    • 80 Critic Score
    "Super Puzzle Fighter II Turbo," with its various modes and options, makes this well worth the $30. Challenging a friend in AdHoc never gets old, whether shooting bubbles into nothingness or dropping mad block combos to clear the screen in a devastating manner.
    • 82 Metascore
    • 80 Critic Score
    Despite the fact that the game comes to an end quicker than expected, fans of Kojima's work and action/RPG games should pick it up without hesitation. Lunar Knights shines brightly... even without the power of the sun.
    • 72 Metascore
    • 80 Critic Score
    Potential players don't need to fear it sucking away hours of their lives (although it still might), but they can look forward to an excellent game with some very amusing stories to tell.
    • 63 Metascore
    • 60 Critic Score
    The whole collection theme grows tiring, with players having to repeat races to find items to proceed. The DS-exclusive enhancements don't help either, and end up being pointless.
    • 92 Metascore
    • 80 Critic Score
    One of the Game Boy Advance's last role-playing games, Final Fantasy VI Advance also proves one of its best.
    • 68 Metascore
    • 70 Critic Score
    People willing to put in the effort will certainly be rewarded, since each level in every mode feels like a major accomplishment. Vanguard, with vast opportunities and size, requires time to grow on players. Patient gamers who enjoy tons of options will find many riches and glory here.
    • 83 Metascore
    • 80 Critic Score
    In the grand scheme of role-playing games, the story turns out rather conventional, but the large variety of content and game play should cement Rogue Galaxy's place in the collections of those seeking a lengthy, fulfilling adventure.
    • 43 Metascore
    • 40 Critic Score
    Wrought with visual glitches and pre-existing issues with poor camera angles, the mixture of zippy running missions grows tedious at near-Sonic speed, with limited control and boring exploration sequences. This one hits a brick wall, for sure.
    • 49 Metascore
    • 40 Critic Score
    Fans of the original Fuzion Frenzy and other party games may want to give this a rent. Everyone else will probably take part in a contest to see who can return it to the game store the fastest.
    • 74 Metascore
    • 80 Critic Score
    Unlike previous episodes, this one doesn't have as many pointed one-liners or gags, but it remains amusing nonetheless, much like a mid-season television show.
    • 78 Metascore
    • 80 Critic Score
    The beautifully sketched graphics give Room 215 a unique style. Although the game grows tedious, thanks to what seems like endless, scrolling text, surprises pop up every few minutes that further the plot. Definitely play this game.
    • 82 Metascore
    • 80 Critic Score
    One of the PSP's best games. The depth of this adventure will keep gamers enthralled for hours. Be it sword fighting, scoring hidden treasure or engaging in a massive multiplayer ship battle, the discoveries here add up significantly.
    • 67 Metascore
    • 70 Critic Score
    By dodging most of its NBA Live pitfalls, the company created a solid basketball game that does tremendous things for the sports genre, yet still fails to best the competition.
    • 91 Metascore
    • 90 Critic Score
    Any level 60 player has no reason not to achieve level 70, and anyone who bought their epic mount has no reason not to have a flying mount as well. Basically, if World of Warcraft feels right, so will Burning Crusade.
    • 76 Metascore
    • 80 Critic Score
    The few tweaks to the mechanics provide a better experience, complete with the tricky puzzles and amusing dialog that make the original so notable. [JPN Import]

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